Commit Graph

1423 Commits

Author SHA1 Message Date
Alexandre Julliard a7a4f84366 include: Add the needed dllimport attribute to the RtlUnwind declaration. 2008-12-22 20:20:48 +01:00
Alexandre Julliard dc1a9f19c1 libport: Replacement for poll(). 2008-12-22 18:00:13 +01:00
Alexandre Julliard 0fbd55696c libport: Add a stub replacement for symlink(). 2008-12-22 11:38:39 +01:00
Alexandre Julliard 921e6624ad configure: Better check for the broken mkdir on Windows. 2008-12-22 10:39:11 +01:00
Alexandre Julliard a6216ab927 server: Make apc_param_t always 64-bit. 2008-12-17 19:43:40 +01:00
Alexandre Julliard 29d9759156 server: Use mem_size_t instead of file_pos_t for memory mapping sizes. 2008-12-17 19:25:49 +01:00
Alexandre Julliard 401f4b717a server: Make mem_size_t always 64-bit. 2008-12-17 19:25:09 +01:00
Alexandre Julliard 992d3cea93 server: Add a mem_size_t type to represent memory sizes and offsets. 2008-12-17 19:24:33 +01:00
Maarten Lankhorst 768160e944 ntdll: Make all exported wine functions CDECL. 2008-12-17 15:02:25 +01:00
Henri Verbeet 4adb342327 wined3d: Remove GetFVF() and SetFVF() from IWineD3DDevice. 2008-12-17 14:02:03 +01:00
Alexandre Julliard a518edc3aa include: Allow 64-bit pointers to pass through LDT functions unmolested. 2008-12-15 13:31:52 +01:00
Alexandre Julliard f6fa72d770 server: Make async I/O transfer sizes always 32-bit. 2008-12-15 13:30:25 +01:00
Alexandre Julliard dc7f170495 server: Add an apc_param_t type to store APC client-side parameters. 2008-12-15 13:29:38 +01:00
Francois Gouget 67d5a4de70 port: S_IWUSR and S_IX* are not needed. Remove them. 2008-12-15 12:25:05 +01:00
Henri Verbeet fb475c7c29 wined3d: Don't reparse the entire shader just to update the sampler types. 2008-12-12 11:40:20 +01:00
Alexandre Julliard 517b2f624d server: Windows properties are actually generic params, not handles. 2008-12-10 16:21:32 +01:00
Alexandre Julliard 31282b3f63 server: Define an lparam_t type for message parameters that can hold all sorts of data. 2008-12-10 16:01:50 +01:00
Alexandre Julliard baaaa58b50 include: Fix a few compiler warnings for the Mingw64 build. 2008-12-09 17:56:16 +01:00
Alexandre Julliard 53e165716d configure: Add a wrapper macro for mkdir on Windows. 2008-12-09 16:15:18 +01:00
Alexandre Julliard 77cf8034e4 server: Don't use size_t for module sizes, they are limited to 2Gb anyway. 2008-12-09 11:50:05 +01:00
Alexandre Julliard db6e45488d server: Get rid of the support for module snapshots, it is no longer needed. 2008-12-09 11:49:37 +01:00
Alexandre Julliard f06d99f67a include: Implemented inline asm functions for x86_64. Export Interlocked* only on i386. 2008-12-08 19:25:25 +01:00
Alexandre Julliard 7fdadbb377 server: Add functions for conversions between server user handles and pointer-style handles. 2008-12-08 16:58:20 +01:00
Alexandre Julliard d764107434 server: Make user handles ints instead of pointers. 2008-12-08 16:57:38 +01:00
Alexandre Julliard d1b3d484f7 server: Add functions for conversions between server object handles and pointer-style handles. 2008-12-08 16:05:17 +01:00
Alexandre Julliard 0d3d456bd0 server: Make object handles ints instead of pointers. 2008-12-08 16:04:20 +01:00
Alexandre Julliard fea2aa55d0 include: Fix the 64-bit value of magic handle constants. 2008-12-08 15:51:22 +01:00
Alexandre Julliard 5c37788a01 server: The name len in the get_directory_entry request must be a data_size_t. 2008-12-06 17:29:31 +01:00
Alexandre Julliard 3343c408cb server: Convert the registry key modification time to a win32-style time. 2008-12-06 17:29:01 +01:00
Alexandre Julliard 44162aa21a libwine: Don't export the selector functions for the Windows build. 2008-12-05 13:25:23 +01:00
Henri Verbeet 5532c990b6 wined3d: Const correctness fixes. 2008-12-02 14:04:15 +01:00
Henri Verbeet 21b8535902 wined3d: Make the lpData member of WineDirect3DStridedData const. 2008-12-01 12:45:23 +01:00
Henri Verbeet 449c219eb0 wined3d: Const correctness fixes for device.c. 2008-11-28 12:53:41 +01:00
Alexandre Julliard 3249b40f70 advapi32: Reimplemented ChangeServiceConfig2W in services.exe. 2008-11-26 14:35:30 +01:00
Henri Verbeet b4f0b5bdd0 wined3d: Const correctness fixes. 2008-11-25 13:37:39 +01:00
Henri Verbeet a6917b143d wined3d: Use IDL to generate wined3d.h. 2008-11-25 13:37:22 +01:00
Stefan Dösinger ff767f4984 wined3d: Make the shader backend call CompileShader.
A number of considerations contribute to this:

1) The shader backend knows best which shader(s) it needs. GLSL needs
both, arb only one
2) The shader backend may pass some parameters to the compilation
code(e.g. which pixel format fixup to use)
3) The structures used in (2) are different in vs and ps, so a
baseshader::Compile won't work
4) The structures in (2) are wined3d-private structures, so
having a public method in the vtable won't work(its a bad idea
anyway).
2008-11-25 13:06:23 +01:00
Alexandre Julliard af8bb2e922 ntdll: Add support for virtual write watches. 2008-11-25 12:07:35 +01:00
Henri Verbeet d8f2e16cea wined3d: Move caps related constants and structures to wined3d_caps.h. 2008-11-24 13:43:04 +01:00
Henri Verbeet ba78f072e2 wined3d: Remove some unused code. 2008-11-20 14:25:11 +01:00
Henri Verbeet 41de62f71d wined3d: Don't use the same GUID for IWineD3D and IWineD3DDevice. 2008-11-20 14:25:04 +01:00
Henri Verbeet 8899f3412b wined3d: wined3d_gl.h should be internal to wined3d. 2008-11-20 14:24:56 +01:00
Alexander Morozov 3a3b75e177 include: Remove declarations of undefined functions. 2008-11-18 11:55:12 +01:00
Alexandre Julliard e21cbfe7e8 include: Add extern "C" to the exported Wine headers. 2008-11-06 10:43:31 +01:00
Alexandre Julliard 5e2ed6bfe9 ntdll,server: Fixed access checks for OpenFileMapping and MapViewOfFile. 2008-11-05 20:32:32 +01:00
Alexandre Julliard cdce50f5be ntdll: Store the per-page committed status in the server for anonymous file mappings. 2008-11-05 12:31:37 +01:00
Alexandre Julliard 7e94787948 ntdll: Add a noexec flag for memory views where we don't want to force exec permission. 2008-11-04 13:16:01 +01:00
Alexandre Julliard 0b0b6c351a ntdll: Store the per-view flags in the high word of the page protection bits. 2008-11-04 13:05:37 +01:00
Stefan Dösinger 620a423b22 wined3d: Kill the GL_ATI_envmap_bumpmap code.
GL_ATI_envmap_bumpmap provides two things: Signed V8U8 pixel formats,
and bump mapping. The extension is only supported on fglrx, and this
driver also supports GL_ARB_fragment_program.  Thus the bump mapping
code is never used on any driver out there.  Furthermore, if it is
used, it tends to crash the driver

The signed pixel format is used, as it can be used by pixel shaders or
the ARBfp replacement. However, the format is broken in fglrx, and
negative values are clamped to 0.0. This results in test
failures. WineD3D has an alternative codepath using scale+bias to
enable V8U8 using a standard signed RGB which works correctly on
fglrx.
2008-11-04 11:41:14 +01:00
Stefan Dösinger 93af8d3631 d3d: Do not restore the display mode in ddraw. 2008-11-03 13:34:13 +01:00