Commit Graph

14 Commits

Author SHA1 Message Date
Michael Stefaniuc 3d94f5efc2 include: Change long to LONG in d3dtypes.h for Win64 compatibility. 2009-01-04 13:35:00 +01:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Francois Gouget c2f99c5198 d3dtypes: Fix windows.h inclusion. 2006-02-13 13:22:59 +01:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Dimitrie O. Paun 53f9c21fb7 Use angle brackets (<>) rather than quotes ("") for the include
directives in our .h files. This should avoid some potentially nasty
surprises for Winelib apps.
2003-08-28 21:43:34 +00:00
Ove Kaaven d2d08f0c28 - support DirectInput 8 interfaces.
- implemented mouse wheel support.
2002-06-14 00:39:44 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Patrik Stridvall f94462fb75 Move __stdcall/__cdecl to the right place. 2002-01-31 23:22:07 +00:00
Ove Kaaven a9ea8574d4 Direct3D header update. 2001-04-16 19:02:22 +00:00
Francois Gouget 99acd7dfa3 Use the DUMMYUNIONNAME macros so that the headers can be used in
Winelib.
2000-12-03 03:16:05 +00:00
Ove Kaaven fddc3e15d8 Added a few C++ operators to Direct3D structures, and made some unions
'nameless'.
2000-07-23 14:19:19 +00:00
Francois Gouget ae41e8c804 Reordered the CALLBACK and WINAPI directives so that it compiles with
old g++ versions.
2000-06-11 20:07:58 +00:00
Peter Hunnisett 0b56446e35 - Added remaining DirectX 3D3 6&7 3D interfaces.
- Added d3dcaps.h, d3dtypes.h and rearranged contents according to
  DirectX 7 headers.
- Fixed dsound.h include list (d3d.h->d3dtypes.h).
2000-05-18 01:26:42 +00:00