Commit Graph

43216 Commits

Author SHA1 Message Date
Alexandre Julliard 6a2ac97e0b winex11: Don't erase the desktop window synchronously on resizes to prevent deadlocks. 2008-02-06 20:36:19 +01:00
Paul Vriens 533b15d6ea wintrust/tests: Use GetModuleHandleA instead of LoadLibraryA. 2008-02-06 14:20:52 +01:00
Reece H. Dunn dc267e75b4 gdi32: Improve the failure reporting in the bitmap tests. 2008-02-06 13:49:52 +01:00
Reece H. Dunn 8354995482 ddraw: Spelling fixes in the d3d test output. 2008-02-06 13:49:45 +01:00
Reece H. Dunn 0edae1c9ea cabinet: Make the fdi tests pass on Vista. 2008-02-06 13:49:38 +01:00
Jens Nestler 6d59ddf67b kernel32: Don't fail unconditionally in MoveFile for directories with flag MOVEFILE_REPLACE_EXISTING. 2008-02-06 13:49:29 +01:00
Kirill K. Smirnov 43083236c4 systray: Add support for NIS_HIDDEN flag. 2008-02-06 12:52:38 +01:00
Kirill K. Smirnov b391b8af58 systray: Properly track errors. 2008-02-06 12:52:34 +01:00
Andrew Riedi 7df3ed5f44 user32: Test destroying the cursor of a parent process. 2008-02-06 12:43:53 +01:00
Paul Chitescu 4e511d9e8c ntoskrnl.exe: Implement MmPageEntireDriver and MmResetDriverPaging. 2008-02-06 12:43:53 +01:00
Francois Gouget 1552f22acf riched20: Fix the name of the lpUsedDefChar field of GETTEXTEX. 2008-02-06 12:43:53 +01:00
Stefan Dösinger 8ad3a1f49e ddraw: Some drivers return a refresh rate of 0. 2008-02-06 12:43:53 +01:00
Stefan Dösinger 089c34b95a wined3d: Create VBOs. 2008-02-06 12:43:53 +01:00
Stefan Dösinger 74db14728e wined3d: Separate OpenGL and driver version. 2008-02-06 12:43:53 +01:00
Stefan Dösinger 3188d9ae30 wined3d: Move the highpart of the driver version to the gl structure.
While 6.14 is a sane default, we might want to override it on a
per-driver basis, if we have really old Windows drivers on some cards.
2008-02-06 12:43:53 +01:00
Stefan Dösinger cb6de00c86 wined3d: Tear down the dummy textures before resetting.
In theory the opengl library should release the gl resources when we
destroy the context, and the stateblock reset will recreate the dummy
textures, but I think it is cleaner to do this explicitly.
2008-02-06 12:43:53 +01:00
Stefan Dösinger 564532f026 wined3d: Restore the stateblock after Reset. 2008-02-06 12:43:53 +01:00
Andrew Talbot 19c5811256 winmm: Remove unneeded casts. 2008-02-06 12:43:53 +01:00
Roderick Colenbrander 35e0bb8225 wined3d: Redownload the surface data in case of a palette change. This fixes a lot of redrawing problems in Red Alert. 2008-02-06 11:36:44 +01:00
Roderick Colenbrander 424e9c3e08 wined3d: Allow read back of P8 surfaces. This fixes some of the redrawing issues in Red Alert. 2008-02-06 11:36:35 +01:00
Roderick Colenbrander f84589ea1f wined3d: Reload the palette on a color key change. This fixes the ddex4/ddex5 samples from the dx7 sdk. 2008-02-06 11:36:23 +01:00
Roderick Colenbrander 1b78457bc6 wined3d: Make sure to set the color key when it is needed including for index_in_alpha. 2008-02-06 11:36:15 +01:00
Michael Stefaniuc 41848c828b msi: Fix "type of 'x' defaults to 'int'" warnings. 2008-02-06 11:36:04 +01:00
Detlef Riekenberg 36130b4d77 winspool: Use the backend for GetPrinterDriverDirectory. 2008-02-06 11:35:55 +01:00
Detlef Riekenberg df03457ed0 localspl: Implement fpGetPrinterDriverDirectory. 2008-02-06 11:24:56 +01:00
Detlef Riekenberg 9e65dbc394 localspl: Initialize pointers in struct PRINTPROVIDOR. 2008-02-06 11:24:20 +01:00
Alexandre Julliard 7fdb61bd7e gdi32: DC_GetDCPtr and DC_ReleaseDCPtr are not longer used. 2008-02-05 21:58:04 +01:00
Alexandre Julliard 1e3c47eae9 gdi32: Get rid of DC_GetDCPtr in the palette functions. 2008-02-05 21:57:35 +01:00
Alexandre Julliard 608b2a94ec winex11: Add a critical section for the palette global variables instead of relying on the GDI lock. 2008-02-05 21:57:23 +01:00
Alexandre Julliard 8815e63835 gdi32: Get rid of DC_GetDCPtr in the GDI object functions. 2008-02-05 21:17:28 +01:00
Alexandre Julliard 4b14a080fe gdi32: Get rid of DC_GetDCPtr in font functions. 2008-02-05 21:16:27 +01:00
Alexandre Julliard 35c09c01b2 gdi32: Use a separate critical section for freetype locking instead of relying on the GDI lock. 2008-02-05 21:16:06 +01:00
Alexandre Julliard 31576d408e gdi32: Avoid locking in BITMAP_CopyBitmap. 2008-02-05 18:26:25 +01:00
Alexandre Julliard 630c976f88 gdi32: Don't hold the GDI lock when calling DC_InitDC. 2008-02-05 18:26:18 +01:00
Alexandre Julliard 67a9edbdf4 gdi32: Get rid of a few more uses of DC_GetDCPtr. 2008-02-05 17:35:40 +01:00
Alexandre Julliard b962fca75c gdi32: Avoid locking in CreateCompatibleBitmap. 2008-02-05 17:34:56 +01:00
Francois Gouget e5b4c0f84b comctl32/tests: Call InitCommonControlsEx() if available, fall back to InitCommonControls() for the older controls, and skip the tests altogether for the newer ones. 2008-02-05 13:26:48 +01:00
Reece H. Dunn fb36abaee9 msxml3: Fix the domdoc test failures. 2008-02-05 12:44:26 +01:00
Stefan Dösinger dcf08f01ed wined3d: Recreate the contexts on _Reset. 2008-02-05 12:42:39 +01:00
Stefan Dösinger e7393a8a11 wined3d: Move vertex buffer vbo creation to PreLoad. 2008-02-05 12:42:30 +01:00
Stefan Dösinger b813398467 wined3d: Move the float format check to the big switch statement. 2008-02-05 12:42:20 +01:00
Stefan Dösinger bbeedca67e wined3d: Fix dxtn format check.
We can't return WINED3D_OK straight away because we have yet to check
the other flags, like sRGB correction.
2008-02-05 12:42:12 +01:00
Stefan Dösinger 9d9a640127 wined3d: Correct the srgb reading check. 2008-02-05 12:41:59 +01:00
Stefan Dösinger b6ecb56eef d3d9/tests: Accept the rejection of non-standard fixed function attrib types. 2008-02-05 12:41:48 +01:00
Stefan Dösinger 334e1600f2 d3d9/tests: Be less picky about X8L8V8U8 precision. 2008-02-05 12:41:39 +01:00
Stefan Dösinger 8daf8322ba wined3d: Some texture transform test corrections. 2008-02-05 12:38:06 +01:00
Stefan Dösinger 635daf8b5d wined3d: D3DTADDRESS_WRAP on conditional NP2 textures clamps to edge.
Conditional NP2 textures in Direct3D do not support D3DTADDRESS_WRAP
texture addressing. Similarly, GL_ARB_texture_rectangle textures do
not support GL_REPEAT. This patch adds a test which shows that _WRAP
clamps to the texture edge and implements that.
2008-02-05 12:37:49 +01:00
Stefan Dösinger 08391b82c1 wined3d: Update the gl rectangle when adjusting surface sizes. 2008-02-05 12:37:28 +01:00
Stefan Dösinger 1424e7fd09 wined3d: Make Clear aware of the depth stencil sharing. 2008-02-05 12:37:01 +01:00
Stefan Dösinger 451d85a71c d3d9: Some drivers allow non-aligned offsets. 2008-02-05 12:33:28 +01:00