Hugh McMaster
38954aedf5
reg: Add initial support for the export operation.
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Signed-off-by: Hugh McMaster <hugh.mcmaster@outlook.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:54:03 +01:00
Józef Kucia
5831e884f5
d3dx9: Avoid passing FALSE as D3DRS_CLIPPLANEENABLE bitmask.
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D3DRS_CLIPPLANEENABLE is mask, not a boolean value.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:15 +01:00
Józef Kucia
46cf12318b
wined3d: Keep track of enabled clip distances.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:12 +01:00
Józef Kucia
cf0f523243
wined3d: Pack wined3d_context better.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:10 +01:00
Józef Kucia
46f0b1674f
wined3d: Disable all clip distances for blits.
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GL_CLIP_PLANE0 and GL_CLIP_DISTANCE0 has the same value.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:08 +01:00
Józef Kucia
2fdec9a898
wined3d: Limit number of supported user clip planes to 8.
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We never supported, and we should never need to support more than 8 user
clip planes in wined3d.
OpenGL drivers do not expose more than 8 clip distances. Similarly,
other APIs, D3D10, D3D11 and D3D12 provide exactly 8 clip distances.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:05 +01:00
Józef Kucia
98e63e469e
wined3d: Allow setting all 32 user clip planes.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:02 +01:00
Józef Kucia
93d45c04c4
d3d9: Clamp clip plane index to valid range.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:00 +01:00
Józef Kucia
462bbf4d20
ddraw/tests: Add test for clip planes limits.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:51:57 +01:00
Józef Kucia
45ded87cf4
d3d8/tests: Add test for clip planes limits.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:51:55 +01:00
Józef Kucia
3e61833807
d3d9/tests: Add test for clip planes limits.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:51:53 +01:00
Józef Kucia
d1f5189759
ddraw: Cleanup ddraw_get_d3dcaps().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:51:51 +01:00
Zebediah Figura
35d203622b
shell32: Implement the Groups request for Progman DDE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:42:53 +01:00
Zebediah Figura
7ddd41e326
shell32: Implement the ExitProgman() command for Progman DDE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:42:41 +01:00
Zebediah Figura
57a94970f5
shell32: Implement the ReplaceItem() command for Progman DDE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:42:34 +01:00
Zebediah Figura
47e9e911ac
kernel32: Fix a couple internal uses of ANSI functions.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 20:32:12 +01:00
Alexandre Julliard
f64d2688d2
ntdll: Move suspending a thread on startup into attach_dlls().
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 20:32:12 +01:00
Alexandre Julliard
c3dd077d34
ntdll: Run the entire thread initialization code on the thread stack on remaining platforms.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 19:26:10 +01:00
Alexandre Julliard
32c2cfb861
ntdll: Run the entire thread initialization code on the thread stack on x86-64.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 19:20:22 +01:00
Alexandre Julliard
a89fdd58ec
ntdll: Run the entire thread initialization code on the thread stack on i386.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 19:18:57 +01:00
Zebediah Figura
8b2f586343
shell32/tests: Simplify existing tests and add more tests for Progman DDE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:58 +01:00
Zebediah Figura
64c456af77
shell32: Implement the DeleteItem() command for Progman DDE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:35 +01:00
Zebediah Figura
6e5efd001c
shell32: Implement the AddItem() command for Progman DDE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:33 +01:00
Jacek Caban
7076fc1340
mshtml: Added IDOMEvent::get_target implementation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:10 +01:00
Jacek Caban
49abeb63cb
mshtml: Added IDOMEvent::get_currentTarget implementation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:07 +01:00
Jacek Caban
e150f96a3e
mshtml: Fixed event target leak in dispatch_event.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:04 +01:00
Jacek Caban
8600c2a573
mshtml: Ignore preventDefault calls for non-cancelable events.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:55 +01:00
Jacek Caban
a27ad40e31
mshtml: Added IDOMEvent::get_cancelable implementation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:52 +01:00
Jacek Caban
4678a85966
mshtml: Added IDOMEvent::get_bubbles implementation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:50 +01:00
Jacek Caban
1508eb484f
mshtml: Use IDOMEvent for IHTMLEventObj::get_type implementation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:47 +01:00
Jacek Caban
dc5aefcebb
mshtml: Added IDOMEvent::get_type implementation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:44 +01:00
Jacek Caban
d121009f24
mshtml: Store event type string in DOMEvent object.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:40 +01:00
Hans Leidekker
3c2d8dc3ae
taskschd: Implement IDailyTrigger_get_Enabled.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:48 +01:00
Hans Leidekker
929272f139
taskschd: Implement IDailyTrigger_put_Enabled.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:45 +01:00
Hans Leidekker
179d1ed75b
taskschd: Implement IDailyTrigger_get_StartBoundary.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:41 +01:00
Hans Leidekker
adad0705b0
taskschd: Implement IDailyTrigger_put_StartBoundary.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:36 +01:00
Hans Leidekker
77a7094bb8
taskschd: Consistently check for allocation failure.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:25 +01:00
Piotr Caban
7aa67f1e5f
msvcrt: Fix buffer size checks in swscanf_s.
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Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:12 +01:00
Matteo Bruni
3561645aa3
d3d11: Validate D3D11_RESOURCE_MISC_GENERATE_MIPS flag for 2D textures.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Matteo Bruni
22eabf1db7
wined3d: Add texture flag for mipmap generation.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Matteo Bruni
9f11f4adf1
d3d11/tests: Add a couple of testcases for UINT format SRVs.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Matteo Bruni
ee00b90fa4
d3d11: Disallow 0-sized buffer shader resource views.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Matteo Bruni
21c7b94c81
wined3d: Refuse to create texture views changing format from non-typeless.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Józef Kucia
7afbeb5ddd
d3d10core/tests: Add test for SM4 discard instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Józef Kucia
8fd53fe015
d3d11/tests: Add test for SM4 discard instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Józef Kucia
577ccfdda9
wined3d: Introduce helper function to generate conditional instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Józef Kucia
f3e612bf16
wined3d: Fix SM4 discard_z instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00
Nikolay Sivov
4e610f059d
d2d1: Respond to ID2D1Image query.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00
Stefan Dösinger
90c7e55190
d3d8/tests: Test mode change messages.
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Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00
Stefan Dösinger
04d4584dea
wined3d: Show the device window when changing fullscreen resolutions.
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World of Warplanes calls SetWindowLong(window, GWL_STYLE, WS_POPUP)
before calling reset, effectively hiding the window. It does not call
SetWindowPos(SWP_FRAMECHANGED), so the effect isn't visible and the
game displays fine after the reset. However, after the next mouse
click WINPOS_WindowFromPoint skips the window because it doesn't have
WS_VISIBLE and returns the desktop window. This in turn triggers a
focus loss and d3d9 minimizes the game.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00