Henri Verbeet
cfe16a4bd1
d3d10core: Translate d3d10 bind flags / usage to wined3d usage for textures.
2013-09-25 11:49:05 +02:00
Henri Verbeet
991e47e3c9
wined3d: Allow WINED3DFMT_R8G8B8A8_UNORM render targets.
2013-09-25 11:49:01 +02:00
Dmitry Timoshkov
2ffd28cff7
ntdll: Perform the offset checks in NtWriteFile also for a serial device.
2013-09-25 11:48:56 +02:00
Dmitry Timoshkov
4544826291
ntdll/tests: Use official path for temporary files instead of current directory.
2013-09-24 20:42:35 +02:00
Francois Gouget
cccba76091
wined3d: Make device_invalidate_shader_constants() static.
2013-09-24 19:08:35 +02:00
Huw Davies
2a32d5765a
server: Android has struct user in asm/user.h.
2013-09-24 18:58:24 +02:00
Jacek Caban
8555e77b0e
dinput.h: Added missing DI_WRITEPROTECT define.
...
From mingw-w64.
2013-09-24 18:54:59 +02:00
Piotr Caban
b50833389e
msvcrt: Improve error handling in wcsrtombs function.
2013-09-24 18:54:37 +02:00
Piotr Caban
dbbe237985
msvcp60: Fix char_traits<wchar_t>::assign implementation.
2013-09-24 18:54:27 +02:00
Piotr Caban
435cf5cebc
msvcp80: Add ostream::operator<<(unsigned short) implementation.
2013-09-24 18:54:13 +02:00
Piotr Caban
459920a54d
msvcp80: Fix default constructor closures arguments.
2013-09-24 18:54:10 +02:00
Piotr Caban
69677bda34
msvcp80: Make it possible to shrink allocated memory in basic_string::reserve.
2013-09-24 18:53:51 +02:00
Jacek Caban
c9cef7153c
appwiz.cpl: Use asynchronous binding instead of separated thread to download addons.
2013-09-24 18:53:17 +02:00
Michael Stefaniuc
b08869420a
windowscodecs: Avoid using CONST.
2013-09-24 12:58:17 +02:00
Michael Stefaniuc
787bc8719a
shell32: Avoid using CONST.
2013-09-24 12:58:06 +02:00
Michael Stefaniuc
5fd4f943dc
winex11.drv: Avoid using CONST.
2013-09-24 12:58:03 +02:00
Michael Stefaniuc
3a13dc5995
winemac.drv: Avoid using CONST.
2013-09-24 12:58:00 +02:00
Michael Stefaniuc
7c7fa1051c
user32: Avoid using CONST.
2013-09-24 12:57:57 +02:00
Nikolay Sivov
1c23b501f7
oleaut32: LoadRegTypeLib() should check actual typelib version.
2013-09-24 12:57:54 +02:00
Nikolay Sivov
4be3013014
oleaut32: Support typelib redirection in QueryPathOfRegTypeLib().
2013-09-24 12:57:46 +02:00
Henri Verbeet
778b644fc6
d3dx9: Get rid of the ID3DXMeshImpl typedef.
2013-09-24 12:57:31 +02:00
Henri Verbeet
ffc66f471c
d3dx9: Get rid of the ID3DXLineImpl typedef.
2013-09-24 12:57:29 +02:00
Henri Verbeet
9516ce33d8
wined3d: Get rid of clearing the texture bindings in state_init_default().
...
This is arbitrary, we don't do it for any of the other resource bindings
either, and the wined3d_state structure is assumed to be zero-initialized.
2013-09-24 12:57:27 +02:00
Henri Verbeet
ea4c3d5d5d
wined3d: Get rid of the broken render target check for surface_blt_special().
...
This used to work out in practice because swapchain surfaces were always
considered render targets, but that's no longer true. We can just remove the
check, because surface_blt_special() already contains a proper check itself
anyway.
2013-09-24 12:57:24 +02:00
Henri Verbeet
8eb73cd0e9
wined3d: Add fallback depth format info for when ARB_depth_texture is not available.
...
These use the generic GL_DEPTH_COMPONENT internal format, and can't be used
for texturing.
2013-09-24 12:57:21 +02:00
Joško Nikolić
436e8686f9
po: Update Croatian translation.
2013-09-24 12:56:57 +02:00
Dmitry Timoshkov
ec9a0d8570
gdiplus: GdipTransformRegion should not fail for an empty path.
2013-09-24 12:56:22 +02:00
Dmitry Timoshkov
3870e5b255
gdiplus/tests: Add a test for GdipTransformRegion with an empty region path.
2013-09-24 12:56:15 +02:00
Dmitry Timoshkov
108873320c
gdiplus/tests: Don't bother to delete a NULL hrgn.
2013-09-24 12:56:11 +02:00
Dmitry Timoshkov
fdeab06142
gdiplus/tests: Print actual rectangle extents if the tests fail.
2013-09-24 12:56:05 +02:00
Dmitry Timoshkov
603ccca889
gdiplus/tests: Add a test for GdipTransformMatrixPoints with number of points == 0.
2013-09-24 12:55:51 +02:00
Alexandre Julliard
49645b6ff9
configure: Build the makefile data into a temporary file instead of a shell variable.
2013-09-24 12:51:58 +02:00
Vincent Povirk
12586f76e3
gdiplus: Always provide image data in the format requested by image encoders.
2013-09-23 21:31:18 +02:00
Vincent Povirk
85b989c1fa
gdiplus: Don't expand the drawing area to include empty glyphs.
2013-09-23 21:31:07 +02:00
Vincent Povirk
ce9de5c4bb
gdiplus: Skip drawing lines of text with only empty glyphs.
2013-09-23 21:31:00 +02:00
Henri Verbeet
e02de5ff16
ddraw: Avoid VOID.
2013-09-23 20:38:18 +02:00
Henri Verbeet
7a0390d85a
d3drm: Avoid VOID.
2013-09-23 20:38:18 +02:00
Henri Verbeet
bff80b8bab
wined3d: Copy some missing fields to the new swapchain desc in wined3d_device_reset().
...
The ones that matter are enable_auto_depth_stencil and
auto_depth_stencil_format. auto_restore_display_mode should never change in
practice.
2013-09-23 20:37:29 +02:00
Henri Verbeet
864b25e582
wined3d: Introduce a separate function for updating the viewport and scissor rects.
2013-09-23 20:37:05 +02:00
Stefan Dösinger
556e3e0c76
wined3d: Use GL_APPLE_client_storage for volumes if available.
2013-09-23 20:32:36 +02:00
Stefan Dösinger
993c977890
d3d8/tests: Add a volume V16U16 test.
2013-09-23 20:32:35 +02:00
Stefan Dösinger
fe20ee1bc4
d3d9/tests: Add a volume V16U16 test.
2013-09-23 20:32:34 +02:00
Stefan Dösinger
5e89689bcd
wined3d: Make format conversion functions work on volumes.
2013-09-23 20:32:32 +02:00
Stefan Dösinger
bb172d2a38
wined3d: Add support for converted volumes.
2013-09-23 20:32:31 +02:00
Frédéric Delanoy
78fe60ac76
gphoto2.ds: Use BOOL type where appropriate.
2013-09-23 20:32:30 +02:00
Frédéric Delanoy
a46da0e86a
wrc: Use BOOL type where appropriate.
2013-09-23 20:32:29 +02:00
Akihiro Sagawa
31a6fce46b
gdi32: Fix empty glyph handling.
2013-09-23 20:32:28 +02:00
Akihiro Sagawa
e29e4caca3
gdiplus: Fix empty glyph handling.
2013-09-23 20:32:27 +02:00
Akihiro Sagawa
33e05eb6c5
opengl32: Fix empty glyph handling.
2013-09-23 20:32:25 +02:00
Akihiro Sagawa
310a3b1d11
winex11.drv: Fix empty glyph handling.
2013-09-23 20:32:24 +02:00