Commit Graph

41 Commits

Author SHA1 Message Date
Christian Costa eac96b5606 Added native and emulated S3TC support. 2004-07-30 18:54:32 +00:00
Alexandre Julliard bb133bd596 Fixed a couple of header files ordering issues. 2004-04-07 03:59:41 +00:00
Patrik Stridvall ede82e3055 Fixed some issues found by winapi_check. 2004-02-20 20:19:23 +00:00
Daniel Marmier 0348649853 Fixed warnings with gcc option "-Wwrite-strings". 2003-10-06 21:03:32 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Alexandre Julliard 864ca06832 winnls.h must not include winbase.h. 2003-08-20 18:22:31 +00:00
Lionel Ulmer 4d8d0f03ca Added support for multi-texturing. 2003-08-18 19:55:11 +00:00
Lionel Ulmer d1291ba19a Better caps support (ie more in line with what GL reports). 2003-07-28 19:05:49 +00:00
Dmitry Timoshkov 4e1ef0c114 For all DLLs with defined DllMain and which do not require
DLL_THREAD_ATTACH/DLL_THREAD_DETACH notifications, call
DisableThreadLibraryCalls() in order to slightly improve performance
on thread creation/exiting.
2003-06-30 20:53:48 +00:00
Alexandre Julliard 24d0a8394f Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
Make DDraw not linked 'statically' to OpenGL.
2003-06-04 20:13:21 +00:00
Tony Lambregts 2e24a148bf Replace DPRINTF with TRACE. 2003-03-15 00:12:42 +00:00
Lionel Ulmer f85759bcc9 Update the 'DIRECTDRAW7' flag according to the interface initialized. 2003-01-13 18:30:47 +00:00
Alexandre Julliard 1e1313d54c Made the dll entry point default to DllMain and removed most of the
'init' spec file declarations.
2002-11-04 23:53:41 +00:00
Alexandre Julliard 2c40e29987 Import wine_tsx11_lock/unlock directly from x11drv in opengl32 and
ddraw, so that they don't need to link with libwine_tsx11.
Removed header wine_gl.h.
2002-09-25 00:29:56 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Alexandre Julliard 193cf50a09 Removed some of the calls to HEAP_strdup* functions. 2002-01-01 00:24:30 +00:00
Jörg Mayer e5b5af9d66 Fixed a few signed/unsigned and "unsigned < 0 always true" warnings. 2001-08-10 22:49:35 +00:00
Patrik Stridvall 3ca9823941 Documentation ordinal fixes. 2001-06-20 23:03:14 +00:00
Patrik Stridvall 8b216b3d02 Documentation ordinal fixes. 2001-06-19 18:20:47 +00:00
Patrik Stridvall d9b9c4c496 Documentation ordinal fixes (using winapi_fixup). 2001-06-11 20:14:43 +00:00
Ove Kaaven 71c6984901 Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the
display driver (x11drv) HAL implementations of these features.
2001-04-17 17:48:19 +00:00
Marcus Meissner a1d0bc3914 Actually print the guids in DllGetClassObject(). 2001-04-09 18:32:38 +00:00
Gavriel State ba3c18df69 Warning fixes. 2001-01-12 23:18:22 +00:00
Marcus Meissner b904063b54 Removed one &, now CoCreateInstance() of ddraw objects works again. 2001-01-07 21:49:00 +00:00
Alexandre Julliard d6c0f9f784 Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
  asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
Marcus Meissner 34c9f9fb39 Check for NULL before doing IsEqualGUID(). 2000-12-16 20:17:22 +00:00
Marcus Meissner c9afc46efa If DirectDrawCreate gets passed a IDirectDraw{2,4,7} interface, get
this interface and do not use IDirectDraw.
2000-12-14 19:25:36 +00:00
Alexandre Julliard 5be8e7d8e0 Created a small static library in ole/libuuid.a that contains all the
UUID definitions (with the help of Francois Gouget).
2000-12-06 01:50:47 +00:00
Marcus Meissner 5de0fa127c DirectDrawCreateEx() should already return the interface for the
passed refiid.
2000-10-22 23:47:09 +00:00
Marcus Meissner c429669791 Return "default" DirectDraw driver if we have at least one driver
registered.
2000-10-15 00:23:09 +00:00
Alexandre Julliard 5ab9d860f2 Removed some unnecessary #includes and dll dependencies. 2000-08-09 22:35:05 +00:00
Alexandre Julliard bea617be47 Moved GUID definitions to their respective dll. 2000-08-03 04:22:35 +00:00
Alexandre Julliard 646c562f9c Cleaned up some more USER dependencies. 2000-07-31 23:32:47 +00:00
Marcus Meissner bfae5c8382 IDirectDraw,IDirectDraw2,IDirectDraw4 fixed up in regard to COM usage. 2000-07-23 13:39:52 +00:00
Patrik Stridvall 17d1e9e5e2 Fixed issues found by winapi_check. 2000-05-23 23:38:32 +00:00
Ove Kaaven 9d0abdbcca Initialize an identity mapping in CreatePalette if no depth conversion
is necessary. Also fixed a warning.
2000-05-18 00:03:36 +00:00
Peter Hunnisett 8c735b9bdb - Added ability to create 3D3 interfaces for Xlib
- Changed DD_OK to D3D_OK in some places for consistency
- Cleaned up some compiler warnings present without DGA2
- Changed order for DirectDrawEnumerateExA to enumerate at least
  what abilities are known rather than bailing on unsupported flags
- Added DirectDrawCreateEx stub
2000-05-13 01:28:49 +00:00
Marcus Meissner dfee49e3ed Also check for empty GUID in DirectDrawCreate. 2000-04-23 19:53:46 +00:00
Patrik Stridvall f0deb8a17e Fixed some issues reported by winapi_check. 2000-04-15 20:44:21 +00:00
Marcus Meissner 10ad97c838 Restructured DirectDraw. Split into X11 and DGA driver, and multiple
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D.  Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00