Mostly to test that even when theme texture is enabled for a dialog, the default dialog procedure
still returns the stock COLOR_BTNFACE brush in response to WM_CTLCOLORSTATIC.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Test that DrawThemeParentBackground() always send WM_ERASEBKGND and WM_PRINTCLIENT on success, which
can be used to indicate if DrawThemeParentBackground() is called.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Test that the bitmap for pattern brush creation can be deleted after CreatePatternBrush() and the
created brush will still function normally. However, the bitmap object can not be retrieved from
LOGBRUSH.lbHatch if the bitmap is deleted.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
In some situations, "ZUSI 3" has a lot of secondary buffers in the
PLAYING state, but most of these buffers have a really low volume, so
these buffers are multiplied by 0 before mixing (and possibly after
resampling). There can be hundreds of inaudible buffers at the same
time.
In these situations, the dsound mixthread is unable to mix fast enough,
resulting in sound stuttering and generally poor performance.
To resolve this performance issue, skip the mixing (and possibly
resampling) step for all inaudible secondary buffers.
Signed-off-by: Florian Will <florian.will@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Makes Cygwin mintty.exe or script.exe show output, if the
stack issues got worked around.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47808
Signed-off-by: Bernhard Übelacker <bernhardu@mailbox.org>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Second byte of BOM (0xfe) is LeadByte in Asian locales. Therefore chars after BOM matter.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=39244
Signed-off-by: Robert Wilhelm <robert.wilhelm@gmx.net>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Second byte of BOM (0xfe) is LeadByte in Asian locales. Therefore chars after BOM matter.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=39244
Signed-off-by: Robert Wilhelm <robert.wilhelm@gmx.net>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This is less fragile then former MultiByteToWideChar method because
second byte of BOM (0xfe) is LeadByte in Asian locales.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=39244
Signed-off-by: Robert Wilhelm <robert.wilhelm@gmx.net>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
And use them in user32.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Provide functions that we still call from user32 to avoid crashes on wow64.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Reading a PNG file with libpng with a chunk bigger than the 8 MiB
default chunk size limit set by libpng results in a libpng error, e.g.
"iTXt: chunk data is too large" for a too big iTXt chunk.
Fix this by disabling the chunk size limit.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52147
Signed-off-by: Torge Matthies <openglfreak@googlemail.com>
Signed-off-by: Esme Povirk <esme@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>