Alexandre Julliard
c4b67221d4
ws2_32: Use saner parameter names in WSAIoctl.
2011-04-19 11:34:42 +02:00
Rico Schüller
fa608e247a
d3dx9: Implement ID3DXBaseEffect::GetTechniqueByName().
2011-04-18 17:01:00 +02:00
Rico Schüller
6f824e171c
d3dx9: Implement ID3DXBaseEffect::GetTechnique().
2011-04-18 17:00:52 +02:00
Rico Schüller
e798d0016b
d3dx9: Implement ID3DXBaseEffect::GetParameter().
2011-04-18 17:00:44 +02:00
Rico Schüller
d64eb4699f
d3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc().
2011-04-18 17:00:37 +02:00
Rico Schüller
4482ca41d0
d3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT.
2011-04-18 16:59:40 +02:00
Alexandre Julliard
900352bc6b
server: Store a mapping instead of a file for process dlls.
2011-04-18 14:45:32 +02:00
Huw Davies
94fbcd7ce2
gdi32: Make sure that pattern brush bitmap's are created with the correct physdev.
2011-04-18 12:40:43 +02:00
Huw Davies
402f200c87
gdi32: Clip solid brush fills.
2011-04-18 12:40:30 +02:00
Francois Gouget
d685bfa548
msi: Move msi_get_cabinet_stream() up and make it static.
2011-04-18 12:40:02 +02:00
Francois Gouget
d69dd163ba
mshtml: get_channelbsc_mon() is unused so remove it.
2011-04-18 12:39:56 +02:00
Andrew Nguyen
6dab9cde4a
wing32: Fix two typos in export names.
2011-04-18 12:37:15 +02:00
Andrew Nguyen
43f283c085
krnl386.exe: Fix size calculation in GetSystemDirectory16.
2011-04-18 12:37:14 +02:00
Andrew Nguyen
281f86eae4
nddeapi: Implement the documented Network DDE functions.
2011-04-18 12:37:14 +02:00
André Hentschel
372a32b53e
ntdll: Implement call_stack_handlers on ARM.
2011-04-18 12:37:14 +02:00
André Hentschel
bdcc47d9e7
dbghelp: Implement arm_fetch_context_reg.
2011-04-18 12:31:30 +02:00
André Hentschel
1bae92b9bb
dbghelp: Implement arm_fetch_regname.
2011-04-18 12:31:26 +02:00
André Hentschel
5b345c9b60
ntdll: Trace context on ARM.
2011-04-18 12:31:13 +02:00
André Hentschel
c8c5b6e08f
ntdll: Add implementation for RtlCaptureContext on ARM.
2011-04-18 12:31:10 +02:00
André Hentschel
4055b7f2c3
dbghelp: Implement arm_map_dwarf_register.
2011-04-18 12:30:36 +02:00
André Hentschel
a38f7e86be
ntdll: Fix setting the ExceptionAddress on ARM.
2011-04-18 12:30:28 +02:00
Gerald Pfeifer
309a8c8d48
wine: Use { } instead of ; for an empty basic block.
2011-04-18 12:08:14 +02:00
Juan Lang
3effba7805
wintrust: Implement IsCatalogFile.
2011-04-18 12:08:11 +02:00
Nikolay Sivov
08f767c074
inetcpl: Update Russian resource.
2011-04-18 12:08:05 +02:00
Frédéric Delanoy
b1ad8ecc84
inetcpl: Update French translation.
2011-04-18 12:08:00 +02:00
Hwang YunSong
8673fa9036
inetcpl: Update Korean resource.
2011-04-18 12:07:58 +02:00
Jacek Caban
1054b95588
mshtml: Don't include null-byte in post data.
2011-04-18 11:46:17 +02:00
Jacek Caban
0613a82671
mshtml: Better support for HTTP redirection.
2011-04-18 11:46:14 +02:00
Jacek Caban
f24be9fa54
mshtml: Moved nsChannel initialization to separated function.
2011-04-18 11:46:05 +02:00
Henri Verbeet
84d50f7353
wined3d: Remove IWineD3DSurface::GetImplType() from the public interface.
2011-04-18 11:45:55 +02:00
Henri Verbeet
52edf556f6
wined3d: Merge surface_gdi.c into surface.c.
2011-04-18 11:45:51 +02:00
Henri Verbeet
38800d8e9a
wined3d: Forward volume refcounts to the container.
2011-04-18 11:45:20 +02:00
Henri Verbeet
fadfdf21c0
wined3d: Forward surface refcounts to the container.
...
This will prevent textures from being released if one of its surfaces is still
in use by the stateblock. We have similar constructions in d3d8 and d3d9, but
those won't prevent the wined3d texture from being released.
2011-04-18 11:45:17 +02:00
Henri Verbeet
a5983e0c3d
wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location().
2011-04-18 11:45:09 +02:00
Alexandre Julliard
ed64b3761d
msvcr90: Fix function pointer declaration that confuses winapi_extract.
2011-04-15 21:02:42 +02:00
Huw Davies
1372692fe7
gdi32: Add clipping for horizontal and vertical solid lines.
2011-04-15 15:39:45 +02:00
Huw Davies
f33bbbfdd7
gdi32: Keep track of the combined clip region.
2011-04-15 15:39:45 +02:00
Jörg Höhle
5d7e6b7506
user32: Added message names for winmm.
2011-04-15 15:39:44 +02:00
Dmitry Timoshkov
30b6b53adf
ole32: Replace a spurious FIXME by a TRACE.
2011-04-15 15:39:44 +02:00
Alexandre Julliard
cc01c46f41
ntdll: Rewrite the SystemProcessorPerformanceInformation handing to avoid code duplication.
...
Also include idle time in kernel time.
2011-04-15 10:56:55 +02:00
Vincent Povirk
c3dc0cfa32
windowscodecs: Add support for converting to 32bppPBGRA.
2011-04-15 10:07:59 +02:00
Vincent Povirk
10dd670056
windowscodecs: Add support for converting from 32bppPBGRA.
2011-04-15 10:07:59 +02:00
Vincent Povirk
80470260d0
windowscodecs: Log unsupported conversion formats.
2011-04-15 10:07:58 +02:00
Vincent Povirk
d65f579912
windowscodecs: Implement FlipRotator_GetPixelFormat.
2011-04-15 10:07:58 +02:00
Henri Verbeet
6a135a1511
wined3d: Get rid of the IWineD3DBase interface.
2011-04-15 10:07:58 +02:00
Henri Verbeet
7b8bbdcc44
wined3d: Get rid of the IWineD3DResource interface.
2011-04-15 10:07:58 +02:00
Henri Verbeet
66875c6dc7
wined3d: Don't flush just because a swapchain has multiple contexts.
...
If you really have e.g. multiple draws to the same drawable, this is not
enough, and you should use the StrictDrawOrdering registry setting. In the
other cases it just slows things down unnecessarily.
2011-04-15 10:07:58 +02:00
Henri Verbeet
89a4e696a2
wined3d: Get rid of the IWineD3DVolume typedefs.
2011-04-15 10:07:58 +02:00
Henri Verbeet
2c450571e5
wined3d: Remove COM from the volume implementation.
2011-04-15 10:07:57 +02:00
Eric Pouech
44c52c16fd
dbghelp: Silence DW_TAG_GNU_call_site objects.
2011-04-15 10:07:57 +02:00