Commit Graph

18054 Commits

Author SHA1 Message Date
Jacek Caban 57bcaf4d31 urlmon: Use non heap based objects for class factories. 2006-07-10 11:48:18 +02:00
Ivan Gyurdiev c58e06548e wined3d: Fix typo breaking 3.0 pshaders color input. 2006-07-10 11:48:11 +02:00
Dmitry Timoshkov 2280f1af79 winex11.drv: Protect X11 calls by a critical section. 2006-07-10 11:48:01 +02:00
Dmitry Timoshkov 19e7fab981 user: Improve SetActiveWindow test, add SetForegroundWindow test, make them pass under Wine. 2006-07-10 11:47:44 +02:00
Stefan Dösinger eb527c82e2 Add a common fps counter channel to ddraw, opengl and d3d. 2006-07-07 17:52:46 +02:00
Jacek Caban bb64efaf77 mshtml: Create nsWineURI even if we don't have valid nsIURI. 2006-07-07 17:51:31 +02:00
Jacek Caban 37b57a51da shdocvw: Added test of SetClientSite. 2006-07-07 17:51:11 +02:00
Jacek Caban b6d0818043 shdocvw: Call GetContainer in SetClientSite. 2006-07-07 17:50:47 +02:00
Jacek Caban ccee0297d5 include: Added htiframe.idl. 2006-07-07 17:50:20 +02:00
Ivan Gyurdiev 5638fac685 wined3d: Trace ABS/ABSNEG modifiers. 2006-07-07 17:40:03 +02:00
Ivan Gyurdiev 899c8cdb64 wined3d: Create fake input semantics for d3d8 shaders.
Use them to remove the need for loading arrays in two different places.
2006-07-07 17:39:52 +02:00
Ivan Gyurdiev 5b3c500efe wined3d: Reverse semantics maps for shaders. 2006-07-07 17:39:26 +02:00
Ivan Gyurdiev c611012df5 wined3d: Make WINED3D_ATR macros more flexible.
Make them operate on a type, as opposed to a semantic name.
2006-07-07 17:37:25 +02:00
Ivan Gyurdiev c202bfe40d wined3d: Simplify primitiveDeclartationConvertToStrided.
Assign fixed indices to declaration inputs.
Then use a common path to load the strided data.
2006-07-07 17:36:24 +02:00
Ivan Gyurdiev 85aa8ab855 wined3d: Add position_transformed flag to Strided data format. 2006-07-07 17:35:36 +02:00
Ivan Gyurdiev fc2611d4a8 wined3d: Only link and use GLSL program if at least one GLSL shader is available. 2006-07-07 17:28:21 +02:00
Mikołaj Zalewski ea0a102d55 shell32: Show a confirmation before deleting files with syscalls. 2006-07-07 17:28:10 +02:00
Mikołaj Zalewski 4485bf0b61 shell32: If possible use SHFileOperationW to delete in unixfs.
This gives confirmation dialogs, recursive directory removal etc.
2006-07-07 17:27:42 +02:00
Christoph Frick 2460b4576b dinput: map_axis must be able to work with LONG's value range. 2006-07-07 17:04:03 +02:00
Christoph Frick 97fed19afc dinput: Remove redundant struct members. 2006-07-07 17:02:33 +02:00
Christoph Frick 3083b0a6c7 dinput: Implement the GetProperty call for getting the range of an axis. 2006-07-07 17:02:11 +02:00
Christoph Frick 141a267957 dinput: Call fake_current_js_state on the places where it is actually needed in SetProperty. 2006-07-07 17:01:59 +02:00
Christoph Frick cd7e1d5707 dinput: Only fake the current state on axes that are actually there. 2006-07-07 17:01:47 +02:00
Christoph Frick d478b7e4be dinput: Move the axes and button configs into the JoyDev struct. 2006-07-07 17:01:28 +02:00
Christoph Frick 1817648a0f dinput: Utilize the offsets and the transform to support the user
supplied data format.
2006-07-07 17:01:09 +02:00
Christoph Frick f0f3b0a34a dinput: Adds offset and transform and their basic handling to the joystick implementation. 2006-07-07 17:00:27 +02:00
Christoph Frick 03260f738b dinput: When handling axes, ignore the ABS_HAT.* as they are handled as POV. 2006-07-07 16:59:53 +02:00
Christoph Frick 14e9ee55ba dinput: Set the amount of POVs in the caps. 2006-07-07 16:59:40 +02:00
Christoph Frick 8c1be245f7 dinput: Detect more than one /dev/input/event joystick. 2006-07-07 16:59:21 +02:00
Jason Green c562c4c771 wined3d: Fix D3DSIO_TEXKILL for GLSL. 2006-07-07 16:57:51 +02:00
Vitaliy Margolen 145442a79d d3d8: Fix remaining refcount tests and tighten all tests. 2006-07-07 16:57:41 +02:00
Paul Vriens 3a831bab51 wininet: Use correct way of determining the password for anonymous ftp. 2006-07-07 16:57:34 +02:00
Pierre d'Herbemont 0eb07db3b6 shell: Move SHIsFileAvailableOffline from shell.c to shlfileop.c to
ensure the 16/32 bits separation.
2006-07-07 16:57:28 +02:00
Mike McCormack f55c9b6511 uuid: Add indexsvr's IIDs to libuuid. 2006-07-07 16:57:01 +02:00
Michael Stefaniuc c3f112e52d riched20: Replace an if-statement with empty body with a FIXME comment. 2006-07-07 14:30:36 +02:00
Michael Stefaniuc 00e779370f janitorial: Put "inline static" at the beginning of a declaration. 2006-07-07 14:30:35 +02:00
Michael Stefaniuc 32b1a24501 janitorial: Move the storage specifier to the beginning of the declaration. 2006-07-07 14:30:35 +02:00
Jacek Caban 6ce4833479 urlmon: Added image/x-png mime filter. 2006-07-07 14:30:35 +02:00
Jacek Caban 682944ad2d urlmon: Added image/bmp filter. 2006-07-07 14:30:35 +02:00
Jacek Caban 32405d635f urlmon: Added image/gif filter. 2006-07-07 14:30:35 +02:00
Jacek Caban 1fd9f3edfa urlmon: Added more test of FindMimeFromData. 2006-07-07 14:30:35 +02:00
Jacek Caban ae9e41c639 urlmon: Fix handling of proposed mime. 2006-07-07 14:30:35 +02:00
Jacek Caban b5fa092756 urlmon: Added image/pjpeg mime filter. 2006-07-07 14:30:34 +02:00
Robert Shearman 5f453db5cf ole32: Fix the return value of COM_RegReadPath and make it static. 2006-07-07 13:31:49 +02:00
Robert Shearman ef7b6e2740 oleaut32: ITypeComp_fnBind should do case-insensitive compares on the name passed in. 2006-07-07 13:31:43 +02:00
Robert Shearman c71af73324 oleaut32: Add a typedef for "boolean".
Fix up an conflict that this type has with jpeglib.h.
2006-07-07 13:31:37 +02:00
Robert Shearman dd677948b4 oleaut32: Fix the error code returned by ITypeComp on an interface when the name matches, but the flags don't. 2006-07-07 13:30:46 +02:00
James Hawkins 409c6dc7b0 advapi32: Get the token type in ImpersonateLoggedOnUser. 2006-07-07 13:27:48 +02:00
James Hawkins ce58c3589c advapi32: Add tests for LookupAccountSid. 2006-07-07 13:26:55 +02:00
Dmitry Timoshkov 8fb90dea3c winex11.drv: Add window style and visibility status to the take focus event trace. 2006-07-07 13:26:44 +02:00
Jason Green 3529e0ceeb wined3d: Fix D3DSIO_M#X# instruction for both ARB and GLSL shaders.
This instruction was being handled incorrectly in the case where the
2nd src argument contained a relatively addressed constant.
2006-07-06 16:31:24 +02:00
Saulius Krasuckas 05bdf67d2e kernel/tests: More tests for OpenFile. 2006-07-06 16:08:31 +02:00
Paul Vriens 7687e0477c wininet: Return NULL handle if no connection is established. 2006-07-06 16:07:38 +02:00
Ivan Gyurdiev 0472e9cd49 wined3d: Clean up drawPrimitive/drawPrimitiveDrawStrided. 2006-07-06 16:07:38 +02:00
Ivan Gyurdiev 1309844913 wined3d: Implement FVF to DECL9 conversion (with tests). 2006-07-06 16:07:38 +02:00
Ivan Gyurdiev 276609e1e5 wined3d: Move register count pass to SetFunction.
Move semantics pointers out of the reg_maps, make them persistent data
in the shader (again, for future software shaders).
2006-07-06 16:07:38 +02:00
Ivan Gyurdiev bbe7b40a71 wined3d: Fix STREAM flag override. 2006-07-06 16:07:38 +02:00
Ivan Gyurdiev e260e9fd98 wined3d: Add missing PSIZE register for decl8->9 conversion. 2006-07-06 16:07:38 +02:00
Ivan Gyurdiev b324fc0fdb wined3d: Allow mix of SW vertex and GLSL pixel shader.
Do not attach non-GLSL shaders to the GLSL program, that will cause a
crash. Mix with ARB shaders is never going to happen, because the
selection code will always choose GLSL for both or ARB for both.
2006-07-06 16:07:37 +02:00
Ivan Gyurdiev 771623692e wined3d: Rework shader mode selection.
- currently half the shader selection code (GLSL vs ARB) is in
fillGLcaps. The parts that check for software shaders are in
GetDeviceCaps. That placement, will work, but is definitely not optimal.
FillGLcaps should detect support - it should not make decision as to
what's used, because that's not what the purpose of the function is.
GetDeviceCaps should report support as it has already been selected.
Instead, select shader mode in its own function, called in the
appropriate places.

- unifying pixel and vertex shaders into a single selection is a
mistake. A software vertex shader can be coupled with a hardware arb or
glsl pixel shader, or no shader at all. Split them back into two and add
a SHADER_NONE variant.

- drawprim is doing support checks for ARB_PROGRAM, and making shader
decisions based on that - that's wrong, support has already been
checked, and decided upon, and shaders can be implemented via software,
ARB_PROGRAm or GLSL, so that support check isn't valid.

- Store the shader selected mode into the shader itself. Different types
of shaders can be combined, so this is an improvement. In fact, storing
the mode into the settings globally is a mistake as well - it should be
done per device, since different cards have different capabilities.
2006-07-06 16:07:37 +02:00
Jacek Caban 010f5729dd shdocvw: Added test of IProvideClassInfo. 2006-07-06 15:40:28 +02:00
Mike McCormack abfe248633 msi: Features may be published but absent. 2006-07-06 15:40:23 +02:00
Mike McCormack ee3e058655 msi: Add a test for MsiGetComponentPath and make it pass. 2006-07-06 15:40:12 +02:00
Mike McCormack 4c0e72eceb msi: Use msi_strcpy_to_awstring to return the string in MsiComponentGetPath. 2006-07-06 15:39:56 +02:00
Jacek Caban 3c1f2d6cbe mshtml: Added get_text implementation. 2006-07-06 12:48:28 +02:00
Jacek Caban 6e8e19569a mshtml: Added createRange implementation. 2006-07-06 12:48:22 +02:00
Jacek Caban ce7c941510 mshtml: Added get_type implementation. 2006-07-06 12:45:56 +02:00
Jacek Caban 489b0f50d5 mshtml: Added get_selection implementation. 2006-07-06 12:45:39 +02:00
Jacek Caban 6e7e6efedd mshtml: Return S_OK in Exec(IDM_BASELINEFONT3). 2006-07-06 12:45:32 +02:00
Stefan Dösinger 1a82976908 wined3d: Flip WINED3DFMT_R8G8B8 to GL_RGB. 2006-07-06 12:45:27 +02:00
Mike McCormack 17518ca910 msi: Forward MsiUseFeature to MsiUseFeatureEx. 2006-07-06 12:45:16 +02:00
James Hawkins 545309c97f wininet: Error out if hInternet is a bad handle. 2006-07-06 12:05:09 +02:00
James Hawkins 8e96015ebb wininet: Use a blank password if none is provided in FTP_Connect. 2006-07-06 12:04:35 +02:00
Detlef Riekenberg 955fe0da75 comdlg32: Add initial test. 2006-07-06 12:04:27 +02:00
Bang Jun-Young 67fcd2f1ea cryptnet: Add .gitignore. 2006-07-05 13:27:16 +02:00
Andrew Talbot 7591285502 user/tests: Write-strings warnings fix. 2006-07-05 13:06:03 +02:00
Andrew Talbot 24dcc8d3cc mapi32: Write-strings warnings fix. 2006-07-05 13:05:56 +02:00
Robert Reif 8d99e2e79c dxdiagn: Fix TRACE/FIXME formats. 2006-07-05 12:56:24 +02:00
Mikołaj Zalewski 2248217157 comctl32: listview: Recompute header size after an insertion of a column. 2006-07-05 12:56:24 +02:00
Paul Vriens 2e3e74ebd0 ntdll: Fix possible TRACE crash. 2006-07-05 12:10:09 +02:00
Robert Shearman 65639ab722 oleaut: Implement processing of modules for SLTG typelibs.
Set funckind when processing SLTG functions.
2006-07-05 11:48:41 +02:00
Robert Shearman 3f97460c2b oleaut: Improve SLTG var support.
Pass both the start of the block and the offset to the first item into
SLTG_DoVars as they may be different.
Process 0xfffe offsets for variable names - this means to use the
previous name.
Add support for parsing the optional varflags field.
2006-07-05 11:48:29 +02:00
Robert Shearman 4b6b51ae99 oleaut: Fix function support for SLTG dispinterfaces. 2006-07-05 11:48:13 +02:00
Robert Shearman f2eb2d2309 oleaut: Move the processing of functions in SLTG typelibs into a
separate function and use it when processing dispinterfaces.
2006-07-05 11:48:03 +02:00
Robert Shearman 8a50262fdb oleaut: Move the initialisation of memidConstructor and
memidDestructor of type infos to the common ITypeInfo creation
function.

Remove the WARN message as this functionality isn't implemented in
native either.
2006-07-05 11:47:52 +02:00
Robert Shearman 92b468e810 oleaut: Process references for SLTG dispatch types. 2006-07-05 11:46:20 +02:00
Robert Shearman e4188e8846 oleaut: Abstract out the processing of variables in SLTG typelib components to a common function. 2006-07-05 11:46:07 +02:00
Robert Shearman bc6acf5c1d oleaut: Process references when parsing SLTG alias types. 2006-07-05 11:45:35 +02:00
Robert Shearman 23e089a09f oleaut: Rename SLTG_DoType to SLTG_DoElem and split out the common TYPEDESC generating code to SLTG_DoType.
Process SLTG alias types with SLTG_DoType as the data is stored in the
same format as in other components of the typelib.
2006-07-05 11:45:22 +02:00
Robert Shearman 663fb8bd56 oleaut: The SLTG_MemberHeader and SLTG_TypeInfoTail structures are
common to all elements, so move the processing of these from the
individual element processing.

Improve SLTG alias processing.
2006-07-05 11:45:08 +02:00
Robert Shearman 283049b8fc oleaut: Document some more members of SLTG_TypeInfoTail. 2006-07-05 11:44:33 +02:00
Robert Shearman cc5aceb4f0 advapi32: Fix the service function being called when extended is
either set or not set (reported by Andrey Turkin).
2006-07-05 11:44:27 +02:00
Huw Davies 85ed9a5905 rpcrt4: Don't advance the buffer for FC_STRUCTPAD2. 2006-07-05 11:44:19 +02:00
Dmitry Timoshkov e7e6f10997 winex11.drv: Update Lithuanian keyboard layout to better match the X11 one. 2006-07-05 11:44:08 +02:00
Dmitry Timoshkov 081563e7ec Avoid non-portable WCHAR[] constructs. 2006-07-05 11:43:55 +02:00
Ivan Gyurdiev 7e9fd0b4c1 wined3d: Add a function to print out D3DDECLUSAGE9 values. 2006-07-03 12:04:37 +02:00
Ivan Gyurdiev 0111e15e1f wined3d: Fix faulty DCL trace. 2006-07-03 12:04:23 +02:00
Ivan Gyurdiev 1bfec25031 wined3d: Resync ARB mnxn function with GLSL mnxn function. 2006-07-03 12:04:09 +02:00
Ivan Gyurdiev fd896d8652 wined3d: Use shader_get_regtype() in register counting pass. 2006-07-03 12:03:58 +02:00
Ivan Gyurdiev d06e13db99 wined3d: Move SHADER_ARB code into arb_program_shader.c. 2006-07-03 12:03:31 +02:00
Ivan Gyurdiev fce0c625f0 wined3d: Cleanup: print constants in device code. 2006-07-03 12:02:04 +02:00
Andrew Talbot 343597b336 winmm/winealsa: Write-strings warning fix. 2006-07-03 11:59:02 +02:00
Andrew Talbot b93f547a1e comctl32/tests: Write-strings warnings fix. 2006-07-03 11:58:41 +02:00
Hervé Poussineau 4f49201413 mapi32: Use kernel32 functions instead of the ntdll ones. 2006-07-03 11:58:11 +02:00
Jacek Caban 7027ed458b shdocvw: Get rid of Mozilla ActiveX control dependency. 2006-07-03 11:58:02 +02:00
Jacek Caban 346d5bc7d0 mshtml: Added beginning IDM_BROWSEMODE implementation. 2006-07-03 11:54:25 +02:00
Jacek Caban 39d0dfa909 mshtml: Add trailing '\' to gecko_path if needed. 2006-07-03 11:53:58 +02:00
Mikołaj Zalewski 89b458dac7 shell32: Add an icon for delete confirmation. 2006-07-03 11:36:52 +02:00
Mikołaj Zalewski cb0c81ae8c shell32: Allow for custom icons in confirmation messages. 2006-07-03 11:35:29 +02:00
Mikołaj Zalewski e5b9a79cbc shell32: Pass the correct parent hwnd to confirmation dialogs. 2006-07-03 11:35:14 +02:00
Mikołaj Zalewski 9078c6af45 shell32: Remove the now unused SHELL_DeleteFileW. 2006-07-03 11:33:51 +02:00
Robert Shearman 123592f0c3 oleaut32: Fix parsing of hex numbers with 'e' in the string by moving
the exponent parsing to after the hex digit parsing.
2006-07-03 11:33:23 +02:00
Robert Shearman 19d4378a54 advapi32: Implement RegisterServiceCtrlHandleExW. 2006-07-03 11:33:13 +02:00
Andrew Talbot cd9202d05b setupapi/tests: Add trailing '\n's to ok() calls. 2006-06-30 21:08:17 +02:00
Paul Vriens 8f143f190c Use the return value of register_key_guid. 2006-06-30 21:08:07 +02:00
Stefan Dösinger 77448f588b wined3d: Perform sanity checks on the rectangle in LockRect. 2006-06-30 20:44:27 +02:00
Piotr Caban 2abfc391b4 ddraw: Added missing '\n' in debug traces. 2006-06-30 20:44:14 +02:00
Piotr Caban 02479df343 quartz: Fixed crash in releasing uninitializes pAlloc and pReader. 2006-06-30 20:44:08 +02:00
Robert Shearman 628371021b ole32: When CoLockObjectExternal with fLock=TRUE is used on an object
that hasn't yet been marshaled then it should create a new stub
manager.
2006-06-30 20:44:02 +02:00
Robert Shearman 2fa3cc03a5 oleaut32: Fix a typo where the FIXME doesn't match the code. 2006-06-30 20:43:56 +02:00
Robert Shearman e7df38c27f rpcrt4: Add a stub for RpcMgmtSetServerStackSize. 2006-06-30 20:43:53 +02:00
Robert Shearman 52aaddcd34 advapi32: Implement RegDisablePredefinedCache. 2006-06-30 20:43:49 +02:00
Paul Vriens 8a42a8c11a ntdll: Fix return codes for NtCreateKey (with tests). 2006-06-30 20:43:41 +02:00
James Hawkins ad064915c9 shlwapi: Add tests for PathFindExtensionA. 2006-06-30 20:43:18 +02:00
James Hawkins b333f0c4d2 shlwapi: Add tests for PathCanonicalize. 2006-06-30 20:43:09 +02:00
Mikołaj Zalewski 86fe1a0d5f shell32: Use SHFileOperationW to delete files. 2006-06-30 20:42:58 +02:00
Ivan Leo 48374cf630 shell32/tests: Comment out a test that crashes on windows nt 4.0. 2006-06-30 20:42:43 +02:00
Stefan Dösinger b0c7bee2ef ddraw: Fix some material related bugs. 2006-06-30 20:42:27 +02:00
Stefan Dösinger 44ace22445 ddraw: Matrix values in the execute buffer are handles. 2006-06-30 20:42:13 +02:00
Dmitry Timoshkov 97c350b438 winex11.drv: Update window's full screen state on the resolution
change as well as on the window resize event.
2006-06-29 14:54:29 +02:00
Dmitry Timoshkov b2686ad2dd include: Move appropriate parts of winpos.h to winuser.h and win.h,
remove winpos.h afterwards.
2006-06-29 14:48:42 +02:00
Maarten Lankhorst d2ee3872e3 cryptnet: Implement a stub cryptnet dll. 2006-06-29 14:41:51 +02:00
Jason Green 4fbe97e5e7 wined3d: Fix a few GLSL shader instruction translations.
This fixes the translations for a few instructions in GLSL and allows
Cubemap sampling in pixel shaders < 2.0.  It makes some of the
lighting on textures in Half Life 2 look better, including some of the
water effects.  It's not perfect yet, but much closer now.
2006-06-29 14:41:01 +02:00
Robert Shearman 2f0e714a27 ole32: When marshaling a proxy make sure to maintain an external
reference on the stub object so that the first proxy can be released.

Implement external refcount sharing between a proxy and the marshaled proxy.

Extend the marshaling of a proxy test to show that an external reference 
is always kept on the stub object.
2006-06-29 14:40:50 +02:00
Robert Shearman 723aceb20f ole32: Add a test for CoCreateInstance doing object hosting by
automatically creating an appropriate apartment for the object and
returning a proxy to it.
2006-06-29 14:40:23 +02:00
Robert Shearman b0efdcbdbd ole32: Implement CoGetObject. 2006-06-29 14:40:05 +02:00
Robert Shearman 166a91b12d oleaut32: RegisterTypeLib should register any interface that derives
from IDispatch rather than just dual interfaces.

This is hinted at, although not explicitly stated on MSDN, but was 
verified by tests with native oleaut32.
2006-06-29 14:40:01 +02:00
Stefan Dösinger a509aabb97 ddraw: Correct a NULL pointer check. 2006-06-29 14:39:48 +02:00
Saulius Krasuckas fcc68659d4 kernel: Version test was using imports missing on WinME. 2006-06-29 14:39:39 +02:00
Paul Vriens cc6bb93baa quartz: Fixed typo (Coverity). 2006-06-29 14:39:27 +02:00
Paul Vriens e5f009e05c quartz: Use the return value of register_key_guid. 2006-06-29 14:39:16 +02:00
Juan Lang 24dd931a56 oleaut32: Handle bstr length of -1 in typelibs. 2006-06-28 16:53:28 +02:00
Juan Lang bf680011d7 shell32: Add a stub for InvalidateDriveType. 2006-06-28 16:53:20 +02:00
H. Verbeet 7f9e61f7d2 wined3d: Use register combiners for texture stage operations.
Make wined3d use register combiners for texture stage operations. In
order to do that the texture unit index needs to be separated from the
texture stage index. For cards that don't support the
NV_register_combiners extension nothing should change.
2006-06-28 16:34:36 +02:00
H. Verbeet f3a2a9f30a wined3d: Add code for using register combiners for texture stage operations.
On nVidia cards the value of GL_MAX_TEXTURE_UNITS is generally not
larger than 4. In Direct3D that would correspond to
MaxSimultaneousTextures in the caps, rather than MaxTextureBlendStages
(which can be much larger) to which it currently corresponds in
wined3d. Using register combiners we can get around that limitation
and get up to GL_MAX_GENERAL_COMBINERS_NV (typically 8) texture
stages. This patch adds code for doing the texture operations with
register combiners instead of ARB_texture_env_combine or
NV_texture_env_combine4, but doesn't make use of that code yet. That's
what the next patch will do.
2006-06-28 16:08:36 +02:00
H. Verbeet ac98d566ac wined3d: Fix uploading of textures for shaders.
The code for uploading / binding textures for use with pixel shaders
is slightly different from the one for uploading / binding textures
for use with the fixed function pipeline. It would be possible to keep
the code in a single function with a couple of conditionals, but in
combination with the changes needed for register combiners that would
become quite messy.
2006-06-28 16:08:17 +02:00
H. Verbeet a54e36adfe wined3d: Texture limits fixes.
GL_LIMITS(textures) is currently used for both the number of texture
stages and the maximum number of simultaneous textures. In the current
code that's the same, but in a later patch that will be separated,
since a texture stage doesn't have to reference an actual
texture. Also, shaders can access a larger number of samplers than the
number of texture units the fixed function pipeline can access.
2006-06-28 16:06:25 +02:00
H. Verbeet 085e20c0da wined3d: Add & use D3DTEXTUREOP dumping code. 2006-06-28 15:43:53 +02:00
James Hawkins 3a1a607a00 shlwapi: Add tests for PathAppendA. 2006-06-28 15:40:38 +02:00
Mikołaj Zalewski ce9471f18e shell32: If needed show a confirmation dialog when deleting with SHFileOperation.
Show a confirmation dialog in SHFileOperationW for the FO_DELETE
operation when called without FOF_NOCONFIRMATION or with
FOF_WANTNUKEWARNING. That way the user's files won't be deleted
without a warning.
2006-06-28 15:39:45 +02:00