Frédéric Delanoy
1c53957f08
opengl32: Use BOOL type where appropriate.
2013-11-19 18:47:52 +01:00
Rico Schüller
2fa9b7ebb5
opengl32: Use opengl xml registry files.
2013-11-05 20:38:21 +01:00
Rico Schüller
8a23fbf56f
opengl32: Allow multiple extensions to support the same function.
...
This allows that gl functions are available for different extensions,
e.g. "glVertexP2ui" which is new GL_ARB_vertex_type_2_10_10_10_rev and
also in GL_VERSION_3_3. It is valid to get that function for each gl
version when GL_ARB_vertex_type_2_10_10_10_rev is in the extension list.
On the other hand that function is available, when the gl version is >= 3.3.
2013-11-05 20:38:21 +01:00
Rico Schüller
465673a3d6
opengl32: Fix some style issues.
2013-11-05 20:38:21 +01:00
Rico Schüller
3c08b95b3b
opengl32: Use variables for file names.
2013-11-05 20:38:21 +01:00
Frédéric Delanoy
eafb3d8fca
opengl32/tests: Use BOOL type where appropriate.
2013-10-31 09:58:43 +01:00
Frédéric Delanoy
129df098a2
opengl32: Use BOOL type where appropriate.
2013-10-31 09:58:43 +01:00
Michael Stefaniuc
443f62d2f7
opengl32/tests: Compile with -D__WINESRC__.
2013-10-17 10:44:07 +02:00
Michael Stefaniuc
0e681027a2
tests: Compile the tests by default with -D__WINESRC__.
2013-10-02 11:04:02 +02:00
Akihiro Sagawa
33e05eb6c5
opengl32: Fix empty glyph handling.
2013-09-23 20:32:25 +02:00
Roderick Colenbrander
1f47580e9c
winex11: Store opengl swap interval with gl_drawable.
2013-05-23 19:02:59 +02:00
Roderick Colenbrander
074d89a078
opengl32: Add a test for WGL_EXT_swap_control.
2013-04-29 20:30:55 +02:00
Andrew Talbot
538a0e4a9e
opengl32: Remove unused variable.
2012-11-26 11:51:36 +01:00
Sam Edwards
001726fcbd
opengl32: Apply correct normals to text rendered with wglUseFontOutlines.
2012-11-08 15:37:50 +01:00
Alexandre Julliard
2480c9395b
opengl32: Get rid of wine_ prefix on generated functions.
2012-11-08 15:37:45 +01:00
Alexandre Julliard
a3d896897c
opengl32: Get rid of the extension removal hack in wglGetProcAddress and clean up the tracing.
2012-11-08 15:37:44 +01:00
Alexandre Julliard
a56c5b185e
opengl32: Don't substitute OpenGL types that are already defined in wgl.h.
2012-11-07 18:12:04 +01:00
Alexandre Julliard
fdc1f2d432
opengl32: Avoid using the system GL headers.
2012-11-07 18:12:02 +01:00
Alexandre Julliard
70e536f46b
opengl32: Generate our own wgl.h header from the OpenGL registry data.
2012-11-07 18:11:52 +01:00
Alexandre Julliard
00628bb646
opengl32: Update to the current OpenGL spec.
2012-11-07 13:56:06 +01:00
Sam Edwards
ced7d66a11
opengl32: Implement the wglUseFontOutlines WGL_FONT_LINES format.
2012-11-07 13:55:37 +01:00
Sam Edwards
2a208bd2ad
opengl32: Implement wglUseFontOutlines curve smoothing.
2012-11-05 11:53:44 +01:00
Ken Thomases
26670de210
opengl32: Don't lose __wine_set_pixel_format() declaration during make_opengl.
2012-11-05 11:30:33 +01:00
Sam Edwards
a428416a8a
opengl32: Fix outline-font glyphs rendering with incorrect front faces.
2012-10-29 10:47:04 +01:00
Alexandre Julliard
f950f41bfe
Revert "winex11: Refuse to set the pixel format for HWND_MESSAGE windows."
...
This reverts commit 53806917a3
.
Tests show that this is allowed.
2012-10-23 16:39:32 +02:00
Alexandre Julliard
025f4aed1e
winex11: Move the fps tracing to opengl32.
2012-09-10 11:38:30 +02:00
Alexandre Julliard
05c32b9b89
gdi32: Move the SwapBuffers entry point to the OpenGL driver.
2012-09-10 11:38:28 +02:00
Alexandre Julliard
9713a54b33
opengl32: Update the extension list.
2012-09-10 11:38:27 +02:00
Michael Stefaniuc
4076e0eb12
opengl32: Avoid conflicting defines for GLAPI / WINGDIAPI.
2012-09-05 11:48:23 +02:00
Michael Stefaniuc
6a6806944c
opengl32: Move the opengl_ext.h include before the other Wine headers.
2012-09-05 11:48:19 +02:00
Alexandre Julliard
2c54f8c12c
opengl32: Generate null driver entry points for all extension functions.
2012-08-23 21:36:55 +02:00
Jérôme Gardou
dbf1c83632
opengl32/tests: Do not pass NULL attrib list to wglCreatePBufferARB.
2012-08-23 21:33:19 +02:00
Alexandre Julliard
96e80c2623
gdi32: Move DescribePixelFormat and SetPixelFormat to the WGL driver.
2012-07-30 22:12:13 +02:00
Alexandre Julliard
5923e32ef1
opengl32: Store the modified extension string in the context.
2012-07-25 16:11:16 +02:00
Alexandre Julliard
5f157e18e2
opengl32: Store the context current DCs on the opengl32 side.
2012-07-25 16:11:05 +02:00
Alexandre Julliard
2077a58c21
opengl32: Allocate a separate context structure to store generic information.
2012-07-25 14:50:25 +02:00
Alexandre Julliard
719db58a92
opengl32: Load GLU functions from glu32.dll instead of the Unix library.
2012-07-23 15:51:14 +02:00
Alexandre Julliard
6a3aa4eb49
opengl32: Use proper handles for PBuffers instead of raw pointers.
2012-07-20 12:36:41 +02:00
Alexandre Julliard
98bd066c95
opengl32: Add a mechanism for managing different types of OpenGL handles.
2012-07-20 12:27:19 +02:00
Alexandre Julliard
1b9455e65d
opengl32: Add supported wgl extension functions to the OpenGL function table.
2012-07-20 00:40:42 +02:00
Alexandre Julliard
4c0779006e
opengl32: Move the wgl functions to the main OpenGL function table.
2012-07-19 22:50:37 +02:00
Alexandre Julliard
782e96b910
opengl32: Declare input pointers as const in function prototypes.
2012-07-19 22:17:14 +02:00
Alexandre Julliard
fd9b0e3006
opengl32: Remove redundant fields in the functions hashes.
2012-07-19 00:07:03 +02:00
Alexandre Julliard
93eff3e862
opengl32: Call all OpenGL functions through the current context table and don't link against libGL.
2012-07-18 17:12:33 +02:00
Alexandre Julliard
df91c7bc83
opengl32: Redirect standard OpenGL functions through the TEB function table.
2012-07-18 17:12:29 +02:00
Alexandre Julliard
d66fa61e09
opengl32: Call OpenGL extension functions through the TEB function table.
2012-07-18 17:12:21 +02:00
Alexandre Julliard
5bfd5f3d7b
opengl32: Call standard OpenGL functions through the TEB function table.
2012-07-18 17:12:10 +02:00
Alexandre Julliard
edb0044e50
opengl32: Generate a function table with null OpenGL entry points and store it in the TEB.
2012-07-18 17:10:45 +02:00
Alexandre Julliard
bddea5b5f5
opengl32: Generate a header file containing function tables for all OpenGL functions.
2012-07-18 17:09:25 +02:00
Alexandre Julliard
55f9e9ff4f
opengl32/tests: Run more tests against the GDI renderer.
2012-07-17 11:55:14 +02:00