Commit Graph

288 Commits

Author SHA1 Message Date
Peter Hunnisett ef6dca5c37 - Implemented loading and initialization of service providers
- Created service provider COM object
- Lots of dplay/dplobby implementation/fixes
- Clean up of ole/guid.c
2000-08-25 21:58:05 +00:00
Alexandre Julliard c7e7df8b17 Replaced all lstr* calls from inside Wine code by their str* equivalent. 2000-08-14 14:41:19 +00:00
Alexandre Julliard bea617be47 Moved GUID definitions to their respective dll. 2000-08-03 04:22:35 +00:00
Alexandre Julliard 6c9d83aa4c Added imports of user32/gdi32/kernel32 wherever necessary. 2000-08-03 00:04:24 +00:00
Peter Hunnisett 4da59ea6dd - Make ref counting a little more efficient
- Correct suspended process resumption
- Don't use sys/queue.h anymore
- Properly initialize the global semaphore across processes
- Create a mapped file for shared data structures
- Change some trace messages
- Allocate dynamic shared data from the mapped file
- Rework setting and retrieving lobby settings from shared memory
- Add infrastructure for syncronization after app launch
- Small documentation update
- Include some stuff missing from header
- Start on dp and dpl message infrastructure
- Unicode versions of player/group commands added
- Combined Connect/ConnectEx and Open/SecureOpen
- More implementation
2000-07-10 13:19:28 +00:00
Alexandre Julliard c607532ae4 Created separate libraries for dplay, shfolder, shlwapi, wow32 and
wsock32 so that we have at most one Win32 dll in each .so library.
2000-07-09 11:19:35 +00:00
Alexandre Julliard 6953d6756c For dlls, derive SPEC_SRCS from MODULE and ALTNAMES. 2000-06-20 20:24:14 +00:00
Peter Hunnisett ac986830fa - Small update to documentation
- More player/group interface implementation (not tested)
2000-06-07 03:44:36 +00:00
Andreas Mohr 2e011a5243 Lots of spelling fixes that accumulated in my tree again, made several
error msgs more verbose, doc updates.
2000-06-01 23:28:25 +00:00
Peter Hunnisett 3951ff24ac - Added a little more dll level debugging and small changes
- Start on group and player interfaces
2000-05-30 20:08:32 +00:00
Peter Hunnisett e2853822c5 Started local name server framework. 2000-05-26 22:26:30 +00:00
Peter Hunnisett 7f84723bba - Small fixes/updates
- Add support for the DPCONNECTION_DIRECTPLAYLOBBY flag
2000-05-23 01:16:36 +00:00
Patrik Stridvall c77ff5ef67 Fixed issues reported by winapi_check. 2000-04-29 14:26:13 +00:00
Patrik Stridvall 55ef9a5a68 Fixed issues found by winapi_check. 2000-04-24 18:03:54 +00:00
Alexandre Julliard 84eb8334da Added some missing import directives. 2000-04-19 16:54:02 +00:00
Patrik Stridvall f0deb8a17e Fixed some issues reported by winapi_check. 2000-04-15 20:44:21 +00:00
Patrik Stridvall fcfacb95a7 Added/fixed some documentation reported by winapi_check. 2000-03-24 20:46:04 +00:00
Peter Hunnisett e4e61708d4 - Make registry usage a little more correct and modern
- Create home for all dplay name server functionality
- Add the framework for EnumSessions
- Documentation update
2000-03-12 20:18:33 +00:00
Alexandre Julliard 82a2b186e7 Added support for creating extra symlinks for .so files that contain
multiple dlls.
2000-03-05 13:08:24 +00:00
Alexandre Julliard d0edc5fecd Moved dll-specific make rules to a separate Makedll.rules file. 2000-03-04 22:31:27 +00:00
Patrik Stridvall 0ee98cc39f Fixed ANSI C violations. 2000-02-26 13:17:55 +00:00
Alexandre Julliard 383da68cf9 Optimized debugging API to reduce code size. 2000-02-10 22:15:21 +00:00
Alexandre Julliard 318f4cefd2 Build most dlls as separate shared libraries. 2000-01-31 05:02:49 +00:00
Francois Gouget f82a723a43 The COM virtual tables must use the
'ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE' macro to provide padding in C++.
2000-01-30 02:55:16 +00:00
Andreas Mohr 8cd93514f0 - add some documentation items
- fix some spelling
- fix some warnings
2000-01-29 21:12:58 +00:00
Marcus Meissner bade58f2d2 Added *.spec.c, *.spec.glue.s, *.glue.c to .cvsignore that need them. 2000-01-23 22:00:06 +00:00
Alexandre Julliard 681c75bf17 Added debugstr_guid function and used it to replace
WINE_StringFromCLSID in all debugging messages.
2000-01-18 05:09:49 +00:00
Peter Hunnisett 10c1532b41 Fix problem with initialization (reported by Andreas Mohr). 2000-01-12 04:56:13 +00:00
Alexandre Julliard 6f715732e7 Make use of automatic ordinal allocation. 2000-01-01 22:06:18 +00:00
Peter Hunnisett de73965d67 Fixed ordinal numbering and added new spec stub. 1999-12-20 04:12:23 +00:00
Andreas Mohr 7fb732e597 Fixed compiler warnings. 1999-12-12 00:47:51 +00:00
Niels Kristian Bech Jensen c69a80c31d Compiler warnings fixed. 1999-11-28 20:31:04 +00:00
Peter Hunnisett 88a2954a97 - Added global data mutual exclusion
- Removed hack for creating processes suspended now that it's implemented
- Fixed ordinal numbering and added spec stubs
- Fixed EnumConnections callback to fill in all parameters with valid data
- Made direct play allocation/deallocation follow the same pattern as
  direct play lobby
1999-11-25 22:04:53 +00:00
Peter Hunnisett 88d89f93ea - Added dplayx LibMain for initialization of all dplayx 'global' data
- Added start for global data manipulation
- TODO list updated
- Added some missing header file definitions
- Added the ansi versions of dplay and dplobby
- Fixed invalid macro for IDirectPlay4
- Cleaned up compiler warnings
- More implementation, bug fixes and critical region protection
1999-11-04 02:17:03 +00:00
Francois Gouget 01c9ac401f Generalized the use of the new ICOM_VFIELD and ICOM_VTBL macros. 1999-10-31 01:59:23 +00:00
Francois Gouget 819e7946e9 Added two macros, ICOM_VFIELD and ICOM_VTBL, so that when implementing
a COM interface one never has to name the lpVtbl field explicitly.
1999-10-25 15:43:36 +00:00
Francois Gouget 6e74ec0015 Use the COM macros rather than directly accessing the lpvtbl field. 1999-10-13 14:01:40 +00:00
Peter Hunnisett 22b861c1be - Moved dplay and dplayx to a proper home in the dlls directory.
- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces.
- Implemented a class factory for dplay and dplobby. COM interfaces
  now work for dp and dpl.
- Added a few more entries to dplayx.spec files. How do you find the
  ordinals? I just guessed :(
- Seperated DirectPlay and DirectPlayLobby implementation into separate files.
- Included some missing header file definitions.
- Implemented the dplay dll in terms of the dplayx dll. I haven't
  tested it so it may not work...
- A few bug fixes and a little new implementatioe.n
- Updated document with a more detailed implementation plan.
1999-09-28 16:35:32 +00:00