Commit Graph

65836 Commits

Author SHA1 Message Date
Jörg Höhle b0d2f77cc9 winmm: Have xyzGetDevCaps return MMSYSERR_BADDEVICEID, not INVALHANDLE. 2010-02-02 11:47:19 +01:00
Juan Lang ab270f9966 wintrust: Fix copy-paste error. 2010-02-02 11:47:19 +01:00
Juan Lang 0f632c0caf wintrust: Fix uninitialized return value (Coverity). 2010-02-02 11:47:19 +01:00
Paul Vriens 086711818b msi/tests: Fix some test failures on Win9x up to W2K. 2010-02-02 11:47:19 +01:00
Jaime Rave 88f81550b4 appwiz.cpl: Added Spanish translation. 2010-02-02 11:47:19 +01:00
Alexandre Julliard 03f7bbdbf7 shell: Explicitly convert icons to 16-bit instead of casting handles. 2010-02-02 11:47:19 +01:00
Alexandre Julliard 5f27257e57 user.exe: Make CreateIcon16 available as 32-bit export. 2010-02-02 11:47:19 +01:00
Alexandre Julliard 349eba9e09 server: Make terminate_process more robust against recursive calls for the same process. 2010-02-02 11:47:06 +01:00
Alexandre Julliard 5c9753e2b6 kernel32/tests: Remove leftover Sleep() call. 2010-02-01 16:19:21 +01:00
Huw Davies 7aaaf738ec oleaut32: Fix font handle lifetimes. 2010-02-01 15:40:58 +01:00
Huw Davies 439d585218 oleaut32: Add tests to explore the lifetime of font handles. 2010-02-01 15:39:44 +01:00
Huw Davies ad9843faab oleaut32: Fix an ole font leak. 2010-02-01 15:39:33 +01:00
Jörg Höhle 06d6dd3e72 winmm: Perform stricter MIDI-related error checking. 2010-02-01 15:39:28 +01:00
Jörg Höhle ed7a366202 midimap: Perform stricter error-checking. 2010-02-01 15:39:24 +01:00
Henri Verbeet c43c2a2845 wined3d: Use the absolute source value in shader_glsl_rsq(). 2010-02-01 14:16:26 +01:00
Henri Verbeet adf4ca2e23 wined3d: Handle a zero source value for WINED3DSIH_RSQ. 2010-02-01 14:16:22 +01:00
Henri Verbeet ef82681d59 wined3d: Handle a zero source value for WINED3DSIH_RCP. 2010-02-01 14:16:18 +01:00
Henri Verbeet 4a8f93bade wined3d: Handle a zero source value for WINED3DSIH_LOG. 2010-02-01 14:16:15 +01:00
Henri Verbeet bef792f5ff wined3d: Handle zero-length vectors for WINED3DSIH_NRM.
Unfortunately there's no reliable way to generate infinity in GLSL, but a
sufficiently large value will probably do. The important part of the patch is
that we don't generate NaN, because that will keep propagating through the
entire shader.
2010-02-01 14:16:11 +01:00
Jörg Höhle f1373d57c1 winmm: midiStreamPosition can select an alternative MMTIME format. 2010-02-01 14:11:04 +01:00
Jörg Höhle ebd55d9890 winmm: The MIDI MAPPER is not available with MIDI IN. 2010-02-01 14:11:04 +01:00
Maarten Lankhorst 96ca708706 advapi32: Fix RegGetValue on REG_BINARY data. 2010-02-01 14:11:04 +01:00
Maarten Lankhorst 89d458a128 powrprof: Add stubs for PowerGetActiveScheme and PowerReadDCValue. 2010-02-01 14:11:04 +01:00
Maarten Lankhorst 737ed17f1b devenum: Scan special device categories more often. 2010-02-01 13:56:06 +01:00
Maarten Lankhorst 201c9a14bf quartz: Add some tests for dsound renderer. 2010-02-01 13:56:01 +01:00
Maarten Lankhorst 965e2ebba6 mmdevapi: Add some basic property store tests. 2010-02-01 13:55:56 +01:00
Maarten Lankhorst fccdb30db3 includes: Add amaudio.h. 2010-02-01 13:52:50 +01:00
Maarten Lankhorst 08514e9e1c includes: Fix header conflicts against REFERENCE_TIME. 2010-02-01 13:46:47 +01:00
Maarten Lankhorst d326391e1e includes: Fix typo in audiopolicy.idl. 2010-02-01 13:46:16 +01:00
Maarten Lankhorst 7d115f3a9e includes: Add propkey header. 2010-02-01 13:45:12 +01:00
Alexandre Julliard 5f9f260e42 kernel32: Avoid truncating the output buffer length in GetCurrentDirectoryA. 2010-02-01 13:22:41 +01:00
Alexandre Julliard 76e5c01209 kernel: Only start the BIOS timer if there is an actual access to selector 0x40. 2010-02-01 12:58:29 +01:00
Paul Vriens 6c136e862b wininet/tests: Fix some memory leaks (Valgrind). 2010-02-01 12:49:48 +01:00
Paul Vriens a9113f7b3c dxgi/tests: Fix a test failure when no adapters are present. 2010-02-01 12:49:41 +01:00
Paul Vriens 7cc429312e d3d10core/tests: Fix a test failure when no adapters are present. 2010-02-01 12:49:37 +01:00
Christian Costa 4296852b88 d3drm: Implement partially IDirect3DRMMeshBuilderImpl_Load. 2010-02-01 12:49:29 +01:00
Christian Costa aaf2ef418e d3drm: Add some tests. 2010-02-01 12:49:14 +01:00
Christian Costa 29c4055f7b d3drm: Add some definitions for IDirect3DRMMeshBuilderImpl_Load. 2010-02-01 12:49:00 +01:00
Christian Costa 4d79c26306 d3dxof: Do not expect a separator when there is no element. 2010-02-01 12:48:55 +01:00
Christian Costa 65b7bdcef9 d3dxof: Add other debug channel for parsing. 2010-02-01 12:48:50 +01:00
Luca Bennati 1d91e3ba4f mshtml: Add Italian translation. 2010-02-01 12:48:32 +01:00
Luca Bennati 48b411ce3c msvfw32: Add Italian translation. 2010-02-01 12:48:25 +01:00
Luca Bennati 0692a960a8 reg: Add Italian translation. 2010-02-01 12:48:17 +01:00
Luca Bennati 2197da7770 msi: Fix Italian translation. 2010-02-01 12:48:13 +01:00
Luca Bennati 293589ebb3 credui: Add Italian translation. 2010-02-01 12:48:10 +01:00
Luca Bennati 9f3c90973f wined3d: Add newer ATI/AMD cards vendor recognition. 2010-02-01 12:46:23 +01:00
Andrew Nguyen ad2fdafee9 mapi32/tests: Invoke MAPIInitialize before performing the HexFromBin tests.
This avoids crashes with the native Outlook extended MAPI provider.
2010-02-01 12:45:27 +01:00
Andrew Nguyen 491201a871 mapi32/tests: Fix prototype of FBinFromHex function pointer. 2010-02-01 12:45:19 +01:00
Andrew Nguyen 5ed70a69df mapi32/tests: Centralize utility function pointer initialization. 2010-02-01 12:45:11 +01:00
Andrew Nguyen 4ed80f3bcb mapi32/tests: Invoke MAPIInitialize before performing the FPropContainsProp tests.
This avoids crashes with the native Outlook extended MAPI provider.
2010-02-01 12:43:23 +01:00