Commit Graph

54667 Commits

Author SHA1 Message Date
Henri Verbeet b84d1ce5f7 wined3d: Clippers don't need parents. 2010-09-01 14:00:56 +02:00
Henri Verbeet 7c675b522a wined3d: Queries don't need parents. 2010-09-01 12:40:08 +02:00
Henri Verbeet 2ef400901d wined3d: Devices don't need parents. 2010-09-01 12:40:07 +02:00
Alexandre Julliard 658b048940 opengl32: Use float type where appropriate in the spec file. 2010-09-01 12:40:07 +02:00
Alexandre Julliard abef41a983 opengl32: Update to the latest GL spec. 2010-09-01 12:39:43 +02:00
Alexandre Julliard f061743a90 user32/tests: Remove some noisy output. 2010-09-01 11:13:59 +02:00
Alexandre Julliard cd79ec79a6 user32: Prevent changing some window styles through SetWindowLong. 2010-09-01 11:13:27 +02:00
Alexandre Goujon 2c08a3fbc7 msvcrt: Properly fix setlocale and clean up tests. 2010-08-31 17:48:06 +02:00
Akihiro Sagawa b2ca3feb3d mshtml: Update Japanese translation. 2010-08-31 14:23:49 +02:00
Akihiro Sagawa 0f8acb8d46 jscript: Update Japanese translation. 2010-08-31 14:23:49 +02:00
Jacek Caban 890a5e3e19 mshtml: Use LONGLONG/ULONGLONG for PRInt64/PRUint64. 2010-08-31 14:23:49 +02:00
Jacek Caban 551d98dd20 mshtml: Marked invalid test as broken. 2010-08-31 14:23:49 +02:00
Alexandre Julliard 98d05ee873 d3dx10: Use float instead of long in the spec files for 32-bit floating point values. 2010-08-31 14:23:49 +02:00
Alexandre Julliard f161990eef d3dx9: Use float instead of long in the spec files for 32-bit floating point values. 2010-08-31 14:23:49 +02:00
Alexandre Julliard 121691e832 gdiplus: Use float instead of long in the spec file for 32-bit floating point values. 2010-08-31 14:23:49 +02:00
Alexandre Julliard 5b1a3a4320 gdi32: Use float instead of long in the spec file for 32-bit floating point values. 2010-08-31 14:23:48 +02:00
Alexandre Julliard afa57da929 d3drm: Use float instead of long in the spec file for 32-bit floating point values. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 8dc1c2cad5 oleaut32: Use float instead of long in the spec file for 32-bit floating point values. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 56ed2930a9 msvcrt: Use float instead of long in the spec file for 32-bit floating point values. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 2c9a98223d oleaut32: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 77b6ce5979 msvcrt: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 90fcda14bb wininet: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 2df6743073 uxtheme: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 5130f942da user32: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard fd8df3b62e shlwapi: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard b65b39f8b4 shell32: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard be8377b71e oleacc: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard dd84876c3e ole32: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard d03705eafb ntdll: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 755b385d57 mscoree: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 73cf538433 mapi32: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 56bce685d5 kernel32: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard 352a876f91 dbghelp: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:48 +02:00
Alexandre Julliard cd3d46d178 comctl32: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:47 +02:00
Alexandre Julliard e598850cc3 advapi32: Use int64 in the spec file for 64-bit integers. 2010-08-31 14:23:47 +02:00
Francois Gouget 3b7fc00d29 mshtml: Make free_strings() static. 2010-08-31 14:23:47 +02:00
Francois Gouget 99c5ca7e40 rpcrt4: Make RPCRT4_Receive() static. 2010-08-31 14:23:47 +02:00
Francois Gouget 673d7538cb usp10: Add a trailing '\n' to a TRACE() call. 2010-08-31 14:23:47 +02:00
Francois Gouget 836ea0d898 hhctrl.ocx: Make strbuf_{append,chr}() static. 2010-08-31 14:23:47 +02:00
Francois Gouget f8c55fdcd1 winmm: Make MCI_{MessageToString,strdupAtoW}() static and remove MCI_strdupWtoA(). 2010-08-31 14:23:47 +02:00
Francois Gouget b520cc1aed comdlg32: Make FD31_FreeOfnW() and FD31_MapOfnStructA() static. 2010-08-31 14:23:47 +02:00
Francois Gouget f3c092f738 kernel32/tests: Fix compilation on systems that don't support nameless unions or structs. 2010-08-31 14:23:47 +02:00
Francois Gouget 394b08972f mscoree/tests: Remove spaces before '\n's in traces. 2010-08-31 14:23:47 +02:00
Andrew Talbot e6649952fa dinput: Constify some variables. 2010-08-31 14:23:47 +02:00
Henri Verbeet 3a7f08a56f wined3d: Rename wined3d_format_desc to wined3d_format. 2010-08-31 14:23:47 +02:00
Henri Verbeet c568916f9e wined3d: Implicit depth/stencil surfaces don't have a container.
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
Henri Verbeet 4005eb2a18 wined3d: Get rid of WINED3DRECT. 2010-08-31 14:23:47 +02:00
Henri Verbeet 1bf25cfe3f wined3d: Use debug_surflocation() in surface_load_location(). 2010-08-31 14:23:46 +02:00
Henri Verbeet 29371bf964 wined3d: Recognize some more Radeon cards. 2010-08-31 14:23:46 +02:00
Owen Rudge ae695bdfaa d3dx9: Implement missing D3DXCreateTextureFromFile functions. 2010-08-31 12:10:45 +02:00