- Moved dplay and dplayx to a proper home in the dlls directory.
- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces. - Implemented a class factory for dplay and dplobby. COM interfaces now work for dp and dpl. - Added a few more entries to dplayx.spec files. How do you find the ordinals? I just guessed :( - Seperated DirectPlay and DirectPlayLobby implementation into separate files. - Included some missing header file definitions. - Implemented the dplay dll in terms of the dplayx dll. I haven't tested it so it may not work... - A few bug fixes and a little new implementatioe.n - Updated document with a more detailed implementation plan.
This commit is contained in:
parent
a018d8508f
commit
22b861c1be
|
@ -36,6 +36,7 @@ LIBSUBDIRS = \
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dlls/commdlg \
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dlls/crtdll \
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dlls/dciman32 \
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dlls/dplayx \
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dlls/imagehlp \
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dlls/imm32 \
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dlls/lzexpand \
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@ -135,6 +136,7 @@ LIBOBJS = \
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dlls/commdlg/commdlg.o \
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dlls/crtdll/crtdll.o \
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dlls/dciman32/dciman32.o \
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dlls/dplayx/dplayx.o \
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dlls/imagehlp/imagehlp.o \
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dlls/imm32/imm32.o \
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dlls/lzexpand/lzexpand.o \
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@ -5624,6 +5624,7 @@ dlls/comctl32/Makefile
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dlls/commdlg/Makefile
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dlls/crtdll/Makefile
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dlls/dciman32/Makefile
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dlls/dplayx/Makefile
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dlls/imagehlp/Makefile
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dlls/imm32/Makefile
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dlls/lzexpand/Makefile
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@ -5819,6 +5820,7 @@ dlls/comctl32/Makefile
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dlls/commdlg/Makefile
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dlls/crtdll/Makefile
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dlls/dciman32/Makefile
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dlls/dplayx/Makefile
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dlls/imagehlp/Makefile
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dlls/imm32/Makefile
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dlls/lzexpand/Makefile
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@ -831,6 +831,7 @@ dlls/comctl32/Makefile
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dlls/commdlg/Makefile
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dlls/crtdll/Makefile
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dlls/dciman32/Makefile
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dlls/dplayx/Makefile
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dlls/imagehlp/Makefile
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dlls/imm32/Makefile
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dlls/lzexpand/Makefile
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@ -5,6 +5,7 @@ SUBDIRS = \
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commdlg \
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crtdll \
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dciman32 \
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dplayx \
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imagehlp \
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imm32 \
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lzexpand \
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@ -0,0 +1,3 @@
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Makefile
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dplay.spec.c
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dplayx.spec.c
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@ -0,0 +1,19 @@
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DEFS = @DLLFLAGS@ -D__WINE__
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = dplayx
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SPEC_SRCS = dplay.spec dplayx.spec
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C_SRCS = dplay.c \
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dplobby.c \
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dpclassfactory.c
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all: $(MODULE).o
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@MAKE_RULES@
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### Dependencies:
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@ -0,0 +1,134 @@
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#include "wine/obj_base.h"
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#include "winerror.h"
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#include "debugtools.h"
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#include "dpinit.h"
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DEFAULT_DEBUG_CHANNEL(dplay)
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/*******************************************************************************
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* DirectPlayLobby ClassFactory
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*/
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typedef struct
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{
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/* IUnknown fields */
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ICOM_VTABLE(IClassFactory)* lpvtbl;
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DWORD ref;
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} IClassFactoryImpl;
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static HRESULT WINAPI
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DP_and_DPL_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj) {
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ICOM_THIS(IClassFactoryImpl,iface);
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char buf[80];
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if (HIWORD(riid))
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WINE_StringFromCLSID(riid,buf);
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else
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sprintf(buf,"<guid-0x%04x>",LOWORD(riid));
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FIXME("(%p)->(%s,%p),stub!\n",This,buf,ppobj);
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return E_NOINTERFACE;
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}
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static ULONG WINAPI
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DP_and_DPL_AddRef(LPCLASSFACTORY iface) {
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ICOM_THIS(IClassFactoryImpl,iface);
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return ++(This->ref);
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}
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static ULONG WINAPI DP_and_DPL_Release(LPCLASSFACTORY iface) {
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ICOM_THIS(IClassFactoryImpl,iface);
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/* static class (reference starts @ 1), won't ever be freed */
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return --(This->ref);
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}
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/* Not the most efficient implementation, but it's simple */
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static HRESULT WINAPI DP_and_DPL_CreateInstance(
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LPCLASSFACTORY iface,LPUNKNOWN pOuter,REFIID riid,LPVOID *ppobj
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) {
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ICOM_THIS(IClassFactoryImpl,iface);
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char buf[80];
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WINE_StringFromCLSID(riid,buf);
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TRACE("(%p)->(%p,%s,%p)\n",This,pOuter,buf,ppobj);
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/* FIXME: reuse already created DP/DPL object if present? */
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if ( directPlayLobby_QueryInterface( riid, ppobj ) == S_OK )
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{
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return S_OK;
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}
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else if ( directPlay_QueryInterface( riid, ppobj ) == S_OK )
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{
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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static HRESULT WINAPI DP_and_DPL_LockServer(LPCLASSFACTORY iface,BOOL dolock) {
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ICOM_THIS(IClassFactoryImpl,iface);
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FIXME("(%p)->(%d),stub!\n",This,dolock);
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return S_OK;
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}
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static ICOM_VTABLE(IClassFactory) DP_and_DPL_Vtbl = {
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DP_and_DPL_QueryInterface,
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DP_and_DPL_AddRef,
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DP_and_DPL_Release,
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DP_and_DPL_CreateInstance,
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DP_and_DPL_LockServer
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};
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static IClassFactoryImpl DP_and_DPL_CF = {&DP_and_DPL_Vtbl, 1 };
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/*******************************************************************************
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* DllGetClassObject [DPLAYX.?]
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* Retrieves DP or DPL class object from a DLL object
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*
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* NOTES
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* Docs say returns STDAPI
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*
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* PARAMS
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* rclsid [I] CLSID for the class object
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* riid [I] Reference to identifier of interface for class object
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* ppv [O] Address of variable to receive interface pointer for riid
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*
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* RETURNS
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* Success: S_OK
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* Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
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* E_UNEXPECTED
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*/
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DWORD WINAPI DP_and_DPL_DllGetClassObject(REFCLSID rclsid,REFIID riid,LPVOID *ppv)
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{
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char buf[80],xbuf[80];
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if (HIWORD(rclsid))
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WINE_StringFromCLSID(rclsid,xbuf);
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else
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sprintf(xbuf,"<guid-0x%04x>",LOWORD(rclsid));
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if (HIWORD(riid))
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WINE_StringFromCLSID(riid,buf);
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else
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sprintf(buf,"<guid-0x%04x>",LOWORD(riid));
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WINE_StringFromCLSID(riid,xbuf);
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TRACE("(%p,%p,%p)\n", xbuf, buf, ppv);
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if ( IsEqualCLSID( riid, &IID_IClassFactory ) )
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{
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*ppv = (LPVOID)&DP_and_DPL_CF;
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IClassFactory_AddRef( (IClassFactory*)*ppv );
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return S_OK;
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}
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ERR("(%p,%p,%p): no interface found.\n", xbuf, buf, ppv);
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return CLASS_E_CLASSNOTAVAILABLE;
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}
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@ -0,0 +1,8 @@
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#ifndef __WINE_DPINIT_H
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#define __WINE_DPINIT_H
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extern HRESULT directPlay_QueryInterface( REFIID riid, LPVOID* ppvObj );
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extern HRESULT directPlayLobby_QueryInterface( REFIID riid, LPVOID* ppvObj );
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#endif
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,8 @@
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# First DirectPlay dll. Replaced by dplayx.dll.
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name dplay
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type win32
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import dplayx.dll
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1 forward DirectPlayCreate DPLAYX.DirectPlayCreate
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2 forward DirectPlayEnumerate DPLAYX.DirectPlayEnumerate
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@ -6,4 +6,6 @@ type win32
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3 stdcall DirectPlayEnumerateW(ptr ptr) DirectPlayEnumerateW
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4 stdcall DirectPlayLobbyCreateA(ptr ptr ptr ptr long) DirectPlayLobbyCreateA
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5 stdcall DirectPlayLobbyCreateW(ptr ptr ptr ptr long) DirectPlayLobbyCreateW
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9 stub DirectPlayEnumerate
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6 stub DllCanUnloadNow
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7 stdcall DllGetClassObject(ptr ptr ptr) DP_and_DPL_DllGetClassObject
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9 stdcall DirectPlayEnumerate(ptr ptr) DirectPlayEnumerateA
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File diff suppressed because it is too large
Load Diff
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@ -5,18 +5,74 @@ Most methods and APIs are not implemented at this point. Examine the code
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to see what has been implemented. Stay tuned for some information here once
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there is more implementation (and I figure out what the heck I'm doing).
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The files are include/dplay.h and multimedia/dplay.c. They're getting a
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little cumbersome at present perhaps they will be broken out in a later
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version.
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The files are include/dplay.h, include/dplobby.h, multimedia/dplobby.c and multimedia/dplay.c.
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The .c files will be moved to appropriate dll directories at some later time.
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I think I can safely say that any application which requires direct play
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or direct play lobby will not work at this point. Priority will be to get
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lserver.exe from the sdk running.
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examples from the sdk running. Once they're at least partially working, I can
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get down to trying to get some of the games working.
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A small issue will be the fact that DirectX 6.1(ie. DirectPlay4) introduces a layer of functionality
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inside the DP objects which provide guaranteed protocol delivery. This is
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even if the native protocol, IPX or modem for instance, doesn't guarantee it. I'm going to leave
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this kind of implementation to as close to the end as possible. However, I
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will implement an abstraction layer, where possible, for this functionality.
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It will do nothing to start, but will require only the implementation of the
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guaranteness to give final implementation.
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TODO:
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- Just about everything
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- (done) Header files for DP4 and DPL3
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- (done) Add stub functions for all DP4 and DPL3 interfaces
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- (done) Correct naming of the parameters for DP3 and DPL2
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- (done) Seperate out DP and DPL into multiple .c files
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- (done) Allow CoCreateInstance to create the new interfaces
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- (started)Implement mutual exclusion on object data for existing functions
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- (done) Create and move to correct dll directories (dplay and dplayx)
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- (done) Implement dplay in terms of dplayx
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- (started) Need a better internal implementation for the objects which scales and
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preferably doesn't involve casting structures
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- (started) More generic initialization and destruction helper methods based off
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the chosen internal implementation
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- How to deal with all the incorrect interfaces for IUnknown methods. The standard
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wine macros are incorrect in that they always give IUnknown* rather than DirectPlayLobby2A
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for instance. Are we forced to cast?
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- Implement a lib main for the dplayx dll
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- Ensure that all dll stubs are present and the ordinals are correct
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- Implementation of functionality
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- bug fixes ;)
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Programs to make work:
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- lserver.exe (from sdk)
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- override.exe (from sdk)
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- dpchat.exe (from sdk)
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- duel.exe (from sdk)
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Peter Hunnisett - hunnise@nortel.ca
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Next API to implement on a per program basis:
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override.exe
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- IDirectPlay3AImp_EnumConnections
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- ?
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dplaunch.exe
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- IDirectPlayLobbyAImpl_EnumLocalApplications
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- ?
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lserver.exe
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- IDirectPlayLobby2WImpl_Connect
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- IDirectPlay3WImpl_CreatePlayer
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- IDirectPlay3WImpl_CreateGroup
|
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- IDirectPlay3WImpl_SetGroupData
|
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- IDirectPlay3WImpl_Send
|
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- ?
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|
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bellhop.exe
|
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- DirectPlay3AImpl_EnumConnections
|
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- ?
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|
||||
dpslots.exe
|
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- IDirectPlayLobbyAImpl_SetConnectionSettings
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- IDirectPlayAImpl_EnumConnections
|
||||
- ?
|
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|
||||
Peter Hunnisett - hunnise@nortelnetworks.com
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|
|
396
include/dplay.h
396
include/dplay.h
|
@ -1,6 +1,10 @@
|
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#ifndef __WINE_DPLAY_H
|
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#define __WINE_DPLAY_H
|
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|
||||
/* FIXME: GCC doesn't yet support annon structures so some of the structures defined here don't match the sdk exactly.
|
||||
* I've tried to come up with suitably terse names, but this file won't cut it for inclusion into a WineLib app.
|
||||
*/
|
||||
|
||||
#include "wine/obj_base.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
@ -29,6 +33,13 @@ typedef struct IDirectPlay3 IDirectPlay3,*LPDIRECTPLAY3;
|
|||
DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
|
||||
typedef struct IDirectPlay3 IDirectPlay3A,*LPDIRECTPLAY3A;
|
||||
|
||||
DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
|
||||
typedef struct IDirectPlay4 IDirectPlay4,*LPDIRECTPLAY4;
|
||||
|
||||
DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
|
||||
typedef struct IDirectPlay4 IDirectPlay4A,*LPDIRECTPLAY4A;
|
||||
|
||||
|
||||
/*
|
||||
* GUIDS used by Service Providers shipped with DirectPlay
|
||||
* Use these to identify Service Provider returned by EnumConnections
|
||||
|
@ -37,7 +48,7 @@ typedef struct IDirectPlay3 IDirectPlay3A,*LPDIRECTPLAY3A;
|
|||
/* GUID for IPX service provider {685BC400-9D2C-11cf-A9CD-00AA006886E3} */
|
||||
DEFINE_GUID(DPSPGUID_IPX, 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
|
||||
|
||||
/* GUID for TCP/IP service provider 36E95EE0-8577-11cf-960C-0080C7534E82 */
|
||||
/* GUID for TCP/IP service provider {36E95EE0-8577-11cf-960C-0080C7534E82} */
|
||||
DEFINE_GUID(DPSPGUID_TCPIP, 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
|
||||
|
||||
/* GUID for Serial service provider {0F1D6860-88D9-11cf-9C4E-00A0C905425E} */
|
||||
|
@ -96,6 +107,13 @@ DEFINE_GUID(DPSPGUID_MODEM, 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0
|
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#define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 )
|
||||
#define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 )
|
||||
#define DPERR_CONNECTING MAKE_DPHRESULT( 350 )
|
||||
#define DPERR_CONNECTIONLOST MAKE_DPHRESULT( 360 )
|
||||
#define DPERR_UNKNOWNMESSAGE MAKE_DPHRESULT( 370 )
|
||||
#define DPERR_CANCELFAILED MAKE_DPHRESULT( 380 )
|
||||
#define DPERR_INVALIDPRIORITY MAKE_DPHRESULT( 390 )
|
||||
#define DPERR_NOTHANDLED MAKE_DPHRESULT( 400 )
|
||||
#define DPERR_CANCELLED MAKE_DPHRESULT( 410 )
|
||||
#define DPERR_ABORTED MAKE_DPHRESULT( 420 )
|
||||
#define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 )
|
||||
#define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 )
|
||||
#define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 )
|
||||
|
@ -106,15 +124,15 @@ DEFINE_GUID(DPSPGUID_MODEM, 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0
|
|||
#define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 )
|
||||
#define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 )
|
||||
#define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 )
|
||||
#define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 )
|
||||
#define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 )
|
||||
#define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 )
|
||||
#define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 )
|
||||
#define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 )
|
||||
#define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 )
|
||||
#define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 )
|
||||
#define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 )
|
||||
#define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 )
|
||||
#define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 )
|
||||
#define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 )
|
||||
#define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 )
|
||||
#define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 )
|
||||
#define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 )
|
||||
#define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 )
|
||||
#define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 )
|
||||
#define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 )
|
||||
#define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 )
|
||||
|
||||
|
||||
/* DPID - DirectPlay player and group ID */
|
||||
|
@ -589,6 +607,364 @@ ICOM_DEFINE(IDirectPlay3,IDirectPlay2)
|
|||
#define IDirectPlay3_GetPlayerFlags(p,a,b) ICOM_CALL2(GetPlayerFlags,p,a,b)
|
||||
#endif
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectPlay4 interface - this is also known as IDirectPlayX. Apparently people
|
||||
* are realizing that declaring all the darn interfaces as IDirectPlay{2,3,...} is
|
||||
* just plain dumb. It's now going to be just IDirectPlayX since they're just macros
|
||||
* anyways. That's good because I'm tired of typing these entries :)
|
||||
* The compiler should catch any problems with invocation of invalid method :)
|
||||
*/
|
||||
#define ICOM_INTERFACE IDirectPlay4
|
||||
#define IDirectPlay4_METHODS \
|
||||
ICOM_METHOD2( HRESULT, GetGroupOwner, DPID,, LPDPID, ) \
|
||||
ICOM_METHOD2( HRESULT, SetGroupOwner, DPID,, DPID, ) \
|
||||
ICOM_METHOD9( HRESULT, SendEx, DPID,, DPID,, DWORD,, LPVOID,, DWORD,, DWORD,, DWORD,, LPVOID,, LPDWORD, ) \
|
||||
ICOM_METHOD5( HRESULT, GetMessageQueue, DPID,, DPID,, DWORD,, LPDWORD,, LPDWORD, ) \
|
||||
ICOM_METHOD2( HRESULT, CancelMessage, DWORD,, DWORD, ) \
|
||||
ICOM_METHOD3( HRESULT, CancelPriority, DWORD,, DWORD,, DWORD, )
|
||||
|
||||
#define IDirectPlay4_IMETHODS
|
||||
IDirectPlay3_IMETHODS \
|
||||
IDirectPlay4_METHODS
|
||||
ICOM_DEFINE(IDirectPlay4,IDirectPlay3)
|
||||
|
||||
#undef ICOM_INTERFACE
|
||||
|
||||
#ifdef ICOM_CINTERFACE
|
||||
/*** IUnknown methods ***/
|
||||
#define IDirectPlayX_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
|
||||
#define IDirectPlayX_AddRef(p) ICOM_CALL (AddRef,p)
|
||||
#define IDirectPlayX_Release(p) ICOM_CALL (Release,p)
|
||||
/*** IDirectPlay2 methods ***/
|
||||
#define IDirectPlayX_AddPlayerToGroup(p,a,b) ICOM_CALL2(AddPlayerToGroup,p,a,b)
|
||||
#define IDirectPlayX_Close(p) ICOM_CALL (Close,p)
|
||||
#define IDirectPlayX_CreateGroup(p,a,b,c,d,e) ICOM_CALL5(CreateGroup,p,a,b,c,d,e)
|
||||
#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) ICOM_CALL6(CreatePlayer,p,a,b,c,d,e,f)
|
||||
#define IDirectPlayX_DeletePlayerFromGroup(p,a,b) ICOM_CALL2(DeletePlayerFromGroup,p,a,b)
|
||||
#define IDirectPlayX_DestroyGroup(p,a) ICOM_CALL1(DestroyGroup,p,a)
|
||||
#define IDirectPlayX_DestroyPlayer(p,a) ICOM_CALL1(DestroyPlayer,p,a)
|
||||
#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) ICOM_CALL5(EnumGroupPlayers,p,a,b,c,d,e)
|
||||
#define IDirectPlayX_EnumGroups(p,a,b,c,d) ICOM_CALL4(EnumGroups,p,a,b,c,d)
|
||||
#define IDirectPlayX_EnumPlayers(p,a,b,c,d) ICOM_CALL4(EnumPlayers,p,a,b,c,d)
|
||||
#define IDirectPlayX_EnumSessions(p,a,b,c,d,e) ICOM_CALL5(EnumSessions,p,a,b,c,d,e)
|
||||
#define IDirectPlayX_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b)
|
||||
#define IDirectPlayX_GetGroupData(p,a,b,c,d) ICOM_CALL4(GetGroupData,p,a,b,c,d)
|
||||
#define IDirectPlayX_GetGroupName(p,a,b,c) ICOM_CALL3(GetGroupName,p,a,b,c)
|
||||
#define IDirectPlayX_GetMessageCount(p,a,b) ICOM_CALL2(GetMessageCount,p,a,b)
|
||||
#define IDirectPlayX_GetPlayerAddress(p,a,b,c) ICOM_CALL3(GetPlayerAddress,p,a,b,c)
|
||||
#define IDirectPlayX_GetPlayerCaps(p,a,b,c) ICOM_CALL3(GetPlayerCaps,p,a,b,c)
|
||||
#define IDirectPlayX_GetPlayerData(p,a,b,c,d) ICOM_CALL4(GetPlayerData,p,a,b,c,d)
|
||||
#define IDirectPlayX_GetPlayerName(p,a,b,c) ICOM_CALL3(GetPlayerName,p,a,b,c)
|
||||
#define IDirectPlayX_GetSessionDesc(p,a,b) ICOM_CALL2(GetSessionDesc,p,a,b)
|
||||
#define IDirectPlayX_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
|
||||
#define IDirectPlayX_Open(p,a,b) ICOM_CALL2(Open,p,a,b)
|
||||
#define IDirectPlayX_Receive(p,a,b,c,d,e) ICOM_CALL5(Receive,p,a,b,c,d,e)
|
||||
#define IDirectPlayX_Send(p,a,b,c,d,e) ICOM_CALL5(Send,p,a,b,c,d,e)
|
||||
#define IDirectPlayX_SetGroupData(p,a,b,c,d) ICOM_CALL4(SetGroupData,p,a,b,c,d)
|
||||
#define IDirectPlayX_SetGroupName(p,a,b,c) ICOM_CALL3(SetGroupName,p,a,b,c)
|
||||
#define IDirectPlayX_SetPlayerData(p,a,b,c,d) ICOM_CALL4(SetPlayerData,p,a,b,c,d)
|
||||
#define IDirectPlayX_SetPlayerName(p,a,b,c) ICOM_CALL3(SetPlayerName,p,a,b,c)
|
||||
#define IDirectPlayX_SetSessionDesc(p,a,b) ICOM_CALL2(SetSessionDesc,p,a,b)
|
||||
/*** IDirectPlay3 methods ***/
|
||||
#define IDirectPlayX_AddGroupToGroup(p,a,b) ICOM_CALL2(AddGroupToGroup,p,a,b)
|
||||
#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) ICOM_CALL6(CreateGroupInGroup,p,a,b,c,d,e,f)
|
||||
#define IDirectPlayX_DeleteGroupFromGroup(p,a,b) ICOM_CALL2(DeleteGroupFromGroup,p,a,b)
|
||||
#define IDirectPlayX_EnumConnections(p,a,b,c,d) ICOM_CALL4(EnumConnections,p,a,b,c,d)
|
||||
#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) ICOM_CALL5(EnumGroupsInGroup,p,a,b,c,d,e)
|
||||
#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) ICOM_CALL4(GetGroupConnectionSettings,p,a,b,c,d)
|
||||
#define IDirectPlayX_InitializeConnection(p,a,b) ICOM_CALL2(InitializeConnection,p,a,b)
|
||||
#define IDirectPlayX_SecureOpen(p,a,b,c,d) ICOM_CALL4(SecureOpen,p,a,b,c,d)
|
||||
#define IDirectPlayX_SendChatMessage(p,a,b,c,d) ICOM_CALL4(SendChatMessage,p,a,b,c,d)
|
||||
#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) ICOM_CALL3(SetGroupConnectionSettings,p,a,b,c)
|
||||
#define IDirectPlayX_StartSession(p,a,b) ICOM_CALL2(StartSession,p,a,b)
|
||||
#define IDirectPlayX_GetGroupFlags(p,a,b) ICOM_CALL2(GetGroupFlags,p,a,b)
|
||||
#define IDirectPlayX_GetGroupParent(p,a,b) ICOM_CALL2(GetGroupParent,p,a,b)
|
||||
#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) ICOM_CALL4(GetPlayerAccount,p,a,b,c,d)
|
||||
#define IDirectPlayX_GetPlayerFlags(p,a,b) ICOM_CALL2(GetPlayerFlags,p,a,b)
|
||||
/*** IDirectPlay4 methods ***/
|
||||
#define IDirectPlayX_GetGroupOwner(p,a,b) ICOM_CALL2(GetGroupOwner,p,a,b)
|
||||
#define IDirectPlayX_SetGroupOwner(p,a,b) ICOM_CALL2(SetGroupOwner,p,a,b)
|
||||
#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) ICOM_CALL9(SendEx,a,b,c,d,e,f,g,h,i)
|
||||
#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) ICOM_CALL5(GetMessageQueue,a,b,c,d,e)
|
||||
#define IDirectPlayX_CancelMessage(p,a,b) ICOM_CALL2(CancelMessage,a,b)
|
||||
#define IDirectPlayX_CancelPriority(p,a,b,c) ICOM_CALL3(CancelPriority,a,b,c)
|
||||
|
||||
#endif
|
||||
|
||||
/* For DirectPlay::EnumConnections */
|
||||
#define DPCONNECTION_DIRECTPLAY 0x00000001
|
||||
#define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002
|
||||
|
||||
/* For DirectPlay::EnumPlayers and DirectPlay::EnumGroups */
|
||||
#define DPENUMPLAYERS_ALL 0x00000000
|
||||
#define DPENUMPLAYERS_LOCAL 0x00000008
|
||||
#define DPENUMPLAYERS_REMOTE 0x00000010
|
||||
#define DPENUMPLAYERS_GROUP 0x00000020
|
||||
#define DPENUMPLAYERS_SESSION 0x00000080
|
||||
#define DPENUMPLAYERS_SERVERPLAYER 0x00000100
|
||||
#define DPENUMPLAYERS_SPECTATOR 0x00000200
|
||||
#define DPENUMPLAYERS_OWNER 0x00002000
|
||||
|
||||
#define DPENUMGROUPS_ALL DPENUMPLAYERS_ALL
|
||||
#define DPENUMGROUPS_LOCAL DPENUMPLAYERS_LOCAL
|
||||
#define DPENUMGROUPS_REMOTE DPENUMPLAYERS_REMOTE
|
||||
#define DPENUMGROUPS_SESSION DPENUMPLAYERS_SESSION
|
||||
#define DPENUMGROUPS_SHORTCUT 0x00000400
|
||||
#define DPENUMGROUPS_STAGINGAREA 0x00000800
|
||||
#define DPENUMGROUPS_HIDDEN 0x00001000
|
||||
|
||||
|
||||
/* For DirectPlay::CreatePlayer */
|
||||
#define DPPLAYER_SERVERPLAYER DPENUMPLAYERS_SERVERPLAYER
|
||||
#define DPPLAYER_SPECTATOR DPENUMPLAYERS_SPECTATOR
|
||||
#define DPPLAYER_LOCAL DPENUMPLAYERS_LOCAL
|
||||
#define DPPLAYER_OWNER DPENUMPLAYERS_OWNER
|
||||
|
||||
/* For DirectPlay::CreateGroup */
|
||||
#define DPGROUP_STAGINGAREA DPENUMGROUPS_STAGINGAREA
|
||||
#define DPGROUP_LOCAL DPENUMGROUPS_LOCAL
|
||||
#define DPGROUP_HIDDEN DPENUMGROUPS_HIDDEN
|
||||
|
||||
/* For DirectPlay::EnumSessions */
|
||||
#define DPENUMSESSIONS_AVAILABLE 0x00000001
|
||||
#define DPENUMSESSIONS_ALL 0x00000002
|
||||
#define DPENUMSESSIONS_ASYNC 0x00000010
|
||||
#define DPENUMSESSIONS_STOPASYNC 0x00000020
|
||||
#define DPENUMSESSIONS_PASSWORDREQUIRED 0x00000040
|
||||
#define DPENUMSESSIONS_RETURNSTATUS 0x00000080
|
||||
|
||||
/* For DirectPlay::GetCaps and DirectPlay::GetPlayerCaps */
|
||||
#define DPGETCAPS_GUARANTEED 0x00000001
|
||||
|
||||
/* For DirectPlay::GetGroupData and DirectPlay::GetPlayerData */
|
||||
#define DPGET_REMOTE 0x00000000
|
||||
#define DPGET_LOCAL 0x00000001
|
||||
|
||||
/* For DirectPlay::Receive */
|
||||
#define DPRECEIVE_ALL 0x00000001
|
||||
#define DPRECEIVE_TOPLAYER 0x00000002
|
||||
#define DPRECEIVE_FROMPLAYER 0x00000004
|
||||
#define DPRECEIVE_PEEK 0x00000008
|
||||
|
||||
/* For DirectPlay::Send */
|
||||
#define DPSEND_NONGUARANTEED 0x00000000
|
||||
#define DPSEND_GUARANTEED 0x00000001
|
||||
#define DPSEND_HIGHPRIORITY 0x00000002
|
||||
#define DPSEND_OPENSTREAM 0x00000008
|
||||
#define DPSEND_CLOSESTREAM 0x00000010
|
||||
#define DPSEND_SIGNED 0x00000020
|
||||
#define DPSEND_ENCRYPTED 0x00000040
|
||||
#define DPSEND_LOBBYSYSTEMMESSAGE 0x00000080
|
||||
#define DPSEND_ASYNC 0x00000200
|
||||
#define DPSEND_NOSENDCOMPLETEMSG 0x00000400
|
||||
|
||||
#define DPSEND_MAX_PRI 0x0000FFFF
|
||||
#define DPSEND_MAX_PRIORITY DPSEND_MAX_PRI
|
||||
|
||||
|
||||
/* For DirectPlay::SetGroupData, DirectPlay::SetGroupName,
|
||||
* DirectPlay::SetPlayerData, DirectPlay::SetPlayerName and
|
||||
* DirectPlay::SetSessionDesc.
|
||||
*/
|
||||
#define DPSET_REMOTE 0x00000000
|
||||
#define DPSET_LOCAL 0x00000001
|
||||
#define DPSET_GUARANTEED 0x00000002
|
||||
|
||||
/* For DirectPlay::GetMessageQueue */
|
||||
#define DPMESSAGEQUEUE_SEND 0x00000001
|
||||
#define DPMESSAGEQUEUE_RECEIVE 0x00000002
|
||||
|
||||
/* DirectPlay::Connect */
|
||||
#define DPCONNECT_RETURNSTATUS (DPENUMSESSIONS_RETURNSTATUS)
|
||||
|
||||
|
||||
/** DirectPlay system messages **/
|
||||
|
||||
/* A new player or group has been created in the session */
|
||||
#define DPSYS_CREATEPLAYERORGROUP 0x0003
|
||||
|
||||
/* A player or group has been deleted from the session */
|
||||
#define DPSYS_DESTROYPLAYERORGROUP 0x0005
|
||||
|
||||
/* A player has been added to a group */
|
||||
#define DPSYS_ADDPLAYERTOGROUP 0x0007
|
||||
|
||||
/* A player has been deleted from a group */
|
||||
#define DPSYS_DELETEPLAYERFROMGROUP 0x0021
|
||||
|
||||
/* Session lost for this object - ie lost contact with all players */
|
||||
#define DPSYS_SESSIONLOST 0x0031
|
||||
|
||||
/* The current host has left the session */
|
||||
#define DPSYS_HOST 0x0101
|
||||
|
||||
/* Player or group data has changed */
|
||||
#define DPSYS_SETPLAYERORGROUPDATA 0x0102
|
||||
|
||||
/* The name of a player or group has changed */
|
||||
#define DPSYS_SETPLAYERORGROUPNAME 0x0103
|
||||
|
||||
/* The session description has changed */
|
||||
#define DPSYS_SETSESSIONDESC 0x0104
|
||||
|
||||
/* A group has been added to a group */
|
||||
#define DPSYS_ADDGROUPTOGROUP 0x0105
|
||||
|
||||
/* A group has been deleted from a group */
|
||||
#define DPSYS_DELETEGROUPFROMGROUP 0x0106
|
||||
|
||||
/* A secure player to player message has arrived */
|
||||
#define DPSYS_SECUREMESSAGE 0x0107
|
||||
|
||||
/* Start a new session */
|
||||
#define DPSYS_STARTSESSION 0x0108
|
||||
|
||||
/* A chat message has arrived */
|
||||
#define DPSYS_CHAT 0x0109
|
||||
|
||||
/* The owner of a group has changed */
|
||||
#define DPSYS_SETGROUPOWNER 0x010A
|
||||
|
||||
/* An async send is done (finished normally, failed or cancelled) */
|
||||
#define DPSYS_SENDCOMPLETE 0x010d
|
||||
|
||||
/** DirectPlay System Messages **/
|
||||
|
||||
#define DPPLAYERTYPE_GROUP 0x00000000
|
||||
#define DPPLAYERTYPE_PLAYER 0x00000001
|
||||
|
||||
|
||||
/* NOTE: DPMSG_HOST and DPMSG_GENERIC share the same format */
|
||||
typedef struct tagDPMSG_GENERIC
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
} DPMSG_GENERIC, *LPDPMSG_GENERIC,
|
||||
DPMSG_HOST, *LPDPMSG_HOST,
|
||||
DPMSG_SESSIONLOST, *LPDPMSG_SESSIONLOST;
|
||||
|
||||
typedef struct tagDPMSG_CREATEPLAYERORGROUP
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */
|
||||
DPID dpId; /* ID of the player/group */
|
||||
DWORD dwCurrentPlayers; /* Current number of players/groups in session */
|
||||
LPVOID lpData; /* Pointer to data */
|
||||
DWORD dwDataSize; /* Size of data */
|
||||
DPNAME dpnName; /* Name info */
|
||||
|
||||
/* dpIdParent and dwFlags are only valid in DirectPlay3 and later. What
|
||||
* does that mean about the message size before? -PH */
|
||||
DPID dpIdParent; /* id of parent group */
|
||||
DWORD dwFlags; /* Flags for the player/group */
|
||||
} DPMSG_CREATEPLAYERORGROUP, *LPDPMSG_CREATEPLAYERORGROUP;
|
||||
|
||||
typedef struct tagDPMSG_DESTROYPLAYERORGROUP
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */
|
||||
DPID dpId; /* ID of player/group to be deleted */
|
||||
LPVOID lpLocalData; /* Pointer to local data */
|
||||
DWORD dwLocalDataSize; /* Sizeof local data */
|
||||
LPVOID lpRemoteData; /* Pointer to remote data */
|
||||
DWORD dwRemoteDataSize; /* Sizeof remote data */
|
||||
|
||||
/* dpnName, dpIdParent and dwFlags are only valid in DirectPlay3 and later. What
|
||||
* does that mean about the message size before? -PH */
|
||||
DPNAME dpnName; /* Name info */
|
||||
DPID dpIdParent; /* id of parent group */
|
||||
DWORD dwFlags; /* Flags for the player/group */
|
||||
} DPMSG_DESTROYPLAYERORGROUP, *LPDPMSG_DESTROYPLAYERORGROUP;
|
||||
|
||||
/* NOTE: DPMSG_ADDPLAYERTOGROUP and DPMSG_DELETEPLAYERFROMGROUP are the same */
|
||||
typedef struct tagDPMSG_ADDPLAYERTOGROUP
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DPID dpIdGroup; /* Group ID to add player into */
|
||||
DPID dpIdPlayer; /* ID of player to add */
|
||||
} DPMSG_ADDPLAYERTOGROUP, *LPDPMSG_ADDPLAYERTOGROUP,
|
||||
DPMSG_DELETEPLAYERFROMGROUP, *LPDPMSG_DELETEPLAYERFROMGROUP;
|
||||
|
||||
/* NOTE: DPMSG_ADDGROUPTOGROUP and DPMSG_DELETEGROUPFROMGROUP are the same */
|
||||
typedef struct tagDPMSG_ADDGROUPTOGROUP
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DPID dpIdParentGroup; /* Group ID to add group into */
|
||||
DPID dpIdGroup; /* ID of group to add */
|
||||
} DPMSG_ADDGROUPTOGROUP, *LPDPMSG_ADDGROUPTOGROUP,
|
||||
DPMSG_DELETEGROUPFROMGROUP, *LPDPMSG_DELETEGROUPFROMGROUP;
|
||||
|
||||
typedef struct tagDPMSG_SETPLAYERORGROUPDATA
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */
|
||||
DPID dpId; /* ID of player/group */
|
||||
LPVOID lpData; /* Pointer to data */
|
||||
DWORD dwDataSize; /* Size of data */
|
||||
} DPMSG_SETPLAYERORGROUPDATA, *LPDPMSG_SETPLAYERORGROUPDATA;
|
||||
|
||||
typedef struct tagDPMSG_SETPLAYERORGROUPNAME
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */
|
||||
DPID dpId; /* ID of player/group */
|
||||
DPNAME dpnName; /* New name */
|
||||
} DPMSG_SETPLAYERORGROUPNAME, *LPDPMSG_SETPLAYERORGROUPNAME;
|
||||
|
||||
typedef struct tagDPMSG_SETSESSIONDESC
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DPSESSIONDESC2 dpDesc; /* New session desc */
|
||||
} DPMSG_SETSESSIONDESC, *LPDPMSG_SETSESSIONDESC;
|
||||
|
||||
typedef struct tagDPMSG_SECUREMESSAGE
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DWORD dwFlags; /* Signed/Encrypted */
|
||||
DPID dpIdFrom; /* ID of from player */
|
||||
LPVOID lpData; /* Message sent */
|
||||
DWORD dwDataSize; /* Size of message */
|
||||
} DPMSG_SECUREMESSAGE, *LPDPMSG_SECUREMESSAGE;
|
||||
|
||||
typedef struct tagDPMSG_STARTSESSION
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
LPDPLCONNECTION lpConn; /* DPLCONNECTION structure */
|
||||
} DPMSG_STARTSESSION, *LPDPMSG_STARTSESSION;
|
||||
|
||||
typedef struct tagDPMSG_CHAT
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DWORD dwFlags; /* Message flags */
|
||||
DPID idFromPlayer; /* ID of sender */
|
||||
DPID idToPlayer; /* ID of who msg is for */
|
||||
DPID idToGroup; /* ID of what group msg is for */
|
||||
LPDPCHAT lpChat; /* Chat message */
|
||||
} DPMSG_CHAT, *LPDPMSG_CHAT;
|
||||
|
||||
typedef struct tagDPMSG_SETGROUPOWNER
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DPID idGroup; /* Group ID */
|
||||
DPID idNewOwner; /* ID of player who now owns group */
|
||||
DPID idOldOwner; /* ID of player who used to own group */
|
||||
} DPMSG_SETGROUPOWNER, *LPDPMSG_SETGROUPOWNER;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
DWORD dwType; /* Use message type as described above */
|
||||
DPID idFrom; /* ID from */
|
||||
DPID idTo; /* ID to */
|
||||
DWORD dwFlags;
|
||||
DWORD dwPriority;
|
||||
DWORD dwTimeout;
|
||||
LPVOID lpvContext;
|
||||
DWORD dwMsgID;
|
||||
HRESULT hr;
|
||||
DWORD dwSendTime; /* When sent ? */
|
||||
} DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE;
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif /* defined(__cplusplus) */
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
#ifndef __WINE_DPLOBBY_H
|
||||
#define __WINE_DPLOBBY_H
|
||||
|
||||
/* FIXME: GCC doesn't yet support annon structures so some of the structures defined here don't match the sdk exactly.
|
||||
* I've tried to come up with suitably terse names, but this file won't cut it for inclusion into a WineLib app.
|
||||
*/
|
||||
|
||||
#include "dplay.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
@ -26,8 +30,238 @@ typedef struct IDirectPlayLobby2 IDirectPlayLobby2, *LPDIRECTPLAYLOBBY2;
|
|||
DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
||||
typedef struct IDirectPlayLobby2 IDirectPlayLobby2A, *LPDIRECTPLAYLOBBY2A;
|
||||
|
||||
DEFINE_GUID(IID_IDirectPlayLobby3, 0x2db72490, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
|
||||
typedef struct IDirectPlayLobby3 IDirectPlayLobby3, *LPDIRECTPLAYLOBBY3;
|
||||
|
||||
DEFINE_GUID(IID_IDirectPlayLobby3A, 0x2db72491, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
|
||||
typedef struct IDirectPlayLobby3A IDirectPlayLobby3A, *LPDIRECTPLAYLOBBY3A;
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
* DirectPlayLobby Property GUIDs used in lobby messages
|
||||
*/
|
||||
|
||||
/* DPLPROPERTY_MessagesSupported {762CCDA1-D916-11d0-BA39-00C04FD7ED67}.
|
||||
* Purpose: Request if the lobby supports standard (?).
|
||||
* Response: Answer is a BOOL. TRUE if supports the standard (?) and FALSE otherwise. Of course, it might not respond at all.
|
||||
*/
|
||||
DEFINE_GUID(DPLPROPERTY_MessagesSupported, 0x762ccda1, 0xd916, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
|
||||
|
||||
/* DPLPROPERTY_LobbyGuid {F56920A0-D218-11d0-BA39-00C04FD7ED67}.
|
||||
* Purpose: Request the GUID that identifies the lobby version that the application is communicating with.
|
||||
* Response: The GUID which identifies the lobby version
|
||||
*/
|
||||
DEFINE_GUID(DPLPROPERTY_LobbyGuid, 0xf56920a0, 0xd218, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
|
||||
|
||||
/* DPLPROPERTY_PlayerGuid {B4319322-D20D-11d0-BA39-00C04FD7ED67}
|
||||
* Purpose: Request the GUID that identifies the player for this particular machine.
|
||||
* Response: DPLDATA_PLAYERDATA structure.
|
||||
*/
|
||||
DEFINE_GUID(DPLPROPERTY_PlayerGuid, 0xb4319322, 0xd20d, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
|
||||
|
||||
/* DPLPROPERTY_PlayerScore {48784000-D219-11d0-BA39-00C04FD7ED67}
|
||||
* Purpose: Used to send a score of a player to the lobby. The format is an array of long integers.
|
||||
* Response: I don't think there is one.
|
||||
*/
|
||||
DEFINE_GUID(DPLPROPERTY_PlayerScore, 0x48784000, 0xd219, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
* LOBBY structures associated with GUID messages
|
||||
*/
|
||||
|
||||
typedef struct tagDPLDATA_PLAYERGUID
|
||||
{
|
||||
GUID guidPlayer;
|
||||
DWORD dwPlayerFlags;
|
||||
} DPLDATA_PLAYERGUID, *LPDPLDATA_PLAYERGUID;
|
||||
|
||||
typedef struct tagDPLDATA_PLAYERSCORE
|
||||
{
|
||||
DWORD dwScoreCount;
|
||||
LONG Score[1];
|
||||
} DPLDATA_PLAYERSCORE, *LPDPLDATA_PLAYERSCORE;
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
* LOBBY messages and message data structures.
|
||||
*
|
||||
* System messages can be identified by dwMessageFlags having a value of DPLMSG_SYSTEM
|
||||
* after a call to ReceiveLobbyMessage.
|
||||
*
|
||||
* Standard messages can be indentified by dwMessageFlags having a value of DPLMSG_STANDARD
|
||||
* after a call to ReceiveLobbyMessage.
|
||||
*/
|
||||
|
||||
/* DPLobby1 definition required for backwards compatibility */
|
||||
#define DPLMSG_SYSTEM 0x00000001
|
||||
#define DPLMSG_STANDARD 0x00000002
|
||||
#define DPLAD_SYSTEM DPLMSG_SYSTEM
|
||||
|
||||
|
||||
/* System messages - dwType field for messages */
|
||||
#define DPLSYS_CONNECTIONSETTINGSREAD 0x00000001
|
||||
#define DPLSYS_DPLAYCONNECTFAILED 0x00000002
|
||||
#define DPLSYS_DPLAYCONNECTSUCCEEDED 0x00000003
|
||||
#define DPLSYS_APPTERMINATED 0x00000004
|
||||
#define DPLSYS_SETPROPERTY 0x00000005
|
||||
#define DPLSYS_SETPROPERTYRESPONSE 0x00000006
|
||||
#define DPLSYS_GETPROPERTY 0x00000007
|
||||
#define DPLSYS_GETPROPERTYRESPONSE 0x00000008
|
||||
#define DPLSYS_NEWSESSIONHOST 0x00000009
|
||||
#define DPLSYS_NEWCONNECTIONSETTINGS 0x0000000A
|
||||
|
||||
|
||||
|
||||
/* Used to indentify the message type */
|
||||
typedef struct tagDPLMSG_GENERIC
|
||||
{
|
||||
DWORD dwType; /* Message type */
|
||||
} DPLMSG_GENERIC, *LPDPLMSG_GENERIC;
|
||||
|
||||
/* Generic format for system messages - see above */
|
||||
typedef struct tagDPLMSG_SYSTEMMESSAGE
|
||||
{
|
||||
DWORD dwType; /* Message type */
|
||||
GUID guidInstance; /* Instance GUID of the dplay session the message corresponds to */
|
||||
} DPLMSG_SYSTEMMESSAGE, *LPDPLMSG_SYSTEMMESSAGE;
|
||||
|
||||
/* Generic message to set a property - see property GUIDs above */
|
||||
typedef struct tagDPLMSG_SETPROPERTY
|
||||
{
|
||||
DWORD dwType; /* Message type */
|
||||
DWORD dwRequestID; /* Request ID (DPL_NOCONFIRMATION if no confirmation desired) */
|
||||
GUID guidPlayer; /* Player GUID */
|
||||
GUID guidPropertyTag; /* Property GUID */
|
||||
DWORD dwDataSize; /* Size of data */
|
||||
DWORD dwPropertyData[1]; /* Buffer containing data */
|
||||
} DPLMSG_SETPROPERTY, *LPDPLMSG_SETPROPERTY;
|
||||
|
||||
#define DPL_NOCONFIRMATION 0L
|
||||
|
||||
/* Reply to DPLMSG_SETPROPERTY */
|
||||
typedef struct tagDPLMSG_SETPROPERTYRESPONSE
|
||||
{
|
||||
DWORD dwType; /* Message type */
|
||||
DWORD dwRequestID; /* Request ID */
|
||||
GUID guidPlayer; /* Player GUID */
|
||||
GUID guidPropertyTag; /* Property GUID */
|
||||
HRESULT hr; /* Return Code */
|
||||
} DPLMSG_SETPROPERTYRESPONSE, *LPDPLMSG_SETPROPERTYRESPONSE;
|
||||
|
||||
/* Request to get the present value of a property */
|
||||
typedef struct tagDPLMSG_GETPROPERTY
|
||||
{
|
||||
DWORD dwType; /* Message type */
|
||||
DWORD dwRequestID; /* Request ID */
|
||||
GUID guidPlayer; /* Player GUID */
|
||||
GUID guidPropertyTag; /* Property GUID */
|
||||
} DPLMSG_GETPROPERTY, *LPDPLMSG_GETPROPERTY;
|
||||
|
||||
/* Response to a request to get the present value of a property */
|
||||
typedef struct tagDPLMSG_GETPROPERTYRESPONSE
|
||||
{
|
||||
DWORD dwType; /* Message type */
|
||||
DWORD dwRequestID; /* Request ID */
|
||||
GUID guidPlayer; /* Player GUID */
|
||||
GUID guidPropertyTag; /* Property GUID */
|
||||
HRESULT hr; /* Return Code */
|
||||
DWORD dwDataSize; /* Size of data */
|
||||
DWORD dwPropertyData[1]; /* Buffer containing data */
|
||||
} DPLMSG_GETPROPERTYRESPONSE, *LPDPLMSG_GETPROPERTYRESPONSE;
|
||||
|
||||
/* Standard message in response to a session host migration to a new client */
|
||||
typedef struct tagDPLMSG_NEWSESSIONHOST
|
||||
{
|
||||
DWORD dwType; /* Message type */
|
||||
GUID guidInstance; /* GUID Instance of the session */
|
||||
} DPLMSG_NEWSESSIONHOST, *LPDPLMSG_NEWSESSIONHOST;
|
||||
|
||||
/*****************************************************************************
|
||||
* DirectPlay Address ID's
|
||||
* A DirectPlay address is composed of multiple data chunks, each assocated with
|
||||
* a GUID to give significance to the type of data. All chunks have an associated
|
||||
* size so that unknown chunks can be ignored for backwards compatibility!
|
||||
* EnumAddresses function is used to parse the address data chunks.
|
||||
*/
|
||||
|
||||
/* DPAID_TotalSize {1318F560-912C-11d0-9DAA-00A0C90A43CB}
|
||||
* Chunk purpose: Chunk is a DWORD containing the size of the entire DPADDRESS struct
|
||||
*/
|
||||
DEFINE_GUID(DPAID_TotalSize, 0x1318f560, 0x912c, 0x11d0, 0x9d, 0xaa, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
|
||||
|
||||
/* DPAID_ServiceProvider {07D916C0-E0AF-11cf-9C4E-00A0C905425E}
|
||||
* Chunk purpose: Chunk is a GUID indicated what service provider created the chunk.
|
||||
*/
|
||||
DEFINE_GUID(DPAID_ServiceProvider, 0x7d916c0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
||||
|
||||
/* DPAID_LobbyProvider {59B95640-9667-11d0-A77D-0000F803ABFC}
|
||||
* Chunk purpose: Chunk is a GUID indicating what lobby provider created the chunk.
|
||||
*/
|
||||
DEFINE_GUID(DPAID_LobbyProvider, 0x59b95640, 0x9667, 0x11d0, 0xa7, 0x7d, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
|
||||
|
||||
/* DPAID_Phone {78EC89A0-E0AF-11cf-9C4E-00A0C905425E} -- ANSI
|
||||
* DPAID_PhoneW {BA5A7A70-9DBF-11d0-9CC1-00A0C905425E} -- UNICODE
|
||||
* Chunk purpose: Chunk is a phone number in ANSI or UNICODE format
|
||||
*/
|
||||
DEFINE_GUID(DPAID_Phone, 0x78ec89a0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
||||
DEFINE_GUID(DPAID_PhoneW, 0xba5a7a70, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
||||
|
||||
/* DPAID_Modem {F6DCC200-A2FE-11d0-9C4F-00A0C905425E} -- ANSI
|
||||
* DPAID_ModemW {01FD92E0-A2FF-11d0-9C4F-00A0C905425E} -- UNICODE
|
||||
* Chunk purpose: Chunk is a modem name registered with TAPI
|
||||
*/
|
||||
DEFINE_GUID(DPAID_Modem, 0xf6dcc200, 0xa2fe, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
||||
DEFINE_GUID(DPAID_ModemW, 0x1fd92e0, 0xa2ff, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
||||
|
||||
/* DPAID_INet {C4A54DA0-E0AF-11cf-9C4E-00A0C905425E} -- ANSI
|
||||
* DPAID_INetW {E63232A0-9DBF-11d0-9CC1-00A0C905425E} -- UNICODE
|
||||
* Chunk purpose: Chunk is a string containing a TCP/IP host name or IP address
|
||||
*/
|
||||
DEFINE_GUID(DPAID_INet, 0xc4a54da0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
||||
DEFINE_GUID(DPAID_INetW, 0xe63232a0, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
||||
|
||||
/* DPAID_INetPort {E4524541-8EA5-11d1-8A96-006097B01411}
|
||||
* Chunk purpose: Chunk is a port number used for creating TCP and UDP sockets.
|
||||
*/
|
||||
DEFINE_GUID(DPAID_INetPort, 0xe4524541, 0x8ea5, 0x11d1, 0x8a, 0x96, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
|
||||
|
||||
/* DPAID_ComPort {F2F0CE00-E0AF-11cf-9C4E-00A0C905425E}
|
||||
* Chunk purpose: Chunk contains the description of a serial port.
|
||||
*/
|
||||
DEFINE_GUID(DPAID_ComPort, 0xf2f0ce00, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
||||
|
||||
|
||||
/* Header block for address data elements */
|
||||
typedef struct tagDPADDRESS
|
||||
{
|
||||
GUID guidDataType;
|
||||
DWORD dwDataSize;
|
||||
} DPADDRESS, *LPDPADDRESS;
|
||||
|
||||
|
||||
/* Used for specification of a communication port. Baud rate, stop bits and
|
||||
* parity bits can be found in winbase.h. These are flow control constants only.
|
||||
*/
|
||||
#define DPCPA_NOFLOW 0 // no flow control
|
||||
#define DPCPA_XONXOFFFLOW 1 // software flow control
|
||||
#define DPCPA_RTSFLOW 2 // hardware flow control with RTS
|
||||
#define DPCPA_DTRFLOW 3 // hardware flow control with DTR
|
||||
#define DPCPA_RTSDTRFLOW 4 // hardware flow control with RTS and DTR
|
||||
|
||||
typedef struct tagDPCOMPORTADDRESS
|
||||
{
|
||||
DWORD dwComPort; // COM port to use (1-4)
|
||||
DWORD dwBaudRate; // baud rate (100-256k)
|
||||
DWORD dwStopBits; // no. stop bits (1-2)
|
||||
DWORD dwParity; // parity (none, odd, even, mark)
|
||||
DWORD dwFlowControl; // flow control (none, xon/xoff, rts, dtr)
|
||||
} DPCOMPORTADDRESS, *LPDPCOMPORTADDRESS;
|
||||
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Miscellaneous
|
||||
*/
|
||||
|
||||
|
@ -36,11 +270,11 @@ typedef struct tagDPLAPPINFO
|
|||
DWORD dwSize;
|
||||
GUID guidApplication;
|
||||
|
||||
union appName
|
||||
union
|
||||
{
|
||||
LPSTR lpszAppNameA;
|
||||
LPWSTR lpszAppName;
|
||||
};
|
||||
} appName;
|
||||
|
||||
} DPLAPPINFO, *LPDPLAPPINFO;
|
||||
typedef const DPLAPPINFO *LPCDPLAPPINFO;
|
||||
|
@ -53,6 +287,49 @@ typedef struct DPCOMPOUNDADDRESSELEMENT
|
|||
} DPCOMPOUNDADDRESSELEMENT, *LPDPCOMPOUNDADDRESSELEMENT;
|
||||
typedef const DPCOMPOUNDADDRESSELEMENT *LPCDPCOMPOUNDADDRESSELEMENT;
|
||||
|
||||
typedef struct tagDPAPPLICATIONDESC
|
||||
{
|
||||
DWORD dwSize;
|
||||
DWORD dwFlags;
|
||||
|
||||
union
|
||||
{
|
||||
LPSTR lpszApplicationNameA;
|
||||
LPWSTR lpszApplicationName;
|
||||
} appName;
|
||||
|
||||
GUID guidApplication;
|
||||
|
||||
union
|
||||
{
|
||||
LPSTR lpszFilenameA;
|
||||
LPWSTR lpszFilename;
|
||||
} fileName;
|
||||
|
||||
union
|
||||
{
|
||||
LPSTR lpszCommandLineA;
|
||||
LPWSTR lpszCommandLine;
|
||||
} cmdLine;
|
||||
|
||||
union
|
||||
{
|
||||
LPSTR lpszPathA;
|
||||
LPWSTR lpszPath;
|
||||
} path;
|
||||
|
||||
union
|
||||
{
|
||||
LPSTR lpszCurrentDirectoryA;
|
||||
LPWSTR lpszCurrentDirectory;
|
||||
} curDir;
|
||||
|
||||
LPSTR lpszDescriptionA;
|
||||
LPWSTR lpszDescriptionW;
|
||||
|
||||
} DPAPPLICATIONDESC, *LPDPAPPLICATIONDESC;
|
||||
|
||||
|
||||
|
||||
extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD );
|
||||
extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA *, IUnknown *, LPVOID, DWORD );
|
||||
|
@ -99,26 +376,6 @@ typedef BOOL (CALLBACK* LPDPLENUMLOCALAPPLICATIONSCALLBACK)(
|
|||
ICOM_DEFINE(IDirectPlayLobby,IUnknown)
|
||||
#undef ICOM_INTERFACE
|
||||
|
||||
#ifdef ICOM_CINTERFACE
|
||||
/*** IUnknown methods ***/
|
||||
#define IDirectPlayLobby_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
|
||||
#define IDirectPlayLobby_AddRef(p) ICOM_CALL (AddRef,p)
|
||||
#define IDirectPlayLobby_Release(p) ICOM_CALL (Release,p)
|
||||
/*** IDirectPlayLobby methods ***/
|
||||
#define IDirectPlayLobby_Connect(p,a,b,c) ICOM_CALL3(Connect,p,a,b,c)
|
||||
#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) ICOM_CALL6(CreateAddress,p,a,b,c,d,e,f)
|
||||
#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) ICOM_CALL4(EnumAddress,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) ICOM_CALL4(EnumAddressTypes,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) ICOM_CALL3(EnumLocalApplications,p,a,b,c)
|
||||
#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) ICOM_CALL3(GetConnectionSettings,p,a,b,c)
|
||||
#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) ICOM_CALL5(ReceiveLobbyMessage,p,a,b,c,d,e)
|
||||
#define IDirectPlayLobby_RunApplication(p,a,b,c,d) ICOM_CALL4(RunApplication,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) ICOM_CALL4(SendLobbyMessage,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) ICOM_CALL3(SetConnectionSettings,p,a,b,c)
|
||||
#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) ICOM_CALL3(SetLobbyMessageEvent,p,a,b,c)
|
||||
#endif
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectPlayLobby2 interface
|
||||
*/
|
||||
|
@ -131,25 +388,45 @@ ICOM_DEFINE(IDirectPlayLobby,IUnknown)
|
|||
ICOM_DEFINE(IDirectPlayLobby2,IDirectPlayLobby)
|
||||
#undef ICOM_INTERFACE
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectPlayLobby3 interface
|
||||
*/
|
||||
|
||||
#define ICOM_INTERFACE IDirectPlayLobby3
|
||||
#define IDirectPlayLobby3_METHODS \
|
||||
ICOM_METHOD4( HRESULT, ConnectEx, DWORD,, REFIID,, LPVOID *,, IUnknown *,) \
|
||||
ICOM_METHOD2( HRESULT, RegisterApplication, DWORD,, LPDPAPPLICATIONDESC, ) \
|
||||
ICOM_METHOD2( HRESULT, UnregisterApplication, DWORD,, REFGUID, ) \
|
||||
ICOM_METHOD1( HRESULT, WaitForConnectionSettings, DWORD, )
|
||||
|
||||
#define IDirectPlayLobby3_IMETHODS \
|
||||
IDirectPlayLobby2_IMETHODS \
|
||||
IDirectPlayLobby3_METHODS
|
||||
ICOM_DEFINE(IDirectPlayLobby3,IDirectPlayLobby2)
|
||||
#undef ICOM_INTERFACE
|
||||
|
||||
#ifdef ICOM_CINTERFACE
|
||||
/*** IUnknown methods ***/
|
||||
#define IDirectPlayLobby2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
|
||||
#define IDirectPlayLobby2_AddRef(p) ICOM_CALL (AddRef,p)
|
||||
#define IDirectPlayLobby2_Release(p) ICOM_CALL (Release,p)
|
||||
/*** IDirectPlayLobby methods ***/
|
||||
#define IDirectPlayLobby2_Connect(p,a,b,c) ICOM_CALL3(Connect,p,a,b,c)
|
||||
#define IDirectPlayLobby2_CreateAddress(p,a,b,c,d,e,f) ICOM_CALL6(CreateAddress,p,a,b,c,d,e,f)
|
||||
#define IDirectPlayLobby2_EnumAddress(p,a,b,c,d) ICOM_CALL4(EnumAddress,p,a,b,c,d)
|
||||
#define IDirectPlayLobby2_EnumAddressTypes(p,a,b,c,d) ICOM_CALL4(EnumAddressTypes,p,a,b,c,d)
|
||||
#define IDirectPlayLobby2_EnumLocalApplications(p,a,b,c) ICOM_CALL3(EnumLocalApplications,p,a,b,c)
|
||||
#define IDirectPlayLobby2_GetConnectionSettings(p,a,b,c) ICOM_CALL3(GetConnectionSettings,p,a,b,c)
|
||||
#define IDirectPlayLobby2_ReceiveLobbyMessage(p,a,b,c,d,e) ICOM_CALL5(ReceiveLobbyMessage,p,a,b,c,d,e)
|
||||
#define IDirectPlayLobby2_RunApplication(p,a,b,c,d) ICOM_CALL4(RunApplication,p,a,b,c,d)
|
||||
#define IDirectPlayLobby2_SendLobbyMessage(p,a,b,c,d) ICOM_CALL4(SendLobbyMessage,p,a,b,c,d)
|
||||
#define IDirectPlayLobby2_SetConnectionSettings(p,a,b,c) ICOM_CALL3(SetConnectionSettings,p,a,b,c)
|
||||
#define IDirectPlayLobby2_SetLobbyMessageEvent(p,a,b,c) ICOM_CALL3(SetLobbyMessageEvent,p,a,b,c)
|
||||
/*** IDirectPlayLobby2 methods ***/
|
||||
#define IDirectPlayLobby2_CreateCompoundAddress(p,a,b,c,d) ICOM_CALL4(CreateCompoundAddress,p,a,b,c,d)
|
||||
|
||||
#define IDirectPlayLobby_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
|
||||
#define IDirectPlayLobby_AddRef(p) ICOM_CALL (AddRef,p)
|
||||
#define IDirectPlayLobby_Release(p) ICOM_CALL (Release,p)
|
||||
#define IDirectPlayLobby_Connect(p,a,b,c) ICOM_CALL3(Connect,p,a,b,c)
|
||||
#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) ICOM_CALL4(ConnectEx,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) ICOM_CALL6(CreateAddress,p,a,b,c,d,e,f)
|
||||
#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) ICOM_CALL4(CreateCompoundAddress,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) ICOM_CALL4(EnumAddress,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) ICOM_CALL4(EnumAddressTypes,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) ICOM_CALL3(EnumLocalApplications,p,a,b,c)
|
||||
#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) ICOM_CALL3(GetConnectionSettings,p,a,b,c)
|
||||
#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) ICOM_CALL5(ReceiveLobbyMessage,p,a,b,c,d,e)
|
||||
#define IDirectPlayLobby_RegisterApplication(p,a,b) ICOM_CALL2(RegisterApplication,p,a,b)
|
||||
#define IDirectPlayLobby_RunApplication(p,a,b,c,d) ICOM_CALL4(RunApplication,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) ICOM_CALL4(SendLobbyMessage,p,a,b,c,d)
|
||||
#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) ICOM_CALL3(SetConnectionSettings,p,a,b,c)
|
||||
#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) ICOM_CALL3(SetLobbyMessageEvent,p,a,b,c)
|
||||
#define IDirectPlayLobby_UnregisterApplication(p,a,b) ICOM_CALL2(UnregisterApplication,p,a,b)
|
||||
#define IDirectPlayLobby_WaitForConnectionSettings(p,a) ICOM_CALL1(WaitForConnectionSettings,p,a)
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
|
|
@ -8,7 +8,6 @@ WRCEXTRA = -s -pwinmm
|
|||
|
||||
C_SRCS = \
|
||||
audio.c \
|
||||
dplay.c \
|
||||
dsound.c \
|
||||
joystick.c \
|
||||
lolvldrv.c \
|
||||
|
|
2673
multimedia/dplay.c
2673
multimedia/dplay.c
File diff suppressed because it is too large
Load Diff
|
@ -2,8 +2,6 @@ Makefile
|
|||
call32.s
|
||||
ddraw.spec.c
|
||||
dinput.spec.c
|
||||
dplay.spec.c
|
||||
dplayx.spec.c
|
||||
dsound.spec.c
|
||||
gdi32.spec.c
|
||||
kernel32.spec.c
|
||||
|
|
|
@ -8,8 +8,6 @@ MODULE = relay32
|
|||
SPEC_SRCS = \
|
||||
ddraw.spec \
|
||||
dinput.spec \
|
||||
dplay.spec \
|
||||
dplayx.spec \
|
||||
dsound.spec \
|
||||
gdi32.spec \
|
||||
kernel32.spec \
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
name dplay
|
||||
type win32
|
||||
|
||||
1 stdcall DirectPlayCreate(ptr ptr ptr ptr) DirectPlayCreate
|
||||
2 stdcall DirectPlayEnumerate(ptr ptr) DirectPlayEnumerateA
|
Loading…
Reference in New Issue