Commit Graph

2178 Commits

Author SHA1 Message Date
Francois Gouget 6f22057c21 libport: Fix the detection of isfinite(). 2013-12-05 12:40:57 +01:00
Henri Verbeet 7524258aaf ddraw: Implement flips inside ddraw. 2013-12-05 12:40:56 +01:00
Francois Gouget e4856dbb70 libport: Add an isfinite() implementation for Solaris. 2013-11-29 17:58:40 +01:00
Henri Verbeet 4b3db52b53 wined3d: Merge the texture creation functions. 2013-11-27 11:30:15 +01:00
Piotr Caban 5c8339df4a strmbase: Add structure size parameter in BaseInputPin_Construct function. 2013-11-25 16:28:14 +01:00
Alexandre Julliard 1e78c99388 kernel32: Validate the architecture of newly created processes on the server side. 2013-11-22 12:32:48 +01:00
Henri Verbeet afc3d2ab70 wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
Dmitry Timoshkov a890d0f030 server: Make it possible for WaitCommEvent to detect recursive requests. 2013-11-13 11:21:28 +01:00
Qian Hong f7835dea2d user32: Implement OpenInputDesktop. 2013-11-08 16:29:44 +01:00
Rico Schüller 2fa9b7ebb5 opengl32: Use opengl xml registry files. 2013-11-05 20:38:21 +01:00
Alexandre Julliard 74efeab238 gdi32: Trigger creation of the desktop window when the display driver is needed. 2013-10-29 12:51:26 +01:00
Alexandre Julliard 9675aa173a gdi32: Allow user32 to specify the display driver to use. 2013-10-29 12:51:26 +01:00
Dmitry Timoshkov 3b429e88ff server: Add support for pending write flag to the serial device. 2013-10-25 13:36:01 +02:00
Michael Stefaniuc 23b86eb44e include: Replace the remaining CONSTs. 2013-09-27 10:34:09 +02:00
André Hentschel 128bfdf6da include: Don't redefine _GNU_SOURCE. 2013-09-20 11:24:51 +02:00
Dmitry Timoshkov f031c676c1 server: Add a serial event mask change counter. 2013-09-10 11:18:57 +02:00
Stefan Dösinger 80638b6d2f wined3d: Enforce texturing capability format restrictions on resource creation. 2013-09-06 17:25:08 +02:00
Bruno Jesus ec49a574de server: Add a request to get socket information. 2013-09-02 19:51:16 +02:00
Henri Verbeet 43ecaf29c3 wined3d: Get rid of the DDRAW_PITCH_ALIGNMENT and D3D8_PITCH_ALIGNMENT constants. 2013-08-29 19:56:17 +02:00
Alexandre Julliard 93fbb12e65 server: Implement waiting on keyed events. 2013-08-28 11:03:38 +02:00
Henri Verbeet b85c2a74bb wined3d: Replace the "stateBlock" wined3d_device field with a wined3d_state structure. 2013-08-27 11:50:53 +02:00
Alexandre Julliard 947e337480 server: Make signal and wait a separate select operation. 2013-08-26 20:34:28 +02:00
Alexandre Julliard 042e0046d4 server: Make select on all handles a separate operation. 2013-08-26 20:32:52 +02:00
Alexandre Julliard c2ab7a625e server: Add a structure to pass the parameters of a select request. 2013-08-26 20:24:42 +02:00
Andrew Cook cdfee68be1 ntdll: Implement NtQueryEvent. 2013-08-26 14:27:56 +02:00
Dmitry Timoshkov 0b4c9cb533 server: Store full-sized completion information on the server side. 2013-08-23 20:15:43 +02:00
Stefan Dösinger ac871305f8 wined3d: Store the mipmap level in the volume. 2013-08-22 20:15:18 +02:00
Alexandre Julliard dbf9d71ef8 server: Add support for keyed event objects. 2013-08-21 14:24:06 +02:00
Alexandre Julliard 3dc0474cfc include: Android supports sigsetjmp now. 2013-07-30 14:43:34 +02:00
André Hentschel bd5422406d include: Check for getopt_long_only instead of getopt_long. 2013-06-17 13:34:40 +02:00
Henri Verbeet 4de77fa23f wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem(). 2013-06-14 11:46:20 +02:00
Henri Verbeet d6bc4fe71a wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
Henri Verbeet 91096dd7ad wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d(). 2013-06-06 11:47:07 +02:00
Henri Verbeet b23739316c wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube(). 2013-06-05 17:31:39 +02:00
Henri Verbeet 9d4cbd6195 wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d(). 2013-06-05 17:31:39 +02:00
Henri Verbeet 13a38e8d5e wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface(). 2013-06-04 10:14:28 +02:00
Henri Verbeet a4d2660c9b wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface(). 2013-06-04 10:14:26 +02:00
Stefan Dösinger 9287bb80dc d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources. 2013-05-20 19:08:28 +02:00
Henri Verbeet 2e7add90c0 wined3d: Get rid of the unused wined3d_strided_data structure. 2013-04-19 10:43:42 +02:00
Dmitry Timoshkov b632f0966d kernel32: Count precise amount of child process failures. 2013-04-18 11:54:28 +02:00
Dmitry Timoshkov 521cf664d3 kernel32: Add a test for threads state when a process is being terminated. 2013-04-12 11:49:14 +02:00
Alexandre Julliard 43ac582d7d libport: Rename spawnvp to _spawnvp to avoid the deprecated name. 2013-04-09 15:26:10 +02:00
Alexandre Julliard 34ff565708 exception.h: Android doesn't have sigsetjmp. 2013-03-13 16:27:50 +01:00
André Hentschel 0effd926b6 server: Remove SPARC support. 2013-03-05 11:04:07 +01:00
Alessandro Pignotti f53fa4f05b strmbase: Remove code duplicated by every user of ISeekingPassThruImpl. 2013-03-05 09:50:02 +01:00
Jörg Höhle 5155e8011d mmsystem: Use SEGPTR when the .spec says so. 2013-02-27 19:23:39 +01:00
Matteo Bruni 5e28b0c974 wined3d: Add RESZ support. 2013-02-19 10:39:47 +01:00
Alexandre Julliard bc602c3060 server: Return the window paint flags in the get_visible_region request. 2013-02-11 17:14:17 +01:00
Stefan Dösinger 1a3f741643 wined3d: Remove draw_primitive_strided. 2013-01-25 11:30:33 +01:00
Stefan Dösinger 149a85c2e7 d3d: Remove high level patch support.
No Windows driver ever exposed this, and no game uses this. The
only application that used this feature is a DirectX 8 SDK sample.
2013-01-25 11:29:41 +01:00