mmdevapi: Implement SpatialAudio features.

This makes car radio / ambient noises audible in Cyberpunk 2077.

Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Andrew Eikum 2021-02-04 16:09:56 +02:00 committed by Alexandre Julliard
parent c90ab917d1
commit 7e64247a6e
7 changed files with 1119 additions and 1 deletions

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@ -6,6 +6,7 @@ EXTRADLLFLAGS = -mno-cygwin
C_SRCS = \
audiovolume.c \
devenum.c \
main.c
main.c \
spatialaudio.c
IDL_SRCS = mmdevapi_classes.idl

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@ -33,6 +33,7 @@
#include "audioclient.h"
#include "endpointvolume.h"
#include "audiopolicy.h"
#include "spatialaudioclient.h"
#include "mmdevapi.h"

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@ -35,6 +35,7 @@
#include "audioclient.h"
#include "endpointvolume.h"
#include "audiopolicy.h"
#include "spatialaudioclient.h"
#include "mmdevapi.h"
#include "devpkey.h"
@ -635,6 +636,10 @@ static HRESULT WINAPI MMDevice_Activate(IMMDevice *iface, REFIID riid, DWORD cls
IDirectSoundCapture_Release((IDirectSoundCapture*)*ppv);
}
}
else if (IsEqualIID(riid, &IID_ISpatialAudioClient))
{
hr = SpatialAudioClient_Create(iface, (ISpatialAudioClient**)ppv);
}
else
ERR("Invalid/unknown iid %s\n", debugstr_guid(riid));

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@ -37,6 +37,7 @@
#include "audiopolicy.h"
#include "devpkey.h"
#include "winreg.h"
#include "spatialaudioclient.h"
#include "mmdevapi.h"
#include "wine/debug.h"

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@ -71,5 +71,6 @@ typedef struct MMDevice {
extern HRESULT AudioClient_Create(MMDevice *parent, IAudioClient **ppv) DECLSPEC_HIDDEN;
extern HRESULT AudioEndpointVolume_Create(MMDevice *parent, IAudioEndpointVolumeEx **ppv) DECLSPEC_HIDDEN;
extern HRESULT SpatialAudioClient_Create(IMMDevice *device, ISpatialAudioClient **out) DECLSPEC_HIDDEN;
extern const WCHAR drv_keyW[] DECLSPEC_HIDDEN;

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@ -0,0 +1,988 @@
/*
* Copyright 2020 Andrew Eikum for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#define NONAMELESSUNION
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "winnls.h"
#include "winreg.h"
#include "wine/heap.h"
#include "wine/debug.h"
#include "wine/list.h"
#include "ole2.h"
#include "mmdeviceapi.h"
#include "mmsystem.h"
#include "audioclient.h"
#include "endpointvolume.h"
#include "audiopolicy.h"
#include "spatialaudioclient.h"
#include "mmdevapi.h"
WINE_DEFAULT_DEBUG_CHANNEL(mmdevapi);
#define MAX_PERIODS 3
static UINT32 AudioObjectType_to_index(AudioObjectType type)
{
UINT32 o = 0;
while(type){
type >>= 1;
++o;
}
return o - 2;
}
typedef struct SpatialAudioImpl SpatialAudioImpl;
typedef struct SpatialAudioStreamImpl SpatialAudioStreamImpl;
typedef struct SpatialAudioObjectImpl SpatialAudioObjectImpl;
struct SpatialAudioObjectImpl {
ISpatialAudioObject ISpatialAudioObject_iface;
LONG ref;
SpatialAudioStreamImpl *sa_stream;
AudioObjectType type;
UINT32 static_idx;
float *buf;
struct list entry;
};
struct SpatialAudioStreamImpl {
ISpatialAudioObjectRenderStream ISpatialAudioObjectRenderStream_iface;
LONG ref;
CRITICAL_SECTION lock;
SpatialAudioImpl *sa_client;
SpatialAudioObjectRenderStreamActivationParams params;
IAudioClient *client;
IAudioRenderClient *render;
UINT32 period_frames, update_frames;
WAVEFORMATEXTENSIBLE stream_fmtex;
float *buf;
UINT32 static_object_map[17];
struct list objects;
};
struct SpatialAudioImpl {
ISpatialAudioClient ISpatialAudioClient_iface;
IAudioFormatEnumerator IAudioFormatEnumerator_iface;
IMMDevice *mmdev;
LONG ref;
WAVEFORMATEXTENSIBLE object_fmtex;
};
static inline SpatialAudioObjectImpl *impl_from_ISpatialAudioObject(ISpatialAudioObject *iface)
{
return CONTAINING_RECORD(iface, SpatialAudioObjectImpl, ISpatialAudioObject_iface);
}
static inline SpatialAudioStreamImpl *impl_from_ISpatialAudioObjectRenderStream(ISpatialAudioObjectRenderStream *iface)
{
return CONTAINING_RECORD(iface, SpatialAudioStreamImpl, ISpatialAudioObjectRenderStream_iface);
}
static inline SpatialAudioImpl *impl_from_ISpatialAudioClient(ISpatialAudioClient *iface)
{
return CONTAINING_RECORD(iface, SpatialAudioImpl, ISpatialAudioClient_iface);
}
static inline SpatialAudioImpl *impl_from_IAudioFormatEnumerator(IAudioFormatEnumerator *iface)
{
return CONTAINING_RECORD(iface, SpatialAudioImpl, IAudioFormatEnumerator_iface);
}
static HRESULT WINAPI SAO_QueryInterface(ISpatialAudioObject *iface,
REFIID riid, void **ppv)
{
SpatialAudioObjectImpl *This = impl_from_ISpatialAudioObject(iface);
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppv);
if (!ppv)
return E_POINTER;
*ppv = NULL;
if (IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_ISpatialAudioObjectBase) ||
IsEqualIID(riid, &IID_ISpatialAudioObject)) {
*ppv = &This->ISpatialAudioObject_iface;
}
else
return E_NOINTERFACE;
IUnknown_AddRef((IUnknown *)*ppv);
return S_OK;
}
static ULONG WINAPI SAO_AddRef(ISpatialAudioObject *iface)
{
SpatialAudioObjectImpl *This = impl_from_ISpatialAudioObject(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) new ref %u\n", This, ref);
return ref;
}
static ULONG WINAPI SAO_Release(ISpatialAudioObject *iface)
{
SpatialAudioObjectImpl *This = impl_from_ISpatialAudioObject(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) new ref %u\n", This, ref);
if(!ref){
EnterCriticalSection(&This->sa_stream->lock);
list_remove(&This->entry);
LeaveCriticalSection(&This->sa_stream->lock);
ISpatialAudioObjectRenderStream_Release(&This->sa_stream->ISpatialAudioObjectRenderStream_iface);
heap_free(This->buf);
heap_free(This);
}
return ref;
}
static HRESULT WINAPI SAO_GetBuffer(ISpatialAudioObject *iface,
BYTE **buffer, UINT32 *bytes)
{
SpatialAudioObjectImpl *This = impl_from_ISpatialAudioObject(iface);
TRACE("(%p)->(%p, %p)\n", This, buffer, bytes);
EnterCriticalSection(&This->sa_stream->lock);
if(This->sa_stream->update_frames == ~0){
LeaveCriticalSection(&This->sa_stream->lock);
return SPTLAUDCLNT_E_OUT_OF_ORDER;
}
*buffer = (BYTE *)This->buf;
*bytes = This->sa_stream->update_frames *
This->sa_stream->sa_client->object_fmtex.Format.nBlockAlign;
LeaveCriticalSection(&This->sa_stream->lock);
return S_OK;
}
static HRESULT WINAPI SAO_SetEndOfStream(ISpatialAudioObject *iface, UINT32 frames)
{
SpatialAudioObjectImpl *This = impl_from_ISpatialAudioObject(iface);
FIXME("(%p)->(%u)\n", This, frames);
return E_NOTIMPL;
}
static HRESULT WINAPI SAO_IsActive(ISpatialAudioObject *iface, BOOL *active)
{
SpatialAudioObjectImpl *This = impl_from_ISpatialAudioObject(iface);
FIXME("(%p)->(%p)\n", This, active);
return E_NOTIMPL;
}
static HRESULT WINAPI SAO_GetAudioObjectType(ISpatialAudioObject *iface,
AudioObjectType *type)
{
SpatialAudioObjectImpl *This = impl_from_ISpatialAudioObject(iface);
TRACE("(%p)->(%p)\n", This, type);
*type = This->type;
return S_OK;
}
static HRESULT WINAPI SAO_SetPosition(ISpatialAudioObject *iface, float x,
float y, float z)
{
SpatialAudioObjectImpl *This = impl_from_ISpatialAudioObject(iface);
FIXME("(%p)->(%f, %f, %f)\n", This, x, y, z);
return E_NOTIMPL;
}
static HRESULT WINAPI SAO_SetVolume(ISpatialAudioObject *iface, float vol)
{
SpatialAudioObjectImpl *This = impl_from_ISpatialAudioObject(iface);
FIXME("(%p)->(%f)\n", This, vol);
return E_NOTIMPL;
}
static ISpatialAudioObjectVtbl ISpatialAudioObject_vtbl = {
SAO_QueryInterface,
SAO_AddRef,
SAO_Release,
SAO_GetBuffer,
SAO_SetEndOfStream,
SAO_IsActive,
SAO_GetAudioObjectType,
SAO_SetPosition,
SAO_SetVolume,
};
static HRESULT WINAPI SAORS_QueryInterface(ISpatialAudioObjectRenderStream *iface,
REFIID riid, void **ppv)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppv);
if (!ppv)
return E_POINTER;
*ppv = NULL;
if (IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_ISpatialAudioObjectRenderStreamBase) ||
IsEqualIID(riid, &IID_ISpatialAudioObjectRenderStream)) {
*ppv = &This->ISpatialAudioObjectRenderStream_iface;
}
else
return E_NOINTERFACE;
IUnknown_AddRef((IUnknown *)*ppv);
return S_OK;
}
static ULONG WINAPI SAORS_AddRef(ISpatialAudioObjectRenderStream *iface)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) new ref %u\n", This, ref);
return ref;
}
static ULONG WINAPI SAORS_Release(ISpatialAudioObjectRenderStream *iface)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) new ref %u\n", This, ref);
if(!ref){
IAudioClient_Stop(This->client);
if(This->update_frames != ~0 && This->update_frames > 0)
IAudioRenderClient_ReleaseBuffer(This->render, This->update_frames, 0);
IAudioRenderClient_Release(This->render);
IAudioClient_Release(This->client);
if(This->params.NotifyObject)
ISpatialAudioObjectRenderStreamNotify_Release(This->params.NotifyObject);
heap_free((void*)This->params.ObjectFormat);
CloseHandle(This->params.EventHandle);
DeleteCriticalSection(&This->lock);
ISpatialAudioClient_Release(&This->sa_client->ISpatialAudioClient_iface);
heap_free(This);
}
return ref;
}
static HRESULT WINAPI SAORS_GetAvailableDynamicObjectCount(
ISpatialAudioObjectRenderStream *iface, UINT32 *count)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
FIXME("(%p)->(%p)\n", This, count);
return E_NOTIMPL;
}
static HRESULT WINAPI SAORS_GetService(ISpatialAudioObjectRenderStream *iface,
REFIID riid, void **service)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
FIXME("(%p)->(%s, %p)\n", This, debugstr_guid(riid), service);
return E_NOTIMPL;
}
static HRESULT WINAPI SAORS_Start(ISpatialAudioObjectRenderStream *iface)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
HRESULT hr;
TRACE("(%p)->()\n", This);
hr = IAudioClient_Start(This->client);
if(FAILED(hr)){
WARN("IAudioClient::Start failed: %08x\n", hr);
return hr;
}
return S_OK;
}
static HRESULT WINAPI SAORS_Stop(ISpatialAudioObjectRenderStream *iface)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
HRESULT hr;
TRACE("(%p)->()\n", This);
hr = IAudioClient_Stop(This->client);
if(FAILED(hr)){
WARN("IAudioClient::Stop failed: %08x\n", hr);
return hr;
}
return S_OK;
}
static HRESULT WINAPI SAORS_Reset(ISpatialAudioObjectRenderStream *iface)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
FIXME("(%p)->()\n", This);
return E_NOTIMPL;
}
static HRESULT WINAPI SAORS_BeginUpdatingAudioObjects(ISpatialAudioObjectRenderStream *iface,
UINT32 *dyn_count, UINT32 *frames)
{
static BOOL fixme_once = FALSE;
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
SpatialAudioObjectImpl *object;
UINT32 pad;
HRESULT hr;
TRACE("(%p)->(%p, %p)\n", This, dyn_count, frames);
EnterCriticalSection(&This->lock);
if(This->update_frames != ~0){
LeaveCriticalSection(&This->lock);
return SPTLAUDCLNT_E_OUT_OF_ORDER;
}
hr = IAudioClient_GetCurrentPadding(This->client, &pad);
if(FAILED(hr)){
WARN("GetCurrentPadding failed: %08x\n", hr);
LeaveCriticalSection(&This->lock);
return hr;
}
if(pad < This->period_frames * MAX_PERIODS){
This->update_frames = This->period_frames * MAX_PERIODS - pad;
}else{
This->update_frames = 0;
}
if(This->update_frames > 0){
hr = IAudioRenderClient_GetBuffer(This->render, This->update_frames, (BYTE **)&This->buf);
if(FAILED(hr)){
WARN("GetBuffer failed: %08x\n", hr);
This->update_frames = ~0;
LeaveCriticalSection(&This->lock);
return hr;
}
LIST_FOR_EACH_ENTRY(object, &This->objects, SpatialAudioObjectImpl, entry){
memset(object->buf, 0, This->update_frames * This->sa_client->object_fmtex.Format.nBlockAlign);
}
}else if (!fixme_once){
fixme_once = TRUE;
FIXME("Zero frame update.\n");
}
*dyn_count = 0;
*frames = This->update_frames;
LeaveCriticalSection(&This->lock);
return S_OK;
}
static void mix_static_object(SpatialAudioStreamImpl *stream, SpatialAudioObjectImpl *object)
{
float *in = object->buf, *out;
UINT32 i;
if(object->static_idx == ~0 ||
stream->static_object_map[object->static_idx] == ~0){
WARN("Got unmapped static object?! Not mixing. Type: 0x%x\n", object->type);
return;
}
out = stream->buf + stream->static_object_map[object->static_idx];
for(i = 0; i < stream->update_frames; ++i){
*out += *in;
++in;
out += stream->stream_fmtex.Format.nChannels;
}
}
static HRESULT WINAPI SAORS_EndUpdatingAudioObjects(ISpatialAudioObjectRenderStream *iface)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
SpatialAudioObjectImpl *object;
HRESULT hr;
TRACE("(%p)->()\n", This);
EnterCriticalSection(&This->lock);
if(This->update_frames == ~0){
LeaveCriticalSection(&This->lock);
return SPTLAUDCLNT_E_OUT_OF_ORDER;
}
if(This->update_frames > 0){
LIST_FOR_EACH_ENTRY(object, &This->objects, SpatialAudioObjectImpl, entry){
if(object->type != AudioObjectType_Dynamic)
mix_static_object(This, object);
else
WARN("Don't know how to mix dynamic object yet. %p\n", object);
}
hr = IAudioRenderClient_ReleaseBuffer(This->render, This->update_frames, 0);
if(FAILED(hr))
WARN("ReleaseBuffer failed: %08x\n", hr);
}
This->update_frames = ~0;
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI SAORS_ActivateSpatialAudioObject(ISpatialAudioObjectRenderStream *iface,
AudioObjectType type, ISpatialAudioObject **object)
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
SpatialAudioObjectImpl *obj;
TRACE("(%p)->(0x%x, %p)\n", This, type, object);
if(type == AudioObjectType_Dynamic)
return SPTLAUDCLNT_E_NO_MORE_OBJECTS;
if(type & ~This->params.StaticObjectTypeMask)
return SPTLAUDCLNT_E_STATIC_OBJECT_NOT_AVAILABLE;
LIST_FOR_EACH_ENTRY(obj, &This->objects, SpatialAudioObjectImpl, entry){
if(obj->static_idx == AudioObjectType_to_index(type))
return SPTLAUDCLNT_E_OBJECT_ALREADY_ACTIVE;
}
obj = heap_alloc_zero(sizeof(*obj));
obj->ISpatialAudioObject_iface.lpVtbl = &ISpatialAudioObject_vtbl;
obj->ref = 1;
obj->type = type;
if(type == AudioObjectType_None){
FIXME("AudioObjectType_None not implemented yet!\n");
obj->static_idx = ~0;
}else{
obj->static_idx = AudioObjectType_to_index(type);
}
obj->sa_stream = This;
SAORS_AddRef(&This->ISpatialAudioObjectRenderStream_iface);
obj->buf = heap_alloc_zero(This->period_frames * MAX_PERIODS * This->sa_client->object_fmtex.Format.nBlockAlign);
EnterCriticalSection(&This->lock);
list_add_tail(&This->objects, &obj->entry);
LeaveCriticalSection(&This->lock);
*object = &obj->ISpatialAudioObject_iface;
return S_OK;
}
static ISpatialAudioObjectRenderStreamVtbl ISpatialAudioObjectRenderStream_vtbl = {
SAORS_QueryInterface,
SAORS_AddRef,
SAORS_Release,
SAORS_GetAvailableDynamicObjectCount,
SAORS_GetService,
SAORS_Start,
SAORS_Stop,
SAORS_Reset,
SAORS_BeginUpdatingAudioObjects,
SAORS_EndUpdatingAudioObjects,
SAORS_ActivateSpatialAudioObject,
};
static HRESULT WINAPI SAC_QueryInterface(ISpatialAudioClient *iface, REFIID riid, void **ppv)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppv);
if (!ppv)
return E_POINTER;
*ppv = NULL;
if (IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_ISpatialAudioClient)) {
*ppv = &This->ISpatialAudioClient_iface;
}
else
return E_NOINTERFACE;
IUnknown_AddRef((IUnknown *)*ppv);
return S_OK;
}
static ULONG WINAPI SAC_AddRef(ISpatialAudioClient *iface)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) new ref %u\n", This, ref);
return ref;
}
static ULONG WINAPI SAC_Release(ISpatialAudioClient *iface)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) new ref %u\n", This, ref);
if (!ref) {
IMMDevice_Release(This->mmdev);
heap_free(This);
}
return ref;
}
static HRESULT WINAPI SAC_GetStaticObjectPosition(ISpatialAudioClient *iface,
AudioObjectType type, float *x, float *y, float *z)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
FIXME("(%p)->(0x%x, %p, %p, %p)\n", This, type, x, y, z);
return E_NOTIMPL;
}
static HRESULT WINAPI SAC_GetNativeStaticObjectTypeMask(ISpatialAudioClient *iface,
AudioObjectType *mask)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
FIXME("(%p)->(%p)\n", This, mask);
return E_NOTIMPL;
}
static HRESULT WINAPI SAC_GetMaxDynamicObjectCount(ISpatialAudioClient *iface,
UINT32 *value)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
FIXME("(%p)->(%p)\n", This, value);
*value = 0;
return S_OK;
}
static HRESULT WINAPI SAC_GetSupportedAudioObjectFormatEnumerator(
ISpatialAudioClient *iface, IAudioFormatEnumerator **enumerator)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
TRACE("(%p)->(%p)\n", This, enumerator);
*enumerator = &This->IAudioFormatEnumerator_iface;
SAC_AddRef(iface);
return S_OK;
}
static HRESULT WINAPI SAC_GetMaxFrameCount(ISpatialAudioClient *iface,
const WAVEFORMATEX *format, UINT32 *count)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
/* FIXME: should get device period from the device */
static const REFERENCE_TIME period = 100000;
TRACE("(%p)->(%p, %p)\n", This, format, count);
*count = MulDiv(period, format->nSamplesPerSec, 10000000) * MAX_PERIODS;
return S_OK;
}
static HRESULT WINAPI SAC_IsAudioObjectFormatSupported(ISpatialAudioClient *iface,
const WAVEFORMATEX *format)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
FIXME("(%p)->(%p)\n", This, format);
return E_NOTIMPL;
}
static HRESULT WINAPI SAC_IsSpatialAudioStreamAvailable(ISpatialAudioClient *iface,
REFIID stream_uuid, const PROPVARIANT *info)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
FIXME("(%p)->(%s, %p)\n", This, debugstr_guid(stream_uuid), info);
return E_NOTIMPL;
}
static WAVEFORMATEX *clone_fmtex(const WAVEFORMATEX *src)
{
WAVEFORMATEX *r = heap_alloc(sizeof(WAVEFORMATEX) + src->cbSize);
memcpy(r, src, sizeof(WAVEFORMATEX) + src->cbSize);
return r;
}
static const char *debugstr_fmtex(const WAVEFORMATEX *fmt)
{
static char buf[2048];
if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE){
const WAVEFORMATEXTENSIBLE *fmtex = (const WAVEFORMATEXTENSIBLE *)fmt;
snprintf(buf, sizeof(buf), "tag: 0x%x (%s), ch: %u (mask: 0x%x), rate: %u, depth: %u",
fmt->wFormatTag, debugstr_guid(&fmtex->SubFormat),
fmt->nChannels, fmtex->dwChannelMask, fmt->nSamplesPerSec,
fmt->wBitsPerSample);
}else{
snprintf(buf, sizeof(buf), "tag: 0x%x, ch: %u, rate: %u, depth: %u",
fmt->wFormatTag, fmt->nChannels, fmt->nSamplesPerSec,
fmt->wBitsPerSample);
}
return buf;
}
static void static_mask_to_channels(AudioObjectType static_mask, WORD *count, DWORD *mask, UINT32 *map)
{
UINT32 out_chan = 0, map_idx = 0;
*count = 0;
*mask = 0;
#define CONVERT_MASK(f, t) \
if(static_mask & f){ \
*count += 1; \
*mask |= t; \
map[map_idx++] = out_chan++; \
TRACE("mapping 0x%x to %u\n", f, out_chan - 1); \
}else{ \
map[map_idx++] = ~0; \
}
CONVERT_MASK(AudioObjectType_FrontLeft, SPEAKER_FRONT_LEFT);
CONVERT_MASK(AudioObjectType_FrontRight, SPEAKER_FRONT_RIGHT);
CONVERT_MASK(AudioObjectType_FrontCenter, SPEAKER_FRONT_CENTER);
CONVERT_MASK(AudioObjectType_LowFrequency, SPEAKER_LOW_FREQUENCY);
CONVERT_MASK(AudioObjectType_SideLeft, SPEAKER_SIDE_LEFT);
CONVERT_MASK(AudioObjectType_SideRight, SPEAKER_SIDE_RIGHT);
CONVERT_MASK(AudioObjectType_BackLeft, SPEAKER_BACK_LEFT);
CONVERT_MASK(AudioObjectType_BackRight, SPEAKER_BACK_RIGHT);
CONVERT_MASK(AudioObjectType_TopFrontLeft, SPEAKER_TOP_FRONT_LEFT);
CONVERT_MASK(AudioObjectType_TopFrontRight, SPEAKER_TOP_FRONT_RIGHT);
CONVERT_MASK(AudioObjectType_TopBackLeft, SPEAKER_TOP_BACK_LEFT);
CONVERT_MASK(AudioObjectType_TopBackRight, SPEAKER_TOP_BACK_RIGHT);
CONVERT_MASK(AudioObjectType_BackCenter, SPEAKER_BACK_CENTER);
}
static HRESULT activate_stream(SpatialAudioStreamImpl *stream)
{
WAVEFORMATEXTENSIBLE *object_fmtex = (WAVEFORMATEXTENSIBLE *)stream->params.ObjectFormat;
HRESULT hr;
REFERENCE_TIME period;
if(!(object_fmtex->Format.wFormatTag == WAVE_FORMAT_IEEE_FLOAT ||
(object_fmtex->Format.wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&object_fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT)))){
FIXME("Only float formats are supported for now\n");
return E_INVALIDARG;
}
hr = IMMDevice_Activate(stream->sa_client->mmdev, &IID_IAudioClient,
CLSCTX_INPROC_SERVER, NULL, (void**)&stream->client);
if(FAILED(hr)){
WARN("Activate failed: %08x\n", hr);
return hr;
}
hr = IAudioClient_GetDevicePeriod(stream->client, &period, NULL);
if(FAILED(hr)){
WARN("GetDevicePeriod failed: %08x\n", hr);
IAudioClient_Release(stream->client);
return hr;
}
stream->stream_fmtex.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
static_mask_to_channels(stream->params.StaticObjectTypeMask,
&stream->stream_fmtex.Format.nChannels, &stream->stream_fmtex.dwChannelMask,
stream->static_object_map);
stream->stream_fmtex.Format.nSamplesPerSec = stream->params.ObjectFormat->nSamplesPerSec;
stream->stream_fmtex.Format.wBitsPerSample = stream->params.ObjectFormat->wBitsPerSample;
stream->stream_fmtex.Format.nBlockAlign = (stream->stream_fmtex.Format.nChannels * stream->stream_fmtex.Format.wBitsPerSample) / 8;
stream->stream_fmtex.Format.nAvgBytesPerSec = stream->stream_fmtex.Format.nSamplesPerSec * stream->stream_fmtex.Format.nBlockAlign;
stream->stream_fmtex.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
stream->stream_fmtex.Samples.wValidBitsPerSample = stream->stream_fmtex.Format.wBitsPerSample;
stream->stream_fmtex.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
hr = IAudioClient_Initialize(stream->client, AUDCLNT_SHAREMODE_SHARED,
AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST,
period * MAX_PERIODS, 0, &stream->stream_fmtex.Format, NULL);
if(FAILED(hr)){
WARN("Initialize failed: %08x\n", hr);
IAudioClient_Release(stream->client);
return hr;
}
hr = IAudioClient_SetEventHandle(stream->client, stream->params.EventHandle);
if(FAILED(hr)){
WARN("SetEventHandle failed: %08x\n", hr);
IAudioClient_Release(stream->client);
return hr;
}
hr = IAudioClient_GetService(stream->client, &IID_IAudioRenderClient, (void**)&stream->render);
if(FAILED(hr)){
WARN("GetService(AudioRenderClient) failed: %08x\n", hr);
IAudioClient_Release(stream->client);
return hr;
}
stream->period_frames = MulDiv(period, stream->stream_fmtex.Format.nSamplesPerSec, 10000000);
return S_OK;
}
static HRESULT WINAPI SAC_ActivateSpatialAudioStream(ISpatialAudioClient *iface,
const PROPVARIANT *prop, REFIID riid, void **stream)
{
SpatialAudioImpl *This = impl_from_ISpatialAudioClient(iface);
SpatialAudioObjectRenderStreamActivationParams *params;
HRESULT hr;
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), stream);
if(IsEqualIID(riid, &IID_ISpatialAudioObjectRenderStream)){
SpatialAudioStreamImpl *obj;
if(prop &&
(prop->vt != VT_BLOB ||
prop->u.blob.cbSize != sizeof(SpatialAudioObjectRenderStreamActivationParams))){
WARN("Got invalid params\n");
*stream = NULL;
return E_INVALIDARG;
}
params = (SpatialAudioObjectRenderStreamActivationParams*) prop->u.blob.pBlobData;
if(params->StaticObjectTypeMask & AudioObjectType_Dynamic){
*stream = NULL;
return E_INVALIDARG;
}
if(params->EventHandle == INVALID_HANDLE_VALUE ||
params->EventHandle == 0){
*stream = NULL;
return E_INVALIDARG;
}
if(!params->ObjectFormat ||
memcmp(params->ObjectFormat, &This->object_fmtex.Format, sizeof(*params->ObjectFormat) + params->ObjectFormat->cbSize)){
*stream = NULL;
return AUDCLNT_E_UNSUPPORTED_FORMAT;
}
obj = heap_alloc_zero(sizeof(SpatialAudioStreamImpl));
obj->ISpatialAudioObjectRenderStream_iface.lpVtbl = &ISpatialAudioObjectRenderStream_vtbl;
obj->ref = 1;
memcpy(&obj->params, params, sizeof(obj->params));
obj->update_frames = ~0;
InitializeCriticalSection(&obj->lock);
list_init(&obj->objects);
obj->sa_client = This;
SAC_AddRef(&This->ISpatialAudioClient_iface);
obj->params.ObjectFormat = clone_fmtex(obj->params.ObjectFormat);
DuplicateHandle(GetCurrentProcess(), obj->params.EventHandle,
GetCurrentProcess(), &obj->params.EventHandle, 0, FALSE,
DUPLICATE_SAME_ACCESS);
if(obj->params.NotifyObject)
ISpatialAudioObjectRenderStreamNotify_AddRef(obj->params.NotifyObject);
if(TRACE_ON(mmdevapi)){
TRACE("ObjectFormat: {%s}\n", debugstr_fmtex(obj->params.ObjectFormat));
TRACE("StaticObjectTypeMask: 0x%x\n", obj->params.StaticObjectTypeMask);
TRACE("MinDynamicObjectCount: 0x%x\n", obj->params.MinDynamicObjectCount);
TRACE("MaxDynamicObjectCount: 0x%x\n", obj->params.MaxDynamicObjectCount);
TRACE("Category: 0x%x\n", obj->params.Category);
TRACE("EventHandle: %p\n", obj->params.EventHandle);
TRACE("NotifyObject: %p\n", obj->params.NotifyObject);
}
hr = activate_stream(obj);
if(FAILED(hr)){
if(obj->params.NotifyObject)
ISpatialAudioObjectRenderStreamNotify_Release(obj->params.NotifyObject);
DeleteCriticalSection(&obj->lock);
heap_free((void*)obj->params.ObjectFormat);
CloseHandle(obj->params.EventHandle);
ISpatialAudioClient_Release(&obj->sa_client->ISpatialAudioClient_iface);
heap_free(obj);
*stream = NULL;
return hr;
}
*stream = &obj->ISpatialAudioObjectRenderStream_iface;
}else{
FIXME("Unsupported audio stream IID: %s\n", debugstr_guid(riid));
*stream = NULL;
return E_NOTIMPL;
}
return S_OK;
}
static ISpatialAudioClientVtbl ISpatialAudioClient_vtbl = {
SAC_QueryInterface,
SAC_AddRef,
SAC_Release,
SAC_GetStaticObjectPosition,
SAC_GetNativeStaticObjectTypeMask,
SAC_GetMaxDynamicObjectCount,
SAC_GetSupportedAudioObjectFormatEnumerator,
SAC_GetMaxFrameCount,
SAC_IsAudioObjectFormatSupported,
SAC_IsSpatialAudioStreamAvailable,
SAC_ActivateSpatialAudioStream,
};
static HRESULT WINAPI SAOFE_QueryInterface(IAudioFormatEnumerator *iface,
REFIID riid, void **ppvObject)
{
SpatialAudioImpl *This = impl_from_IAudioFormatEnumerator(iface);
return SAC_QueryInterface(&This->ISpatialAudioClient_iface, riid, ppvObject);
}
static ULONG WINAPI SAOFE_AddRef(IAudioFormatEnumerator *iface)
{
SpatialAudioImpl *This = impl_from_IAudioFormatEnumerator(iface);
return SAC_AddRef(&This->ISpatialAudioClient_iface);
}
static ULONG WINAPI SAOFE_Release(IAudioFormatEnumerator *iface)
{
SpatialAudioImpl *This = impl_from_IAudioFormatEnumerator(iface);
return SAC_Release(&This->ISpatialAudioClient_iface);
}
static HRESULT WINAPI SAOFE_GetCount(IAudioFormatEnumerator *iface, UINT32 *count)
{
SpatialAudioImpl *This = impl_from_IAudioFormatEnumerator(iface);
TRACE("(%p)->(%p)\n", This, count);
*count = 1;
return S_OK;
}
static HRESULT WINAPI SAOFE_GetFormat(IAudioFormatEnumerator *iface,
UINT32 index, WAVEFORMATEX **format)
{
SpatialAudioImpl *This = impl_from_IAudioFormatEnumerator(iface);
TRACE("(%p)->(%u, %p)\n", This, index, format);
if(index > 0)
return E_INVALIDARG;
*format = &This->object_fmtex.Format;
return S_OK;
}
static IAudioFormatEnumeratorVtbl IAudioFormatEnumerator_vtbl = {
SAOFE_QueryInterface,
SAOFE_AddRef,
SAOFE_Release,
SAOFE_GetCount,
SAOFE_GetFormat,
};
HRESULT SpatialAudioClient_Create(IMMDevice *mmdev, ISpatialAudioClient **out)
{
SpatialAudioImpl *obj;
IAudioClient *aclient;
WAVEFORMATEX *closest;
HRESULT hr;
obj = heap_alloc_zero(sizeof(*obj));
obj->ref = 1;
obj->ISpatialAudioClient_iface.lpVtbl = &ISpatialAudioClient_vtbl;
obj->IAudioFormatEnumerator_iface.lpVtbl = &IAudioFormatEnumerator_vtbl;
obj->object_fmtex.Format.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
obj->object_fmtex.Format.nChannels = 1;
obj->object_fmtex.Format.nSamplesPerSec = 48000;
obj->object_fmtex.Format.wBitsPerSample = sizeof(float) * 8;
obj->object_fmtex.Format.nBlockAlign = (obj->object_fmtex.Format.nChannels * obj->object_fmtex.Format.wBitsPerSample) / 8;
obj->object_fmtex.Format.nAvgBytesPerSec = obj->object_fmtex.Format.nSamplesPerSec * obj->object_fmtex.Format.nBlockAlign;
obj->object_fmtex.Format.cbSize = 0;
hr = IMMDevice_Activate(mmdev, &IID_IAudioClient,
CLSCTX_INPROC_SERVER, NULL, (void**)&aclient);
if(FAILED(hr)){
WARN("Activate failed: %08x\n", hr);
heap_free(obj);
return hr;
}
hr = IAudioClient_IsFormatSupported(aclient, AUDCLNT_SHAREMODE_SHARED, &obj->object_fmtex.Format, &closest);
IAudioClient_Release(aclient);
if(hr == S_FALSE){
if(sizeof(WAVEFORMATEX) + closest->cbSize > sizeof(obj->object_fmtex)){
ERR("Returned format too large: %s\n", debugstr_fmtex(closest));
CoTaskMemFree(closest);
heap_free(obj);
return AUDCLNT_E_UNSUPPORTED_FORMAT;
}else if(!((closest->wFormatTag == WAVE_FORMAT_IEEE_FLOAT ||
(closest->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&((WAVEFORMATEXTENSIBLE *)closest)->SubFormat,
&KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))) &&
closest->wBitsPerSample == 32)){
ERR("Returned format not 32-bit float: %s\n", debugstr_fmtex(closest));
CoTaskMemFree(closest);
heap_free(obj);
return AUDCLNT_E_UNSUPPORTED_FORMAT;
}
WARN("The audio stack doesn't support 48kHz 32bit float. Using the closest match. Audio may be glitchy. %s\n", debugstr_fmtex(closest));
memcpy(&obj->object_fmtex,
closest,
sizeof(WAVEFORMATEX) + closest->cbSize);
CoTaskMemFree(closest);
} else if(hr != S_OK){
WARN("Checking supported formats failed: %08x\n", hr);
heap_free(obj);
return hr;
}
obj->mmdev = mmdev;
IMMDevice_AddRef(mmdev);
*out = &obj->ISpatialAudioClient_iface;
return S_OK;
}

View File

@ -43,6 +43,47 @@ typedef [v1_enum] enum AudioObjectType
AudioObjectType_BackCenter = 0x00020000,
} AudioObjectType;
cpp_quote("#define SPTLAUDCLNT_E_DESTROYED AUDCLNT_ERR(0x100)")
cpp_quote("#define SPTLAUDCLNT_E_OUT_OF_ORDER AUDCLNT_ERR(0x101)")
cpp_quote("#define SPTLAUDCLNT_E_RESOURCES_INVALIDATED AUDCLNT_ERR(0x102)")
cpp_quote("#define SPTLAUDCLNT_E_NO_MORE_OBJECTS AUDCLNT_ERR(0x103)")
cpp_quote("#define SPTLAUDCLNT_E_PROPERTY_NOT_SUPPORTED AUDCLNT_ERR(0x104)")
cpp_quote("#define SPTLAUDCLNT_E_ERRORS_IN_OBJECT_CALLS AUDCLNT_ERR(0x105)")
cpp_quote("#define SPTLAUDCLNT_E_METADATA_FORMAT_NOT_SUPPORTED AUDCLNT_ERR(0x106)")
cpp_quote("#define SPTLAUDCLNT_E_STREAM_NOT_AVAILABLE AUDCLNT_ERR(0x107)")
cpp_quote("#define SPTLAUDCLNT_E_INVALID_LICENSE AUDCLNT_ERR(0x108)")
cpp_quote("#define SPTLAUDCLNT_E_STREAM_NOT_STOPPED AUDCLNT_ERR(0x10a)")
cpp_quote("#define SPTLAUDCLNT_E_STATIC_OBJECT_NOT_AVAILABLE AUDCLNT_ERR(0x10b)")
cpp_quote("#define SPTLAUDCLNT_E_OBJECT_ALREADY_ACTIVE AUDCLNT_ERR(0x10c)")
cpp_quote("#define SPTLAUDCLNT_E_INTERNAL AUDCLNT_ERR(0x10d)")
interface ISpatialAudioObjectRenderStreamBase;
[
object,
uuid(dddf83e6-68d7-4c70-883f-a1836afb4a50),
pointer_default(unique),
local
]
interface ISpatialAudioObjectRenderStreamNotify : IUnknown
{
HRESULT OnAvailableDynamicObjectCountChange(
[in] ISpatialAudioObjectRenderStreamBase *stream,
[in] LONGLONG deadline,
[in] UINT32 object_count);
}
typedef struct tagSpatialAudioObjectRenderStreamActivationParams
{
const WAVEFORMATEX *ObjectFormat;
AudioObjectType StaticObjectTypeMask;
UINT32 MinDynamicObjectCount;
UINT32 MaxDynamicObjectCount;
AUDIO_STREAM_CATEGORY Category;
HANDLE EventHandle;
ISpatialAudioObjectRenderStreamNotify *NotifyObject;
} SpatialAudioObjectRenderStreamActivationParams;
[
object,
uuid(dcdaa858-895a-4a22-a5eb-67bda506096d),
@ -98,3 +139,83 @@ interface ISpatialAudioClient : IUnknown
[in] REFIID riid,
[out, iid_is(riid)] void **stream);
}
[
object,
uuid(cce0b8f2-8d4d-4efb-a8cf-3d6ecf1c30e0),
pointer_default(unique),
local
]
interface ISpatialAudioObjectBase : IUnknown
{
HRESULT GetBuffer(
[out] BYTE **buffer,
[out] UINT32 *bytes);
HRESULT SetEndOfStream(
[in] UINT32 frames);
HRESULT IsActive(
[out] BOOL *active);
HRESULT GetAudioObjectType(
[out] AudioObjectType *type);
}
[
object,
uuid(dde28967-521b-46e5-8f00-bd6f2bc8ab1d),
pointer_default(unique),
local
]
interface ISpatialAudioObject : ISpatialAudioObjectBase
{
HRESULT SetPosition(
[in] float x,
[in] float y,
[in] float z);
HRESULT SetVolume(
[in] float vol);
}
[
object,
uuid(feaaf403-c1d8-450d-aa05-e0ccee7502a8),
pointer_default(unique),
local
]
interface ISpatialAudioObjectRenderStreamBase : IUnknown
{
HRESULT GetAvailableDynamicObjectCount(
[out] UINT32 *count);
HRESULT GetService(
[in] REFIID riid,
[out] void **service);
HRESULT Start();
HRESULT Stop();
HRESULT Reset();
HRESULT BeginUpdatingAudioObjects(
[out] UINT32 *count,
[out] UINT32 *frames);
HRESULT EndUpdatingAudioObjects();
}
[
object,
uuid(bab5f473-b423-477b-85f5-b5a332a04153),
pointer_default(unique),
local
]
interface ISpatialAudioObjectRenderStream : ISpatialAudioObjectRenderStreamBase
{
HRESULT ActivateSpatialAudioObject(
[in] AudioObjectType type,
[out] ISpatialAudioObject **object);
}