Stefan Dösinger
|
123744910f
|
wined3d: Add a method for surface location updates.
|
2007-10-26 15:17:30 +02:00 |
Stefan Dösinger
|
dcff7dc213
|
wined3d: Begin centralizing surface location management.
|
2007-10-26 15:17:19 +02:00 |
Rob Shearman
|
23df453d38
|
server: Make create_mapping use struct object_attributes and set the security descriptor of file mapping objects.
|
2007-10-26 12:45:29 +02:00 |
Rob Shearman
|
1f86321964
|
server: Make create_mutex use struct object_attributes and set the security descriptor of mutex objects.
|
2007-10-26 12:44:51 +02:00 |
Rob Shearman
|
b0e5fb4384
|
server: Make create_semaphore use struct object_attributes and set the security descriptor of semaphore objects.
|
2007-10-26 12:44:26 +02:00 |
Rob Shearman
|
dd9e392796
|
server: Use the security descriptor passed in when creating events.
|
2007-10-25 12:47:22 +02:00 |
Bang Jun-young
|
ff96bd6aec
|
configure: Add check for presence of _strdup() and strdup().
|
2007-10-16 09:37:19 +02:00 |
Alexandre Julliard
|
235532ce28
|
server: Use the file_pos_t type for file sizes and offsets in the protocol structures.
|
2007-10-10 14:06:25 +02:00 |
Roderick Colenbrander
|
c2bf124a90
|
wined3d: Use EXT-versions of glBlend*.
|
2007-10-09 12:34:49 +02:00 |
Rob Shearman
|
5356bfde2c
|
server: Add a new get_security_object call for getting the security descriptor of an object.
Use it to implement NtQuerySecurityObject.
|
2007-10-03 11:16:45 +02:00 |
Roderick Colenbrander
|
dac5e5ff1e
|
wined3d: WINAPI compile fixes.
|
2007-10-01 12:43:52 +02:00 |
Andrey Turkin
|
d1a8155882
|
server: Allow completion object to be attached to an fd object.
|
2007-09-28 13:17:18 +02:00 |
Andrey Turkin
|
477582401b
|
server: Implement server-side completion queues and operations on them.
|
2007-09-26 13:56:43 +02:00 |
Roderick Colenbrander
|
243ac3ed75
|
wined3d: Move video memory tracking to the adapter.
|
2007-09-24 13:50:43 +02:00 |
Stefan Dösinger
|
1c4a15d2cd
|
wined3d: Recompile glsl pixelshaders if the sampler format changes.
|
2007-09-24 13:30:08 +02:00 |
Roderick Colenbrander
|
21a3c1d4be
|
wined3d: Better video memory reporting.
|
2007-09-20 15:53:40 +02:00 |
Roderick Colenbrander
|
0b0f353b7d
|
wined3d: Update list of pci ids.
|
2007-09-17 12:10:33 +02:00 |
Stefan Dösinger
|
c5410a6f22
|
wined3d: Use GL_NV_depth_clamp to implement clipping disable.
|
2007-09-17 12:08:40 +02:00 |
Rob Shearman
|
3f431a0646
|
server: Add get_token_statistics server call and use it to implement the TokenStatistics and TokenType levels for NtQueryInformationToken.
|
2007-09-14 14:43:46 +02:00 |
Roderick Colenbrander
|
ad692f2a83
|
wined3d: Add PBO support for dynamically locked surfaces.
|
2007-09-13 11:00:47 +02:00 |
Stefan Dösinger
|
160258b637
|
wined3d: Implement mipmap auto generation.
|
2007-09-12 12:10:25 +02:00 |
Stefan Dösinger
|
5ab9d85c39
|
wined3d: Implement texbeml.
|
2007-09-12 12:10:03 +02:00 |
Rob Shearman
|
cfc50f89d7
|
ole32: Add cross-process running-object table support.
|
2007-09-11 13:55:08 +02:00 |
Stefan Dösinger
|
643d1e8847
|
wined3d: Tidy up the vbo removal from the strided data.
|
2007-08-30 11:57:18 +02:00 |
Alexandre Julliard
|
2896540a34
|
server: Set the queue mask directly in get_message to avoid an extra server call.
|
2007-08-29 18:13:13 +02:00 |
Alexandre Julliard
|
b4edb573fd
|
server: Message results should be stored as longs, not ints.
|
2007-08-29 18:01:10 +02:00 |
Alexandre Julliard
|
df13cee288
|
server: Store a separate flag for windows that need to be erased in WM_PAINT.
This avoids the need to invalidate the window after WM_ERASEBKGND.
|
2007-08-27 16:41:08 +02:00 |
Stefan Dösinger
|
6ec6c941fa
|
wined3d: BaseVertexIndex can be negative.
|
2007-08-27 12:00:42 +02:00 |
Roderick Colenbrander
|
925e8964f1
|
wined3d: Add Geforce8 device ids.
|
2007-08-27 11:58:44 +02:00 |
Kirill K. Smirnov
|
f3e13174c7
|
wineconsole: Implement GetConsoleWindow.
|
2007-08-24 12:03:22 +02:00 |
Dmitry Timoshkov
|
db552fbf4b
|
include/wine/test.h: Use appropriate type.
|
2007-08-22 12:18:59 +02:00 |
Roderick Colenbrander
|
9ca3a22487
|
wined3d: Dynamically load WGL functions.
|
2007-08-17 12:03:13 +02:00 |
Stefan Dösinger
|
a06e002e93
|
wined3d: Add a wined3d private WINED3DSBT_RECORDED.
|
2007-08-15 09:36:20 +02:00 |
Roderick Colenbrander
|
6af80e44c0
|
wined3d: Use WINE_GLAPI for setting the calling convention needed for OpenGL.
|
2007-08-14 20:29:21 +02:00 |
Roderick Colenbrander
|
4ad17c0c38
|
wined3d: Dynamically load OpenGL.
|
2007-08-14 13:32:08 +02:00 |
Roderick Colenbrander
|
ac3927a73e
|
wined3d: Move over to WGL.
|
2007-08-08 15:32:01 +02:00 |
Stefan Dösinger
|
89dccc7c7c
|
ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitiveStrided.
|
2007-08-08 15:32:00 +02:00 |
H. Verbeet
|
f11ca610ba
|
wined3d: Add definitions and detection for GL_NV_half_float.
|
2007-08-02 12:18:41 +02:00 |
Roderick Colenbrander
|
2c12c17ab6
|
wined3d: Compile against standard GL headers.
|
2007-07-31 21:36:56 +02:00 |
Roderick Colenbrander
|
8873478e05
|
wgl: Add WGL_NV_float_buffer and WGL_NV_texture_rectangle support.
|
2007-07-30 12:51:03 +02:00 |
Stefan Dösinger
|
d2016ff892
|
wined3d: Store the gl format table in the gl info structure.
|
2007-07-30 12:49:50 +02:00 |
Alexandre Julliard
|
fec5117e91
|
server: Merge APC processing into the select request.
This is needed to return the correct value when one of the handles
being waited on is set to signaled state by the APC.
|
2007-07-16 16:14:45 +02:00 |
Andrew Talbot
|
c208c3b90b
|
winelib: Cast-qual warnings fix.
|
2007-07-05 19:52:42 +02:00 |
H. Verbeet
|
61e1d1379e
|
wined3d: Cleanup GL extension detection.
|
2007-06-27 11:44:32 +02:00 |
H. Verbeet
|
9c44b67d28
|
wined3d: Add max_vertex_samplers and max_combined_samplers to WineD3D_GL_Info.
|
2007-06-26 11:57:05 +02:00 |
H. Verbeet
|
3ad03206ab
|
wined3d: Rename max_samplers to max_fragment_samplers.
|
2007-06-26 11:56:57 +02:00 |
John Klehm
|
3c3a879a86
|
include: Allow port.h to build on gcc4.
|
2007-06-15 12:03:23 +02:00 |
Stefan Dösinger
|
c9b8a79e0b
|
wined3d: Implement vertical refresh sync.
|
2007-06-14 13:21:54 +02:00 |
H. Verbeet
|
fc5582aef7
|
wined3d: Add wined3d vertex sampler definitions.
|
2007-06-13 11:23:27 +02:00 |
H. Verbeet
|
1d6d831099
|
wined3d: Fix GLSL definitions.
|
2007-06-07 20:23:39 +02:00 |