Maarten Lankhorst
98933362f3
dsound: Hold lock in GetStatus.
2008-04-07 11:34:28 +02:00
Maarten Lankhorst
021019ff8f
dsound: Add an option to mix sound buffers in the mixer again.
2008-03-17 14:44:46 +01:00
Maarten Lankhorst
2a117a2017
dsound: Add support for WAVEFORMATEXTENSIBLE format.
2007-11-07 11:48:56 +01:00
Maarten Lankhorst
7144849d0b
dsound: Fix null pointer dereference for waveout in creating buffer.
2007-09-10 15:29:47 +02:00
Maarten Lankhorst
7ce277d018
dsound: Handle secondary hardware buffers more correctly.
...
Only try hardware if asked for it, then return an error instead of
falling back to software.
2007-08-27 12:26:25 +02:00
Maarten Lankhorst
36e9054629
dsound: Move resampling away from mixer thread.
2007-08-02 11:53:31 +02:00
Maarten Lankhorst
34893a914b
dsound: Silence the IDirectSoundBuffer_Initialize warnings.
2007-07-30 23:37:58 +02:00
Maarten Lankhorst
237b293829
dsound: Replace buffer critical section with a rw-lock.
2007-07-30 23:37:58 +02:00
Maarten Lankhorst
976f56d6c0
dsound: Simplify IDirectSoundBufferImpl_GetCurrentPosition.
2007-07-09 12:15:58 +02:00
Maarten Lankhorst
2b8a1815e6
dsound: Remove some more unused variables.
2007-07-09 12:15:40 +02:00
Maarten Lankhorst
f13f48876c
dsound: Clean up some unused variables.
2007-07-06 19:28:59 +02:00
Maarten Lankhorst
6d97123536
dsound: Fix calcplayposition to handle mixed amount > buffer length better.
2007-06-29 18:58:13 +02:00
Maarten Lankhorst
a7d6ed8ea6
dsound: Simplify mixing by removing remixing support, and fix its waveout breakage.
...
Based on a patch by Peter Dons Tychsen.
2007-06-22 12:23:18 +02:00
Maarten Lankhorst
13af056628
dsound: Recalculate 3d buffer on SetVolume.
2007-06-04 12:55:47 +02:00
Maarten Lankhorst
909ed9937a
dsound: Fix buffer caps.
2007-06-04 12:55:41 +02:00
Maarten Lankhorst
2360358944
dsound: Block align SetCurrentPosition and add test for it.
2007-05-25 19:31:05 +02:00
Andrew Talbot
1e4c97175e
dsound: Exclude unused headers.
2007-05-03 14:23:53 +02:00
Jan Zerebecki
4c4821e305
dsound: Conform critical section DebugInfo names.
2007-03-12 13:40:22 +01:00
Tomas Carnecky
9b4f99782e
dsound: Update prototypes for IDirectSoundBuffer::Lock/Unlock.
2007-03-08 21:30:54 +01:00
Michael Stefaniuc
26bd2ec9c3
dsound: Win64 printf format warning fixes.
2006-11-13 12:49:04 +01:00
Alexandre Julliard
179a4e0a2e
dsound: Make some functions static.
2006-08-02 13:26:14 +02:00
Alexandre Julliard
bc99ac09d3
dsound: Don't use sizeof in traces to avoid printf format warnings.
2006-06-13 14:10:32 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Robert Reif
b06a06090a
dsound: Check DirectSoundBuffer_Lock parameters.
...
Check DirectSoundBuffer_Lock parameters and return an error (like
Windows) rather than fixing up the parameters.
2006-05-05 17:29:13 +02:00
Robert Reif
52e384f9fb
dsound: Rename some functions, make some functions global, and move
...
some code around.
2006-01-14 17:06:52 +01:00
Robert Reif
e49a5c22fb
dsound: Refactor playback.
...
Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Robert Reif
0265676a27
dsound: Remove WINAPI from internal functions.
2006-01-03 17:32:50 +01:00
Robert Reif
669b79b8f5
Change secondary buffer variable name to secondary.
...
Fix AddRef and Release to use proper class.
2005-10-19 19:21:38 +00:00
Robert Reif
6727c52f3b
Include winuser.h so the code compiles cleanly on windows using
...
windows headers.
2005-10-17 09:24:50 +00:00
Alexandre Julliard
f8ee161a1b
Fixed some traces to use the right printf format and avoid typecasts.
2005-09-12 10:30:05 +00:00
Alexandre Julliard
20a1a203c6
Use a more portable scheme for storing the name of a critical
...
section.
2005-09-09 10:19:44 +00:00
Dmitry Timoshkov
b67da5b946
Make more of the OLE interface vtables const.
2005-06-01 19:57:42 +00:00
Robert Reif
a2f1fd3aca
Add multiple DIRECTSOUND object support (multiple sound cards can play
...
at the same time).
Fix CoCreateInstance when no sound card is present.
Fix create bug found by Mike Hearn.
2005-05-31 09:31:37 +00:00
Robert Reif
70fe39e42c
Remove dead code and redundant variables from DSOUND_CalcPlayPosition
...
and callers.
2005-05-09 09:23:54 +00:00
Francois Gouget
f5c9da6860
Assorted spelling fixes.
2005-05-06 15:44:31 +00:00
Robert Reif
b8d6b310f9
Fixed invalid buffer size by rounding up to next multiple of
...
nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Robert Reif
f8833daef1
Removed printing of thread id for AddRef and Release because
...
WINEDEBUG=+tid gives the same result.
General consistency cleanup.
2005-02-11 11:49:05 +00:00
Robert Reif
249bc5caea
Always allocate an empty buffer.
2005-02-10 17:09:20 +00:00
Robert Reif
098817950d
Fill new software buffers with silence.
2005-02-09 14:05:00 +00:00
Robert Reif
364c0d53f9
Remove unused includes.
2005-01-24 13:31:27 +00:00
Robert Reif
ef847a0303
Use Windows memory functions.
2005-01-24 12:40:45 +00:00
Michael Stefaniuc
5ad7d858e0
Do not check for non NULL pointer before HeapFree'ing it. It's
...
redundant.
2004-12-23 17:06:43 +00:00
Robert Reif
373ab78519
Always create a property set for secondary buffers.
2004-12-06 11:42:58 +00:00
Robert Reif
8a8ee786ee
Cleanup reference counting.
...
AddRef and Release return ULONG.
2004-09-17 18:10:59 +00:00
Robert Reif
b970aeb4b7
Cleanup reference counting.
2004-09-16 19:08:04 +00:00
Robert Reif
adc6948c4c
Remove lock name from lock debug structure before deletion so it gets
...
freed properly.
2004-09-10 22:30:05 +00:00
Robert Reif
6f9d41673f
Return error from low level driver when necessary.
2004-09-10 19:34:01 +00:00
Alexandre Julliard
314b99c48f
Removed some more uses of the non-standard ICOM_THIS macro.
2004-09-09 20:17:07 +00:00
Hans Leidekker
fe442b21f7
Fix signed/unsigned comparison warnings.
2004-09-08 01:23:57 +00:00
Robert Reif
1d785b85c2
Consolidate secondary buffer list processing and locking.
...
Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00