Christian Costa
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2a278ef5e4
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ntoskrnl.exe: Improve IoAllocateMdl stub.
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2012-09-28 11:24:10 +02:00 |
André Hentschel
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fb383cd5a6
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ole32/tests: Use IUnknown_Release instead of deprecated WdtpInterfacePointer_UserFree.
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2012-09-27 22:21:55 +02:00 |
Dmitry Timoshkov
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691be74f17
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gdiplus: Take into account font substitution in GdipCreateFontFromLogfont.
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2012-09-27 20:49:37 +02:00 |
Dmitry Timoshkov
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65a966de76
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gdiplus: Take into account font substitution in GdipCreateFontFamilyFromName.
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2012-09-27 20:49:29 +02:00 |
Dmitry Timoshkov
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25ee85fe84
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gdiplus: Move font substitution test into a separate function.
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2012-09-27 20:49:23 +02:00 |
Alexandre Julliard
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53e4e504b9
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user32: Add tests for UpdateLayeredWindowIndirect and fix the behavior of the ULW_EX_NORESIZE flag.
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2012-09-27 17:45:43 +02:00 |
Jacek Caban
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564d551a89
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vbscript: Added MonthName implementation.
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2012-09-27 16:49:38 +02:00 |
Jacek Caban
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a42f3cb45e
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vbscript: Added WeekDayName implementation.
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2012-09-27 16:49:34 +02:00 |
Aric Stewart
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5f5f20d6cf
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imm32: Properly separate the IME UI window and the thread default IME window.
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2012-09-27 16:49:18 +02:00 |
Alexandre Julliard
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7eb49ae703
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gdi32: Enumerate a default charset if no other valid charset was found.
|
2012-09-27 14:39:24 +02:00 |
Alexandre Julliard
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f0e4062773
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gdi32: Allow GetCharABCWidths on all scalable fonts, not just TrueType ones.
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2012-09-27 13:13:43 +02:00 |
Rico Schüller
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ef65fddaf9
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d3dx9: Use float functions in D3DXQuaternionExp().
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2012-09-27 13:12:57 +02:00 |
Rico Schüller
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9a281e5dd2
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d3dx9: Use float functions in D3DXQuaternionRotationMatrix().
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2012-09-27 13:12:48 +02:00 |
Rico Schüller
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e921953374
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d3dx9: Use float functions in D3DXQuaternionLn().
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2012-09-27 13:12:44 +02:00 |
Ričardas Barkauskas
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2c05f0044c
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msvcp80: Use LoadLibraryA as msvcp90 might not yet or ever be loaded.
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2012-09-27 13:12:33 +02:00 |
Ričardas Barkauskas
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a2534f9b6d
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dxgi/tests: Test IDXGISwapChain_CreateSwapchain and IDXGISwapChain_GetDesc a bit.
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2012-09-27 13:12:27 +02:00 |
Henri Verbeet
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49f9d39493
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wined3d: Introduce a separate function to retrieve the GLSL variable prefix.
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2012-09-27 13:10:54 +02:00 |
Henri Verbeet
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c0f52fbf1c
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wined3d: wined3d_device_set_software_vertex_processing() never fails.
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2012-09-27 13:10:48 +02:00 |
Henri Verbeet
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f9d494294a
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wined3d: Just return the texture from wined3d_device_get_texture().
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2012-09-27 13:10:43 +02:00 |
Henri Verbeet
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fb2dac9621
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d3d10: Implement d3d10_effect_blend_variable_GetBlendState().
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2012-09-27 13:10:35 +02:00 |
Henri Verbeet
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13c00a9d2e
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d3d10: Use a union to store effect variable data instead of a void pointer.
|
2012-09-27 13:10:24 +02:00 |
Matteo Bruni
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16360a4f18
|
d3dcompiler: Handle simple struct initializers.
|
2012-09-27 13:09:05 +02:00 |
Matteo Bruni
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9cbd80bda1
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d3dcompiler: Store the pointer to the struct field in the dereference node.
|
2012-09-27 13:08:58 +02:00 |
Matteo Bruni
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f2d2755eef
|
d3dcompiler: Also free the list itself in free_instr_list().
|
2012-09-27 13:08:54 +02:00 |
Matteo Bruni
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97a170d2d1
|
d3dcompiler: Parse structure declarations.
|
2012-09-27 13:08:45 +02:00 |
Matteo Bruni
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4019a3deb6
|
d3dcompiler: Move variables declaration to a separate function.
|
2012-09-27 13:08:38 +02:00 |
Jörg Höhle
|
8ff7436d21
|
winmm: The "open new ..." MCI string command sets an empty OPEN_ELEMENT.
|
2012-09-27 13:08:28 +02:00 |
Nikolay Sivov
|
1ed2bd14b7
|
mlang: Forward ConvertStringReset() to IMultiLanguage3.
|
2012-09-26 17:10:17 +02:00 |
Nikolay Sivov
|
c8c624a9c3
|
mlang: Forward ConvertStringToUnicode() to IMultiLanguage3 implementation.
|
2012-09-26 17:10:12 +02:00 |
Nikolay Sivov
|
9f16a0883d
|
mlang: Forward ConvertString() to IMultiLanguage3 implementation.
|
2012-09-26 17:10:05 +02:00 |
Nikolay Sivov
|
97e30dfe70
|
mlang: Implement IMLangConvertCharset_DoConversionFromUnicode().
|
2012-09-26 17:09:59 +02:00 |
Nikolay Sivov
|
b8228aaf98
|
mlang: Ignore MLCONVCHARF_USEDEFCHAR in IMLangConvertCharset_Initialize().
|
2012-09-26 17:09:54 +02:00 |
Alexandre Julliard
|
16f900fd5a
|
wineps: Always escape Postscript reserved characters in font names.
|
2012-09-26 17:03:27 +02:00 |
Jacek Caban
|
62e340226c
|
mshtml: Added IActiveScriptSiteUIControl tests.
|
2012-09-26 14:43:27 +02:00 |
Jacek Caban
|
d531c9ec2f
|
mshtml: Added IActiveScriptSiteUIControl implementation.
|
2012-09-26 14:43:23 +02:00 |
Jacek Caban
|
c9e6a96318
|
mshtml: Added better IActiveScriptSiteWindow implementation.
|
2012-09-26 14:43:19 +02:00 |
Jacek Caban
|
44fb260566
|
vbscript: Added MsgBox tests.
|
2012-09-26 14:43:15 +02:00 |
Jacek Caban
|
39da3b2ad7
|
vbscript: Added MsgBox implementation.
|
2012-09-26 14:43:06 +02:00 |
Jacek Caban
|
1fc2896c7c
|
vbscript: Added VT_R8 support to to_int.
|
2012-09-26 14:42:15 +02:00 |
Jacek Caban
|
5c211059a0
|
vbscript: Added Round implementation.
|
2012-09-26 14:42:06 +02:00 |
Rico Schüller
|
5accb12c12
|
d3dx9: Avoid variable assignment in D3DXQuaternionNormalize().
|
2012-09-26 14:40:53 +02:00 |
Rico Schüller
|
db8df8bc7c
|
d3dx9: Use float functions in D3DXQuaternionRotationAxis().
|
2012-09-26 14:40:53 +02:00 |
Rico Schüller
|
7d75ad8230
|
d3dx9: Use float functions in D3DXQuaternionRotationYawPitchRoll().
|
2012-09-26 14:40:52 +02:00 |
Rico Schüller
|
ce319e9d53
|
d3dx9: Use float functions in D3DXQuaternionSlerp().
|
2012-09-26 14:40:52 +02:00 |
Rico Schüller
|
398eb27538
|
d3dx9: Use float functions in D3DXSHRotateZ().
|
2012-09-26 14:40:51 +02:00 |
Rico Schüller
|
82a800c128
|
d3dx9: Improve RegisterCount calculation for D3DXRS_INT4/BOOL.
|
2012-09-26 14:40:51 +02:00 |
Rico Schüller
|
3eb26010d8
|
d3dx9: Fix shader constant byte calculation.
|
2012-09-26 14:40:50 +02:00 |
Rico Schüller
|
e817bc3f04
|
d3dx9: Handle D3DXPT_VOID in get_float/bool/int().
|
2012-09-26 14:40:50 +02:00 |
Rico Schüller
|
9be6846224
|
winex11.drv: Remove unneeded include file.
|
2012-09-26 14:40:49 +02:00 |
Francois Gouget
|
91c7dca35f
|
d3dx9_36/tests: Remove spaces before '\n's in ok() calls.
|
2012-09-26 14:40:49 +02:00 |