Alexandre Julliard
72bff2e445
server: Add support for restarting an async I/O when the client side couldn't finish it right away.
2007-04-10 17:07:27 +02:00
Stefan Dösinger
290f2eb146
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
...
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
Stefan Dösinger
1c1fdbe96a
wined3d: Add D3DDEVCAPS3_* to the wined3d caps header.
2007-04-07 10:57:48 +02:00
Fabian Bieler
dcd416edbe
wined3d: Add GL_EXT_framebuffer_blit to extension handler.
2007-04-06 12:31:09 +02:00
Alexandre Julliard
0cb29f47ca
server: Add support for associating a file descriptor to a message queue.
2007-04-04 18:02:01 +02:00
Stefan Dösinger
f9ee2355d0
wined3d: Add GL_APPLE_client_storage to our extension list.
2007-04-02 11:30:04 +02:00
Alexandre Julliard
c16eb8efd9
server: Add support for queuing a user APC upon async I/O completion.
2007-03-27 16:42:27 +02:00
Andrew Talbot
4125821a99
winelib: Replace inline static with static inline.
2007-03-27 12:38:06 +02:00
Alexandre Julliard
de1866d4fd
server: Implement the open_file method for named pipes.
...
Get rid of the open_named_pipe request, we can now use a normal open_file_object.
2007-03-22 16:47:46 +01:00
Alexandre Julliard
806bb49eda
server: Implement the open_file method for mailslots.
...
Get rid of the open_mailslot request, we can now use a normal open_file_object.
2007-03-22 16:36:54 +01:00
Alexandre Julliard
94655c8493
server: Implemented the open_file method for named pipe and mailslot devices.
2007-03-22 11:52:40 +01:00
Stefan Dösinger
e213d7eff5
wined3d: Add GL_ATI_envmap_bumpmap to our gl extension header.
2007-03-21 22:50:30 +01:00
Alexandre Julliard
2082a97d45
server: Use a standard async I/O event to signal directory changes.
2007-03-21 14:50:15 +01:00
Alexandre Julliard
fa4679fea6
server: Add support for storing an event to signal upon async I/O completion.
2007-03-21 14:27:52 +01:00
Alexandre Julliard
111610c45e
server: Add an async_data_t structure to store parameters for async I/O requests.
2007-03-20 20:21:12 +01:00
Alexandre Julliard
50975c81f0
server: Return the status from an async I/O APC call to the server.
2007-03-20 19:27:10 +01:00
Alexandre Julliard
eb3728d34e
server: Use the common pattern for async I/O parameters in named pipe requests.
2007-03-20 19:21:15 +01:00
Stefan Dösinger
022e884342
wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-03-19 12:17:18 +01:00
Alexandre Julliard
a79b26284a
libwine: Pass flags to wine_utf8_wcstombs to allow supporting WC_ERR_INVALID_CHARS.
2007-03-14 15:57:50 +01:00
Andrew Talbot
bb9dea6b29
winmm: Replace const pointer parameters with correct pointers to const.
2007-03-07 21:56:54 +01:00
Alexandre Julliard
d7ea855a3e
wine_common_ver: Set company name to Microsoft, some apps check for that.
2007-03-07 21:33:44 +01:00
Juan Lang
c2cb296277
ntdll: Implement NtAllocateLocallyUniqueId with server call.
2007-03-07 13:45:11 +01:00
Stefan Dösinger
c54a0fc2cf
wined3d: Rework surface dirtification.
...
Previously the surfaces stored a flag if the system memory copy was
ahead of the gl copy(SFLAG_DIRTY) or the gl copy is
ahead(SFLAG_GLDIRTY). The pbuffer copy was 'managed' differently using
SFLAG_INPBUFFER and SFLAG_INTEXTURE.
This patch replaces them with 3 flags, INSYSMEM, INPBUFFER and
INTEXTURE which specify which copy contains the most up to date
copy. It is perfectly valid to have more than one of those flags
set. One must be set at least (except at init, when no content is in
the surface yet). When one copy is modified, the flags for the others
are removed.
2007-03-07 12:18:14 +01:00
Stefan Dösinger
ebe274feed
wined3d: Remove IWineD3DSurface::SetPBufferState.
...
The method is removed because it does not really help with
anything. It should not be exported from wined3d, there is no need for
the other libs to call it. It does not help abstraction and code
simplification in any way because it is very specific and the code
calling it has to know what is happening in the surface to use this
method.
2007-03-07 12:17:33 +01:00
Stefan Dösinger
5f05906f3b
wined3d: Store the number of aux buffers in the gl limits structure.
2007-03-06 22:16:25 +01:00
Alexandre Julliard
1767b4558a
server: Expose areas revealed by changes to the window region.
2007-03-05 16:43:27 +01:00
Alexandre Julliard
67a0e31da7
wine/test: Print the official name of the test in summary.
2007-03-01 20:42:48 +01:00
Stefan Dösinger
95efeb7e4b
wined3d: Support GL_APPLE_fence for event queries.
2007-03-01 11:40:24 +01:00
Stefan Dösinger
be8e9e17bc
wined3d: Add GL_NV_fence defines and functions.
2007-03-01 11:40:02 +01:00
Rob Shearman
4c8fbfed90
libwine: Eliminate duplicate function implementations in string.c
...
by using macros to turn off inlining when including wine/unicode.h.
2007-02-26 13:39:24 +01:00
Rob Shearman
d342d1413c
server: Add get_token_impersonation_level server call for retrieving the impersonation level from a token.
...
Add tests for GetTokenInformation(TokenImpersonationLevel).
2007-02-21 19:49:37 +01:00
Alexandre Julliard
89faee0194
server: Added support for the PM_QS_* flags in PeekMessage.
2007-02-21 15:21:05 +01:00
Stefan Dösinger
27113156d9
wined3d: Remove IWineD3DDevice::EnumDisplayModes.
2007-02-20 11:47:46 +01:00
H. Verbeet
dc5b08cc76
wined3d: Get rid of any remaining d3d9 stuff in directx.c.
2007-02-16 12:31:21 +01:00
H. Verbeet
bd5488cda9
wined3d: Add WINED3DCREATE flags and use them.
2007-02-16 12:31:11 +01:00
H. Verbeet
a4bc52a89c
wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS.
2007-02-16 12:31:03 +01:00
H. Verbeet
e8419403ee
wined3d: Add the WINED3DSPD_IUNKNOWN flag and use it.
2007-02-15 14:20:38 +01:00
H. Verbeet
e01f242a2a
wined3d: Add WINED3DVS20 & WINED3DVS20CAPS flags and use them.
2007-02-15 14:20:19 +01:00
H. Verbeet
594f7fd882
wined3d: Add WINED3DPS20 & WINED3DPS20CAPS flags and use them.
2007-02-15 14:20:12 +01:00
H. Verbeet
db8da81e67
wined3d: Add WINED3DDTCAPS flags and use them.
2007-02-15 14:20:01 +01:00
H. Verbeet
da354c6dfa
wined3d: Add WINED3DLINECAPS flags and use them.
2007-02-15 14:19:52 +01:00
Vitaliy Margolen
b0e9d7e0b5
ntdll/server: Implement NtSetSecurityObject. With tests.
2007-02-15 14:19:24 +01:00
H. Verbeet
5c398c571f
wined3d: Add WINED3DPTADDRESSCAPS flags and use them.
2007-02-15 11:43:59 +01:00
H. Verbeet
a58b156264
wined3d: Add WINED3DPCMPCAPS flags and use them.
2007-02-15 11:43:53 +01:00
H. Verbeet
fd8e0f1589
wined3d: Add WINED3DPMISCCAPS flags and use them.
2007-02-15 11:43:46 +01:00
H. Verbeet
748fd83ebd
wined3d: Add WINED3DPBLENDCAPS flags and use them.
2007-02-15 11:43:37 +01:00
H. Verbeet
8fdd88b42c
wined3d: Add WINED3DSTENCILCAPS flags and use them.
2007-02-15 11:43:29 +01:00
H. Verbeet
ea683407af
wined3d: Add WINED3DTEXOPCAPS flags and use them.
2007-02-15 11:43:22 +01:00
H. Verbeet
3e77ffc563
wined3d: Use WINED3DPRESENT_BACK_BUFFER_MAX rather than D3DPRESENT_BACK_BUFFER_MAX.
2007-02-15 11:15:41 +01:00
Francois Gouget
536e738552
Assorted spelling fixes.
2007-02-14 21:03:57 +01:00