Alexandre Julliard
|
4caf450aa7
|
d3d10: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-05-30 15:04:06 +02:00 |
Henri Verbeet
|
fc055fc0ef
|
d3d10: Use the global memory allocation helpers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-01 22:24:52 +01:00 |
Henri Verbeet
|
dc0310c029
|
d3d10: Release the device reference in d3d10_stateblock_Release().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-10-12 16:42:54 +02:00 |
Henri Verbeet
|
e7b7d1ef45
|
d3d10: D3D10CreateStateBlock() is implemented.
|
2015-02-12 22:12:13 +09:00 |
Henri Verbeet
|
b5a91d1246
|
d3d10: Also store the depth/stencil state in the stateblock.
|
2014-09-18 13:06:30 +02:00 |
Henri Verbeet
|
92c420d449
|
d3d10: Implement d3d10_stateblock_Apply().
|
2014-09-03 11:22:07 +02:00 |
Henri Verbeet
|
37d628cdc9
|
d3d10: Implement d3d10_stateblock_Capture().
|
2014-09-01 20:26:34 +02:00 |
Henri Verbeet
|
989a643587
|
d3d10: Implement D3D10StateBlockMaskUnion().
|
2011-11-18 14:26:15 +01:00 |
Henri Verbeet
|
7cce4453d4
|
d3d10: Implement D3D10StateBlockMaskIntersect().
|
2011-11-17 11:37:16 +01:00 |
Henri Verbeet
|
380f989c4a
|
d3d10: Implement D3D10StateBlockMaskGetSetting().
|
2011-11-17 11:37:11 +01:00 |
Henri Verbeet
|
c7feb3a533
|
d3d10: Implement D3D10StateBlockMaskEnableCapture().
|
2011-11-17 11:37:03 +01:00 |
Henri Verbeet
|
be7122034f
|
d3d10: Implement D3D10StateBlockMaskEnableAll().
|
2011-11-16 09:41:46 +01:00 |
Henri Verbeet
|
5ffa2aba23
|
d3d10: Implement D3D10StateBlockMaskDisableCapture().
|
2011-11-16 09:41:43 +01:00 |
Henri Verbeet
|
88a55a04a3
|
d3d10: Implement D3D10StateBlockMaskDisableAll().
|
2011-11-16 09:41:36 +01:00 |
Henri Verbeet
|
a11a171366
|
d3d10: Implement D3D10StateBlockMaskDifference().
|
2011-11-15 16:09:09 +01:00 |
Henri Verbeet
|
84f90f6ea8
|
d3d10: Add a stub ID3D10StateBlock implementation.
|
2011-11-15 16:08:54 +01:00 |