Commit Graph

77972 Commits

Author SHA1 Message Date
Michael Stefaniuc d5739cd2c3 d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface. 2011-04-25 11:40:35 +02:00
Michael Stefaniuc 5f57cc1451 d3d9: Pass an object instead of an iface to IDirect3DDevice9Impl_CreateSurface(). 2011-04-25 11:40:32 +02:00
Michael Stefaniuc e798c72cf4 d3d9: Use impl_from_IDirect3DDevice9Ex instead of casting iface to object. 2011-04-25 11:40:30 +02:00
Eric Pouech a42bf0134c msvcrt: ungetc must create a buffer, even if _IONBF has been set with setvbuf. 2011-04-25 11:39:57 +02:00
Eric Pouech dc9904a338 msvcrt: Added tests in fileops with different buffer management modes. 2011-04-25 11:39:54 +02:00
Eric Pouech 0b9ddd1ce4 services: Be sure to unlock the current database in all error cases in service_start_process. 2011-04-25 11:38:44 +02:00
Alexandre Julliard f1f223d001 winex11: Release the clip cursor grab when the clipping window loses focus. 2011-04-25 10:49:59 +02:00
Jacek Caban fa2e4bb5de shdocvw: Deactivate document in InternetExplorer destructor. 2011-04-22 17:51:29 +02:00
Jacek Caban 86c28c9f89 mshtml: Added proper support for weak references. 2011-04-22 17:51:29 +02:00
Stefan Dösinger dbc8702e44 wined3d: Scale the depthbias factor by the depth buffer's depth. 2011-04-22 17:51:29 +02:00
Stefan Dösinger 96b758f7b3 d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
2011-04-22 17:51:29 +02:00
Alexandre Julliard f2b34dddfb server: Set the fd user when duplicating a mapping file descriptor into a new file. 2011-04-22 17:51:29 +02:00
Alexandre Julliard 33c491eb84 winex11: Allow changing the clipping rectangle while the mouse is grabbed. 2011-04-22 17:51:29 +02:00
Alexandre Julliard a292220e1d winex11: Add separate helper functions for pointer grabbing and ungrabbing. 2011-04-22 17:51:28 +02:00
Alexandre Julliard 0eb19126e5 winex11: Store a message window with the desktop when the cursor is clipped.
This ensures that the thread can be notified when the clip rectangle is reset.
2011-04-22 17:51:28 +02:00
Alexandre Julliard 8aa1a26886 user32: Pass a NULL rectangle in the ClipCursor entry point when clipping is reset because of focus change. 2011-04-22 17:51:28 +02:00
Alexandre Julliard 9f72d1959f winetest: Cowardly refuse to submit results that have too many failed tests. 2011-04-22 17:51:13 +02:00
Marcus Meissner 42a294b0d4 kernel32: Mark more internal symbols as invisible. 2011-04-22 12:59:23 +02:00
Marcus Meissner 6148f785f9 user32: Mark internal functions with hidden visibility. 2011-04-22 12:59:20 +02:00
Jacek Caban 55b2722816 wininet: Use wrappers for HeapReAlloc calls. 2011-04-22 12:59:17 +02:00
Alexandre Julliard d2ff461615 winex11: Clip out the top-level windows when repainting the desktop. 2011-04-22 12:16:33 +02:00
Thomas Mullaly 2e61684c51 wininet: Prevent a race condition which results in handles being leaked. 2011-04-22 11:14:09 +02:00
André Hentschel d0ea543f11 ntdll: Make sure RtlCaptureContext doesn't compile as Thumb but ARM. 2011-04-22 11:14:00 +02:00
Francois Gouget dad6598599 gameux: Make some functions static. 2011-04-22 10:45:16 +02:00
Francois Gouget b383111574 d3dx9_36: Make some is_valid_xxx() functions static. 2011-04-22 10:45:05 +02:00
Henri Verbeet c852200b03 wined3d: Get rid of IWineD3DSurface::GetType(). 2011-04-22 10:44:28 +02:00
Henri Verbeet cc39bde98d wined3d: Get rid of wined3d_volume_get_type(). 2011-04-22 10:44:23 +02:00
Henri Verbeet efc080e3a3 wined3d: Get rid of wined3d_buffer_get_type(). 2011-04-22 10:44:20 +02:00
Henri Verbeet 82e39ced7f wined3d: Make sure we release the correct DC in context_update_window(). 2011-04-22 10:44:16 +02:00
Henri Verbeet ac95c302ff ddraw: Replace the light list with a standard Wine list. 2011-04-22 10:43:57 +02:00
Akihiro Sagawa f50ad1223d po: Update Japanese translation. 2011-04-21 17:29:41 +02:00
Akihiro Sagawa 5368652d6b comdlg32: Update Japanese resource. 2011-04-21 17:29:36 +02:00
Dylan Smith 183d03871d d3dxof/tests: Make expected value in string and comparison match. 2011-04-21 16:53:43 +02:00
Dylan Smith 7cf7421e7a d3dxof: Initialize binary member variable of xobjects. 2011-04-21 16:53:43 +02:00
Dylan Smith 8cae5c2312 d3dxof: GetName can be used to just get the name length. 2011-04-21 16:53:43 +02:00
Dylan Smith 10fbf5f542 d3dxof: Avoid overflowing temp buffers for large tokens. 2011-04-21 16:53:43 +02:00
Dylan Smith 555fe78766 d3dxof: Add missing checks for remaining bytes during parsing. 2011-04-21 16:53:43 +02:00
Piotr Caban 18b8f951bf msvcrt: Added _resetstkoflw implementation. 2011-04-21 16:53:43 +02:00
Alexandre Julliard bd1fab7862 user32: Don't start menu tracking when the owner window is invalid. 2011-04-21 16:53:42 +02:00
Jacek Caban 354a74e004 wininet: Use wrappers for HeapAlloc calls. 2011-04-21 16:53:42 +02:00
Vincent Povirk a08aa5391e windowscodecs: Handle broken TIFF files without a RowsPerStrip tag. 2011-04-21 16:53:42 +02:00
Nicolas Le Cam 66b11a00b5 dxdiagn/tests: Initialize a variable and reduce its scope (valgrind). 2011-04-21 16:53:42 +02:00
Henri Verbeet 03b388609d ddraw: Destroy the ddraw surface after the wined3d texture is destroyed. 2011-04-21 16:53:42 +02:00
Henri Verbeet 6ff226f502 ddraw: Destroy the ddraw surface after the wined3d surface is destroyed. 2011-04-21 16:53:41 +02:00
Henri Verbeet cbf78c5d49 ddraw: Release the wined3d surface first in ddraw_surface_destroy(). 2011-04-21 16:53:41 +02:00
Henri Verbeet 25c0941e50 ddraw: Add a separate function for surface cleanup. 2011-04-21 16:53:41 +02:00
Henri Verbeet f6e4f4a122 wined3d: Get rid of the mipmap hint code.
Mipmap hint isn't a texture parameter, but a global hint. This never worked,
it just causes GL errors.
2011-04-21 16:53:41 +02:00
Rico Schüller f296fe68ff d3dx9: Implement ID3DXBaseEffect::GetParameterElement(). 2011-04-21 16:53:41 +02:00
Rico Schüller 1ae414bc64 d3dx9: Implement ID3DXBaseEffect::GetParameterDesc(). 2011-04-21 16:53:40 +02:00
Rico Schüller b483ab8200 d3dx9: Implement ID3DXBaseEffect::GetParameterByName(). 2011-04-21 16:53:27 +02:00