Lionel Ulmer
4aba282bb8
- proper (tested on Win2K) reference counting for Direct3D object
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- fix one case of reference counting on textures
- fix stupid bug in texture upload code
- yet another texture enumeration reordering
2003-06-04 23:31:39 +00:00
Alexandre Julliard
24d0a8394f
Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
...
Make DDraw not linked 'statically' to OpenGL.
2003-06-04 20:13:21 +00:00
Lionel Ulmer
7ebdcb3538
Initialize the dwMipmapCount field even if the application forgets it.
2003-05-11 03:46:53 +00:00
Tony Lambregts
2e24a148bf
Replace DPRINTF with TRACE.
2003-03-15 00:12:42 +00:00
Lionel Ulmer
68c3a284aa
- some Caps clean-up when no OpenGL compiled in
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- fix some fonts displaying problems
2003-03-07 20:34:34 +00:00
Lionel Ulmer
f85759bcc9
Update the 'DIRECTDRAW7' flag according to the interface initialized.
2003-01-13 18:30:47 +00:00
Dimitrie O. Paun
297f3d898d
Define NONAMELESS{STRUCT,UNION} explicitly in the files that need them.
2003-01-07 20:36:20 +00:00
Lionel Ulmer
2d7c07c7c3
Ignore the LPSURFACE bit if ALLOCONLOAD is set.
2003-01-05 20:28:17 +00:00
Lionel Ulmer
d70a2c0322
- beginning of Material and Light support for D3D7
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- new rendering states supported
2003-01-02 20:01:54 +00:00
Lionel Ulmer
8cd2609587
Enable the application to create first textures and then the D3D
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device.
2003-01-02 19:39:57 +00:00
Lionel Ulmer
3429c3cffe
Fix crash in GetAvailableVidMem function when TRACE is activated.
2003-01-02 17:57:39 +00:00
Lionel Ulmer
3542c9c4d5
- fix mipmap texture creation
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- some logging improvements
2002-12-23 02:10:31 +00:00
Lionel Ulmer
f876bf6f67
Report that we do not support compressed texture yet.
2002-12-23 02:03:57 +00:00
Lionel Ulmer
6ac84072da
- fix bad TRACE
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- fixed computation of memory used by a texture
2002-12-16 23:10:27 +00:00
Lionel Ulmer
16fcd747af
- revert some optimisations breaking some games
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- added a new texture format (4444 ARGB)
- fixed the computation of colors
- added new render states and fog support (NOT handled yet for
transformed vertices)
2002-12-16 23:09:23 +00:00
Lionel Ulmer
91c6f817b9
- rework how texturing is done in the D3D driver
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- added the generic path for DrawPrimitive API in D3D 3 / 7
2002-12-15 01:17:59 +00:00
Lionel Ulmer
4941a3aff2
- fix texture snooping (plus adds snoop for 1555 format)
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- add texture memory usage tracking
2002-11-27 21:38:28 +00:00
Lionel Ulmer
dd738eab07
- Prevent the backbuffer to also have the frontbuffer flag set.
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- Log the Locking flags.
- Print symbolic name (if any) of zero values for bit fields (thanks
Andi).
2002-11-25 02:42:04 +00:00
Lionel Ulmer
43c3dc4d33
- Clean up all the D3D COM handling (but the underlaying code is still
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as ugly as before).
- Handle properly (ie as on real Windows) negative values in
rectangles during blitting.
2002-11-21 21:04:16 +00:00
Matthew Bloch
c9df52c381
Vtable fixes.
2002-11-06 19:53:45 +00:00
Lionel Ulmer
52b93b6ae4
Additional exported capabilities to please some picky games.
2002-11-04 22:34:25 +00:00
Lionel Ulmer
0595c0ca07
Add 3D support at the User driver level.
2002-10-19 17:16:00 +00:00
Alexandre Julliard
b34fb35b31
Fixed warnings caused by conversion to -DSTRICT.
2002-10-18 23:48:57 +00:00
Christian Costa
fe6c281b58
Initialize the DDCAPS structure of the DDRAW object at creation.
2002-10-10 23:27:49 +00:00
Christian Costa
afe785c4d5
Initialize the DDCAPS structure of the DDRAW object at creation.
2002-08-06 23:49:46 +00:00
Michael Karcher
4ae5380cbb
Set the correct length of the struct DDSURFACEDESC.
2002-07-22 20:37:01 +00:00
Gregg Mattinson
8a191ff5b8
Avoid structures or arrays of size 0.
2002-07-19 03:18:05 +00:00
Lionel Ulmer
b6051dec93
- DDRAW_SYSTEMMEMORY is handled like OFFSCREENPLAIN for now
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- added more logging
2002-07-16 01:16:14 +00:00
Gregg Mattinson
bac71315d2
Removed non-static structure initializers.
2002-07-03 21:06:58 +00:00
Vincent Béron
9a62491660
Removed trailing whitespace.
2002-05-31 23:06:46 +00:00
Alexandre Julliard
5769d1de00
Better support for configure detection of missing types, added check
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for ssize_t.
Removed a couple of no longer used portability functions.
Various portability fixes in port.h.
2002-04-26 19:05:15 +00:00
Alexandre Julliard
85cacd8fe9
Removed call to DIB_GetDIBWidthBytes.
2002-03-28 22:25:02 +00:00
Alexandre Julliard
0799c1a780
Added LGPL standard comment, and copyright notices where necessary.
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Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Marcus Meissner
34cf5e8463
Return the FOURCC codes set by the HAL driver.
2001-09-14 00:11:52 +00:00
Patrik Stridvall
3c0211f969
Cleanup code that is strange or difficult to parse.
2001-09-11 00:32:32 +00:00
Alexandre Julliard
f899ef07a6
Removed some unnecessary includes.
2001-07-23 00:04:00 +00:00
Jason McMullan
238b1de12b
More accurate stub of DDRAW:GetFourCCCodes.
2001-05-31 21:31:04 +00:00
Francois Gouget
e76218dd61
Add '\n' at the end of traces.
2001-05-09 17:31:31 +00:00
Alexandre Julliard
b735928ba1
Removed a few obsolete files.
2001-04-18 17:41:07 +00:00
Ove Kaaven
71c6984901
Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
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Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the
display driver (x11drv) HAL implementations of these features.
2001-04-17 17:48:19 +00:00
Ove Kaaven
3b7d0928f0
Removed User_DirectDraw_GetCaps. Using Main_DirectDraw_GetCaps instead,
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and the User constructor filling in the main capability bits.
2001-04-17 17:35:36 +00:00
Ove Kaaven
c33e34cdcf
Fill in some of the ddraw HAL fields.
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Call the set_exclusive_mode callback when necessary.
Added a Main_DirectDraw_GetCaps method.
Removed references to obsolete DIBTexture surface class.
2001-04-17 17:34:48 +00:00
Ove Kaaven
03dab82c3f
Remove obsolete and misleading FIXME.
2001-03-21 03:37:10 +00:00
Andreas Mohr
5b7e1810a1
- correct DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1 confusion
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- fix GetAvailableVidMem ddraw iface copy&paste bug (doh !)
2001-02-14 00:28:02 +00:00
Lionel Ulmer
7dd4c312a4
Allow an application to re-ask for EXCLUSIVE DirectDraw access.
2001-02-12 18:08:53 +00:00
Marcus Meissner
c5d2f5efeb
Handle differently sized structs by using their dwSize parameters.
2001-02-12 03:43:53 +00:00
Ove Kaaven
c2fd62d0ba
Fix DGA2 mode setting to use the correct color depth.
2001-02-12 01:20:04 +00:00
Marcus Meissner
9bed6988a4
dvideo.dll forgets to set the DDSD_CAPS flag, just assume it set.
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Output more debug info on failure.
2001-01-29 00:31:50 +00:00
Marcus Meissner
15a525973b
- Siedler3 appears to have rather limited buffers for device/description
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strings and crashes with those long strings. Shortened those strings.
- Also driver needs to be "display" for display devices (some other
programs rely on that info I seem to remember).
- Fixed DSurface::GetSurfaceDesc to not just blindly copy a
DDSURFACEDESC2 struct over a smaller DDSURFACEDESC one.
2001-01-28 23:15:17 +00:00
James Juran
f4d5fefb0a
Add <string.h> to files that needed it.
2001-01-26 20:43:40 +00:00