Commit Graph

1312 Commits

Author SHA1 Message Date
Eric Pouech d5a60cf409 dbghelp: Fix mixed up return and this type in MFunction V2. 2008-02-07 11:59:52 +01:00
Stefan Dösinger 74db14728e wined3d: Separate OpenGL and driver version. 2008-02-06 12:43:53 +01:00
Alexandre Julliard 2f69329a37 server: Add a separate request to set the window visible rect. 2008-01-22 20:01:21 +01:00
Eric van Beurden 5184b49fe0 dbghelp: Update some mscvpdb.h definitions and descriptions. 2008-01-18 12:15:59 +01:00
Alexandre Julliard 3bf12b9aca server: Don't force the process affinity to 1, leave it up to the client. 2008-01-17 13:40:03 +01:00
Francois Gouget 44b52b128c Assorted spelling fixes. 2008-01-16 12:48:29 +01:00
Stefan Dösinger 80953d62d7 d3d9: Reject IDirect3DDevice9::Reset with active default pool resources. 2008-01-14 15:12:00 +01:00
Stefan Dösinger e59ddb0ab1 wined3d: Add a new IWineD3DResource::UnLoad method. 2008-01-14 15:10:17 +01:00
Hans Leidekker 43324fafd9 license: Update copyright info for the new year. 2008-01-14 13:10:35 +01:00
Roderick Colenbrander 916b56391d wined3d: Fix glBlendColorEXT for use on RivaTNT. 2008-01-14 13:10:28 +01:00
Stefan Dösinger c290f4c7a3 wined3d: Detect geforce 7300 cards. 2008-01-08 17:04:36 +01:00
Alexandre Julliard 980ee365a0 wined3d: Use unsigned int instead of size_t for element counts. 2008-01-07 17:17:04 +01:00
Rob Shearman d7cbaf572a include: Add the strict_context_handle flag to the Irot interface. 2008-01-07 12:32:37 +01:00
Rob Shearman 53e8734049 include: Add defines for context handle flags to rpcfc.h. 2008-01-07 12:31:50 +01:00
Dmitry Timoshkov e735e199ad user32: Reimplement IsHungAppWindow. 2007-12-28 11:43:57 +01:00
Rob Shearman 9804aba758 rpcss: Use context handles to automatically free running object table entries if the client process quits without calling IrotRevoke. 2007-12-26 13:27:42 +01:00
Rob Shearman 70eb9e247e include: Remove semi-colons from the end of cpp_quote statements as MIDL likes them. 2007-12-26 13:26:08 +01:00
Stefan Dösinger b83dc6bbf6 wined3d: Move the GL info structure into the adapter. 2007-12-20 12:10:08 +01:00
Rob Shearman f8582a5310 include: Add definitions for RPC_FC_SSTRING and RPC_FC_C_SSTRING. 2007-12-17 11:57:30 +01:00
Stefan Dösinger 54fa712981 wined3d: Initialize output texcoord .w to 1.0 if needed.
The GL_ARB_vertex_program extension does not define a standard value for
output texture coordinates. This makes problems when using vertex
shaders with fixed function fragment processing because fffp divides the
texture coords by its .w component. This means that gl shaders have to
write to the .w component of texture coords. Direct3D shaders however
do not.
2007-12-07 14:54:22 +01:00
Alexandre Julliard a5e38b332d server: Partial implementation of NtQueryDirectoryObject. 2007-12-05 16:57:41 +01:00
Alexandre Julliard d30b5742ed server: Implemented EnumWindowStations and EnumDesktops. 2007-12-05 16:45:32 +01:00
Stefan Dösinger 7ba04e6132 wined3d: Detect the Intel GPU in macbooks. 2007-12-03 13:44:31 +01:00
Rob Shearman 9f8d379fb3 include: Move Wine-specific EH_* defines from winnt.h to include/wine/exception.h. 2007-12-03 11:54:10 +01:00
Marco Schuster 15e1c57141 wined3d: Added a card ID for a 8600 Mobile GT. 2007-11-29 15:31:54 +01:00
Stefan Dösinger 0cfa7f99e6 wined3d: Add GL_ARB_texture_rectangles to our opengl extensions. 2007-11-29 13:36:16 +01:00
Stefan Dösinger a0127f2e1f wined3d: Allow using a different internal format for fbos.
OpenGL drivers do not support some low precision internal formats
like GL_RGB5 for fbo color targets. Direct3D application depend on them,
so provide a fallback format for render targets if the requested format
itself is not supported.
2007-11-28 13:40:29 +01:00
Stefan Dösinger 28170c1440 wined3d: Report some more geforce 7 cards as geforce 7. 2007-11-28 13:40:29 +01:00
Rob Shearman bf2a35b78d server: Change the get_dll_info server request to allow retrieving the image file name of a process.
Implement NtQueryInformationProcess(ProcessImageFileName).
2007-11-20 14:29:09 +01:00
Stefan Dösinger f13bb40671 wined3d: Do not call PreLoad in surface_download_data. 2007-11-16 13:23:02 +01:00
Andrey Turkin 7a9210fa85 server: Pass Information field from async I/O APCs. 2007-11-15 14:24:50 +01:00
Andrey Turkin 27cb7c7274 ws2_32: Make certain winsock functions generate i/o completion messages. 2007-11-15 14:23:23 +01:00
Andrey Turkin c702a91a3c server: Allow async i/o operations to send completion messages. 2007-11-15 14:20:29 +01:00
Stefan Dösinger 894a705cc7 wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there. 2007-11-12 14:29:52 +01:00
Stefan Dösinger 07bbf1899d wined3d: Extend the gl extension function loading table with ext info. 2007-11-12 14:26:49 +01:00
Stefan Dösinger 44a592bc74 wined3d: Align the gl function table. 2007-11-12 14:25:18 +01:00
Stefan Dösinger f79ca75d08 wined3d: Implement a detection for the MacOS OpenGL implementation. 2007-11-09 12:29:55 +01:00
Stefan Dösinger 5ffea6e591 wined3d: Honor the driver's min point size. 2007-11-08 12:05:19 +01:00
Stefan Dösinger fb0dde7b27 wined3d: Relative addressing offsets are limited to [-64; 63] in arb. 2007-11-08 11:54:43 +01:00
Alexandre Julliard 6678c07f57 include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h. 2007-11-07 12:30:51 +01:00
Stefan Dösinger 654571f2fc wined3d: Add a max varyings member to the gl info structure. 2007-11-06 13:34:47 +01:00
Alexandre Julliard a54a990b3b server: Allow to specify the class name instead of the atom to find a window. 2007-11-02 15:26:49 +01:00
Alexandre Julliard 1fc461f98b server: Allow to specify the class name instead of the atom to create a window. 2007-11-02 15:16:25 +01:00
Alexandre Julliard b9b940fab9 server: Support using a name to destroy a window class too. 2007-11-01 15:28:30 +01:00
Alexandre Julliard 0762d98f7c server: Allow to send a name instead of an atom when creating a window class. 2007-11-01 13:02:01 +01:00
Alexandre Julliard 917f288f1b server: Also return the new extended style in the set_window_pos request. 2007-10-31 17:51:05 +01:00
Alexandre Julliard 94c976c97a server: Add the generated files missing from the last commit. 2007-10-30 15:32:40 +01:00
Stefan Dösinger 123744910f wined3d: Add a method for surface location updates. 2007-10-26 15:17:30 +02:00
Stefan Dösinger dcff7dc213 wined3d: Begin centralizing surface location management. 2007-10-26 15:17:19 +02:00
Rob Shearman 23df453d38 server: Make create_mapping use struct object_attributes and set the security descriptor of file mapping objects. 2007-10-26 12:45:29 +02:00
Rob Shearman 1f86321964 server: Make create_mutex use struct object_attributes and set the security descriptor of mutex objects. 2007-10-26 12:44:51 +02:00
Rob Shearman b0e5fb4384 server: Make create_semaphore use struct object_attributes and set the security descriptor of semaphore objects. 2007-10-26 12:44:26 +02:00
Rob Shearman dd9e392796 server: Use the security descriptor passed in when creating events. 2007-10-25 12:47:22 +02:00
Bang Jun-young ff96bd6aec configure: Add check for presence of _strdup() and strdup(). 2007-10-16 09:37:19 +02:00
Alexandre Julliard 235532ce28 server: Use the file_pos_t type for file sizes and offsets in the protocol structures. 2007-10-10 14:06:25 +02:00
Roderick Colenbrander c2bf124a90 wined3d: Use EXT-versions of glBlend*. 2007-10-09 12:34:49 +02:00
Rob Shearman 5356bfde2c server: Add a new get_security_object call for getting the security descriptor of an object.
Use it to implement NtQuerySecurityObject.
2007-10-03 11:16:45 +02:00
Roderick Colenbrander dac5e5ff1e wined3d: WINAPI compile fixes. 2007-10-01 12:43:52 +02:00
Andrey Turkin d1a8155882 server: Allow completion object to be attached to an fd object. 2007-09-28 13:17:18 +02:00
Andrey Turkin 477582401b server: Implement server-side completion queues and operations on them. 2007-09-26 13:56:43 +02:00
Roderick Colenbrander 243ac3ed75 wined3d: Move video memory tracking to the adapter. 2007-09-24 13:50:43 +02:00
Stefan Dösinger 1c4a15d2cd wined3d: Recompile glsl pixelshaders if the sampler format changes. 2007-09-24 13:30:08 +02:00
Roderick Colenbrander 21a3c1d4be wined3d: Better video memory reporting. 2007-09-20 15:53:40 +02:00
Roderick Colenbrander 0b0f353b7d wined3d: Update list of pci ids. 2007-09-17 12:10:33 +02:00
Stefan Dösinger c5410a6f22 wined3d: Use GL_NV_depth_clamp to implement clipping disable. 2007-09-17 12:08:40 +02:00
Rob Shearman 3f431a0646 server: Add get_token_statistics server call and use it to implement the TokenStatistics and TokenType levels for NtQueryInformationToken. 2007-09-14 14:43:46 +02:00
Roderick Colenbrander ad692f2a83 wined3d: Add PBO support for dynamically locked surfaces. 2007-09-13 11:00:47 +02:00
Stefan Dösinger 160258b637 wined3d: Implement mipmap auto generation. 2007-09-12 12:10:25 +02:00
Stefan Dösinger 5ab9d85c39 wined3d: Implement texbeml. 2007-09-12 12:10:03 +02:00
Rob Shearman cfc50f89d7 ole32: Add cross-process running-object table support. 2007-09-11 13:55:08 +02:00
Stefan Dösinger 643d1e8847 wined3d: Tidy up the vbo removal from the strided data. 2007-08-30 11:57:18 +02:00
Alexandre Julliard 2896540a34 server: Set the queue mask directly in get_message to avoid an extra server call. 2007-08-29 18:13:13 +02:00
Alexandre Julliard b4edb573fd server: Message results should be stored as longs, not ints. 2007-08-29 18:01:10 +02:00
Alexandre Julliard df13cee288 server: Store a separate flag for windows that need to be erased in WM_PAINT.
This avoids the need to invalidate the window after WM_ERASEBKGND.
2007-08-27 16:41:08 +02:00
Stefan Dösinger 6ec6c941fa wined3d: BaseVertexIndex can be negative. 2007-08-27 12:00:42 +02:00
Roderick Colenbrander 925e8964f1 wined3d: Add Geforce8 device ids. 2007-08-27 11:58:44 +02:00
Kirill K. Smirnov f3e13174c7 wineconsole: Implement GetConsoleWindow. 2007-08-24 12:03:22 +02:00
Dmitry Timoshkov db552fbf4b include/wine/test.h: Use appropriate type. 2007-08-22 12:18:59 +02:00
Roderick Colenbrander 9ca3a22487 wined3d: Dynamically load WGL functions. 2007-08-17 12:03:13 +02:00
Stefan Dösinger a06e002e93 wined3d: Add a wined3d private WINED3DSBT_RECORDED. 2007-08-15 09:36:20 +02:00
Roderick Colenbrander 6af80e44c0 wined3d: Use WINE_GLAPI for setting the calling convention needed for OpenGL. 2007-08-14 20:29:21 +02:00
Roderick Colenbrander 4ad17c0c38 wined3d: Dynamically load OpenGL. 2007-08-14 13:32:08 +02:00
Roderick Colenbrander ac3927a73e wined3d: Move over to WGL. 2007-08-08 15:32:01 +02:00
Stefan Dösinger 89dccc7c7c ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitiveStrided. 2007-08-08 15:32:00 +02:00
H. Verbeet f11ca610ba wined3d: Add definitions and detection for GL_NV_half_float. 2007-08-02 12:18:41 +02:00
Roderick Colenbrander 2c12c17ab6 wined3d: Compile against standard GL headers. 2007-07-31 21:36:56 +02:00
Roderick Colenbrander 8873478e05 wgl: Add WGL_NV_float_buffer and WGL_NV_texture_rectangle support. 2007-07-30 12:51:03 +02:00
Stefan Dösinger d2016ff892 wined3d: Store the gl format table in the gl info structure. 2007-07-30 12:49:50 +02:00
Alexandre Julliard fec5117e91 server: Merge APC processing into the select request.
This is needed to return the correct value when one of the handles
being waited on is set to signaled state by the APC.
2007-07-16 16:14:45 +02:00
Andrew Talbot c208c3b90b winelib: Cast-qual warnings fix. 2007-07-05 19:52:42 +02:00
H. Verbeet 61e1d1379e wined3d: Cleanup GL extension detection. 2007-06-27 11:44:32 +02:00
H. Verbeet 9c44b67d28 wined3d: Add max_vertex_samplers and max_combined_samplers to WineD3D_GL_Info. 2007-06-26 11:57:05 +02:00
H. Verbeet 3ad03206ab wined3d: Rename max_samplers to max_fragment_samplers. 2007-06-26 11:56:57 +02:00
John Klehm 3c3a879a86 include: Allow port.h to build on gcc4. 2007-06-15 12:03:23 +02:00
Stefan Dösinger c9b8a79e0b wined3d: Implement vertical refresh sync. 2007-06-14 13:21:54 +02:00
H. Verbeet fc5582aef7 wined3d: Add wined3d vertex sampler definitions. 2007-06-13 11:23:27 +02:00
H. Verbeet 1d6d831099 wined3d: Fix GLSL definitions. 2007-06-07 20:23:39 +02:00
Francois Gouget 96c337f0a1 Assorted spelling fixes. 2007-06-07 19:24:32 +02:00
Phil Costin e7578dca36 wined3d: Add support for loading gamma corrected textures. 2007-06-07 13:01:49 +02:00
Phil Costin 3650e31e85 wined3d: Add GL_EXT_texture_sRGB constants and corresponding CheckDeviceFormat query. 2007-06-07 13:01:23 +02:00