Commit Graph

458 Commits

Author SHA1 Message Date
Christian Costa 479c13b84e Implemented IDirect3DDevice{2,3}::GetLightState.
Fixed traces in execute buffers.
Updated copyright info.
2004-08-06 17:30:44 +00:00
Lionel Ulmer fbf003dd39 - add S3TC support to BltFast (fixes NOLF)
- proper surface unlocking in case of error in the Blt case
2004-08-02 22:21:30 +00:00
Christian Costa 5e6487fe78 Improved IDirect3DViewportImpl_3_2_1_TransformVertices stub. 2004-08-02 18:27:32 +00:00
Christian Costa 0bbe91213d Fixed D3DOP_STATELIGHT opcode.
Implemented _dump_D3DEXECUTEBUFFERDESC.
2004-08-02 18:26:53 +00:00
Christian Costa 9713f651fe Moved libtxc_dxt definitions into ddraw headers. 2004-08-02 18:24:40 +00:00
Lionel Ulmer 5ffe177543 - Fix compilation on boxes without OpenGL installed.
- Print the warning message only once.
2004-08-02 18:24:04 +00:00
Christian Costa eac96b5606 Added native and emulated S3TC support. 2004-07-30 18:54:32 +00:00
Lionel Ulmer c9eb05e560 Better handle the frame-buffer locking case. 2004-07-12 19:47:48 +00:00
Marcus Meissner 42e1216cf5 COPY_COLORKEY_FX: Do not use lvalue casts. 2004-07-06 18:43:10 +00:00
Lionel Ulmer 112c426c47 Move the FPS computation from the D3D code to the common code. 2004-06-04 19:37:16 +00:00
Ivan Leo Murray-Smith 10778aa761 Updated the version info of all DirectX dlls to the version numbers of
DirectX 9.0b for Windows 2000/XP.
2004-05-14 21:37:32 +00:00
Lionel Ulmer d069312de6 Add the possibility to save a snapshot of the backbuffer at
flip-time.
2004-04-12 22:07:33 +00:00
Alexandre Julliard bb133bd596 Fixed a couple of header files ordering issues. 2004-04-07 03:59:41 +00:00
James Perry 7afb399802 Fix handling of D3DBLEND_BOTH* blend modes. 2004-03-27 01:36:26 +00:00
Alexandre Julliard 9e4ed6460c .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Christian Costa a501ea73ea Do not return an error when setting a material to NULL.
Fixed access to d3d private data.
2004-03-23 23:02:37 +00:00
Christian Costa bfeca3bff9 Enable creation of a zbuffer in system memory. 2004-03-22 22:57:30 +00:00
Christian Costa 7e51de6ea7 Improve D3D7 compatibility. 2004-03-20 02:33:17 +00:00
Elias Ross 56aca378c1 Added 24-bit color key support in DIB_DirectDrawSurface_BltFast. 2004-03-16 19:41:50 +00:00
Christian Costa 85cbe8213b DD_STRUCT_COPY_BYSIZE: Do not clear more that struct size. 2004-03-16 01:13:29 +00:00
Dmitry Timoshkov 21fc3c8067 CreateDIBSection takes a const pointer to BITMAPINFO. 2004-03-12 19:46:12 +00:00
Alexandre Julliard 05df86a38f Moved more GDI definitions to gdi_private.h.
Get rid of bitmap.h and palette.h.
2004-03-04 20:41:12 +00:00
Alexandre Julliard 589e115233 We no longer use the .exe.spec.c files. 2004-03-02 21:16:37 +00:00
Patrik Stridvall ede82e3055 Fixed some issues found by winapi_check. 2004-02-20 20:19:23 +00:00
Sami Aario d3383740d6 No need to link against the uuid library. 2004-02-16 22:18:59 +00:00
Sami Aario 225f142c8d Added surface tests. 2004-02-16 20:23:58 +00:00
Dmitry Timoshkov cc535b7cce There is no point in specifying both MEM_RESERVE and MEM_COMMIT for
VirtualAlloc.
2004-02-11 23:57:36 +00:00
Lionel Ulmer 2b8281a827 Fix palette deletion issue seen in DungeonKeeper. 2004-01-30 22:58:03 +00:00
Lionel Ulmer 2ae876fadf Fix the Z transform in the XYRZHW case. 2004-01-30 22:57:43 +00:00
Alexandre Julliard 20b4585e3c Only link against libdxguid where necessary. 2004-01-27 00:11:16 +00:00
Francois Gouget 6b6ed724ae Add missing '\n's to debug traces. 2004-01-27 00:01:43 +00:00
Francois Gouget 998cc56773 Add trailing '\n's to ok() calls. 2004-01-20 21:49:35 +00:00
Lionel Ulmer 266223ddf1 Also remove in the D3D code the pedantic check on the GetProcAddress
extension.
2003-12-30 19:13:32 +00:00
Lionel Ulmer 88b928fd0d Limit usage of vertex arrays to correct states. 2003-12-08 21:53:40 +00:00
Lionel Ulmer 1eaee42399 Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00
Lionel Ulmer 63d9cfcf11 Fix some other multi-texturing problems. 2003-11-18 23:20:25 +00:00
Sami Aario f22a4720b5 Added some conformance tests for ddraw. These enumerate some display
modes and then attempt to open them.
2003-11-18 00:12:00 +00:00
Lionel Ulmer a122673ebf Fix graphical corruption on surface lock when multi-texturing is
active.
2003-11-17 20:02:33 +00:00
Lionel Ulmer a39afdd633 Fix parsing of GL version string in X.Y cases. 2003-11-11 20:38:20 +00:00
Lionel Ulmer b6ddd8cadb Better color-keying support. 2003-11-11 00:31:16 +00:00
Lionel Ulmer 4a078c8376 Fix some stupid bug with missing braces. 2003-11-09 01:21:25 +00:00
Christian Costa 4bf5d02c23 Add support for all Z buffer depths that are lower that the current
one.
2003-10-16 19:08:33 +00:00
Christian Costa a03c939a66 Add necessary AddRef/Release stuff to {Set/Get}CurrentViewport.
When changing parameters of a viewport, do the appropriate update if
it is current.
2003-10-14 01:16:42 +00:00
Dimitrie O. Paun fbdfd910c1 Remove SYMBOLFILE and LDDLLFLAGS from Makefiles. 2003-10-11 01:09:15 +00:00
Daniel Marmier 0348649853 Fixed warnings with gcc option "-Wwrite-strings". 2003-10-06 21:03:32 +00:00
Alex Pasadyn bd554e63fc - Add more logging to resolution changes and queries.
- Always enumerate and allow 8, 16, and 32-bit modes.
- Add more default choices to Wine desktop sizes.
- Renamed some variables to make things easier to follow.
2003-09-30 00:31:42 +00:00
Christian Costa 0accacecb2 Small lighting fix. 2003-09-30 00:29:11 +00:00
Dimitrie O. Paun 976483e2a9 Merge documentation/status/directdraw into the ddraw code. 2003-09-27 02:22:56 +00:00
Alex Pasadyn 6c9f813cce Enable resolution changes for older D3D/DDraw applications. 2003-09-16 20:25:02 +00:00
Lionel Ulmer 8c1c276b5b - add ZBuffer write support
- some TRACEing fixes
2003-09-15 20:00:03 +00:00