d3d9_36: Make a function static.
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@ -117,7 +117,7 @@ static HRESULT WINAPI ID3DXSpriteImpl_SetWorldViewLH(LPD3DXSPRITE iface, CONST D
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}
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/* Helper function */
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void set_states(ID3DXSpriteImpl *object)
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static void set_states(ID3DXSpriteImpl *object)
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{
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D3DXMATRIX mat;
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D3DVIEWPORT9 vp;
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