Henri Verbeet
60e98cc3ad
wined3d: Don't use filtering on textures that need complex fixups in swapchain_blit().
...
For example, interpolating palette indices doesn't have the desired result.
Should we really want filtering for these cases we could implement it inside
the relevant shaders, after the fixup, but I doubt it's worth the effort.
2010-03-17 10:06:03 +01:00
Henri Verbeet
c48adfe201
wined3d: Use "gl_filter" in the non-FBO path of swapchain_blit() as well.
2010-03-17 10:05:59 +01:00
Ilya Basin
4b5f6ada17
shell32/tests: Add tests for the parser of SHELLEXECUTEINFO.lpFile.
2010-03-16 17:36:18 +01:00
Jörg Höhle
a8c252a67d
mciseq: MCI Set Port allows to select the MIDI device.
2010-03-16 17:20:47 +01:00
Jörg Höhle
33d1e593aa
mciavi: Stubs should return a success code.
...
Partly reverts my commit 3e5c704e7a
.
2010-03-16 17:20:34 +01:00
David Hedberg
bbe73787fc
shell32: Initial support for the properties command in the IContextMenu for shellview.
2010-03-16 17:20:02 +01:00
David Hedberg
50c7cf5111
shell32: SHCreatePropSheetExtArrayEx should check if the key itself contains the clsid of the shell extension.
2010-03-16 17:19:25 +01:00
Nikolay Sivov
825a635692
ole32: Turn FIXME to TRACE for CoGetTreatAsClass.
2010-03-16 17:04:15 +01:00
Paul Vriens
0513eb506e
gdiplus/tests: Fix a test failure on Win98/WinMe.
2010-03-16 17:03:43 +01:00
Paul Vriens
b120836bd2
kernel32/tests: Run tests again on Win95.
2010-03-16 17:03:23 +01:00
Paul Vriens
e014154fb7
mshtml/tests: Fix some test failures on Win9x/WinMe by using a A-function.
2010-03-16 17:03:20 +01:00
Stefan Dösinger
cc6d17ba7c
wined3d: Check the alignment of mapped buffer pointers.
...
Windows returns 32 byte aligned pointers when locking vertex and index
buffers, and some applications(Half Life 2, Alpha Prime, possibly others)
rely on this. Check the alignment and fall back to double buffered
buffers with HeapAlloced and aligned pointers if the alignment doesn't
fit.
2010-03-16 17:03:13 +01:00
Stefan Dösinger
6c53871d30
wined3d: Implement unfenced updates of double buffered buffers.
2010-03-16 17:02:50 +01:00
Stefan Dösinger
1691a6d7d0
wined3d: Use glMapBuffer for 1:1 uploads in PreLoad.
...
This is needed to take advantage of asynchronous uploads with double buffered buffers
2010-03-16 17:02:43 +01:00
Stefan Dösinger
04752991b1
wined3d: Don't DISCARD or NOOVERWRITE non-dynamic buffers.
...
Shaiya locks a non-dynamic buffer with the DISCARD flag and expects
the contents to be retained. The SDK says DISCARD requires dynamic
resources, and Windows 7 returns an error in this situation, crashing
Shaiya. This patch sticks to the Windows XP behavior and allows the
lock, but ignores the DISCARD flag to retain the buffer contents.
2010-03-16 17:02:34 +01:00
Stefan Dösinger
eb355ece4a
d3d9: Fix test failures on Windows 7.
2010-03-16 17:02:23 +01:00
Eric Pouech
8c4f96d232
dbghelp: Store the file map in ELF's module specific data.
2010-03-16 13:31:05 +01:00
Eric Pouech
9d7b6b65ef
dbghelp: Added helper to free module's specific data (ELF, MSC...) upon removal.
2010-03-16 13:30:46 +01:00
Eric Pouech
09a7e2d3d0
dbghelp: Added full support for DW_FORM_data8 attributes, as well as primary support for DW_FORM_block* attributes.
2010-03-16 13:30:31 +01:00
Alexandre Julliard
fbef7217b9
makefiles: Remove the no longer needed explicit dependencies for bison files.
2010-03-16 13:28:24 +01:00
Alexandre Julliard
bef5645eb1
makefiles: Remove the no longer needed explicit separators for dependencies.
2010-03-16 13:28:19 +01:00
Ričardas Barkauskas
1e754f5e2e
d3d9/tests: Test ATI2N pitch and locking offset behaviour.
2010-03-16 13:03:35 +01:00
Ričardas Barkauskas
a7aa4a87e2
wined3d: Fix ATI2N pitch and offset calculations.
2010-03-16 13:03:30 +01:00
Justin Chevrier
818420a378
gdiplus: Basic implementation of GdipImageGetFrameCount with updated tests.
2010-03-16 12:29:14 +01:00
Justin Chevrier
94820ff0a4
gdiplus/tests: Expand GdipImageGetFrameCount test coverage.
2010-03-16 12:29:09 +01:00
Michael Stefaniuc
0bbce793c3
iphlpapi: Don't crash when enumerating PtP interfaces.
2010-03-16 11:49:27 +01:00
Piotr Caban
914472ab81
oleaut32: Set parameter to NULL in GetMops stub.
2010-03-16 11:48:55 +01:00
Piotr Caban
2184674779
oleaut32: Improve ICreateTypeInfo_LayOut implementation.
2010-03-16 11:48:51 +01:00
Piotr Caban
aecd956b7e
oleaut32: Improved ICreateTypeInfo AddFuncDesc implementation.
2010-03-16 11:48:48 +01:00
Piotr Caban
d2f24ed885
oleaut32: Use QueryPathOfRegTypeLib in ICreateTypeInfo2_AddRefTypeInfo.
2010-03-16 11:48:38 +01:00
Piotr Caban
d62534d199
oleaut32: Remove incorrect memid validation.
...
This code was trying to block negative values of memid (incorrectly).
I have run more tests and found that it's possible to set some negative
values (e.g. on TKIND_INTERFACE: -1, -4..-8, -500..?). Unless we know
what values are allowed it's probably better to not check memid.
2010-03-16 11:48:32 +01:00
Piotr Caban
b7c50c7dbf
oleaut32: Fix importinfo flags.
2010-03-16 11:48:26 +01:00
Piotr Caban
e119aceb7c
oleaut32: Fix some reference leaks.
2010-03-16 11:48:22 +01:00
Piotr Caban
3c747fec50
oleaut32: Added ICreateTypeInfo2_SetFuncHelpContext implementation.
2010-03-16 11:48:16 +01:00
Piotr Caban
eb15921ff5
oleaut32: Improve dual interfaces creation in typelib.
2010-03-16 11:48:10 +01:00
Piotr Caban
d9fd33e3a9
oleaut32: Improve TypeInfos with changed TypeKind handling.
2010-03-16 11:48:04 +01:00
Piotr Caban
6b035d25a8
oleaut32: Simplify ICreateTypeInfo2_SetTypeFlags implementation.
2010-03-16 11:47:58 +01:00
Henri Verbeet
78166b0b23
wined3d: Implement SetDestWindowOverride() by simply making the context current on a different window.
2010-03-16 11:45:15 +01:00
Henri Verbeet
cd9a8b74b9
wined3d: Store the device window in the swapchain.
...
The swapchain's current window might be changed by SetDestWindowOverride().
2010-03-16 11:45:11 +01:00
Henri Verbeet
aa819fe888
wined3d: Simplify a comparison in IWineD3DDeviceImpl_Reset().
2010-03-16 11:45:06 +01:00
Henri Verbeet
d6bbe90b85
wined3d: The swapchain should always have a window handle.
2010-03-16 11:45:01 +01:00
Henri Verbeet
0ae49c35fb
wined3d: Use the context's window handle in IWineD3DSurfaceImpl_BltOverride().
2010-03-16 11:44:55 +01:00
Henri Verbeet
7b0b16fafe
wined3d: Use the context's window handle in stretch_rect_fbo().
2010-03-16 11:44:50 +01:00
Henri Verbeet
18ec2525a4
wined3d: Store the swapchain instead of the surface in the context.
2010-03-16 11:44:44 +01:00
Henri Verbeet
b281f23efe
wined3d: Add a separate function to set the pixel format in context_create().
2010-03-16 11:44:38 +01:00
Henri Verbeet
4133a0a4ff
wined3d: Use "gl_info" in some more places in context_create().
2010-03-16 11:44:32 +01:00
Rob Shearman
088c0857c9
rpcrt4: Add support for marshalling/unmarshalling complex arrays of pointers.
2010-03-16 11:42:09 +01:00
Juan Lang
51ab77a90a
crypt32: Add support for the anyPolicy certificate policy.
2010-03-16 11:30:12 +01:00
Juan Lang
ffba84b161
crypt32: Switch to use the AES provider by default.
2010-03-16 11:29:53 +01:00
Juan Lang
a729e10a18
crypt32: Add constants to support SHA-256, SHA-384, and SHA-512.
2010-03-16 11:29:48 +01:00