Michael Stefaniuc
699d4413bf
dplayx: Win64 printf format warning fixes.
2006-10-10 11:56:52 +02:00
Michael Stefaniuc
85ce5117c5
Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int.
2006-09-29 16:08:30 +02:00
Alexandre Julliard
32ab895e46
makefiles: Generate the dependencies line to avoid some code duplication.
2006-09-14 09:38:16 +02:00
Alexandre Julliard
eb8a40c368
libs: Merged libwine_unicode into libwine.
...
Most dlls use libwine_unicode at this point, so there's nothing to
gain by having two separate libraries.
2006-07-11 19:33:22 +02:00
Alexandre Julliard
9ca8a86914
Link against libwine_unicode everywhere we use Unicode functions.
2006-05-24 18:05:40 +02:00
Alexandre Julliard
34fa35dc99
Added rules for building import libraries in the individual dll
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makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00
Alexandre Julliard
20b4585e3c
Only link against libdxguid where necessary.
2004-01-27 00:11:16 +00:00
Dimitrie O. Paun
fbdfd910c1
Remove SYMBOLFILE and LDDLLFLAGS from Makefiles.
2003-10-11 01:09:15 +00:00
John K. Hohm
718f9e98eb
Implement DllRegisterServer and DllUnregisterServer for dplayx.dll,
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and add OleSelfRegister version string.
2003-08-23 22:55:43 +00:00
Dimitrie O. Paun
cef5961d2b
Eliminate lots of __WINE__ conditionals from the headers.
2003-01-03 19:12:55 +00:00
Michael Stefaniuc
5a1ede3345
Compile the dplayx dll with STRICT defined.
2002-10-23 22:20:46 +00:00
Alexandre Julliard
23bb3715f7
Added support for building certain dlls with -DSTRICT.
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Added -DWINE_NO_STRICT flag to dlls that don't support STRICT yet.
2002-10-18 23:46:28 +00:00
Alexandre Julliard
2ab7625934
Removed most imports of ntdll since we no longer import Wine internal
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functions from there.
2002-05-17 03:37:12 +00:00
Alexandre Julliard
67371bcc8d
Added -res option to specify resources on winebuild command-line.
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Added -exe mode to generate a .spec.c for an exe without having to
provide a .spec.
Removed some no longer needed spec files.
Removed .dll extension in makefiles import specifications.
2002-05-11 23:06:32 +00:00
Alexandre Julliard
32459912dc
Moved imports specification from the .spec into the Makefile so that
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it can be used on platforms that don't build a .spec.c file.
2002-05-09 00:05:48 +00:00
Alexandre Julliard
c1bfca04e1
Changed builtin dlls file names to make it clear they are not normal
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Unix libraries, and install them in $libdir/wine instead of $libdir to
avoid name conflicts in /usr/lib.
2002-03-20 22:19:06 +00:00
Ove Kaaven
0a49df16ed
Add version resource to dplayx.dll, versioned to DirectX 7.0.
2001-04-16 18:59:59 +00:00
Peter Hunnisett
3d7cd87698
- Provide lobby provider COM object header file and stub implementation
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- Break out dpl and dp service provider intialization
- Add missing definition of E_PENDING
- Resolve a few fixmes
- Fix includes for dplay.h
2001-04-12 21:10:54 +00:00
Alexandre Julliard
5be8e7d8e0
Created a small static library in ole/libuuid.a that contains all the
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UUID definitions (with the help of Francois Gouget).
2000-12-06 01:50:47 +00:00
Alexandre Julliard
c95b1aa37f
Avoid linking with ntdll where possible.
2000-11-16 04:15:08 +00:00
Alexandre Julliard
27939f00fd
Start using import tables for dlls that can already support it.
2000-11-12 03:50:10 +00:00
Alexandre Julliard
eb58e1d597
Declare debug channels in all dlls that need them; added imports of
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ntdll where necessary.
2000-11-05 04:53:07 +00:00
Alexandre Julliard
86f4531676
Added a few missing imports.
2000-09-27 22:32:44 +00:00
Peter Hunnisett
72526ba4f5
- Remove winmm hack in dplay code
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- Fix up some missing holes in the code
- More message implementation
- Status documentation update
2000-09-26 23:11:48 +00:00
Peter Hunnisett
ef6dca5c37
- Implemented loading and initialization of service providers
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- Created service provider COM object
- Lots of dplay/dplobby implementation/fixes
- Clean up of ole/guid.c
2000-08-25 21:58:05 +00:00
Alexandre Julliard
6c9d83aa4c
Added imports of user32/gdi32/kernel32 wherever necessary.
2000-08-03 00:04:24 +00:00
Peter Hunnisett
4da59ea6dd
- Make ref counting a little more efficient
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- Correct suspended process resumption
- Don't use sys/queue.h anymore
- Properly initialize the global semaphore across processes
- Create a mapped file for shared data structures
- Change some trace messages
- Allocate dynamic shared data from the mapped file
- Rework setting and retrieving lobby settings from shared memory
- Add infrastructure for syncronization after app launch
- Small documentation update
- Include some stuff missing from header
- Start on dp and dpl message infrastructure
- Unicode versions of player/group commands added
- Combined Connect/ConnectEx and Open/SecureOpen
- More implementation
2000-07-10 13:19:28 +00:00
Alexandre Julliard
c607532ae4
Created separate libraries for dplay, shfolder, shlwapi, wow32 and
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wsock32 so that we have at most one Win32 dll in each .so library.
2000-07-09 11:19:35 +00:00
Alexandre Julliard
6953d6756c
For dlls, derive SPEC_SRCS from MODULE and ALTNAMES.
2000-06-20 20:24:14 +00:00
Peter Hunnisett
e4e61708d4
- Make registry usage a little more correct and modern
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- Create home for all dplay name server functionality
- Add the framework for EnumSessions
- Documentation update
2000-03-12 20:18:33 +00:00
Alexandre Julliard
82a2b186e7
Added support for creating extra symlinks for .so files that contain
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multiple dlls.
2000-03-05 13:08:24 +00:00
Alexandre Julliard
d0edc5fecd
Moved dll-specific make rules to a separate Makedll.rules file.
2000-03-04 22:31:27 +00:00
Alexandre Julliard
318f4cefd2
Build most dlls as separate shared libraries.
2000-01-31 05:02:49 +00:00
Peter Hunnisett
88d89f93ea
- Added dplayx LibMain for initialization of all dplayx 'global' data
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- Added start for global data manipulation
- TODO list updated
- Added some missing header file definitions
- Added the ansi versions of dplay and dplobby
- Fixed invalid macro for IDirectPlay4
- Cleaned up compiler warnings
- More implementation, bug fixes and critical region protection
1999-11-04 02:17:03 +00:00
Peter Hunnisett
22b861c1be
- Moved dplay and dplayx to a proper home in the dlls directory.
...
- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces.
- Implemented a class factory for dplay and dplobby. COM interfaces
now work for dp and dpl.
- Added a few more entries to dplayx.spec files. How do you find the
ordinals? I just guessed :(
- Seperated DirectPlay and DirectPlayLobby implementation into separate files.
- Included some missing header file definitions.
- Implemented the dplay dll in terms of the dplayx dll. I haven't
tested it so it may not work...
- A few bug fixes and a little new implementatioe.n
- Updated document with a more detailed implementation plan.
1999-09-28 16:35:32 +00:00