Alexandre Julliard
0618746265
Cleaned up dll startup routines now that we have separate address
...
spaces.
2001-01-17 22:03:18 +00:00
Francois Gouget
a1d23f5da6
Removed the 'fn' prefix (i.e. ICOM_FN).
2001-01-04 22:59:48 +00:00
François Gouget
84d72a9a14
Removed an '#ifdef STRICT'.
2001-01-02 22:16:14 +00:00
Ulrich Weigand
cc195924a6
Added check whether unaligned memory access is allowed.
...
Added macros to access unaligned WORDs / DWORDs.
2000-12-27 04:18:26 +00:00
François Gouget
3c7a2b8c84
Removed the declspec specifier.
2000-12-15 20:53:05 +00:00
Alexandre Julliard
5be8e7d8e0
Created a small static library in ole/libuuid.a that contains all the
...
UUID definitions (with the help of Francois Gouget).
2000-12-06 01:50:47 +00:00
Francois Gouget
99acd7dfa3
Use the DUMMYUNIONNAME macros so that the headers can be used in
...
Winelib.
2000-12-03 03:16:05 +00:00
David Elliott
ea186796eb
Remove libXXXX.so.1.0 lines from .cvsignore files.
2000-11-30 19:57:34 +00:00
Dimitrie O. Paun
529da54394
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
2000-11-27 23:54:25 +00:00
Alexandre Julliard
c95b1aa37f
Avoid linking with ntdll where possible.
2000-11-16 04:15:08 +00:00
Alexandre Julliard
0e44f63c9a
Replaced HEAP_strdup* and lstrcpynAtoW calls by exported functions.
2000-11-16 00:28:52 +00:00
Alexandre Julliard
8c540c657e
Replaced a few internal functions by exported ones.
2000-11-13 04:16:05 +00:00
Alexandre Julliard
27939f00fd
Start using import tables for dlls that can already support it.
2000-11-12 03:50:10 +00:00
Francois Gouget
f5cea729a6
We must include windef.h before wtypes.h (directly or indirectly).
2000-11-08 05:05:15 +00:00
Alexandre Julliard
eb58e1d597
Declare debug channels in all dlls that need them; added imports of
...
ntdll where necessary.
2000-11-05 04:53:07 +00:00
Peter Hunnisett
10a04e7485
- Add proper message reply mechanism and sp player data storage
...
- More implementation and fixes
2000-10-19 20:20:58 +00:00
Alexandre Julliard
86f4531676
Added a few missing imports.
2000-09-27 22:32:44 +00:00
Peter Hunnisett
72526ba4f5
- Remove winmm hack in dplay code
...
- Fix up some missing holes in the code
- More message implementation
- Status documentation update
2000-09-26 23:11:48 +00:00
Patrik Stridvall
6e740b5b46
Fixed some issues found by winapi_check.
2000-09-04 20:21:06 +00:00
Peter Hunnisett
8adbdd7c7b
- More implementation
...
- Should be able to enumerate sessions anywhere with at least tcp/ip
2000-08-29 23:55:06 +00:00
Alexandre Julliard
7bbba4f9ce
Removed calls to ConvertToGlobalHandle and MakeCriticalSectionGlobal.
2000-08-26 21:18:36 +00:00
Peter Hunnisett
ef6dca5c37
- Implemented loading and initialization of service providers
...
- Created service provider COM object
- Lots of dplay/dplobby implementation/fixes
- Clean up of ole/guid.c
2000-08-25 21:58:05 +00:00
Alexandre Julliard
c7e7df8b17
Replaced all lstr* calls from inside Wine code by their str* equivalent.
2000-08-14 14:41:19 +00:00
Alexandre Julliard
bea617be47
Moved GUID definitions to their respective dll.
2000-08-03 04:22:35 +00:00
Alexandre Julliard
6c9d83aa4c
Added imports of user32/gdi32/kernel32 wherever necessary.
2000-08-03 00:04:24 +00:00
Peter Hunnisett
4da59ea6dd
- Make ref counting a little more efficient
...
- Correct suspended process resumption
- Don't use sys/queue.h anymore
- Properly initialize the global semaphore across processes
- Create a mapped file for shared data structures
- Change some trace messages
- Allocate dynamic shared data from the mapped file
- Rework setting and retrieving lobby settings from shared memory
- Add infrastructure for syncronization after app launch
- Small documentation update
- Include some stuff missing from header
- Start on dp and dpl message infrastructure
- Unicode versions of player/group commands added
- Combined Connect/ConnectEx and Open/SecureOpen
- More implementation
2000-07-10 13:19:28 +00:00
Alexandre Julliard
c607532ae4
Created separate libraries for dplay, shfolder, shlwapi, wow32 and
...
wsock32 so that we have at most one Win32 dll in each .so library.
2000-07-09 11:19:35 +00:00
Alexandre Julliard
6953d6756c
For dlls, derive SPEC_SRCS from MODULE and ALTNAMES.
2000-06-20 20:24:14 +00:00
Peter Hunnisett
ac986830fa
- Small update to documentation
...
- More player/group interface implementation (not tested)
2000-06-07 03:44:36 +00:00
Andreas Mohr
2e011a5243
Lots of spelling fixes that accumulated in my tree again, made several
...
error msgs more verbose, doc updates.
2000-06-01 23:28:25 +00:00
Peter Hunnisett
3951ff24ac
- Added a little more dll level debugging and small changes
...
- Start on group and player interfaces
2000-05-30 20:08:32 +00:00
Peter Hunnisett
e2853822c5
Started local name server framework.
2000-05-26 22:26:30 +00:00
Peter Hunnisett
7f84723bba
- Small fixes/updates
...
- Add support for the DPCONNECTION_DIRECTPLAYLOBBY flag
2000-05-23 01:16:36 +00:00
Patrik Stridvall
c77ff5ef67
Fixed issues reported by winapi_check.
2000-04-29 14:26:13 +00:00
Patrik Stridvall
55ef9a5a68
Fixed issues found by winapi_check.
2000-04-24 18:03:54 +00:00
Alexandre Julliard
84eb8334da
Added some missing import directives.
2000-04-19 16:54:02 +00:00
Patrik Stridvall
f0deb8a17e
Fixed some issues reported by winapi_check.
2000-04-15 20:44:21 +00:00
Patrik Stridvall
fcfacb95a7
Added/fixed some documentation reported by winapi_check.
2000-03-24 20:46:04 +00:00
Peter Hunnisett
e4e61708d4
- Make registry usage a little more correct and modern
...
- Create home for all dplay name server functionality
- Add the framework for EnumSessions
- Documentation update
2000-03-12 20:18:33 +00:00
Alexandre Julliard
82a2b186e7
Added support for creating extra symlinks for .so files that contain
...
multiple dlls.
2000-03-05 13:08:24 +00:00
Alexandre Julliard
d0edc5fecd
Moved dll-specific make rules to a separate Makedll.rules file.
2000-03-04 22:31:27 +00:00
Patrik Stridvall
0ee98cc39f
Fixed ANSI C violations.
2000-02-26 13:17:55 +00:00
Alexandre Julliard
383da68cf9
Optimized debugging API to reduce code size.
2000-02-10 22:15:21 +00:00
Alexandre Julliard
318f4cefd2
Build most dlls as separate shared libraries.
2000-01-31 05:02:49 +00:00
Francois Gouget
f82a723a43
The COM virtual tables must use the
...
'ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE' macro to provide padding in C++.
2000-01-30 02:55:16 +00:00
Andreas Mohr
8cd93514f0
- add some documentation items
...
- fix some spelling
- fix some warnings
2000-01-29 21:12:58 +00:00
Marcus Meissner
bade58f2d2
Added *.spec.c, *.spec.glue.s, *.glue.c to .cvsignore that need them.
2000-01-23 22:00:06 +00:00
Alexandre Julliard
681c75bf17
Added debugstr_guid function and used it to replace
...
WINE_StringFromCLSID in all debugging messages.
2000-01-18 05:09:49 +00:00
Peter Hunnisett
10c1532b41
Fix problem with initialization (reported by Andreas Mohr).
2000-01-12 04:56:13 +00:00
Alexandre Julliard
6f715732e7
Make use of automatic ordinal allocation.
2000-01-01 22:06:18 +00:00
Peter Hunnisett
de73965d67
Fixed ordinal numbering and added new spec stub.
1999-12-20 04:12:23 +00:00
Andreas Mohr
7fb732e597
Fixed compiler warnings.
1999-12-12 00:47:51 +00:00
Niels Kristian Bech Jensen
c69a80c31d
Compiler warnings fixed.
1999-11-28 20:31:04 +00:00
Peter Hunnisett
88a2954a97
- Added global data mutual exclusion
...
- Removed hack for creating processes suspended now that it's implemented
- Fixed ordinal numbering and added spec stubs
- Fixed EnumConnections callback to fill in all parameters with valid data
- Made direct play allocation/deallocation follow the same pattern as
direct play lobby
1999-11-25 22:04:53 +00:00
Peter Hunnisett
88d89f93ea
- Added dplayx LibMain for initialization of all dplayx 'global' data
...
- Added start for global data manipulation
- TODO list updated
- Added some missing header file definitions
- Added the ansi versions of dplay and dplobby
- Fixed invalid macro for IDirectPlay4
- Cleaned up compiler warnings
- More implementation, bug fixes and critical region protection
1999-11-04 02:17:03 +00:00
Francois Gouget
01c9ac401f
Generalized the use of the new ICOM_VFIELD and ICOM_VTBL macros.
1999-10-31 01:59:23 +00:00
Francois Gouget
819e7946e9
Added two macros, ICOM_VFIELD and ICOM_VTBL, so that when implementing
...
a COM interface one never has to name the lpVtbl field explicitly.
1999-10-25 15:43:36 +00:00
Francois Gouget
6e74ec0015
Use the COM macros rather than directly accessing the lpvtbl field.
1999-10-13 14:01:40 +00:00
Peter Hunnisett
22b861c1be
- Moved dplay and dplayx to a proper home in the dlls directory.
...
- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces.
- Implemented a class factory for dplay and dplobby. COM interfaces
now work for dp and dpl.
- Added a few more entries to dplayx.spec files. How do you find the
ordinals? I just guessed :(
- Seperated DirectPlay and DirectPlayLobby implementation into separate files.
- Included some missing header file definitions.
- Implemented the dplay dll in terms of the dplayx dll. I haven't
tested it so it may not work...
- A few bug fixes and a little new implementatioe.n
- Updated document with a more detailed implementation plan.
1999-09-28 16:35:32 +00:00