Commit Graph

22104 Commits

Author SHA1 Message Date
H. Verbeet 459e0bf633 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2pad(). 2007-01-16 16:10:23 +01:00
H. Verbeet 04144983eb wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2depth(). 2007-01-16 16:10:17 +01:00
H. Verbeet 1947b27380 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texdp3(). 2007-01-16 16:10:07 +01:00
H. Verbeet 3cd84d9ab6 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texdp3tex(). 2007-01-16 16:10:01 +01:00
H. Verbeet 0fcb682af6 wined3d: Rewrite pshader_glsl_texreg2rgb to properly take the write mask into account.
Use shader_glsl_get_sample_function() rather than having the instruction handler figure it out itself.
Get rid of shader_glsl_add_dst_old().
2007-01-16 16:09:50 +01:00
H. Verbeet 67e203215f wined3d: Split out getting the sample function and coordinate mask from shader_glsl_sample(). 2007-01-16 16:09:23 +01:00
H. Verbeet 54137bacfa wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texreg2gb(). 2007-01-16 16:09:09 +01:00
H. Verbeet 8325937ded wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texreg2ar.
Use the correct source swizzle.
2007-01-16 16:08:58 +01:00
H. Verbeet 7d07f31045 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_dst(). 2007-01-16 16:08:35 +01:00
H. Verbeet 146093af33 wined3d: Rewrite shader_glsl_rcp() to properly take the write mask into account. 2007-01-16 16:08:19 +01:00
H. Verbeet 9857158a99 wined3d: Rewrite shader_glsl_expp() to properly take the write mask into account. 2007-01-16 16:08:08 +01:00
H. Verbeet 2c60906ec4 wined3d: Rewrite shader_glsl_cnd() to properly take the write mask into account.
Take the difference between ps 1.4 and earlier versions into account.
2007-01-16 16:07:56 +01:00
H. Verbeet 693b6ef876 wined3d: Rewrite shader_glsl_cmp() to properly take the write mask into account. 2007-01-16 16:07:44 +01:00
H. Verbeet 1414d75a3f wined3d: Rewrite shader_glsl_lrp() to properly take the write mask into account, use the GLSL mix instruction. 2007-01-16 16:07:35 +01:00
H. Verbeet e0588e7475 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_lit(). 2007-01-16 16:07:15 +01:00
H. Verbeet cb5c47f8fe wined3d: Rewrite shader_glsl_mov() to properly take the write mask into account.
In case of writing to an address register round the source.
2007-01-16 16:07:05 +01:00
H. Verbeet 9425aef623 wined3d: Rewrite pshader_glsl_dp2add() to properly take the write mask into account. 2007-01-16 16:06:37 +01:00
H. Verbeet f3a4d35dee wined3d: Rewrite shader_glsl_dot() to properly take the write mask into account. 2007-01-16 16:06:25 +01:00
H. Verbeet b3ff0c3703 wined3d: Rewrite shader_glsl_map2gl() to properly take the write mask into account. 2007-01-16 16:06:11 +01:00
H. Verbeet 7252b4d340 wined3d: Give WINED3DSIO_CRS its own function, properly take the write mask into account. 2007-01-16 16:05:49 +01:00
H. Verbeet b557a8021a wined3d: Move WINED3DSIO_SGE & WINED3DSIO_SLT from shader_glsl_map2gl() to shader_glsl_compare() where they belong.
Properly take the write mask into account
2007-01-16 16:04:18 +01:00
H. Verbeet e0f0bf1d08 wined3d: Rewrite shader_glsl_mad() to properly take the write mask into account. 2007-01-16 16:03:59 +01:00
H. Verbeet b0fd23e844 wined3d: Rewrite shader_glsl_arith() to properly take the write mask into account. 2007-01-16 16:03:50 +01:00
H. Verbeet 4452120007 wined3d: Rewrite shader_glsl_sincos() to properly take the write mask into account.
The write mask can only be one of .x, .y, .xy
2007-01-16 16:03:38 +01:00
H. Verbeet dc0d2a27f1 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_get_register_name(). 2007-01-16 16:03:25 +01:00
H. Verbeet b8bc92dc7b wined3d: Pass a mask to shader_glsl_add_src_param(). 2007-01-16 16:03:15 +01:00
H. Verbeet 1bfc08e081 wined3d: Rename shader_glsl_add_dst() to shader_glsl_add_dst_old(), add shader_glsl_append_dst(). 2007-01-16 16:02:41 +01:00
H. Verbeet cb26d59d26 05/49: wined3d: Only add line numbers for new lines in shader_addline(). 2007-01-16 16:02:28 +01:00
H. Verbeet b28bd67fd9 wined3d: Fixup the write mask for gl_FogFragCoord and gl_PointSize.
gl_FogFragCoord and gl_PointSize are floats rather than vec4s in GLSL,
so they shouldn't have a destination swizzle, and the write mask we
return should consist of only the first component.
2007-01-16 16:02:21 +01:00
H. Verbeet 16cf41413b wined3d: Return the (binary) write mask from shader_glsl_add_dst_param(). 2007-01-16 16:02:13 +01:00
H. Verbeet 9f4f02b5fb wined3d: Split shader_glsl_add_param() in shader_glsl_add_src_param() and shader_glsl_add_dst_param(). 2007-01-16 16:02:06 +01:00
H. Verbeet aa4d88d6f8 wined3d: Add a comment about D3D write masks and GLSL destination swizzles. 2007-01-16 16:01:55 +01:00
Alexandre Julliard dad0374003 ntdll: Added a missing chunk in the NtLockVirtualMemory support.
Thanks to Rob Shearman for noticing this.
2007-01-16 16:01:28 +01:00
Alexandre Julliard 6f9ad1b981 msvcrt: Export various locale and codepage variables. 2007-01-16 12:08:59 +01:00
Jonathan Ernst 6a058830f3 kernel: Beginning of French translation of error messages. 2007-01-16 11:44:55 +01:00
Hans Leidekker 339989638d snmpapi: Implement SnmpUtilVarBindList{Cpy,Free}. 2007-01-16 11:19:41 +01:00
Robert Reif 2e44a3b2a2 dsound: Fix tests for old versions of windows. 2007-01-16 11:19:30 +01:00
Andrew Talbot 670cf778aa shell32: Remove unused variable. 2007-01-16 11:19:18 +01:00
Andrew Talbot 464a6eb431 msvcrt: Move static function from header into file where it is called. 2007-01-16 11:19:14 +01:00
Andrew Talbot 26af24c905 oleaut32: Remove unused items. 2007-01-16 11:19:09 +01:00
Detlef Riekenberg 85cd0a1f7a winspool/tests: Fix tests for EnumPrinters when the spooler is off. 2007-01-16 11:18:46 +01:00
Detlef Riekenberg b86a7644d9 winspool: More error checks for XcvDataW. 2007-01-16 11:18:34 +01:00
Detlef Riekenberg 619621d9ea winspool: Improve trace for ClosePrinter. 2007-01-16 11:18:25 +01:00
Detlef Riekenberg 5012fa06fc winspool: Support xcv in AddPortW. 2007-01-16 11:18:05 +01:00
Detlef Riekenberg 917b0eed55 winspool: Support xcv in DeletePortW. 2007-01-16 11:17:56 +01:00
Detlef Riekenberg f9402b87ca winspool/tests: Use a more generic name for a variable. 2007-01-16 11:17:50 +01:00
Mikołaj Zalewski e6b1bd5f30 comctl32: toolbar: Recalc the toolbar after a TB_SETIMAGELIST. 2007-01-16 11:17:39 +01:00
Mikołaj Zalewski 749d975a41 comctl32: listview: When shrinking the last column clear the now unused field. 2007-01-16 11:17:31 +01:00
Mikołaj Zalewski 495455c0f8 comctl32: listview: A CDRF_SKIPDEFAULT for an item should skip the whole row. 2007-01-16 11:17:21 +01:00
Alexandre Julliard c122260b9d ntdll: Implemented NtLockVirtualMemory and NtUnlockVirtualMemory. 2007-01-16 09:50:08 +01:00