Jacek Caban
ac61b90f87
urlmon: Fixed ref count leak.
2008-02-06 22:12:31 +01:00
Jacek Caban
5bad12c6bc
urlmon: Added gecko_installer_workaround to url.c tests.
2008-02-06 22:12:28 +01:00
Alexandre Julliard
e00840cf57
winex11: Only update the virtual screen rect once in xinerama_init to minimize race conditions.
2008-02-06 20:38:20 +01:00
Alexandre Julliard
e14261dbb7
winex11: Use the gdi display when initializing the keyboard to avoid creating a second display connection.
2008-02-06 20:37:41 +01:00
Alexandre Julliard
6a2ac97e0b
winex11: Don't erase the desktop window synchronously on resizes to prevent deadlocks.
2008-02-06 20:36:19 +01:00
Paul Vriens
533b15d6ea
wintrust/tests: Use GetModuleHandleA instead of LoadLibraryA.
2008-02-06 14:20:52 +01:00
Reece H. Dunn
dc267e75b4
gdi32: Improve the failure reporting in the bitmap tests.
2008-02-06 13:49:52 +01:00
Reece H. Dunn
8354995482
ddraw: Spelling fixes in the d3d test output.
2008-02-06 13:49:45 +01:00
Reece H. Dunn
0edae1c9ea
cabinet: Make the fdi tests pass on Vista.
2008-02-06 13:49:38 +01:00
Jens Nestler
6d59ddf67b
kernel32: Don't fail unconditionally in MoveFile for directories with flag MOVEFILE_REPLACE_EXISTING.
2008-02-06 13:49:29 +01:00
Kirill K. Smirnov
b391b8af58
systray: Properly track errors.
2008-02-06 12:52:34 +01:00
Andrew Riedi
7df3ed5f44
user32: Test destroying the cursor of a parent process.
2008-02-06 12:43:53 +01:00
Paul Chitescu
4e511d9e8c
ntoskrnl.exe: Implement MmPageEntireDriver and MmResetDriverPaging.
2008-02-06 12:43:53 +01:00
Francois Gouget
1552f22acf
riched20: Fix the name of the lpUsedDefChar field of GETTEXTEX.
2008-02-06 12:43:53 +01:00
Stefan Dösinger
8ad3a1f49e
ddraw: Some drivers return a refresh rate of 0.
2008-02-06 12:43:53 +01:00
Stefan Dösinger
089c34b95a
wined3d: Create VBOs.
2008-02-06 12:43:53 +01:00
Stefan Dösinger
74db14728e
wined3d: Separate OpenGL and driver version.
2008-02-06 12:43:53 +01:00
Stefan Dösinger
3188d9ae30
wined3d: Move the highpart of the driver version to the gl structure.
...
While 6.14 is a sane default, we might want to override it on a
per-driver basis, if we have really old Windows drivers on some cards.
2008-02-06 12:43:53 +01:00
Stefan Dösinger
cb6de00c86
wined3d: Tear down the dummy textures before resetting.
...
In theory the opengl library should release the gl resources when we
destroy the context, and the stateblock reset will recreate the dummy
textures, but I think it is cleaner to do this explicitly.
2008-02-06 12:43:53 +01:00
Stefan Dösinger
564532f026
wined3d: Restore the stateblock after Reset.
2008-02-06 12:43:53 +01:00
Andrew Talbot
19c5811256
winmm: Remove unneeded casts.
2008-02-06 12:43:53 +01:00
Roderick Colenbrander
35e0bb8225
wined3d: Redownload the surface data in case of a palette change. This fixes a lot of redrawing problems in Red Alert.
2008-02-06 11:36:44 +01:00
Roderick Colenbrander
424e9c3e08
wined3d: Allow read back of P8 surfaces. This fixes some of the redrawing issues in Red Alert.
2008-02-06 11:36:35 +01:00
Roderick Colenbrander
f84589ea1f
wined3d: Reload the palette on a color key change. This fixes the ddex4/ddex5 samples from the dx7 sdk.
2008-02-06 11:36:23 +01:00
Roderick Colenbrander
1b78457bc6
wined3d: Make sure to set the color key when it is needed including for index_in_alpha.
2008-02-06 11:36:15 +01:00
Michael Stefaniuc
41848c828b
msi: Fix "type of 'x' defaults to 'int'" warnings.
2008-02-06 11:36:04 +01:00
Detlef Riekenberg
36130b4d77
winspool: Use the backend for GetPrinterDriverDirectory.
2008-02-06 11:35:55 +01:00
Detlef Riekenberg
df03457ed0
localspl: Implement fpGetPrinterDriverDirectory.
2008-02-06 11:24:56 +01:00
Detlef Riekenberg
9e65dbc394
localspl: Initialize pointers in struct PRINTPROVIDOR.
2008-02-06 11:24:20 +01:00
Alexandre Julliard
7fdb61bd7e
gdi32: DC_GetDCPtr and DC_ReleaseDCPtr are not longer used.
2008-02-05 21:58:04 +01:00
Alexandre Julliard
1e3c47eae9
gdi32: Get rid of DC_GetDCPtr in the palette functions.
2008-02-05 21:57:35 +01:00
Alexandre Julliard
608b2a94ec
winex11: Add a critical section for the palette global variables instead of relying on the GDI lock.
2008-02-05 21:57:23 +01:00
Alexandre Julliard
8815e63835
gdi32: Get rid of DC_GetDCPtr in the GDI object functions.
2008-02-05 21:17:28 +01:00
Alexandre Julliard
4b14a080fe
gdi32: Get rid of DC_GetDCPtr in font functions.
2008-02-05 21:16:27 +01:00
Alexandre Julliard
35c09c01b2
gdi32: Use a separate critical section for freetype locking instead of relying on the GDI lock.
2008-02-05 21:16:06 +01:00
Alexandre Julliard
31576d408e
gdi32: Avoid locking in BITMAP_CopyBitmap.
2008-02-05 18:26:25 +01:00
Alexandre Julliard
630c976f88
gdi32: Don't hold the GDI lock when calling DC_InitDC.
2008-02-05 18:26:18 +01:00
Alexandre Julliard
67a9edbdf4
gdi32: Get rid of a few more uses of DC_GetDCPtr.
2008-02-05 17:35:40 +01:00
Alexandre Julliard
b962fca75c
gdi32: Avoid locking in CreateCompatibleBitmap.
2008-02-05 17:34:56 +01:00
Francois Gouget
e5b4c0f84b
comctl32/tests: Call InitCommonControlsEx() if available, fall back to InitCommonControls() for the older controls, and skip the tests altogether for the newer ones.
2008-02-05 13:26:48 +01:00
Reece H. Dunn
fb36abaee9
msxml3: Fix the domdoc test failures.
2008-02-05 12:44:26 +01:00
Stefan Dösinger
dcf08f01ed
wined3d: Recreate the contexts on _Reset.
2008-02-05 12:42:39 +01:00
Stefan Dösinger
e7393a8a11
wined3d: Move vertex buffer vbo creation to PreLoad.
2008-02-05 12:42:30 +01:00
Stefan Dösinger
b813398467
wined3d: Move the float format check to the big switch statement.
2008-02-05 12:42:20 +01:00
Stefan Dösinger
bbeedca67e
wined3d: Fix dxtn format check.
...
We can't return WINED3D_OK straight away because we have yet to check
the other flags, like sRGB correction.
2008-02-05 12:42:12 +01:00
Stefan Dösinger
9d9a640127
wined3d: Correct the srgb reading check.
2008-02-05 12:41:59 +01:00
Stefan Dösinger
b6ecb56eef
d3d9/tests: Accept the rejection of non-standard fixed function attrib types.
2008-02-05 12:41:48 +01:00
Stefan Dösinger
334e1600f2
d3d9/tests: Be less picky about X8L8V8U8 precision.
2008-02-05 12:41:39 +01:00
Stefan Dösinger
8daf8322ba
wined3d: Some texture transform test corrections.
2008-02-05 12:38:06 +01:00
Stefan Dösinger
635daf8b5d
wined3d: D3DTADDRESS_WRAP on conditional NP2 textures clamps to edge.
...
Conditional NP2 textures in Direct3D do not support D3DTADDRESS_WRAP
texture addressing. Similarly, GL_ARB_texture_rectangle textures do
not support GL_REPEAT. This patch adds a test which shows that _WRAP
clamps to the texture edge and implements that.
2008-02-05 12:37:49 +01:00