Lei Zhang
|
124f2aa27e
|
sane.ds: Fix a memory leak.
|
2007-11-09 13:04:14 +01:00 |
Lei Zhang
|
84e8ea2fdc
|
sane.ds: Check return value from sane_get_option_descriptor().
|
2007-11-09 13:03:47 +01:00 |
Lei Zhang
|
05907c3e29
|
sane.ds: Check return value from sane_control_option().
|
2007-11-09 13:03:38 +01:00 |
Lei Zhang
|
e984d7ba40
|
sane.ds: Get number of options only once.
|
2007-11-09 13:03:32 +01:00 |
EA Durbin
|
4bae34cd2e
|
ntoskrnl.exe: Add stub Implementation of IoAllocateMdl.
|
2007-11-09 12:58:35 +01:00 |
EA Durbin
|
eb6a1fc9d0
|
ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem.
|
2007-11-09 12:58:26 +01:00 |
Lei Zhang
|
83a4dbaa68
|
wininet: Skip strcmp() in a test if the returned value/len is wrong.
|
2007-11-09 12:56:11 +01:00 |
Jacek Caban
|
a1e554739e
|
mshtml: Added IDM_SETDIRTY implementation.
|
2007-11-09 12:54:14 +01:00 |
Stefan Dösinger
|
335bd99262
|
wined3d: Actually store the PS's vertex processing flag.
|
2007-11-09 12:41:12 +01:00 |
Roderick Colenbrander
|
33df806819
|
wined3d: Make sure the p8 shader is set to 0 after destroying the main render target.
This fixes a render target recreation problem in Age of Empires II.
|
2007-11-09 12:40:44 +01:00 |
Roderick Colenbrander
|
b238e39ec8
|
wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation).
|
2007-11-09 12:40:26 +01:00 |
Stefan Leichter
|
d4e37265f8
|
browseui: Print 64bit integers with wine_dbgstr_longlong.
|
2007-11-09 12:40:06 +01:00 |
Stefan Dösinger
|
b4b10d8bc2
|
d3d9: Release the window after the visual tests.
|
2007-11-09 12:35:50 +01:00 |
Stefan Dösinger
|
d050b4de9e
|
wined3d: Reinstall the projected texture disabling for generated coords.
|
2007-11-09 12:35:40 +01:00 |
Stefan Dösinger
|
9fb70b99db
|
wined3d: Load GLSL sampler uniforms at shader link time.
|
2007-11-09 12:32:11 +01:00 |
Stefan Dösinger
|
6fd4f8f699
|
wined3d: Store integer uniform locations.
|
2007-11-09 12:32:02 +01:00 |
Stefan Dösinger
|
bfec6c352d
|
wined3d: Store the special uniforms' locations in the linked program.
|
2007-11-09 12:31:54 +01:00 |
Stefan Dösinger
|
cd1812b473
|
wined3d: Hide NP2 textures support on R500 and earlier cards.
|
2007-11-09 12:31:44 +01:00 |
Stefan Dösinger
|
883915fc72
|
wined3d: Fix for MacOS'es incomplete glsl uniform truth.
|
2007-11-09 12:30:30 +01:00 |
Stefan Dösinger
|
f79ca75d08
|
wined3d: Implement a detection for the MacOS OpenGL implementation.
|
2007-11-09 12:29:55 +01:00 |
Paul Vriens
|
8454cb17a8
|
dsound/tests: Fix test failures on WinXP and 2003.
|
2007-11-09 12:27:20 +01:00 |
Vijay Kiran Kamuju
|
f00def503b
|
include: Add missing defines for RC5, SHA and AES in wincrypt.h.
|
2007-11-09 12:26:35 +01:00 |
Andrew Talbot
|
d98b83bed5
|
user32: Constify some variables.
|
2007-11-09 12:26:23 +01:00 |
Hans Leidekker
|
106dbd5617
|
usp10: Fix some more memory leaks.
|
2007-11-09 12:25:38 +01:00 |
Hans Leidekker
|
66c6b84ff0
|
usp10: Fix a test to not rely on uninitialized memory.
|
2007-11-09 12:25:30 +01:00 |
Hans Leidekker
|
1e445c4932
|
usp10: Fully initialize LOGFONT structure.
|
2007-11-09 12:25:21 +01:00 |
Hans Leidekker
|
ab4d8aec35
|
usp10: Fix a memory leak.
|
2007-11-09 12:25:11 +01:00 |
Juan Lang
|
f15bbdcd5a
|
wininet: Initialize length of values that aren't being requested.
|
2007-11-09 12:25:01 +01:00 |
Juan Lang
|
2e4242b545
|
crypt32: If a decoding function failed, free the memory allocated for it.
|
2007-11-09 12:24:53 +01:00 |
Juan Lang
|
4c981e20ef
|
crypt32: Fix another leak in tests.
|
2007-11-09 12:24:46 +01:00 |
Juan Lang
|
f6bfa45970
|
crypt32: Fix a couple leaks in test.
|
2007-11-09 12:24:40 +01:00 |
Maarten Lankhorst
|
4d1129f785
|
dsound: Use a 2 stage mixing/normalization for sound.
|
2007-11-09 12:24:06 +01:00 |
Maarten Lankhorst
|
a938f69360
|
dsound: Add mixing and normalization functions.
|
2007-11-09 12:23:54 +01:00 |
Maarten Lankhorst
|
fa3663d6c7
|
dsound: Add support for 24/32 bits input sound buffers.
|
2007-11-09 12:20:20 +01:00 |
EA Durbin
|
0bfba69c15
|
d3dxof: Fix some return values.
|
2007-11-08 13:56:37 +01:00 |
Alexandre Julliard
|
0156dbba4f
|
ntdll: Increase the signal stack size to avoid crashes on nested signals.
|
2007-11-08 13:53:47 +01:00 |
Alexandre Julliard
|
93938ebe5e
|
server: Don't drop mouse messages that should go to a different thread input.
Instead requeue them into the proper destination queue. Reported by
Ulrich Czekalla.
|
2007-11-08 13:53:26 +01:00 |
Hans Leidekker
|
b0c9e753d5
|
mlang: Fix buffer size calculation.
|
2007-11-08 13:13:34 +01:00 |
Hans Leidekker
|
90d76060c4
|
mlang: Free SCRIPTINFO structure embedded in EnumScript object.
|
2007-11-08 13:11:48 +01:00 |
Hans Leidekker
|
9b3ec4fbb8
|
mlang: Release EnumRfc1766 object.
|
2007-11-08 13:11:43 +01:00 |
Alexandre Julliard
|
469068715c
|
wldap32: Always return WLDAP32 error values instead of redefining the ldap.h ones.
|
2007-11-08 13:11:34 +01:00 |
Hans Leidekker
|
032dbfe474
|
wldap32: Fix build against latest OpenLDAP release.
|
2007-11-08 12:52:48 +01:00 |
Alex Villacís Lasso
|
8ae0eeafc6
|
riched20: Fix test failure in test_WM_PASTE.
Native riched20 won't obey simple WM_CHAR or WM_KEYDOWN/WM_KEYUP
messages when processing Ctrl-Key keystrokes. Use keybd_event()
instead.
|
2007-11-08 12:36:35 +01:00 |
Alexandre Julliard
|
65d865d963
|
libwine: Refuse to use a WINEPREFIX dir owned by a different user.
|
2007-11-08 12:21:10 +01:00 |
Juan Lang
|
9adf83e90d
|
wininet: Don't use HEAP_ZERO_MEMORY on memory that's fully initialized.
|
2007-11-08 12:18:31 +01:00 |
Juan Lang
|
a1ab4a7eff
|
wininet: Fix another typo.
|
2007-11-08 12:18:30 +01:00 |
Juan Lang
|
b210e3a751
|
wininet: Fix typo.
|
2007-11-08 12:18:30 +01:00 |
Lei Zhang
|
f727e56d6d
|
wininet: Initialize ftp sockets.
|
2007-11-08 12:18:30 +01:00 |
Andrew Talbot
|
509760922a
|
urlmon: Constify some variables.
|
2007-11-08 12:18:30 +01:00 |
Andrew Talbot
|
7625583501
|
twain_32: Constify a variable.
|
2007-11-08 12:18:30 +01:00 |