Commit Graph

10 Commits

Author SHA1 Message Date
Alexandre Julliard d6c0f9f784 Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
  asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
Lionel Ulmer fc67be9a01 Added support for DirectDraw overlays using the XVideo extension. 2000-09-26 00:38:03 +00:00
Lionel Ulmer 6cd85a5816 Fixed the displaying of the FOURCC codes in _dump_pixelformat. 2000-08-25 21:34:09 +00:00
Alexandre Julliard 5ab9d860f2 Removed some unnecessary #includes and dll dependencies. 2000-08-09 22:35:05 +00:00
Alexandre Julliard a007f3364a Moved a few non-standard headers into their respective dlls. 2000-08-09 00:54:58 +00:00
Alexandre Julliard 646c562f9c Cleaned up some more USER dependencies. 2000-07-31 23:32:47 +00:00
Gerald Pfeifer 67263a3ec8 Properly cast arguments to printf to match the intended output. 2000-06-25 12:50:31 +00:00
Marcus Meissner 653d57a22a Dump FourCC correctly, print conversion messages, add reference to
ddraw in DDSurface::GetDDInterface.
2000-06-23 16:50:24 +00:00
Marcus Meissner 9c51c96c6d Added 24->32 packed pixel mapping support to convert.
Slightly rewrote the conversion initialisation.
2000-06-13 01:06:53 +00:00
Marcus Meissner 10ad97c838 Restructured DirectDraw. Split into X11 and DGA driver, and multiple
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D.  Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00