Aric Stewart
87d61ab21b
dinput: OS/X joystick add POV controls.
2009-03-11 13:03:34 +01:00
Aric Stewart
0e7eba1e3f
dinput: OS/X joystick add axes.
2009-03-11 13:03:34 +01:00
Aric Stewart
225a494d66
dinput: Add Mac OS/X joystick support.
2009-03-11 13:03:33 +01:00
Dylan Smith
a36b408f7e
winhlp32: Prevent cursor flicker on mouse moves over richedit control.
...
Previously the cursor was being set by winhlp32 on WM_MOUSEMOVE, then
the richedit control would change it again on WM_SETCURSOR. Since the
cursor set in both of these places was different, the cursor would
flicker from being frequently changed.
The reason winhlp32 is setting the cursor, rather than letting the
richedit control set the cursor, is that winhlp32 needs the hand cursor
to be shown over a link. My first instinct was to just add the CFE_LINK
effect to the link characters, however this also forced a colour for the
link that was inconsistent with native winhlp32. Native winhlp32
doesn't seem to load any richedit dll, so this doesn't imply that there
is an undocumented way of changing the colour of characters with
CFE_LINK.
This patch has winhlp32 override the WNDPROC for the richedit control to
handle the WM_SETCURSOR. It simply sets the cursor to the hand if the
cursor is over the link, otherwise it just calls the original richedit
window proc.
2009-03-11 13:03:33 +01:00
Huw Davies
908ff58339
gdi32/tests: Under win9x GetBitmapBits returns zero when passed a NULL buffer.
2009-03-11 13:03:33 +01:00
Huw Davies
f1e1ae7483
gdi32/tests: Mark as broken another case where win9x doesn't set biSizeImage.
2009-03-11 13:03:33 +01:00
Huw Davies
d77ed15f05
gdi32/tests: win9x doesn't initialise the bitmap bits. Mark this behaviour as broken.
2009-03-11 13:03:33 +01:00
Huw Davies
e41e1f8f84
gdi32/tests: Remove a cut and paste error.
2009-03-11 13:03:33 +01:00
Henri Verbeet
39ae94d0b3
d3d9: Present parameters are an array when D3DCREATE_ADAPTERGROUP_DEVICE is specified.
2009-03-11 13:03:33 +01:00
Henri Verbeet
40d4f9b7ec
wined3d: Don't leak WineD3DAdapter.cfgs.
2009-03-11 13:03:32 +01:00
Henri Verbeet
ddae14169b
wined3d: Get rid of the PUSH1 macro.
2009-03-11 13:03:32 +01:00
Henri Verbeet
2cc43393f0
wined3d: The adapters array should be owned by IWineD3DImpl.
2009-03-11 13:03:32 +01:00
Henri Verbeet
3644a7f6d7
wined3d: Free the logo path when we're done with it.
2009-03-11 13:03:32 +01:00
Henri Verbeet
a75590343a
wined3d: Set the correct texture names on cube surfaces.
2009-03-11 13:03:32 +01:00
Alexandre Julliard
28582dbf6c
user32/tests: Skip shift+button test if we don't receive the event.
2009-03-11 13:03:32 +01:00
Alexandre Julliard
943ae1f5a6
user32/tests: SetForegroundWindow sometimes fails on Win98.
2009-03-11 13:03:32 +01:00
Alistair Leslie-Hughes
5cadd7e480
mshtml: Add missing IHTMLTable interfaces.
2009-03-11 13:03:31 +01:00
Michael Stefaniuc
9b2730eb88
kernel32: Remove superfluous pointer casts.
2009-03-11 13:03:31 +01:00
Michael Stefaniuc
d8b4dd7ab6
mlang: Change long to LONG in mlang.idl.
2009-03-11 13:03:31 +01:00
Michael Stefaniuc
a3269bdc40
quartz: Change long to LONG in control.idl.
2009-03-11 13:03:31 +01:00
Nikolay Sivov
24dc6600fc
comctl32: Fix item selection with VK_SPACE when Ctrl is pressed.
2009-03-11 13:03:31 +01:00
Dylan Smith
1a2ccfe9c7
richedit: Count graphics towards line width.
...
Images that are inserted into richedit controls store a space for the
text, since that is the character returned when getting the plain text
from the control.
When calculating the width of a line, the space character is skipped,
but images should not be skipped. This can be seen by inserting an
image into wordpad on a line by it's own, then centering the line. The
image will start from the center rather than being centered in the
control.
2009-03-11 13:03:30 +01:00
Jeremy White
782ea74acc
sane.ds: Move a few static functions so they can be shared.
2009-03-11 10:33:40 +01:00
Rob Shearman
689a49b52a
rpcrt4: Add a check for a NULL ref pointer to NdrPointerUnmarshall.
2009-03-11 10:29:26 +01:00
Rob Shearman
8cdda26897
widl: Returned pointers should default to being unique, not reference.
2009-03-11 10:29:20 +01:00
Alexandre Julliard
d2682f57f8
dbghelp: The main executable is now always named "wine".
2009-03-10 18:22:43 +01:00
Alexandre Julliard
f4a19c8463
loader: Merge the first and second stage loaders into a single wine binary.
2009-03-10 18:22:38 +01:00
Alexandre Julliard
a8c5bd9f42
iphlpapi/tests: Output the various tables in verbose mode.
2009-03-10 17:50:50 +01:00
Alexandre Julliard
4f67d8233d
iphlpapi: Implemented AllocateAndGetIpForwardTableFromStack for Solaris.
2009-03-10 17:11:44 +01:00
Alexandre Julliard
e5ec9aeb79
iphlpapi: Implemented AllocateAndGetIpNetTableFromStack for Solaris.
2009-03-10 17:10:08 +01:00
Alexandre Julliard
8f481bef2e
iphlpapi: Implemented AllocateAndGetUdpTableFromStack for Solaris.
2009-03-10 17:08:28 +01:00
Alexandre Julliard
801d9c3a84
iphlpapi: Implemented AllocateAndGetTcpTableFromStack for Solaris.
2009-03-10 17:05:58 +01:00
Nikolay Sivov
2948ec6a70
user32: Button should get captured when highlighted with VK_SPACE.
2009-03-10 14:51:57 +01:00
Francois Gouget
5e56845546
avifil32: Add a missing AddRef in IGetFrame_QueryInterface().
2009-03-10 14:42:02 +01:00
Francois Gouget
f884cf0ddf
avifil32: Add missing AddRefs in IAVIFile_QueryInterface().
2009-03-10 14:41:59 +01:00
Aric Stewart
5dbe136027
dinput: Create generic joystick Acquire/Unacquire.
2009-03-10 14:40:19 +01:00
Aric Stewart
36f538eb91
dinput: Remove easy redundancy from linuxinput.
2009-03-10 14:40:03 +01:00
Aric Stewart
922b66e354
dinput: Rename Linux-specific joystick functions.
2009-03-10 14:39:49 +01:00
Aric Stewart
e90e7e5b77
dinput: Move joystick mapping functions to the generic part.
2009-03-10 14:39:23 +01:00
Aric Stewart
94a5e0978d
dinput: Move joystick Polling and Device State to the generic part.
2009-03-10 14:39:03 +01:00
Aric Stewart
cbd34748e9
dinput: Move joystick productGuid and Name to the generic part.
2009-03-10 14:38:29 +01:00
Aric Stewart
620839d24e
dinput: Begin joystick separation into a generic module.
2009-03-10 14:38:00 +01:00
Tony Wasserka
3b9332a41d
d3dx9: Recognize the D3DXSPRITE_DO_NOT_ADDREF_TEXTURE flag.
2009-03-10 12:57:14 +01:00
Tony Wasserka
02e43a5276
d3dx9: Recognize the D3DXSPRITE_DONOTSAVESTATE flag.
2009-03-10 12:56:53 +01:00
Huw Davies
3d461dbe85
gdi32/tests: Win9x's GetDIBits() sets biSizeImage to zero for BI_RGB dibs.
2009-03-10 12:09:12 +01:00
Huw Davies
f7608053e7
gdi32/tests: Marked another win9x failure as broken.
2009-03-10 12:09:08 +01:00
Huw Davies
bbafe93858
gdi32/tests: Fix yet another place where win9x returns bmType equal to 0x5250.
2009-03-10 12:09:04 +01:00
Henri Verbeet
f9d82ed1de
d3d8: Handles aren't supposed to be pointers.
...
This might even make d3d8 a bit more 64-bit safe.
2009-03-10 12:08:58 +01:00
Henri Verbeet
cbc8630019
d3d8: Make the shader handle table a bit more generic.
2009-03-10 12:08:32 +01:00
Henri Verbeet
954c3e22e1
d3d8: Don't call Release() in a while loop.
...
There should only ever be a single reference to these objects, since only
their handle is exposed outside d3d8. Should there be more references than
that, calling Release() in a while loop probably isn't the right approach.
2009-03-10 12:07:59 +01:00