Commit Graph

38319 Commits

Author SHA1 Message Date
Henri Verbeet 4cea13dec7 wined3d: Const correctness fixes for surface.c. 2008-11-26 12:05:27 +01:00
Henri Verbeet fecfddfb3a wined3d: Const correctness fixes for glsl_shader.c. 2008-11-26 12:05:21 +01:00
Henri Verbeet d8f6e63541 wined3d: Const correctness fixes for arb_program_shader.c. 2008-11-26 12:05:14 +01:00
Henri Verbeet cfb3bea895 wined3d: Make the SHADER_OPCODE_ARG parameter to shader handlers const. 2008-11-26 12:05:06 +01:00
Henri Verbeet eb78c2a082 wined3d: Const correctness fixes for utils.c. 2008-11-26 12:04:56 +01:00
Alexandre Julliard 5118108c82 user32/tests: Fix a number of window tests on Win9x and Vista. 2008-11-26 12:04:51 +01:00
Alexandre Julliard f0483957dd kernel32/tests: Fix the unimplemented check for EnumSystemLanguageGroupsA. 2008-11-26 12:04:32 +01:00
Henri Verbeet f552c90c30 wined3d: Make some functions static. 2008-11-25 13:37:55 +01:00
Henri Verbeet f0a816e8cb wined3d: Slightly reduce the scope of fragment_palette_conversion. 2008-11-25 13:37:50 +01:00
Henri Verbeet 49b55f677e wined3d: Don't call IWineD3DSurfaceImpl_GetData() from surface_gdi.c. 2008-11-25 13:37:45 +01:00
Henri Verbeet b4f0b5bdd0 wined3d: Const correctness fixes. 2008-11-25 13:37:39 +01:00
Henri Verbeet a6917b143d wined3d: Use IDL to generate wined3d.h. 2008-11-25 13:37:22 +01:00
Vincent Povirk 5e77c74f37 gdiplus: Implement GdipGetRegionHRgn for rects. 2008-11-25 13:11:50 +01:00
Vincent Povirk 08aa0cac74 gdiplus: Implement GdipRegionGetHRgn for paths. 2008-11-25 13:11:44 +01:00
Vincent Povirk 4f8751a5db gdiplus: Implement GdipGetRegionHRgn for empty regions. 2008-11-25 13:10:58 +01:00
Vincent Povirk 74d62bccab gdiplus: Implement GdipGetRegionHRgn for infinite regions. 2008-11-25 13:10:40 +01:00
Vincent Povirk 5c75277784 gdiplus: Add parameter checking to GdipGetRegionHRgn. 2008-11-25 13:10:24 +01:00
Ricardo Filipe 25f7ad44e5 comdlg32: Removed dead assignments (llvm/clang). 2008-11-25 13:09:53 +01:00
Ricardo Filipe 1c55ba0b83 comctl32: Removed dead assignments (llvm/clang). 2008-11-25 13:07:35 +01:00
Stefan Dösinger 2f98fce9cf wined3d: Put the ps compile parameters into the glsl program hashmap.
This avoids the double search for a pixel shader. The pixel shader
compilation parameter structure is recorded in the GLSL program
hashmap, together with the WineD3D pixel shader.
2008-11-25 13:07:23 +01:00
Stefan Dösinger 33482a732e wined3d: Enable blue = 1.0 fixup for D3DFMT_V8U8.
The dx7 sdk demos need this.
2008-11-25 13:07:14 +01:00
Stefan Dösinger 0bf32b12f5 wined3d: Add the ability to duplicate GL pixel shaders.
Some stateblock parameters have to be compiled into the GL pixel
shader code, like lines for pixelformat fixups. This leads to problems
when applications switch those settings, requiring a recompilation of
the shader. This patch enables wined3d to have multiple GL shaders for
a D3D shader(pixel shaders only so far) to handle this more
efficiently.
2008-11-25 13:07:03 +01:00
Stefan Dösinger aed9305c78 wined3d: Store shader IDs in the vs and ps impl structures. 2008-11-25 13:06:45 +01:00
Stefan Dösinger dd8905543b wined3d: Pass some stateblock values around directly.
This was suggested by Ivan quite a while ago, and we need it to better
handle conflicting texture format corrections and similar stateblock
value changes which until now required a recompilation of the entire
shader
2008-11-25 13:06:35 +01:00
Stefan Dösinger ff767f4984 wined3d: Make the shader backend call CompileShader.
A number of considerations contribute to this:

1) The shader backend knows best which shader(s) it needs. GLSL needs
both, arb only one
2) The shader backend may pass some parameters to the compilation
code(e.g. which pixel format fixup to use)
3) The structures used in (2) are different in vs and ps, so a
baseshader::Compile won't work
4) The structures in (2) are wined3d-private structures, so
having a public method in the vtable won't work(its a bad idea
anyway).
2008-11-25 13:06:23 +01:00
Maarten Lankhorst 83045e5cc8 msvcrt: Add CDECL to all cdecl functions. 2008-11-25 12:33:39 +01:00
Maarten Lankhorst 269600bbed ntdll: Make 64-bits wine only able to load amd64 binaries. 2008-11-25 12:33:28 +01:00
Huw Davies 8355eeaa21 ole32: Defer releasing the delegate interfaces until after we return from an OnClose notification. 2008-11-25 12:17:27 +01:00
Huw Davies 8730bf66c9 ole32: Factor out the code to release the delegate interfaces. 2008-11-25 12:17:24 +01:00
Alexandre Julliard af8bb2e922 ntdll: Add support for virtual write watches. 2008-11-25 12:07:35 +01:00
Alexandre Julliard 81b9ca5dbd ntdll: Pass the error code to VIRTUAL_HandleFault, and allow it to ignore the exception.
Also rename it to virtual_handle_fault for consistency.
2008-11-25 12:02:16 +01:00
Alexandre Julliard aece8e0700 ntdll: Check for valid memory view size directly in VIRTUAL_FindView. 2008-11-25 11:58:50 +01:00
Alistair Leslie-Hughes 3c88a2f060 shdocvw: Silence invalid QueryInterface FIXME. 2008-11-25 11:56:17 +01:00
Paul Vriens ee1f1bfb3f advapi32/tests: Fix a test failure on NT4. 2008-11-25 11:56:08 +01:00
Michael Stefaniuc ec1c9492b0 gdi32: Remove some superfluous casts. 2008-11-25 11:56:02 +01:00
Michael Stefaniuc b1a54bf7a3 msi: Remove casts of void pointers. 2008-11-25 11:55:56 +01:00
Francois Gouget 0ee5d57079 version: Remove WINAPI on static functions where not needed. 2008-11-25 11:50:13 +01:00
Francois Gouget ec6f88b5c4 wineoss: Remove WINAPI on static functions where not needed. 2008-11-25 11:50:10 +01:00
Francois Gouget 523679666d wininet: Remove WINAPI on static functions where not needed. 2008-11-25 11:50:08 +01:00
Francois Gouget 8bd8609af8 wintrust: Remove WINAPI on static functions where not needed. 2008-11-25 11:50:06 +01:00
Francois Gouget 848b5092ba msxml3: Remove WINAPI on static functions where not needed. 2008-11-25 11:50:03 +01:00
Francois Gouget 31df4d42b7 user32: Remove WINAPI/CALLBACK on static functions where not needed. 2008-11-25 11:50:00 +01:00
Francois Gouget c0e271c4de wined3d: Remove WINAPI on static functions where not needed. 2008-11-25 11:49:57 +01:00
Francois Gouget a3973e0c47 shlwapi: Remove WINAPI on static functions where not needed. 2008-11-25 11:49:54 +01:00
Ricardo Filipe abe85bcb99 quartz: Removed dead code and variables (llvm/clang). 2008-11-25 11:49:51 +01:00
Vincent Povirk b7fe5e0aa5 setupapi: Implement FLG_PROFITEM_GROUP. 2008-11-24 15:07:11 +01:00
Roderick Colenbrander 273357264a wined3d: Add registry key for overriding the pci vendor id. 2008-11-24 14:52:32 +01:00
Roderick Colenbrander 52d59718c7 wined3d: Add registry key for overriding pci device id. 2008-11-24 14:52:25 +01:00
Vincent Pelletier f442bafb8a wined3d: Add detection for NVIDIA's GTX 280. 2008-11-24 14:41:58 +01:00
Hwang YunSong(황윤성) 04e139a1e6 appwiz.cpl: Updated Korean resource. 2008-11-24 14:41:34 +01:00