Austin English
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1ebf6ca29b
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gameux: Label ordinals.
Signed-off-by: Austin English <austinenglish@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2017-06-02 14:41:42 +02:00 |
Huw Davies
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bc84397e30
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gameux/tests: Run the MTA tests before the STA tests to avoid a crash on Windows 10.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2017-02-01 16:48:05 +01:00 |
Alistair Leslie-Hughes
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5e3d9616e4
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gameux: Fix memory leaks (Valgrind).
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-11-11 19:39:28 +09:00 |
Francois Gouget
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f8a7d6ed74
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Assorted spelling fixes.
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2015-08-07 23:50:48 +09:00 |
Nikolay Sivov
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8abd5b76c4
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gameux: Use matching heap call (Coverity).
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2015-06-08 15:31:07 +09:00 |
André Hentschel
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8f00116b6c
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gameux: Return function result on error (PVS-Studio).
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2015-03-20 12:42:33 +09:00 |
Michael Stefaniuc
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cd1e969b28
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gameux: Avoid comparison of a BOOL return with TRUE (PVS-Studio).
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2015-03-09 22:06:50 +09:00 |
Nikolay Sivov
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5620159e61
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gameux/tests: Simplify initial test skipping.
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2015-02-24 23:00:15 +09:00 |
Nikolay Sivov
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2062a48365
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gameux/tests: Simplify test game registering, add intermediate test checks.
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2015-02-24 23:00:07 +09:00 |
Michael Stefaniuc
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35b24f1ab5
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gameux: Simplify the check for an empty string (PVS-Studio).
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2014-11-12 23:33:09 +09:00 |
Nikolay Sivov
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febb3974b5
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gameux: Use CLSIDFromString() instead of shell32 equivalent.
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2014-10-06 17:34:23 +02:00 |
Nikolay Sivov
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d721eee1dd
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gameux: Cleanup failure handling when processing main definition element, use better naming.
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2014-10-06 17:34:05 +02:00 |
Thomas Faber
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20dcd96de3
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gameux/tests: Avoid a variable-length array.
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2014-03-25 13:55:44 +01:00 |
Frédéric Delanoy
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0f2bed51bd
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Assorted spelling fixes.
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2014-02-10 15:47:29 +01:00 |
Alexandre Julliard
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99ef0d6ff0
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makefiles: Get rid of the MAKE_TEST_RULES variable.
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2014-01-02 12:13:16 +01:00 |
Alexandre Julliard
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5e7416e5c8
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
Alexandre Julliard
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d08ff3ff19
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makefiles: Use a single variable for all types of idl files.
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2013-12-31 18:15:17 +01:00 |
Alexandre Julliard
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566d3418af
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makedep: Add a separate pragma flag for typelibs that need registration.
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2013-12-26 13:32:49 +01:00 |
Alexandre Julliard
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f8421142e7
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makefiles: Add makedep pragmas for typelib idl files.
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2013-11-05 20:38:18 +01:00 |
Alexandre Julliard
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55e44092bd
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makefiles: Remove useless definitions of COM_NO_WINDOWS_H.
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2013-10-14 16:05:31 +02:00 |
Alexandre Julliard
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f02cdd877f
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Remove empty DLL_PROCESS_DETACH case statements.
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2013-04-15 16:45:35 +02:00 |
Nikolay Sivov
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0bbd6cb050
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gameux: Fix release/free of uninitialized pointers (Coverity).
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2013-04-08 11:37:14 +02:00 |
André Hentschel
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97dbccf5f2
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gameux: Avoid double free (coverity).
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2012-10-25 11:47:05 +02:00 |
Marcus Meissner
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c7355f7921
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gameux: Move SysFreeString to success branches (Coverity).
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2012-09-03 15:48:22 +02:00 |
Nikolay Sivov
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fa4148d2ae
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gameux: Call interface methods properly.
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2012-08-20 10:58:50 +02:00 |
Francois Gouget
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fac36c55e9
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Assorted typo, spelling, wording and case fixes.
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2012-05-15 16:26:43 +02:00 |
Michael Stefaniuc
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e5db5b8dfd
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gameux: Print the debug string and not the pointer to it.
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2012-03-26 18:15:20 +02:00 |
Frédéric Delanoy
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46229acde9
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gameux: Do not use RegCloseKey on invalid/uninitialized registry key handle (Coverity).
|
2011-12-01 14:59:46 +01:00 |
Frédéric Delanoy
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5a04819709
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gameux: Remove duplicate "if" condition.
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2011-11-30 11:44:20 +01:00 |
Henri Verbeet
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a4ee6226ae
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gameux: Don't shadow hr in GAMEUX_RegisterGame().
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2011-10-14 13:12:27 +02:00 |
Henri Verbeet
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7679d96c86
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gameux/tests: Run the game explorer tests in a multithreaded apartment as well.
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2011-10-11 19:43:31 +02:00 |
Henri Verbeet
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95ede76673
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gameux: Parse GDFs in a separate thread.
The res protocol handler dislikes running from a multithreaded apartment.
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2011-10-11 19:43:26 +02:00 |
Michael Stefaniuc
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f93252aa9a
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gameux: Don't compare with TRUE.
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2011-10-03 09:43:24 -05:00 |
Marcus Meissner
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4f704760e1
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gameux: Initialize a variable (Coverity).
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2011-08-30 17:27:12 +02:00 |
Francois Gouget
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c992ca277d
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Assorted spelling fixes.
|
2011-08-24 19:07:46 +02:00 |
Michael Stefaniuc
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ce9546f268
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gameux: COM cleanup in gamestatistics.c.
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2011-08-22 16:14:34 +02:00 |
Michael Stefaniuc
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75ba717967
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gameux: COM cleanup in gameexplorer.c.
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2011-08-22 16:14:34 +02:00 |
Frédéric Delanoy
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760faf01a9
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tests: Assorted spelling fixes.
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2011-08-04 18:27:37 +02:00 |
Frédéric Delanoy
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b5a33dab88
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dlls: Assorted spelling fixes.
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2011-08-02 20:47:51 +02:00 |
Alexandre Julliard
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b56dc9a6f7
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winecrt0: Remove the clsid parameter in __wine_(un)register_resources.
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2011-08-02 20:47:49 +02:00 |
Alexandre Julliard
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c091a3fc83
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makefiles: Remove some redundant registration scripts.
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2011-08-02 20:47:48 +02:00 |
Alexandre Julliard
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729afa6adc
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makefiles: Generate resource files for typelibs.
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2011-08-02 10:11:10 +02:00 |
Michael Stefaniuc
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b48f7bec0d
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gameux: COM cleanup for the IClassFactory iface.
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2011-07-21 17:00:55 +02:00 |
Marcus Meissner
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4e4aeeadaf
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gameux: Revert NULL ptr check and deref (Coverity).
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2011-06-27 13:27:51 -05:00 |
Marcus Meissner
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01d5832f1e
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gameux: Mark internal symbols with hidden visibility.
|
2011-05-18 10:58:32 +02:00 |
Huw Davies
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173f8d23b8
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gameux: Zero initialize the fixed length arrays.
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2011-05-06 16:41:51 +02:00 |
Francois Gouget
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18ea0aef9c
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gameux: Remove WINAPI on static functions where not needed.
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2011-04-28 17:59:14 +02:00 |
Francois Gouget
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dad6598599
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gameux: Make some functions static.
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2011-04-22 10:45:16 +02:00 |
André Hentschel
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3e411a2d9c
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gameux: Only trace on success (clang).
|
2011-01-25 12:37:51 +01:00 |
Andrew Nguyen
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e6da2aec8f
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gameux: Free the allocated GameStatisticsImpl object on failure in GameStatisticsMgrImpl::GetGameStatistics.
Spotted with Valgrind.
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2011-01-17 14:29:20 +01:00 |