Jacek Caban
824bbb3884
d3d11_1.idl: Added some missing declarations.
...
Modified version of patch by Erik van Pienbroek.
2015-03-24 13:51:13 +09:00
Jacek Caban
df904b60f4
dxgi.idl: Added DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL declaration.
2015-03-24 13:51:10 +09:00
Ken Thomases
edad520235
winmm: For Mac, fix joyGetPosEx() to put number of buttons pressed in dwButtonNumber field.
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Based on behavior of Windows revealed by interactive tests added by Bruno Jesus.
2015-03-24 13:51:01 +09:00
Andrew Eikum
4a7b5856da
oleaut32: Allow typelib filenames longer than MAX_PATH.
2015-03-24 13:49:07 +09:00
Sebastian Lackner
5e5adcffb5
user32: Use C_ASSERT to ensure user_thread_info fits into TEB->Win32ClientInfo.
2015-03-23 22:59:21 +09:00
Matteo Bruni
74cda79ac3
wined3d: Introduce a get_texture_matrix() function.
2015-03-23 22:59:20 +09:00
Matteo Bruni
2d270f31c6
wined3d: Introduce a get_projection_matrix() function.
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Notice that I'm using floats instead of doubles in the new function,
mostly to be able to use struct wined3d_matrix and multiply_matrix().
At a rough estimate the precision should still be good enough.
2015-03-23 22:59:19 +09:00
Matteo Bruni
65c8c40b18
wined3d: Use a separate STATE_VIEWPORT state handler in the GLSL pipeline.
2015-03-23 22:59:18 +09:00
Stefan Dösinger
70c6666d1e
ddraw/tests: Correct executebuffer offsets.
2015-03-23 22:59:16 +09:00
Stefan Dösinger
daf3e8a0dc
ddraw/tests: The testbot applies color keying without a key.
2015-03-23 22:59:15 +09:00
Stefan Dösinger
02be2e38a8
ddraw: Update the palette before presents to the NULL window.
2015-03-23 22:59:14 +09:00
Henri Verbeet
88f230b56e
d3d10core: Also pass unused input layout elements to wined3d.
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While these won't be used by the shader, they potentially affect the
calculated offset for WINED3D_APPEND_ALIGNED_ELEMENT elements.
2015-03-23 22:59:12 +09:00
Henri Verbeet
cbe717b8f3
wined3d: Take the input slot into account when handling WINED3D_APPEND_ALIGNED_ELEMENT.
2015-03-23 22:59:11 +09:00
Henri Verbeet
f3765e9f77
wined3d: Merge some common shader initialization code into shader_init().
2015-03-23 22:59:10 +09:00
Henri Verbeet
002713de6d
wined3d: Store shader input signatures as a wined3d_shader_signature structure.
2015-03-23 22:59:08 +09:00
Henri Verbeet
2e5ad1b6e3
wined3d: Store shader output signatures as a wined3d_shader_signature structure.
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Instead of a fixed array of wined3d_shader_signature_element structures.
Shader model 4 shaders can have different semantics in a single
register, e.g. v1.xy TEXCOORD0 and v1.zw TEXCOORD1, so having a single
wined3d_shader_signature_element structure per register isn't
necessarily sufficient.
2015-03-23 22:59:07 +09:00
Bruno Jesus
47ab17595b
winmm/tests: Add a basic joystick interactive test.
2015-03-23 22:59:06 +09:00
Nikolay Sivov
f70ddf7614
scrrun: Support BYREF types for integer keys.
2015-03-23 16:39:24 +09:00
Nikolay Sivov
94a1838b7e
scrrun: Added support for VT_DATE keys, and BYREF float key types.
2015-03-23 16:39:22 +09:00
Nikolay Sivov
5189dc417a
scrrun: Added support for interface pointers as keys for dictionary.
2015-03-23 16:39:17 +09:00
Nikolay Sivov
c5dda71cd4
user32/static: Allow setting NULL text.
2015-03-23 16:38:09 +09:00
Dmitry Timoshkov
6e638d824b
shell32: Update version information to match XP values.
2015-03-23 16:36:40 +09:00
Nikolay Sivov
b6dc726bbd
comctl32/listview: Update view on style change only if LVS_TYPEMASK styles have changed.
2015-03-23 16:36:06 +09:00
Piotr Caban
cc737bd460
oleacc: Added AccessibleChildren tests.
2015-03-23 16:23:19 +09:00
Piotr Caban
88b5b6a51e
oleacc: Added AccessibleChildren implementation.
2015-03-23 16:23:12 +09:00
Piotr Caban
15e13220f1
oleacc: Added client IEnumVARIANT tests.
2015-03-23 16:23:05 +09:00
Piotr Caban
8c4a3f9fac
oleacc: Added client IEnumVARIANT::{Reset,Skip,Next} implementation.
2015-03-23 16:22:58 +09:00
Piotr Caban
ee144b66ab
oleacc: Added window IEnumVARIANT stub.
2015-03-23 16:22:50 +09:00
Piotr Caban
843f463d2e
oleacc: Added client IEnumVARIANT stub.
2015-03-23 16:22:44 +09:00
Piotr Caban
89721ba40d
oleacc: Added Client_get_accChild implementation.
2015-03-23 16:22:38 +09:00
Bruno Jesus
ea2507f461
netapi32: Return an empty comment instead of NULL pointer in NetServerGetInfo.
2015-03-23 16:22:23 +09:00
Bruno Jesus
1fa2986d00
netapi32/tests: Fix a memory leak (Valgrind).
2015-03-23 16:21:04 +09:00
Sebastian Lackner
2af09b49a8
gdiplus: Add missing returns in initialize_decoder_wic (Coverity).
2015-03-23 16:20:57 +09:00
Vincent Povirk
137128fa50
gdiplus: Fonts in UnitWorld shouldn't be scaled to the page unit.
2015-03-23 16:20:39 +09:00
Jacek Caban
9374056644
mshtml: Added IHTMLSelectionObject2 stub implementation.
2015-03-23 16:20:25 +09:00
Jacek Caban
88edfb5701
mshtml.idl: Added IHTMLSelectionObject2 declaration.
2015-03-23 16:20:22 +09:00
Alexandre Julliard
f34ec94308
Release 1.7.39.
2015-03-20 22:41:44 +09:00
Henri Verbeet
ec78d50193
wined3d: Fix a TRACE in wined3d_device_draw_indexed_primitive_instanced().
2015-03-20 21:32:50 +09:00
Henri Verbeet
ba396e4212
wined3d: Simplify the wined3d_matrix structure.
2015-03-20 21:32:46 +09:00
Henri Verbeet
c5f03c3933
d3drm: Get rid of some incorrect comments.
2015-03-20 21:32:27 +09:00
Henri Verbeet
1dea0c1d67
ddraw: Get rid of some comments in the middle of the copyright headers.
2015-03-20 21:32:21 +09:00
Henri Verbeet
df16cb2cfe
d3d10core/tests: Fix a typo in shader source in test_clear_state().
2015-03-20 21:32:06 +09:00
Nikolay Sivov
85a3d09329
kernel32: Implement GetProcessIdOfThread().
2015-03-20 21:31:57 +09:00
Francois Gouget
b861aed2c1
mscoree: Mark internal symbols with hidden visibility.
2015-03-20 18:05:17 +09:00
Francois Gouget
14aa446f1d
shlwapi: Remove unneeded NONAMELESSXXX directives.
2015-03-20 18:05:07 +09:00
Francois Gouget
351d907bbd
shell32: Remove unneeded NONAMELESSXXX directives.
2015-03-20 17:50:06 +09:00
Francois Gouget
7f0797cc78
riched20: Fix a trailing '\n' in a FIXME() call.
2015-03-20 17:39:58 +09:00
Nikolay Sivov
dc5d07f51b
fusion: Return interface pointer from QI instead of impl pointer.
2015-03-20 17:39:52 +09:00
Nikolay Sivov
20e302e203
explorerframe: Return interface pointer from QI instead of impl pointer.
2015-03-20 17:39:47 +09:00
Nikolay Sivov
d7f0a5ff08
browseui: Return interface pointer from QI instead of impl pointer.
2015-03-20 17:39:43 +09:00