Jörg Höhle
b0d2f77cc9
winmm: Have xyzGetDevCaps return MMSYSERR_BADDEVICEID, not INVALHANDLE.
2010-02-02 11:47:19 +01:00
Juan Lang
ab270f9966
wintrust: Fix copy-paste error.
2010-02-02 11:47:19 +01:00
Juan Lang
0f632c0caf
wintrust: Fix uninitialized return value (Coverity).
2010-02-02 11:47:19 +01:00
Paul Vriens
086711818b
msi/tests: Fix some test failures on Win9x up to W2K.
2010-02-02 11:47:19 +01:00
Jaime Rave
88f81550b4
appwiz.cpl: Added Spanish translation.
2010-02-02 11:47:19 +01:00
Alexandre Julliard
03f7bbdbf7
shell: Explicitly convert icons to 16-bit instead of casting handles.
2010-02-02 11:47:19 +01:00
Alexandre Julliard
5f27257e57
user.exe: Make CreateIcon16 available as 32-bit export.
2010-02-02 11:47:19 +01:00
Alexandre Julliard
349eba9e09
server: Make terminate_process more robust against recursive calls for the same process.
2010-02-02 11:47:06 +01:00
Alexandre Julliard
5c9753e2b6
kernel32/tests: Remove leftover Sleep() call.
2010-02-01 16:19:21 +01:00
Huw Davies
7aaaf738ec
oleaut32: Fix font handle lifetimes.
2010-02-01 15:40:58 +01:00
Huw Davies
439d585218
oleaut32: Add tests to explore the lifetime of font handles.
2010-02-01 15:39:44 +01:00
Huw Davies
ad9843faab
oleaut32: Fix an ole font leak.
2010-02-01 15:39:33 +01:00
Jörg Höhle
06d6dd3e72
winmm: Perform stricter MIDI-related error checking.
2010-02-01 15:39:28 +01:00
Jörg Höhle
ed7a366202
midimap: Perform stricter error-checking.
2010-02-01 15:39:24 +01:00
Henri Verbeet
c43c2a2845
wined3d: Use the absolute source value in shader_glsl_rsq().
2010-02-01 14:16:26 +01:00
Henri Verbeet
adf4ca2e23
wined3d: Handle a zero source value for WINED3DSIH_RSQ.
2010-02-01 14:16:22 +01:00
Henri Verbeet
ef82681d59
wined3d: Handle a zero source value for WINED3DSIH_RCP.
2010-02-01 14:16:18 +01:00
Henri Verbeet
4a8f93bade
wined3d: Handle a zero source value for WINED3DSIH_LOG.
2010-02-01 14:16:15 +01:00
Henri Verbeet
bef792f5ff
wined3d: Handle zero-length vectors for WINED3DSIH_NRM.
...
Unfortunately there's no reliable way to generate infinity in GLSL, but a
sufficiently large value will probably do. The important part of the patch is
that we don't generate NaN, because that will keep propagating through the
entire shader.
2010-02-01 14:16:11 +01:00
Jörg Höhle
f1373d57c1
winmm: midiStreamPosition can select an alternative MMTIME format.
2010-02-01 14:11:04 +01:00
Jörg Höhle
ebd55d9890
winmm: The MIDI MAPPER is not available with MIDI IN.
2010-02-01 14:11:04 +01:00
Maarten Lankhorst
96ca708706
advapi32: Fix RegGetValue on REG_BINARY data.
2010-02-01 14:11:04 +01:00
Maarten Lankhorst
89d458a128
powrprof: Add stubs for PowerGetActiveScheme and PowerReadDCValue.
2010-02-01 14:11:04 +01:00
Maarten Lankhorst
737ed17f1b
devenum: Scan special device categories more often.
2010-02-01 13:56:06 +01:00
Maarten Lankhorst
201c9a14bf
quartz: Add some tests for dsound renderer.
2010-02-01 13:56:01 +01:00
Maarten Lankhorst
965e2ebba6
mmdevapi: Add some basic property store tests.
2010-02-01 13:55:56 +01:00
Maarten Lankhorst
fccdb30db3
includes: Add amaudio.h.
2010-02-01 13:52:50 +01:00
Maarten Lankhorst
08514e9e1c
includes: Fix header conflicts against REFERENCE_TIME.
2010-02-01 13:46:47 +01:00
Maarten Lankhorst
d326391e1e
includes: Fix typo in audiopolicy.idl.
2010-02-01 13:46:16 +01:00
Maarten Lankhorst
7d115f3a9e
includes: Add propkey header.
2010-02-01 13:45:12 +01:00
Alexandre Julliard
5f9f260e42
kernel32: Avoid truncating the output buffer length in GetCurrentDirectoryA.
2010-02-01 13:22:41 +01:00
Alexandre Julliard
76e5c01209
kernel: Only start the BIOS timer if there is an actual access to selector 0x40.
2010-02-01 12:58:29 +01:00
Paul Vriens
6c136e862b
wininet/tests: Fix some memory leaks (Valgrind).
2010-02-01 12:49:48 +01:00
Paul Vriens
a9113f7b3c
dxgi/tests: Fix a test failure when no adapters are present.
2010-02-01 12:49:41 +01:00
Paul Vriens
7cc429312e
d3d10core/tests: Fix a test failure when no adapters are present.
2010-02-01 12:49:37 +01:00
Christian Costa
4296852b88
d3drm: Implement partially IDirect3DRMMeshBuilderImpl_Load.
2010-02-01 12:49:29 +01:00
Christian Costa
aaf2ef418e
d3drm: Add some tests.
2010-02-01 12:49:14 +01:00
Christian Costa
29c4055f7b
d3drm: Add some definitions for IDirect3DRMMeshBuilderImpl_Load.
2010-02-01 12:49:00 +01:00
Christian Costa
4d79c26306
d3dxof: Do not expect a separator when there is no element.
2010-02-01 12:48:55 +01:00
Christian Costa
65b7bdcef9
d3dxof: Add other debug channel for parsing.
2010-02-01 12:48:50 +01:00
Luca Bennati
1d91e3ba4f
mshtml: Add Italian translation.
2010-02-01 12:48:32 +01:00
Luca Bennati
48b411ce3c
msvfw32: Add Italian translation.
2010-02-01 12:48:25 +01:00
Luca Bennati
0692a960a8
reg: Add Italian translation.
2010-02-01 12:48:17 +01:00
Luca Bennati
2197da7770
msi: Fix Italian translation.
2010-02-01 12:48:13 +01:00
Luca Bennati
293589ebb3
credui: Add Italian translation.
2010-02-01 12:48:10 +01:00
Luca Bennati
9f3c90973f
wined3d: Add newer ATI/AMD cards vendor recognition.
2010-02-01 12:46:23 +01:00
Andrew Nguyen
ad2fdafee9
mapi32/tests: Invoke MAPIInitialize before performing the HexFromBin tests.
...
This avoids crashes with the native Outlook extended MAPI provider.
2010-02-01 12:45:27 +01:00
Andrew Nguyen
491201a871
mapi32/tests: Fix prototype of FBinFromHex function pointer.
2010-02-01 12:45:19 +01:00
Andrew Nguyen
5ed70a69df
mapi32/tests: Centralize utility function pointer initialization.
2010-02-01 12:45:11 +01:00
Andrew Nguyen
4ed80f3bcb
mapi32/tests: Invoke MAPIInitialize before performing the FPropContainsProp tests.
...
This avoids crashes with the native Outlook extended MAPI provider.
2010-02-01 12:43:23 +01:00