Commit Graph

4 Commits

Author SHA1 Message Date
Paul Gofman 11daf18690 mmdevapi: Return success from SAORS_GetAvailableDynamicObjectCount().
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Arkadiusz Hiler <arek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-22 21:12:54 +02:00
Jacek Caban e636c2a22a mmdevapi: Use nameless unions.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-26 16:48:30 +01:00
Paul Gofman 1d66a108b9 mmdevapi: Make spatial audio objects buffer update size constant.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-19 19:55:34 +01:00
Andrew Eikum 7e64247a6e mmdevapi: Implement SpatialAudio features.
This makes car radio / ambient noises audible in Cyberpunk 2077.

Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-04 23:11:22 +01:00