Alexandre Julliard
b735928ba1
Removed a few obsolete files.
2001-04-18 17:41:07 +00:00
Ove Kaaven
c14bed35f6
Fix DGA so it works properly again.
2001-04-18 17:40:43 +00:00
Ove Kaaven
71c6984901
Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
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Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the
display driver (x11drv) HAL implementations of these features.
2001-04-17 17:48:19 +00:00
Ove Kaaven
793bf04e24
Removed the obsolete DIBTexture surface class.
2001-04-17 17:36:44 +00:00
Ove Kaaven
fe01f0e7d0
Fill in some more HAL fields. Flip some of them when appropriate.
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Allow SetSurfaceDesc to change client memory surface address.
Propagate DIB color table updates to backbuffers too (thanks to
Stephen Clouse).
2001-04-17 17:36:28 +00:00
Ove Kaaven
2043c42cef
Implemented gamma control on the DirectDraw primary window.
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Ensured that the primary window is created before the constructor returns.
Flag the primary window as transparent so mouse clicks pass through it.
Put the primary window handle into a reserved field for x11drv HAL use.
2001-04-17 17:34:11 +00:00
Ove Kaaven
e37b1d31a8
Implemented the IDirectDrawGammaControl interface.
2001-04-16 19:35:18 +00:00
Ove Kaaven
01b9436018
Added ddraw HAL and gamma ramp stuff to implementation structures.
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Added a parameter and return value to flip_data and flip_update.
2001-04-16 19:06:13 +00:00
Marcus Meissner
c5d2f5efeb
Handle differently sized structs by using their dwSize parameters.
2001-02-12 03:43:53 +00:00
Marcus Meissner
15a525973b
- Siedler3 appears to have rather limited buffers for device/description
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strings and crashes with those long strings. Shortened those strings.
- Also driver needs to be "display" for display devices (some other
programs rely on that info I seem to remember).
- Fixed DSurface::GetSurfaceDesc to not just blindly copy a
DDSURFACEDESC2 struct over a smaller DDSURFACEDESC one.
2001-01-28 23:15:17 +00:00
James Juran
f4d5fefb0a
Add <string.h> to files that needed it.
2001-01-26 20:43:40 +00:00
Patrik Stridvall
d5f824b482
Fixed some issues found by winapi_check.
2001-01-25 22:23:08 +00:00
Gavriel State
ba3c18df69
Warning fixes.
2001-01-12 23:18:22 +00:00
Gerald Pfeifer
ab75b89a55
Fixed some incorrect format strings.
2001-01-09 21:50:01 +00:00
Alexandre Julliard
d6c0f9f784
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
Marcus Meissner
a337437706
IDirectDrawSurface::Blt::SRCCOPY is the default ROP operation, do not
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throw error.
2000-12-22 01:39:22 +00:00
Marcus Meissner
e38b41911f
Truncate dest blit rectangle down to surface size.
2000-11-27 23:06:36 +00:00
Andreas Mohr
bb84359c41
Avoid division by zero.
2000-11-04 02:55:08 +00:00
Lionel Ulmer
85f4a49c2d
Support non-buffered overlays.
2000-10-12 23:09:40 +00:00
Lionel Ulmer
fc67be9a01
Added support for DirectDraw overlays using the XVideo extension.
2000-09-26 00:38:03 +00:00
Gerald Pfeifer
54449ce348
Remove unused local variable in DGA_IDirectDrawSurface4Impl_SetPalette().
2000-09-18 01:41:26 +00:00
Lionel Ulmer
5e14b07961
Fixed DGA / DGA 2 palette creation.
2000-09-12 23:35:17 +00:00
Alexandre Julliard
94074bc224
Fixed non-OpenGL compile.
2000-08-30 01:51:21 +00:00
Peter Hunnisett
5b6bf34067
Newbie friendly error message for 3D creation failure.
2000-08-29 23:55:26 +00:00
Lionel Ulmer
6e408c4f16
- added ARGB 1555 format
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- fixed refcount problem for Add/DeleteAttachedSurface
2000-08-28 19:31:18 +00:00
James Abbatiello
ba0a533669
Don't crash when calling DirectDrawSurface::EnumAttachedSurfaces on a
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surface with no attached surfaces.
2000-08-22 20:38:00 +00:00
Alexandre Julliard
2a2321bbca
Authors: Alexandre Julliard <julliard@codeweavers.com> (for Corel), Albert den Haan <albertd@corel.com>
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Added syslevel locking for GDI operations.
Propagate the changes through the graphics code.
2000-08-19 21:38:55 +00:00
Marcus Meissner
77e3cd8cd0
No longer crash when running with DirectDraw with a DDClipper in
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-desktop mode.
2000-07-29 00:01:30 +00:00
Marcus Meissner
bfae5c8382
IDirectDraw,IDirectDraw2,IDirectDraw4 fixed up in regard to COM usage.
2000-07-23 13:39:52 +00:00
Lionel Ulmer
a8cc5f543e
- fix Direct3D support and a lot of warnings
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- add support for DDraw in a window (not optimized yet)
- cleans up OpenGL extensions handling for D3D
2000-07-16 14:40:35 +00:00
Marcus Meissner
5d760b1ca8
Check for NULL flipchain and just return the current surface if it
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happens.
2000-07-11 22:05:21 +00:00
Marcus Meissner
62eedafb4a
Removed another bad assert and two no longer needed ones.
2000-07-08 11:43:34 +00:00
Marcus Meissner
cbe749f16a
Fixed two asserts in Blt().
2000-06-25 12:50:54 +00:00
Marcus Meissner
968580c136
Use correct bpp for the X side of the surface XImages.
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Cleaned up Xlib_Surface_Release so it is a bit more readable.
use VirtualAlloc for conversion-programside buffer to simplify
handling.
2000-06-23 16:52:53 +00:00
Marcus Meissner
653d57a22a
Dump FourCC correctly, print conversion messages, add reference to
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ddraw in DDSurface::GetDDInterface.
2000-06-23 16:50:24 +00:00
Lionel Ulmer
ef275bbb99
Removed the Release in case of error as we do not AddRef anymore.
2000-06-12 01:18:35 +00:00
Ove Kaaven
70b699a1a1
Call TSXFlush after setting DGA palette, so it updates immediately.
2000-06-10 04:24:41 +00:00
Lionel Ulmer
0761f537ee
Install the colormap only if it was created.
2000-05-30 20:05:05 +00:00
Ove Kaaven
561895a937
Made IDirectDrawSurface::SetPalette set the surface's DIBSection color
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map to point to the IDirectDrawPalette's own depth conversion color map.
2000-05-18 00:04:10 +00:00
Ove Kaaven
270c9fb109
Improved DIBSection support for IDirectDrawSurface::GetDC.
2000-05-14 22:53:51 +00:00
Lionel Ulmer
bedf40b58b
Added support for OpenGL.
2000-05-12 20:18:14 +00:00
Marcus Meissner
b7ed6df279
Number of surface Lock/Unlocks must NOT match, so do NOT use it for
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reference counting.
2000-05-09 22:33:12 +00:00
Lionel Ulmer
25b05b1a2f
Remove the assertion when there is no source surface.
2000-05-03 17:43:07 +00:00
Lionel Ulmer
51177f96ba
Added DGA2 driver to DirectDraw.
2000-05-01 14:25:49 +00:00
Marcus Meissner
8903137cd6
Make DirectDraw compile with DGA2 present.
2000-04-13 15:59:22 +00:00
Marcus Meissner
81a84bb387
Free private structure in Xlib_DDS_Release.
2000-04-11 19:37:50 +00:00
Marcus Meissner
01cfbaf46e
Two left over HeapValidate assertions removed.
2000-04-09 18:39:52 +00:00
Marcus Meissner
10ad97c838
Restructured DirectDraw. Split into X11 and DGA driver, and multiple
...
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D. Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00