Lionel Ulmer
4d4b5a9a2f
- added function DirectDrawEnumerateEx
...
- added (or corrected) check for the return value of the enumeration functions
1999-02-28 19:49:42 +00:00
David Luyer
ee517e863e
- fixed missing stdlib.h and string.h includes everywhere
...
- removed a couple of unneeded stdlib.h and stdio.h includes
1999-02-28 12:27:56 +00:00
Lionel Ulmer
718bba93ec
- no more 3D capabilities if Direct3D support is not compiled in
...
- some debug messages clean-up (replaced fprintfs by DUMPs)
1999-02-28 11:04:54 +00:00
Alexandre Julliard
a396029270
Large-scale renaming of all Win32 functions and types to use the
...
standard Windows names.
1999-02-26 11:11:13 +00:00
Marcus Meissner
219cfd8387
Optimized away more includes, readded some #includes for necessary
...
prototypes.
1999-02-24 13:05:13 +00:00
Alexandre Julliard
fb02ee91b5
Fixed end-of-line bug in X11DRV_DIB_SetImageBits_RLE4.
1999-02-20 16:10:38 +00:00
Jeff Garzik
c3e1f72bac
Added missing string.h include.
1999-02-19 15:42:11 +00:00
Marcus Meissner
04c3e1d456
Removed a lot of occurences of windows.h (and added necessary other
...
includes).
1999-02-19 10:37:02 +00:00
Francois Boisvert
308c6afe62
Implementation of the pushed close button.
1999-02-18 10:37:17 +00:00
Francois Gouget
289211cc3b
Fixed a number of warnings concerning the matching of the printf
...
format string and the associated parameters (actually it's mostly
TRACE and FIXMEs).
1999-02-17 16:15:11 +00:00
Marcus Meissner
317af320cf
Optimized include/*.h: (recursively) include all headers needed by
...
this .h file, but only those. Necessary fixes to a lot of .c files,
started optimizing "windows.h" away from some of them. Moved
GetCurrentTask prototype to wine/winbase16.h.
1999-02-17 13:51:06 +00:00
Eric Pouech
b9544f159d
Changed some functions prototypes (were returning void).
1999-02-14 14:09:42 +00:00
Marcus Meissner
fb0192236b
Some ddraw/d3d bugfixes, updated Diablo/WC4 ddraw status.
1999-02-14 09:25:37 +00:00
Marcus Meissner
9faa7d735a
Moved the if1632/signal.c stuff into loader/signal.c, adapted function
...
pointers for wine_debug and INSTR_EmulateInstruction.
1999-02-13 17:55:17 +00:00
Francis Beaudet
3f7ad7aa98
Implemented the OLE Drag and Drop target registration mechanism and
...
the DoDragDrop loop to perform the DnD operation.
1999-02-13 09:13:49 +00:00
Lionel Ulmer
b501c8f9fa
Added 'objbase.h' to prevent compiler warnings.
1999-02-11 14:01:36 +00:00
Lionel Ulmer
98db0be819
Better detection of XShm errors (should now run on remote displays).
1999-02-11 13:24:52 +00:00
Alexandre Julliard
5954560598
Authors: Paul Quinn <paulq@corel.ca>, Albert Den Haan <albertd@corel.ca>
...
Moves files from print.h to winspool.h for better SDK header compliance
for Winelib programs.
1999-02-10 06:52:57 +00:00
Lionel Ulmer
01fb67de87
Fixed debug output to follow '-debugmsg' flags.
1999-02-10 06:39:01 +00:00
Brad Pepers
0bdff36d38
WinG fixes.
1999-02-09 15:37:16 +00:00
Huw D M Davies
e5a6049bee
Fixes several problems with SetDIBitsToDevice if xSrc != 0.
...
Thanks to Ian Schmidt for the logs.
1999-02-09 14:11:59 +00:00
Lionel Ulmer
4ef9251911
- added a dump of the palette creation flags
...
- changed palette creation code in vga.c to prevent useless error
message
1999-02-05 10:23:37 +00:00
Patrik Stridvall
8d8703cb48
Moved some more code to the X11 driver.
1999-02-04 14:05:38 +00:00
Patrik Stridvall
ab121e7838
X11 driver changes.
1999-02-04 11:11:01 +00:00
Patrik Stridvall
36bbd62158
New TTY driver for GDI.
1999-02-04 10:10:59 +00:00
Francois Gouget
a94d649f76
Replaced references to interfaces.h by wine/obj_xxx.h headers instead
...
since these headers already provide the necessary definitions.
1999-02-02 16:14:23 +00:00
Lionel Ulmer
1b95d7369f
Added stubs for new DirectDraw4 and DirectDrawSurface4 methods.
1999-02-02 13:27:38 +00:00
Huw D M Davies
9be2f2a89a
Clear up args to PSDRV_AdvancedSetupDialog.
1999-02-02 10:21:52 +00:00
Huw D M Davies
4a0d405f52
Reduce MAX_FONT_SIZE to 1000.
1999-02-02 10:13:14 +00:00
Alexandre Julliard
1c24d79b18
Authors: Lionel Ulmer <ulmer@directprovider.net>, Babrian Viktor <v@ulysses.sch.bme.hu>
...
- added support for ColorKeying during blits
- miscellaneous fixes
1999-01-31 09:25:35 +00:00
Lionel Ulmer
a1d6d247d4
Added check for the presence of Mesa's header files.
1999-01-30 15:54:43 +00:00
Ove Kaaven
b77de0298d
Defined RESTORE_SIGNALS by default and call SIGNAL_EmulatorInit
...
through a function pointer instead. Added a few traces. Fixed the
"Memory corruption !" message in DGA mode. Commented out an
unnecessary TSXF86VidModeSetViewPort that caused my X server to
act up, relying on TSXF86DGASetViewPort instead.
1999-01-30 13:17:54 +00:00
Marcus Meissner
6b5a811175
Some more warnings and bugs fixed.
1999-01-30 13:06:00 +00:00
James Juran
c2a1063940
Commented out unused variables to prevent needless compiler warnings.
1999-01-28 16:33:44 +00:00
Marcus Meissner
03479f8adb
Fixed a lot of warnings for possible problems.
1999-01-28 10:06:38 +00:00
Ove Kaaven
c70ac184ae
Added (dummy) Death/Resurrection calls to DisplayDib.
1999-01-26 16:57:56 +00:00
Lionel Ulmer
6e95399049
- added depth conversion routines (only 8bpp -> 16 bpp for now)
...
- added support of DEPTH_FILL for Blits
- added some flags in GetCaps to get some games working
1999-01-26 15:16:41 +00:00
Nick Holloway
36a806cfae
Internal PostScript printer driver improvements.
1999-01-24 18:59:58 +00:00
Andreas Mohr
94e4485bff
Implemented WIN16_CallMsgFilter32, WIN16_DispatchMessage32,
...
DrawAnimatedRects16 (stub), FormatMessage16, WIN16_GetMessage32,
WIN16_PeekMessage32 and WIN16_TranslateMessage32.
1999-01-23 14:15:17 +00:00
Lionel Ulmer
b0485d5b2d
- various warning and bug fixes
1999-01-23 12:33:16 +00:00
Lionel Ulmer
1d3e501e73
- added more texture formats using OpenGL's packed pixel formats
1999-01-23 12:32:46 +00:00
Lionel Ulmer
0155445059
- better support for ExecuteBuffers
1999-01-23 12:29:44 +00:00
Lionel Ulmer
c53125969e
- corrected bug in Z Buffer allocation
...
- put VIDEOMEMORY flag for all primary surfaces
- put something in a surface after a ReleaseDC
1999-01-23 12:25:51 +00:00
Pablo Saratxaga
e4141dc574
Small patch.
1999-01-20 14:54:01 +00:00
Marcus Meissner
68f458ddde
Unified palette create, do allocate colorcells on init for DGA.
1999-01-20 12:25:56 +00:00
Alexandre Julliard
8da12c43a9
Group commit for recovery after disk crash.
...
See Changelog for changes WRT release 990110.
1999-01-17 16:55:11 +00:00
Alexandre Julliard
638f169b1e
Recovery of release 990110 after disk crash.
...
See Changelog for changes between 990103 and 990110.
1999-01-17 16:32:32 +00:00
Lionel Ulmer
5ff007747f
- beginning of implementation of Direct3D2 (DX 5.0) and associated classes
...
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0)
- added stretching to Blt function
1999-01-03 17:00:19 +00:00
Michael Veksler
ca1bc866cf
Moves more stuff from windows.h.
...
- include/winuser.h - interface relevant to user32.spec
- include/wine/winuser16.h - the old 16 bit interface (internal use)
- include/winbase.h - some minor updates to keep things coherent.
- Lot of other files made to include wine/winuser16.h, which is no
longer included from windows.h
1999-01-01 18:57:33 +00:00
Alex Korobka
01d1a6a03c
Cleaned up font encoding handling. Added 'Ignore#' option to the
...
[fonts] section. Also, file with cached metrics now has the value of
$DISPLAY appended to the filename.
1998-12-26 19:42:02 +00:00