Jacek Caban
6ef4e78027
include: Make some include guards compatible with MS headers.
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This is for compatibility with mingw-w64.
2011-02-21 16:25:20 +01:00
Roderick Colenbrander
6154bf1ad8
include: Undefine INTERFACE before defining it.
2010-09-08 19:49:30 +02:00
Tony Wasserka
0f85895935
ddraw: Add DDSD_DEPTH to ddraw.h.
2009-08-13 15:34:33 +02:00
Stefan Dösinger
9a080691c6
include: Fix the EnumOverlayZOrders prototype.
2009-01-03 15:27:47 +01:00
Stefan Dösinger
6bdaaa74f3
include: Fix a IDirectDrawSurface4 method prototype.
2009-01-03 15:27:39 +01:00
Stefan Dösinger
c2e5752ac6
include: Fix a typo in ddraw.h.
2009-01-03 15:27:21 +01:00
Rob Shearman
fd4a894103
include: Define DD_OK to S_OK instead of 0.
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Add define for DD_FALSE.
2008-10-01 11:42:44 -05:00
Austin English
6e59cd2c34
Spelling fixes.
2008-04-22 12:20:12 +02:00
Zach Goldberg
17651d0d0c
Fix some typos.
2008-01-03 13:10:04 +01:00
Francois Gouget
5b375aec71
ddraw: Better match the PSDK types and fix the winapi_check warnings.
2007-08-08 15:32:03 +02:00
Stefan Dösinger
c9b8a79e0b
wined3d: Implement vertical refresh sync.
2007-06-14 13:21:54 +02:00
Francois Gouget
47b6392b44
ddraw: Fix the name of DDSPD_IUNKNOWNPOINTER.
2007-05-29 13:17:42 +02:00
Francois Gouget
536e738552
Assorted spelling fixes.
2007-02-14 21:03:57 +01:00
Ulrich Czekalla
398886799e
ddraw: Add IDirectDraw3 interface.
2006-12-14 20:33:49 +01:00
Francois Gouget
6688acce7d
include: Some DirectX headers are supposed to define COM_NO_WINDOWS_H.
2006-11-07 15:25:17 +01:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Stefan Dösinger
2043b06aa4
ddraw: Add MAKEFOURCC to ddraw.h.
2006-04-08 20:00:01 +02:00
Alexandre Julliard
b8d3075d83
Uncomment the typedef in the DECLARE_INTERFACE macro, and get rid of
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duplicate typedefs.
2005-07-26 18:32:53 +00:00
Peter Berg Larsen
2db7165005
Added D3DERR_COLORKEYATTACHED and DDGDI_GETHOSTIDENTIFIER.
2004-12-21 16:03:55 +00:00
Alexandre Julliard
5d0160ea75
Get rid of the non-standard Ixxx_METHODS macro definitions, declare
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the interfaces explicitly instead.
2004-10-05 04:38:15 +00:00
Francois Gouget
179dc259e4
Fix incorrect usage of COBJMACROS.
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Duplicate and adapt the COM access macros so they also work in C++.
Fix the IDirectPlayX access macros.
2004-10-04 19:39:32 +00:00
Alexandre Julliard
616940eb9a
Get rid of the non-standard ICOM_DEFINE macro.
2004-08-12 03:33:30 +00:00
Christian Costa
76b7787b58
Add amstream dll (MultiMedia Streams), part of Direct Show.
2004-03-09 01:29:56 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
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headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Dimitrie O. Paun
53f9c21fb7
Use angle brackets (<>) rather than quotes ("") for the include
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directives in our .h files. This should avoid some potentially nasty
surprises for Winelib apps.
2003-08-28 21:43:34 +00:00
Francois Gouget
3ca761220a
Spelling fixes (s/occured/occurred/ and variants).
2003-07-15 20:53:39 +00:00
Francois Gouget
56aaea2f43
Spelling fixes.
2003-07-09 02:52:57 +00:00
Alexandre Julliard
aae3cb61cd
Simplified COM interface declarations, removing the need to define
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both an xxx_METHODS and an xxx_IMETHODS macro.
2003-04-11 00:31:02 +00:00
Alexandre Julliard
55379110c5
Get rid of the ICOM_CALL macros.
2003-04-10 21:13:58 +00:00
Alexandre Julliard
f00c46f030
Use a more compatible technique to declare COM interfaces methods,
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using Microsoft's STDMETHOD macros instead of the Wine-specific
ICOM_METHOD ones.
2003-04-10 00:19:24 +00:00
Vincent Béron
8e30fde2b9
Fills the name of the arguments of the COM methods, else MSVC doesn't
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like them.
2002-12-07 23:47:40 +00:00
Lionel Ulmer
c5f38756a2
- actually use the VertexBuffer stubs
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- implement Lock function to prevent crash when the stubs are used
2002-11-30 19:27:19 +00:00
Christian Costa
8ab84e240d
Replace LPDDSURFACEDESC by LPDDSURFACEDESC2 in IDirectDrawSurface4
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methods declaration.
2002-11-30 01:51:21 +00:00
Christian Costa
ae24769927
Add some DDRAW and D3D definitions.
2002-11-27 20:12:10 +00:00
Michael Karcher
4ae5380cbb
Set the correct length of the struct DDSURFACEDESC.
2002-07-22 20:37:01 +00:00
Vincent Béron
9a62491660
Removed trailing whitespace.
2002-05-31 23:06:46 +00:00
Alexandre Julliard
0799c1a780
Added LGPL standard comment, and copyright notices where necessary.
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Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Patrik Stridvall
f94462fb75
Move __stdcall/__cdecl to the right place.
2002-01-31 23:22:07 +00:00
Ove Kaaven
b08af2f033
Fixed the IDirectDrawSurface4 interface declaration to conform a bit
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more with the DirectX SDK headers' idea of what the interface looks
like.
2001-05-09 19:44:25 +00:00
Ove Kaaven
1859dde8e9
Added IDirectDrawGammaControl interface declaration.
2001-03-19 19:15:57 +00:00
Francois Gouget
282f7270c1
Small 'typos in comments' fixes.
2001-02-28 05:31:02 +00:00
Alexandre Julliard
d6c0f9f784
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
François Gouget
ecae926945
Needs to include windef.h.
2000-12-15 21:30:35 +00:00
Marcus Meissner
aa10949064
Added some basic IDirectDraw7 interface support, fixed argument count
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of IDirectDraw{4,7}_SetDisplayMode defines.
2000-10-23 00:36:45 +00:00
Lionel Ulmer
fc67be9a01
Added support for DirectDraw overlays using the XVideo extension.
2000-09-26 00:38:03 +00:00
Marcus Meissner
ac4c254036
Removed unnecessary X11 includes from ddraw.h.
2000-08-01 20:56:29 +00:00
Ove Kaaven
3c1f362ca9
Added some DirectDraw7-related definitions.
2000-07-23 13:42:13 +00:00
Marcus Meissner
45bd6123f7
Added struct offsets so understanding game disassembly is easier.
2000-06-12 21:55:20 +00:00
Francois Gouget
ae41e8c804
Reordered the CALLBACK and WINAPI directives so that it compiles with
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old g++ versions.
2000-06-11 20:07:58 +00:00
Peter Hunnisett
8c735b9bdb
- Added ability to create 3D3 interfaces for Xlib
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- Changed DD_OK to D3D_OK in some places for consistency
- Cleaned up some compiler warnings present without DGA2
- Changed order for DirectDrawEnumerateExA to enumerate at least
what abilities are known rather than bailing on unsupported flags
- Added DirectDrawCreateEx stub
2000-05-13 01:28:49 +00:00