Commit Graph

60079 Commits

Author SHA1 Message Date
Alexandre Julliard c4b67221d4 ws2_32: Use saner parameter names in WSAIoctl. 2011-04-19 11:34:42 +02:00
Rico Schüller fa608e247a d3dx9: Implement ID3DXBaseEffect::GetTechniqueByName(). 2011-04-18 17:01:00 +02:00
Rico Schüller 6f824e171c d3dx9: Implement ID3DXBaseEffect::GetTechnique(). 2011-04-18 17:00:52 +02:00
Rico Schüller e798d0016b d3dx9: Implement ID3DXBaseEffect::GetParameter(). 2011-04-18 17:00:44 +02:00
Rico Schüller d64eb4699f d3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc(). 2011-04-18 17:00:37 +02:00
Rico Schüller 4482ca41d0 d3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT. 2011-04-18 16:59:40 +02:00
Alexandre Julliard 900352bc6b server: Store a mapping instead of a file for process dlls. 2011-04-18 14:45:32 +02:00
Huw Davies 94fbcd7ce2 gdi32: Make sure that pattern brush bitmap's are created with the correct physdev. 2011-04-18 12:40:43 +02:00
Huw Davies 402f200c87 gdi32: Clip solid brush fills. 2011-04-18 12:40:30 +02:00
Francois Gouget d685bfa548 msi: Move msi_get_cabinet_stream() up and make it static. 2011-04-18 12:40:02 +02:00
Francois Gouget d69dd163ba mshtml: get_channelbsc_mon() is unused so remove it. 2011-04-18 12:39:56 +02:00
Andrew Nguyen 6dab9cde4a wing32: Fix two typos in export names. 2011-04-18 12:37:15 +02:00
Andrew Nguyen 43f283c085 krnl386.exe: Fix size calculation in GetSystemDirectory16. 2011-04-18 12:37:14 +02:00
Andrew Nguyen 281f86eae4 nddeapi: Implement the documented Network DDE functions. 2011-04-18 12:37:14 +02:00
André Hentschel 372a32b53e ntdll: Implement call_stack_handlers on ARM. 2011-04-18 12:37:14 +02:00
André Hentschel bdcc47d9e7 dbghelp: Implement arm_fetch_context_reg. 2011-04-18 12:31:30 +02:00
André Hentschel 1bae92b9bb dbghelp: Implement arm_fetch_regname. 2011-04-18 12:31:26 +02:00
André Hentschel 5b345c9b60 ntdll: Trace context on ARM. 2011-04-18 12:31:13 +02:00
André Hentschel c8c5b6e08f ntdll: Add implementation for RtlCaptureContext on ARM. 2011-04-18 12:31:10 +02:00
André Hentschel 4055b7f2c3 dbghelp: Implement arm_map_dwarf_register. 2011-04-18 12:30:36 +02:00
André Hentschel a38f7e86be ntdll: Fix setting the ExceptionAddress on ARM. 2011-04-18 12:30:28 +02:00
Gerald Pfeifer 309a8c8d48 wine: Use { } instead of ; for an empty basic block. 2011-04-18 12:08:14 +02:00
Juan Lang 3effba7805 wintrust: Implement IsCatalogFile. 2011-04-18 12:08:11 +02:00
Nikolay Sivov 08f767c074 inetcpl: Update Russian resource. 2011-04-18 12:08:05 +02:00
Frédéric Delanoy b1ad8ecc84 inetcpl: Update French translation. 2011-04-18 12:08:00 +02:00
Hwang YunSong 8673fa9036 inetcpl: Update Korean resource. 2011-04-18 12:07:58 +02:00
Jacek Caban 1054b95588 mshtml: Don't include null-byte in post data. 2011-04-18 11:46:17 +02:00
Jacek Caban 0613a82671 mshtml: Better support for HTTP redirection. 2011-04-18 11:46:14 +02:00
Jacek Caban f24be9fa54 mshtml: Moved nsChannel initialization to separated function. 2011-04-18 11:46:05 +02:00
Henri Verbeet 84d50f7353 wined3d: Remove IWineD3DSurface::GetImplType() from the public interface. 2011-04-18 11:45:55 +02:00
Henri Verbeet 52edf556f6 wined3d: Merge surface_gdi.c into surface.c. 2011-04-18 11:45:51 +02:00
Henri Verbeet 38800d8e9a wined3d: Forward volume refcounts to the container. 2011-04-18 11:45:20 +02:00
Henri Verbeet fadfdf21c0 wined3d: Forward surface refcounts to the container.
This will prevent textures from being released if one of its surfaces is still
in use by the stateblock. We have similar constructions in d3d8 and d3d9, but
those won't prevent the wined3d texture from being released.
2011-04-18 11:45:17 +02:00
Henri Verbeet a5983e0c3d wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location(). 2011-04-18 11:45:09 +02:00
Alexandre Julliard ed64b3761d msvcr90: Fix function pointer declaration that confuses winapi_extract. 2011-04-15 21:02:42 +02:00
Huw Davies 1372692fe7 gdi32: Add clipping for horizontal and vertical solid lines. 2011-04-15 15:39:45 +02:00
Huw Davies f33bbbfdd7 gdi32: Keep track of the combined clip region. 2011-04-15 15:39:45 +02:00
Jörg Höhle 5d7e6b7506 user32: Added message names for winmm. 2011-04-15 15:39:44 +02:00
Dmitry Timoshkov 30b6b53adf ole32: Replace a spurious FIXME by a TRACE. 2011-04-15 15:39:44 +02:00
Alexandre Julliard cc01c46f41 ntdll: Rewrite the SystemProcessorPerformanceInformation handing to avoid code duplication.
Also include idle time in kernel time.
2011-04-15 10:56:55 +02:00
Vincent Povirk c3dc0cfa32 windowscodecs: Add support for converting to 32bppPBGRA. 2011-04-15 10:07:59 +02:00
Vincent Povirk 10dd670056 windowscodecs: Add support for converting from 32bppPBGRA. 2011-04-15 10:07:59 +02:00
Vincent Povirk 80470260d0 windowscodecs: Log unsupported conversion formats. 2011-04-15 10:07:58 +02:00
Vincent Povirk d65f579912 windowscodecs: Implement FlipRotator_GetPixelFormat. 2011-04-15 10:07:58 +02:00
Henri Verbeet 6a135a1511 wined3d: Get rid of the IWineD3DBase interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 7b8bbdcc44 wined3d: Get rid of the IWineD3DResource interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 66875c6dc7 wined3d: Don't flush just because a swapchain has multiple contexts.
If you really have e.g. multiple draws to the same drawable, this is not
enough, and you should use the StrictDrawOrdering registry setting. In the
other cases it just slows things down unnecessarily.
2011-04-15 10:07:58 +02:00
Henri Verbeet 89a4e696a2 wined3d: Get rid of the IWineD3DVolume typedefs. 2011-04-15 10:07:58 +02:00
Henri Verbeet 2c450571e5 wined3d: Remove COM from the volume implementation. 2011-04-15 10:07:57 +02:00
Eric Pouech 44c52c16fd dbghelp: Silence DW_TAG_GNU_call_site objects. 2011-04-15 10:07:57 +02:00