Commit Graph

105082 Commits

Author SHA1 Message Date
Jacek Caban b5bb2e2f53 d3d11_1.idl: Fixed ClearView argument (missing const). 2015-03-26 14:20:56 +09:00
Jacek Caban 9e37e4587e d3d11.idl: Added D3D11_FEATURE_DATA_D3D11_OPTIONS declaration. 2015-03-26 14:20:54 +09:00
Michael Müller 64c48d0e63 ntdll: Define a couple more information classes. 2015-03-26 14:20:48 +09:00
Jacek Caban 3c5387da05 dxgi1_2.idl: Added IDXGIAdapter2 declaration. 2015-03-25 23:28:11 +09:00
Jacek Caban a79621a689 d3d11sdklayers.idl: Added ID3D11Debug declaration. 2015-03-25 23:28:06 +09:00
Michael Müller d07f76e39a netprofm/tests: Add tests for ConnectionPointContainer::FindConnectionPoint.
The refcounting is also tested because some apps depend on that.
2015-03-25 23:27:29 +09:00
Michael Müller 8e99972204 netprofm: Add stubbed IConnectionPoint interface. 2015-03-25 23:27:25 +09:00
Hans Leidekker c66f9bef60 msi: Check file state before installing global assemblies. 2015-03-25 22:40:45 +09:00
Hans Leidekker 19e51936e0 msi: Skip files from the original media if a patch is applied. 2015-03-25 22:40:41 +09:00
Hans Leidekker b7453555a2 msi: Check the component enabled flag earlier. 2015-03-25 22:40:38 +09:00
Hans Leidekker f8dc7c221b msi: Use the last sequence number specified for patch media when updating media records. 2015-03-25 22:40:34 +09:00
Hans Leidekker cd73576ec0 msi: Avoid allocating a database handle only to retrieve the summary information. 2015-03-25 22:40:30 +09:00
Hans Leidekker 052b3a748e msi: Fall back to the database summary information stream in MSI_OpenPackageW. 2015-03-25 22:40:24 +09:00
Piotr Caban 248bd63b53 msvcrt/tests: Use NAN and INFINITY definitions from port.h in printf tests. 2015-03-25 22:40:09 +09:00
Piotr Caban 46db64ce1b msvcrt: Fix NAN handling in printf. 2015-03-25 22:40:06 +09:00
Piotr Caban 6de6e42a36 msvcrt/tests: Add atan, tanh and exp tests on invalid arguments. 2015-03-25 21:48:02 +09:00
Jacek Caban b720e42fcf wininet: Pass timeout as DWORD in setsockopt calls. 2015-03-25 21:17:44 +09:00
Alexandre Julliard 9fc48b2866 server: Fix the string type in traces for I/O completion names. 2015-03-25 20:30:48 +09:00
Michael Stefaniuc 0cce9200d9 mshtml/tests: Actually test the return of IHTMLTable_get_width(). 2015-03-25 20:12:51 +09:00
Michael Stefaniuc 39f1184ee1 taskschd/tests: Test the correct return value. 2015-03-25 20:12:47 +09:00
Vincent Povirk 9c579023f0 gdiplus: Fix blend_colors when alpha channel differs.
When picking a color halfway between 100% white (0xffffffff) and fully
transparent (0x00000000), the result was 50% opaque 50% grey
(0x80808080) when it should really be 50% opaque white (0x80ffffff).
This had a tendency to create grey fringes on things. The fix is to
weight the non-alpha components based on how much they contribute to
the final alpha value.
2015-03-25 19:46:38 +09:00
Zheng Chen e95dbb3b74 msvcrt: Correct atan/exp/tanh errno setting. 2015-03-25 19:46:33 +09:00
Henri Verbeet 1b93c01048 d2d1: Implement d2d_state_block_SetDescription(). 2015-03-25 19:46:14 +09:00
Henri Verbeet 95f5dc72a2 d2d1: Implement d2d_state_block_GetDescription(). 2015-03-25 19:46:13 +09:00
Henri Verbeet 29af90be0c d2d1: Implement d2d_state_block_SetTextRenderingParams(). 2015-03-25 19:46:11 +09:00
Henri Verbeet 063080f747 d2d1: Implement d2d_state_block_GetTextRenderingParams(). 2015-03-25 19:46:09 +09:00
Henri Verbeet f87b0ce4d7 d2d1: Properly take the source offset into account in d2d_d3d_render_target_DrawBitmap(). 2015-03-25 19:46:07 +09:00
Huw Davies f57e08995a ole32/tests: Add tests for loading a dib 'CONTENTS' stream. 2015-03-25 19:46:03 +09:00
Huw Davies b0deb315a0 ole32: Implement QueryGetData(). 2015-03-25 19:45:58 +09:00
Huw Davies b4cd2c4dbb ole32: Add support for drawing the dib format. 2015-03-25 19:45:55 +09:00
Huw Davies e410f273cd ole32: Add support for retrieving extents of dib format. 2015-03-25 19:45:52 +09:00
Huw Davies bbba2c00aa ole32: Add support for loading dibs. 2015-03-25 19:45:48 +09:00
Huw Davies 547fd746bb ole32: Separate metafile loading into a helper function. 2015-03-25 19:45:42 +09:00
Huw Davies 480c10cce9 ole32: Add support for parsing the 'CONTENTS' stream. 2015-03-25 19:45:36 +09:00
Huw Davies d864387aaa ole32: Split the data loading into a couple of helpers. 2015-03-25 19:45:31 +09:00
Huw Davies a4e3668f3f ole32: A cache entry should hold the stream its data is from, not the top-level storage. 2015-03-25 19:45:10 +09:00
Huw Davies c5e020c5b5 ole32: Read the class id from the top-level storage object.
The cache_entries' storages are just references to the same object anyway.
2015-03-25 19:44:59 +09:00
Jinhui Chen 366ed5495c winex11.drv: Fix row-resize/col-resize mapping to X cursor. 2015-03-25 19:44:33 +09:00
Nikolay Sivov 66722487a7 taskmgr: Simplify setting extended style for a list. 2015-03-25 19:38:38 +09:00
Nikolay Sivov 59cb4ff6f3 comctl32/tests: Listview doesn't subclass its header. 2015-03-25 19:38:30 +09:00
Nikolay Sivov 524f6860d4 comctl32: Claim success in InitializeFlatSB(). 2015-03-25 15:16:45 +09:00
Stefan Dösinger 3c2d0b983a wined3d: Avoid constant collision in atifs. 2015-03-24 20:06:18 +09:00
Stefan Dösinger 239e8cad7c wined3d: Add per-context private data for fragment pipelines. 2015-03-24 20:06:15 +09:00
Stefan Dösinger 1b0c063632 wined3d: Check for conversion changes in the atifs fragment pipeline.
Mapping colorop to pixelshader is necessary because misc_state_template
defines a pixel shader handler. We have to use the same representative
in all pipeline parts.

Wined3d_cs_exec_set_texture dirtifies the pixel shader state when the
fixup of a texture changes. Atifs no longer needs a pixel shader handler
on its own since vertex shader updates aren't delayed any more when the
pixel shader state is dirty.
2015-03-24 20:06:05 +09:00
Stefan Dösinger 92fee8c04f wined3d: Improve color fixups in atifs shaders.
The abilities of this hardware is too limited to support generic sign /
swizzle fixups. A generic handler would consume 4 of the 8 available
color instruction slots and 2 alpha instruction slots.

The bump mapping handler code has its own way of handling the color
fixups. It merges the fixup into the perturbation calculation without
requiring extra shader instructions. In theory this is possible for the
majority of d3d texture ops as well, but I don't think this is worth the
effort. I expect that this code will only be used for the ddraw signed
format test in practice.
2015-03-24 20:05:46 +09:00
Francois Gouget baf32ced74 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2015-03-24 20:01:37 +09:00
Francois Gouget 61652263fa msxml3: Mark internal symbols with hidden visibility. 2015-03-24 20:01:34 +09:00
Francois Gouget f51569626c msi: Mark internal symbols with hidden visibility. 2015-03-24 20:01:30 +09:00
Francois Gouget d21aca41ff msctf: Mark internal symbols with hidden visibility. 2015-03-24 20:01:24 +09:00
Francois Gouget e0d7461d70 twain_32: Remove unneeded NONAMELESSXXX directives. 2015-03-24 20:01:19 +09:00