Ivan Gyurdiev
7e9fd0b4c1
wined3d: Add a function to print out D3DDECLUSAGE9 values.
2006-07-03 12:04:37 +02:00
Ivan Gyurdiev
0111e15e1f
wined3d: Fix faulty DCL trace.
2006-07-03 12:04:23 +02:00
Ivan Gyurdiev
1bfec25031
wined3d: Resync ARB mnxn function with GLSL mnxn function.
2006-07-03 12:04:09 +02:00
Ivan Gyurdiev
fd896d8652
wined3d: Use shader_get_regtype() in register counting pass.
2006-07-03 12:03:58 +02:00
Ivan Gyurdiev
d06e13db99
wined3d: Move SHADER_ARB code into arb_program_shader.c.
2006-07-03 12:03:31 +02:00
Ivan Gyurdiev
fce0c625f0
wined3d: Cleanup: print constants in device code.
2006-07-03 12:02:04 +02:00
Andrew Talbot
343597b336
winmm/winealsa: Write-strings warning fix.
2006-07-03 11:59:02 +02:00
Andrew Talbot
b93f547a1e
comctl32/tests: Write-strings warnings fix.
2006-07-03 11:58:41 +02:00
Hervé Poussineau
4f49201413
mapi32: Use kernel32 functions instead of the ntdll ones.
2006-07-03 11:58:11 +02:00
Jacek Caban
7027ed458b
shdocvw: Get rid of Mozilla ActiveX control dependency.
2006-07-03 11:58:02 +02:00
Jacek Caban
346d5bc7d0
mshtml: Added beginning IDM_BROWSEMODE implementation.
2006-07-03 11:54:25 +02:00
Jacek Caban
39d0dfa909
mshtml: Add trailing '\' to gecko_path if needed.
2006-07-03 11:53:58 +02:00
Mikołaj Zalewski
89b458dac7
shell32: Add an icon for delete confirmation.
2006-07-03 11:36:52 +02:00
Mikołaj Zalewski
cb0c81ae8c
shell32: Allow for custom icons in confirmation messages.
2006-07-03 11:35:29 +02:00
Mikołaj Zalewski
e5b9a79cbc
shell32: Pass the correct parent hwnd to confirmation dialogs.
2006-07-03 11:35:14 +02:00
Mikołaj Zalewski
9078c6af45
shell32: Remove the now unused SHELL_DeleteFileW.
2006-07-03 11:33:51 +02:00
Robert Shearman
123592f0c3
oleaut32: Fix parsing of hex numbers with 'e' in the string by moving
...
the exponent parsing to after the hex digit parsing.
2006-07-03 11:33:23 +02:00
Robert Shearman
19d4378a54
advapi32: Implement RegisterServiceCtrlHandleExW.
2006-07-03 11:33:13 +02:00
Andrew Talbot
cd9202d05b
setupapi/tests: Add trailing '\n's to ok() calls.
2006-06-30 21:08:17 +02:00
Paul Vriens
8f143f190c
Use the return value of register_key_guid.
2006-06-30 21:08:07 +02:00
Stefan Dösinger
77448f588b
wined3d: Perform sanity checks on the rectangle in LockRect.
2006-06-30 20:44:27 +02:00
Piotr Caban
2abfc391b4
ddraw: Added missing '\n' in debug traces.
2006-06-30 20:44:14 +02:00
Piotr Caban
02479df343
quartz: Fixed crash in releasing uninitializes pAlloc and pReader.
2006-06-30 20:44:08 +02:00
Robert Shearman
628371021b
ole32: When CoLockObjectExternal with fLock=TRUE is used on an object
...
that hasn't yet been marshaled then it should create a new stub
manager.
2006-06-30 20:44:02 +02:00
Robert Shearman
2fa3cc03a5
oleaut32: Fix a typo where the FIXME doesn't match the code.
2006-06-30 20:43:56 +02:00
Robert Shearman
e7df38c27f
rpcrt4: Add a stub for RpcMgmtSetServerStackSize.
2006-06-30 20:43:53 +02:00
Robert Shearman
52aaddcd34
advapi32: Implement RegDisablePredefinedCache.
2006-06-30 20:43:49 +02:00
Paul Vriens
8a42a8c11a
ntdll: Fix return codes for NtCreateKey (with tests).
2006-06-30 20:43:41 +02:00
James Hawkins
ad064915c9
shlwapi: Add tests for PathFindExtensionA.
2006-06-30 20:43:18 +02:00
James Hawkins
b333f0c4d2
shlwapi: Add tests for PathCanonicalize.
2006-06-30 20:43:09 +02:00
Mikołaj Zalewski
86fe1a0d5f
shell32: Use SHFileOperationW to delete files.
2006-06-30 20:42:58 +02:00
Ivan Leo
48374cf630
shell32/tests: Comment out a test that crashes on windows nt 4.0.
2006-06-30 20:42:43 +02:00
Stefan Dösinger
b0c7bee2ef
ddraw: Fix some material related bugs.
2006-06-30 20:42:27 +02:00
Stefan Dösinger
44ace22445
ddraw: Matrix values in the execute buffer are handles.
2006-06-30 20:42:13 +02:00
Dmitry Timoshkov
97c350b438
winex11.drv: Update window's full screen state on the resolution
...
change as well as on the window resize event.
2006-06-29 14:54:29 +02:00
Dmitry Timoshkov
b2686ad2dd
include: Move appropriate parts of winpos.h to winuser.h and win.h,
...
remove winpos.h afterwards.
2006-06-29 14:48:42 +02:00
Maarten Lankhorst
d2ee3872e3
cryptnet: Implement a stub cryptnet dll.
2006-06-29 14:41:51 +02:00
Jason Green
4fbe97e5e7
wined3d: Fix a few GLSL shader instruction translations.
...
This fixes the translations for a few instructions in GLSL and allows
Cubemap sampling in pixel shaders < 2.0. It makes some of the
lighting on textures in Half Life 2 look better, including some of the
water effects. It's not perfect yet, but much closer now.
2006-06-29 14:41:01 +02:00
Robert Shearman
2f0e714a27
ole32: When marshaling a proxy make sure to maintain an external
...
reference on the stub object so that the first proxy can be released.
Implement external refcount sharing between a proxy and the marshaled proxy.
Extend the marshaling of a proxy test to show that an external reference
is always kept on the stub object.
2006-06-29 14:40:50 +02:00
Robert Shearman
723aceb20f
ole32: Add a test for CoCreateInstance doing object hosting by
...
automatically creating an appropriate apartment for the object and
returning a proxy to it.
2006-06-29 14:40:23 +02:00
Robert Shearman
b0efdcbdbd
ole32: Implement CoGetObject.
2006-06-29 14:40:05 +02:00
Robert Shearman
166a91b12d
oleaut32: RegisterTypeLib should register any interface that derives
...
from IDispatch rather than just dual interfaces.
This is hinted at, although not explicitly stated on MSDN, but was
verified by tests with native oleaut32.
2006-06-29 14:40:01 +02:00
Stefan Dösinger
a509aabb97
ddraw: Correct a NULL pointer check.
2006-06-29 14:39:48 +02:00
Saulius Krasuckas
fcc68659d4
kernel: Version test was using imports missing on WinME.
2006-06-29 14:39:39 +02:00
Paul Vriens
cc6bb93baa
quartz: Fixed typo (Coverity).
2006-06-29 14:39:27 +02:00
Paul Vriens
e5f009e05c
quartz: Use the return value of register_key_guid.
2006-06-29 14:39:16 +02:00
Juan Lang
24dd931a56
oleaut32: Handle bstr length of -1 in typelibs.
2006-06-28 16:53:28 +02:00
Juan Lang
bf680011d7
shell32: Add a stub for InvalidateDriveType.
2006-06-28 16:53:20 +02:00
H. Verbeet
7f9e61f7d2
wined3d: Use register combiners for texture stage operations.
...
Make wined3d use register combiners for texture stage operations. In
order to do that the texture unit index needs to be separated from the
texture stage index. For cards that don't support the
NV_register_combiners extension nothing should change.
2006-06-28 16:34:36 +02:00
H. Verbeet
f3a2a9f30a
wined3d: Add code for using register combiners for texture stage operations.
...
On nVidia cards the value of GL_MAX_TEXTURE_UNITS is generally not
larger than 4. In Direct3D that would correspond to
MaxSimultaneousTextures in the caps, rather than MaxTextureBlendStages
(which can be much larger) to which it currently corresponds in
wined3d. Using register combiners we can get around that limitation
and get up to GL_MAX_GENERAL_COMBINERS_NV (typically 8) texture
stages. This patch adds code for doing the texture operations with
register combiners instead of ARB_texture_env_combine or
NV_texture_env_combine4, but doesn't make use of that code yet. That's
what the next patch will do.
2006-06-28 16:08:36 +02:00