Commit Graph

79453 Commits

Author SHA1 Message Date
Henri Verbeet c24c2d1eac wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt() to wined3d_check_pixel_format_color(). 2011-06-08 14:12:40 +02:00
Henri Verbeet 90d673e961 usp10: Store the GDEF table in the script cache.
To avoid reloading it all the time.
2011-06-08 14:12:40 +02:00
Henri Verbeet 90cf60c796 usp10: Fix a memory leak in GDEF_UpdateGlyphProps(). 2011-06-08 14:12:40 +02:00
Alexandre Julliard 350c93a164 widl: Don't require inline stubs for functions that are never generated. 2011-06-08 14:12:16 +02:00
Alexandre Julliard 3147545541 widl: Don't allow floating point parameters for interpreted functions. 2011-06-08 14:06:22 +02:00
Alexandre Julliard 36ee028f49 widl: Don't generate old-style interpreted stubs on 64-bit. 2011-06-08 12:14:47 +02:00
Alexandre Julliard e4a0483529 widl: Set a correct fpu parameter mask on 64-bit. 2011-06-08 11:51:27 +02:00
Alexandre Julliard d9cd0d8cac widl: In 64-bit mode, pass all arguments to NdrClientCall instead of a pointer to the first one. 2011-06-08 11:34:46 +02:00
Aric Stewart 5bf7622fc3 usp10: Correct matra type for Oriya 0x0B57. 2011-06-07 18:54:10 +02:00
Aric Stewart ab36da264b usp10: Gurmukhi has Ras but no Ralf. So do not treat them as a lex_Ra for reordering. 2011-06-07 18:12:13 +02:00
Aric Stewart 6657bf2d69 usp10: Do not over increment glyph index in Chaining Contextual Substitution. 2011-06-07 18:12:08 +02:00
Matteo Bruni c23a5443c1 wined3d: Simplify context_apply_draw_buffers() a bit. 2011-06-07 18:12:03 +02:00
Matteo Bruni 002674e49d wined3d: Fix glDrawBuffers() optimization. 2011-06-07 18:12:01 +02:00
Jacek Caban 76eba12e1c iphlpapi: Added PfCreateInterface stub implementation. 2011-06-07 18:11:06 +02:00
Jacek Caban 39503fdf9c include: Added fltdefs.h from mingw-w64 project. 2011-06-07 18:10:56 +02:00
André Hentschel 38fcf687c2 c2man: Better detect that the file is in use. 2011-06-07 18:09:35 +02:00
Dylan Smith 66693a6e80 d3dx9: Implement D3DXLoadMeshHierarchyFromX. 2011-06-07 18:09:02 +02:00
Dylan Smith bbc009f452 d3dx9/tests: Add texture coordinates and vertex colors in X file. 2011-06-07 18:08:55 +02:00
Dylan Smith 19abc0d0fd d3dx9: Add support for loading vertex colors from X files. 2011-06-07 18:08:50 +02:00
Dylan Smith 05f09c0bf4 d3dx9: Add support for loading texture coords from X files. 2011-06-07 18:08:45 +02:00
Dylan Smith 42f9f15cd2 d3dx9/tests: Test effect generation and material loading for X files. 2011-06-07 18:07:15 +02:00
Dylan Smith f5da523aef d3dx9: Generate effect instances from materials for mesh loading. 2011-06-07 18:06:54 +02:00
Dylan Smith 0e0581834c d3dx9: Add support for loading materials from X files. 2011-06-07 18:06:13 +02:00
Dylan Smith 420947c531 d3dx9/tests: Add tests for D3DXLoadMeshHierarchyFromXInMemory. 2011-06-07 18:03:41 +02:00
Dylan Smith 39f94f3516 d3dx9: Respect the options parameter for mesh loading. 2011-06-07 18:02:24 +02:00
Jacek Caban 0360aebc19 mshtml: Added VT_ERROR printing to debugstr_variant. 2011-06-07 14:18:34 +02:00
Jacek Caban 674ab49fa2 widl: Don't duplicate optarg and optind declarations in sources. 2011-06-07 14:18:34 +02:00
Henri Verbeet be180bed7c wined3d: cfg can never be NULL in wined3d_check_pixel_format_depth(). 2011-06-07 14:18:34 +02:00
Henri Verbeet fec6137de2 wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt to wined3d_check_pixel_format_depth(). 2011-06-07 14:18:34 +02:00
Henri Verbeet 01e668b007 wined3d: Use GL_DEPTH_COMPONENT as internal format for depth_blt_texture.
This also changes the texture level to always be zero while we're at it. In
practice depth/stencil textures should rarely have multiple levels, if ever,
but only 0 makes sense here.
2011-06-07 14:18:34 +02:00
Henri Verbeet 95bd0ec61c wined3d: Just enable ARB_shader_texture_lod if it's available. 2011-06-07 14:18:34 +02:00
Henri Verbeet 1fbdfd625a wined3d: Get rid of wined3d_texture_get_type(). 2011-06-07 14:18:34 +02:00
Hans Leidekker 1ae309f981 msi: Get rid of some more forward declarations. 2011-06-07 14:18:34 +02:00
Hans Leidekker 4004b25c1d msi: Avoid some AW conversions. 2011-06-07 14:18:34 +02:00
Hans Leidekker b4c20e7fef msi: Get rid of forward declarations for custom action handlers. 2011-06-07 14:18:34 +02:00
Hans Leidekker 597e166433 msi: Handle disabled components properly in the ProcessComponents action. 2011-06-07 14:18:33 +02:00
Hans Leidekker ab13c00fc9 msi: Add support for returning validation errors. 2011-06-07 14:18:33 +02:00
Hans Leidekker c869192c92 msi: Print a warning instead of an error if we're going to remove an installed file.
Removing an installed file is normal as part of a rollback.
2011-06-07 14:18:33 +02:00
Hans Leidekker 8aa8b9b654 msi: Fully initialize the MSISTORAGESVIEW and MSISTREAMSVIEW structures. 2011-06-07 14:18:33 +02:00
Hans Leidekker 5e37c1a2b7 msi: Revert 8321276cd3. 2011-06-07 14:18:33 +02:00
Hans Leidekker ddb25cd8a1 msi: Reorder dialog functions to avoid forward declarations. 2011-06-07 14:18:33 +02:00
Hans Leidekker 880ef2bb35 msi: Factor out common code to execute custom action commands. 2011-06-07 14:18:33 +02:00
Michael Stefaniuc 219a830273 dxgi: COM cleanup for the IDXGISurface iface. 2011-06-07 14:18:33 +02:00
Michael Stefaniuc 2486da8250 dxgi: COM cleanup for the IWineDXGIAdapter iface. 2011-06-07 14:18:33 +02:00
Michael Stefaniuc 31510a1acf dxgi: COM cleanup for the IWineDXGIDevice iface. 2011-06-07 14:18:33 +02:00
Michael Stefaniuc a26925d38f dxgi: COM cleanup for the IWineDXGIFactory iface. 2011-06-07 14:18:33 +02:00
Michael Stefaniuc e3a32e8d95 ddraw: COM cleanup for the IDirect3DMaterial iface. 2011-06-07 14:18:32 +02:00
Michael Stefaniuc 0586dd8bbe ddraw: COM cleanup for the IDirect3DMaterial2 iface. 2011-06-07 14:18:32 +02:00
Piotr Caban 734a4c3aec comctl32: Fix ListView_Scroll implementation. 2011-06-07 14:18:32 +02:00
Piotr Caban b2cb04b4e6 comctl32: Fix listview horizontal scrolling. 2011-06-07 14:18:32 +02:00