Commit Graph

16990 Commits

Author SHA1 Message Date
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Labrousse Jean d0862c365b msi: Fix short name and long name mismatch in action.c. 2006-05-23 13:03:57 +02:00
Troy Rollo 1be295fb47 ole32: Fix excessive file sizes for Storage files.
The IStorage (DocFile) implementation was adding empty blocks at the
end of the file every time a caller wrote data that was not a multiple
of 512 bytes.  If the caller made a lot of very small writes the file
size could be huge even though the data in the file was tiny. This was
caused by BlockChainStream_SetSize trying to allocate file blocks for
the new data using a condition that bore no relationship to the
required condition, and it was not necessary to do so at that time
since it is done (the right way) by StorageImpl_GetNextFreeBigBlock
(called via BlockChainStream_Enlarge).
2006-05-23 13:00:13 +02:00
Dmitry Timoshkov 3b95aad505 user/tests: Don't generate a mouse click message in mouse_ll_global_thread_proc.
Windows doesn't like when a thread plays games with the focus, that
leads to all kinds of misbehaviours and failures to activate a
window. So, better don't generate a mouse click message in
mouse_ll_global_thread_proc.
2006-05-23 12:45:54 +02:00
Dmitry Timoshkov c3ba7eecdb user/tests: Add lparam to all HCBT_MINMAX hook messages. 2006-05-23 12:44:50 +02:00
Stefan Dösinger 158691ea3b wined3d: OpengGL accelerated blits.
Implement some basic opengl accelerated blts from and to render
targets. It's not perfect yet, but enought to make some D3D apps
happy. For now the only supported operations are:

- Full screen back -> Front buffer: Just call present
- Offscreen surface -> render target
- Render target -> offscreen surface(slow)
- render target colorfill
2006-05-23 12:41:31 +02:00
Stefan Dösinger 9d75802a21 wined3d: Surface pixel format conversion code. 2006-05-23 12:37:27 +02:00
Robert Shearman 0fd184773a ole32: Release the outer unknown in the proxybuffer test.
Release the outer unknown in the proxybuffer test to show that the
last release of the outer unknown doesn't free the proxy buffer.
2006-05-23 12:05:07 +02:00
Robert Shearman 875390110f ole32: Release the proxy buffer object on the last release of the proxy's outer unknown.
Release the proxy buffer object on the last release of the proxy's outer
unknown, otherwise memory is leaked for the Ndr implementation of
IRpcProxyBuffer.

Fix up the hand-coded proxies to match the behaviour from the Ndr
implementation.
2006-05-23 12:05:01 +02:00
Robert Shearman d4245634ca wininet: Fix a failing test. 2006-05-23 11:36:41 +02:00
Robert Shearman dd362a62a1 rpcrt4: Fix copying too much data from the buffer by not taking into account the fact that auth_pad_len has been included in the fragment length. 2006-05-23 11:36:37 +02:00
Robert Shearman e91da1458d rpcrt4: Authentication padding should only be generated if there is authentication data. 2006-05-23 11:36:26 +02:00
Alexandre Julliard 44691723eb user: Added A<->W mapping for WM_GETDLGCODE. 2006-05-22 12:29:02 +02:00
Hans Leidekker 1f35ff591c quartz: Add stub implementation for AMGetErrorText{A,W}. 2006-05-22 11:49:22 +02:00
Ivan Gyurdiev 7b861b3c03 wined3d: Simplify input/output modifier line handling. 2006-05-22 11:41:23 +02:00
Ivan Gyurdiev cb973648ab wined3d: Clean up register use maps. 2006-05-22 11:40:38 +02:00
Ivan Gyurdiev d59eeb3ee5 wined3d: Allow use of pixel shaders with drawStridedSlow. 2006-05-22 11:40:00 +02:00
Ivan Gyurdiev 438d88e1e8 wined3d: Only run parse_decl_usage on vshader INPUT registers. 2006-05-22 11:38:55 +02:00
Saulius Krasuckas 7b156bf170 advapi32: Skip token attribute testing if OpenProcessToken() is not implemented. 2006-05-22 11:38:28 +02:00
Saulius Krasuckas 18af854764 advapi32: Make test loadable on win9x. 2006-05-22 11:36:54 +02:00
Detlef Riekenberg b60f2b0f5b winspool/test: Disable a test that crashes on win9x. 2006-05-22 11:36:49 +02:00
Detlef Riekenberg 358ce06741 winspool: Remove cross calls W->A for the "Printers" registry path. 2006-05-22 11:36:24 +02:00
Detlef Riekenberg 5de733e4fb winspool: An empty string as server name is valid (EnumPrinterDrivers). 2006-05-22 11:35:11 +02:00
Mike McCormack eb1b39760e advapi32: Implement and test SystemFunction026+027. 2006-05-22 11:34:59 +02:00
Mike McCormack c3a1e8731e advapi32: Implement and test SystemFunction011. 2006-05-22 11:34:47 +02:00
Mike McCormack 500384b0ea advapi32: Test and implement SystemFunction024/025. 2006-05-22 11:34:35 +02:00
Mike McCormack 6fad2cbaff advapi32: Implement and test SystemFunction(012-023). 2006-05-22 11:33:36 +02:00
Mike McCormack b4899f0712 advapi32: Implement and test SystemFunction010. 2006-05-22 11:33:05 +02:00
Mike McCormack 64ae8285cd advapi32: Implement and test SystemFunction009. 2006-05-22 11:32:52 +02:00
Dmitry Timoshkov 80c3a212a0 ntdsapi: Add DsMakeSpnA to the spec file. 2006-05-22 11:32:37 +02:00
Vitaliy Margolen 4054c06e55 directx: Update file versions to dx9c (compared to win2k). 2006-05-22 11:32:17 +02:00
Vitaliy Margolen c5091d9d8d d3d9: Add refcount tests for all objects created by device. 2006-05-22 11:32:03 +02:00
Vitaliy Margolen 6dcae77cc9 d3d9: All objects created by device should keep reference to it. 2006-05-22 11:31:45 +02:00
Vitaliy Margolen 1175a2f3a2 d3d8: Add refcount test. 2006-05-22 11:31:36 +02:00
Vitaliy Margolen 1cc318c5a6 d3d8: All objects created by device should keep reference to it. 2006-05-22 11:29:27 +02:00
Robert Shearman a247e6975f comctl32: Make sure to always have the default pushbutton for wizards as an enabled button. 2006-05-22 11:28:52 +02:00
Robert Shearman 2682ff43d0 comctl32: A PSM_SETWIZBUTTONS message specifying PSWIZB_FINISH or
PSWIZB_DISABLEDFINISH, followed by another one without those flags
should show the next button again and hide the finish button.
2006-05-22 11:28:45 +02:00
Alexandre Julliard fcce047f61 user: Get rid of the WINPROC_Map/UnmapMsg32ATo32W functions. 2006-05-20 20:02:10 +02:00
Alexandre Julliard 3d92de45c4 user: Added fast A->W mapping for the remaining messages. 2006-05-20 19:59:19 +02:00
Alexandre Julliard 0eec70f410 user: Added fast A->W mapping for WM_GETTEXTLENGTH and related messages. 2006-05-20 19:58:38 +02:00
Alexandre Julliard 34610d1150 user: Added fast A->W mapping for WM_CHAR and related messages. 2006-05-20 18:57:36 +02:00
Alexandre Julliard 3f4a2a5bfc user: Added fast A->W mapping for EM_GETLINE. 2006-05-20 18:57:11 +02:00
Alexandre Julliard 19b428755c user: Added fast A->W mapping for LB_GETTEXT and CB_GETLBTEXT. 2006-05-20 18:55:34 +02:00
Alexandre Julliard 4dd1cce203 user: Added fast A->W mapping for WM_SETTEXT and related messages. 2006-05-20 18:54:25 +02:00
Alexandre Julliard 91b278b811 user: Added fast A->W mapping for WM_GETTEXT and WM_ASKCBFORNAME. 2006-05-20 18:53:16 +02:00
Alexandre Julliard 3e195d4382 user: Added fast A->W mapping for WM_MDICREATE. 2006-05-20 18:49:40 +02:00
Alexandre Julliard 899133d7f7 user: Added fast A->W mapping for WM_CREATE and WM_NCCREATE. 2006-05-20 18:48:04 +02:00
Peter Beutner 5c4a1fc8de d3d8: Fix GetDesc and GetLevelDesc for surfaces and textures.
In DX8 the D3DSURFACE_DESC structure has a size field which needs to be set.
2006-05-20 17:47:45 +02:00
Jason Green 4a1375bdd6 wined3d: Simplify generate_base_shader() when checking for USING_GLSL usage. 2006-05-20 17:38:09 +02:00
Jason Green 683e5bfc55 wined3d: Move PARAM C[] program.env[] into baseshader and out of vertex shaders. 2006-05-20 17:37:48 +02:00