Stefan Dösinger
|
67b1f4a7e9
|
wined3d: BeginScene and EndScene tests and fixes.
|
2007-02-12 12:08:34 +01:00 |
Stefan Dösinger
|
1d3abdeeaa
|
wined3d: Store the stream number in the strided structure.
|
2007-01-17 11:23:54 +01:00 |
Stefan Dösinger
|
3d14118fb7
|
ddraw: Get some texture stage states from their equivalent sampler states.
|
2007-01-10 22:01:31 +01:00 |
Stefan Dösinger
|
3581d8e8d8
|
wined3d: Do not keep internal references on vertex buffers.
|
2007-01-08 20:59:06 +01:00 |
Stefan Dösinger
|
71631f7638
|
wined3d: Use the baseVertexIndex in the stateblock.
|
2007-01-03 11:02:51 +01:00 |
Christoph Bumiller
|
b1cc8bec82
|
ddraw: Fix the AddViewport thunk.
|
2007-01-03 11:01:12 +01:00 |
Markus Amsler
|
e2881758a1
|
ddraw: Call wined3d's SetTextureStageState not the one of d3d7.
|
2006-12-01 12:27:04 +01:00 |
Markus Amsler
|
5bec2f57a1
|
Revert "d3d: Remove AddRef from IWineD3DDevice_GetTexture.".
This reverts commit 274df6ef88 .
|
2006-11-30 16:04:00 +01:00 |
Markus Amsler
|
274df6ef88
|
d3d: Remove AddRef from IWineD3DDevice_GetTexture.
|
2006-11-22 11:40:31 +01:00 |
Francois Gouget
|
30e44c85c8
|
Assorted spelling fixes.
|
2006-11-07 15:25:24 +01:00 |
Andrey Turkin
|
3bc442dc8c
|
ddraw: Add missing dereference operators.
|
2006-10-26 13:04:52 +02:00 |
Ivan Gyurdiev
|
4f611bc0e0
|
wined3d: Add D3DTA masks to the WINED3D namespace.
Also fix usage of D3DTSS/D3DTA in ddraw.
|
2006-10-24 20:06:30 +02:00 |
Stefan Dösinger
|
116236f18c
|
ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTURE[MIN/MAG].
|
2006-10-16 17:05:36 +02:00 |
Stefan Dösinger
|
1d65ade5fa
|
ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREADDRESS[U/V].
|
2006-10-16 17:05:31 +02:00 |
Stefan Dösinger
|
e92d7cbf2b
|
ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREHANDLE.
|
2006-10-16 12:12:58 +02:00 |
Stefan Dösinger
|
1c86290bd5
|
ddraw: Use real handles for state blocks.
|
2006-10-16 12:07:30 +02:00 |
Ivan Gyurdiev
|
c912032aa5
|
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
|
2006-10-13 11:13:02 +02:00 |
Ivan Gyurdiev
|
9628a1b2e2
|
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
|
2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
|
ac37163124
|
wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
|
2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
|
ec782c2b97
|
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:39 +02:00 |
Ivan Gyurdiev
|
b1a4bd87a9
|
wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:24 +02:00 |
Ivan Gyurdiev
|
5f2987ae32
|
wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
|
2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
|
90f5be2bef
|
wined3d: Merge MATERIAL types into one type in WINED3D namespace.
|
2006-10-11 12:21:14 +02:00 |
Ivan Gyurdiev
|
70bbf734b1
|
wined3d: Merge LIGHT types into one type in WINED3D namespace.
|
2006-10-11 12:21:06 +02:00 |
H. Verbeet
|
2465fcb368
|
ddraw: Win64 printf format warning fixes.
|
2006-10-11 12:08:28 +02:00 |
James Hawkins
|
1a922b6a38
|
ddraw: Set lplpDirect3DViewport3 to NULL before returning an error (found by Smatch).
|
2006-10-06 15:20:46 +02:00 |
Francois Gouget
|
82babbee0b
|
Add missing '\n's to Wine traces.
|
2006-10-05 17:46:48 +02:00 |
Stefan Dösinger
|
de5a2f3fbe
|
ddraw: Implement D3DRENDERSTATE_TEXTUREMAPBLEND.
|
2006-08-09 20:35:24 +02:00 |
Stefan Dösinger
|
bffe5a6922
|
ddraw/wined3d: Remove texture format enumeration functions.
|
2006-07-18 11:25:22 +02:00 |
Ivan Gyurdiev
|
85aa8ab855
|
wined3d: Add position_transformed flag to Strided data format.
|
2006-07-07 17:35:36 +02:00 |
Stefan Dösinger
|
b0c7bee2ef
|
ddraw: Fix some material related bugs.
|
2006-06-30 20:42:27 +02:00 |
Stefan Dösinger
|
44ace22445
|
ddraw: Matrix values in the execute buffer are handles.
|
2006-06-30 20:42:13 +02:00 |
Stefan Dösinger
|
53fc3f6acc
|
ddraw: Fix some compiler warnings.
|
2006-06-27 11:14:20 +02:00 |
Francois Gouget
|
9bfbfcbeb4
|
Assorted spelling, case and grammar fixes.
|
2006-06-26 13:06:11 +02:00 |
Stefan Dösinger
|
d50ff220d0
|
ddraw: Use the handle infrastructure for Matrix handles.
|
2006-06-22 12:04:26 +02:00 |
Stefan Dösinger
|
1e2413f4f4
|
ddraw: Implement proper handle management.
|
2006-06-19 11:14:18 +02:00 |
Stefan Dösinger
|
c8901d6f62
|
ddraw: Rewrite most of ddraw using WineD3D.
|
2006-06-15 16:51:16 +02:00 |