Commit Graph

58022 Commits

Author SHA1 Message Date
Stefan Dösinger 7fc4279cb8 wined3d: Implement DSX in ARB.
DSY is not that easy because we have to deal with the inverted coordinate
system in onscreen(!) rendering - see GLSL dsy.
2009-05-27 11:55:52 +02:00
Louis Lenders f9b9f73991 d3d9/tests: Add simple test to show that QualityLevels is not zero, when we call CheckDeviceMultiSampleType with D3DMULTISAMPLE_NONE. 2009-05-27 11:55:04 +02:00
Piotr Caban 063df731ac jscript: Fix integer/double parsing. 2009-05-27 11:53:44 +02:00
Piotr Caban f2c1095a80 jscript: Added Math_tan implementation. 2009-05-27 11:34:36 +02:00
Piotr Caban 8c609c9f50 jscript: Added implementation of Math_sqrt. 2009-05-27 11:34:31 +02:00
Piotr Caban a67672f9ee jscript: Added Math_sin implementation. 2009-05-27 11:34:25 +02:00
Piotr Caban f57f3aa2f4 jscript: Added implementation of Math_log. 2009-05-27 11:34:21 +02:00
Piotr Caban 6231969476 jscript: Added implementation of Math_exp. 2009-05-27 11:34:11 +02:00
Henri Verbeet 2ee0d47a49 wined3d: Use strings for shader input/output semantics. 2009-05-27 11:12:12 +02:00
Henri Verbeet 19cb4594e3 wined3d: Use a separate structure for vertex shader attributes.
In D3D10 shaders input/output semantics are strings rather than predefined
types. Unfortunately, the code in vshader_get_input() can be performance
critical, depending on application behaviour. Since vshader_get_input() is
only relevant for d3d9 shaders anyway, just store the usage and usage_idx for
these shaders.
2009-05-27 11:12:07 +02:00
Henri Verbeet e6efb797c3 wined3d: Make "packed_output" a bitmap. 2009-05-27 11:11:57 +02:00
Henri Verbeet 10fadadc54 wined3d: Use the "input_registers" bitmap for vertex shader attributes as well. 2009-05-27 11:11:53 +02:00
Henri Verbeet 664b17b9ee wined3d: Make "packed_input" a bitmap. 2009-05-27 11:11:48 +02:00
Chris Robinson 7ba802ac29 quartz: Release enumpins when done with it. 2009-05-27 11:11:42 +02:00
Nikolay Sivov 25dac198c3 user32: Add a stub for DisableProcessWindowsGhosting. 2009-05-27 11:11:36 +02:00
Nikolay Sivov 4d2883c189 comctl32/listview: Move item position calculation out of subitem loop. 2009-05-27 11:11:21 +02:00
Nikolay Sivov 1a84ca42b2 comctl32/listview: LVM_GETITEMRECT: don't offset to item position on LVS_REPORT querying LVIR_BOUNDS. 2009-05-27 11:11:13 +02:00
Nikolay Sivov 79ed5e0fac comctl32/listview: Fix some LVM_GETVIEWRECT test failures on different platforms. 2009-05-27 11:11:05 +02:00
Nikolay Sivov c5c5bcca90 comctl32/listview: Some LVM_GETITEMRECT tests. 2009-05-27 11:11:00 +02:00
Francois Gouget fa7f46e85a winex11: Also define X11DRV_OpenGL_Cleanup() when OpenGL is not supported. 2009-05-27 11:10:53 +02:00
Aric Stewart 374d41d5b0 msctf: Framework for ITfInsertAtSelection in ITfContext. 2009-05-27 11:10:45 +02:00
Aric Stewart acbefe5b9e msctf: Implement ITfRange::Collapse. 2009-05-27 11:10:38 +02:00
Vincent Povirk 5c41156ab0 winex11: Set the fullscreen state of virtual desktops based on size. 2009-05-27 11:10:34 +02:00
Paul Vriens 7750e36be5 kernel32/tests: Fix some test failures on Vista. 2009-05-27 11:10:25 +02:00
Tony Wasserka bf353f180d d3dx9: Add stubs for the D3DXGetImageInfo function group. 2009-05-26 15:37:35 +02:00
Guy Albertelli c1f161a678 kernel32: Fix GetVolumeNameForVolumeMountPointW to match Mountmgr. 2009-05-26 15:36:53 +02:00
Hib Eris e7ebbbe62e msi/tests: Add test for importing binary OBJECTS. 2009-05-26 15:27:27 +02:00
Hib Eris d9568722aa msi: Support transforms with binary OBJECTS. 2009-05-26 15:18:09 +02:00
Hib Eris f6dd90de5e msi: Add support for binary OBJECTS. 2009-05-26 15:18:02 +02:00
Hib Eris 8356484c9f msi/tests: Add tests for binary OBJECTS. 2009-05-26 15:17:52 +02:00
André Hentschel b7fbe1d527 comdlg32: Improve the German Find and FindReplace dialogs. 2009-05-26 14:27:27 +02:00
Alexandre Julliard 2cd36b6b60 kernel32: Remove the file parameter check again in LoadLibraryExW since some broken apps pass garbage here. 2009-05-26 14:26:42 +02:00
Paul Vriens c7f01479c3 mshtml/tests: Fix some test failures on IE8. 2009-05-26 14:25:12 +02:00
Daniel Santos 0ea28a649b make_requests: Correct comment in header (minor patch). 2009-05-26 14:25:12 +02:00
Andrew Talbot 9ca199a87d cabinet: Constify a variable. 2009-05-26 14:25:12 +02:00
Francois Gouget c642481305 winex11.drv: Replace an strdup() with HeapAlloc() in the OpenGL code.
Free the corresponding memory when the library is unloaded.
2009-05-26 14:25:12 +02:00
Francois Gouget 19020b9ef5 riched20: Make some functions static. 2009-05-26 14:25:12 +02:00
Francois Gouget e5f5bd1153 riched20: RTFPeekToken(), RTFExpandStyle() and RTFHexToChar() are unused so remove them. 2009-05-26 14:25:06 +02:00
Francois Gouget 1914d256a6 riched20: RTF{G,S}et{In,Out}putName() are unused so remove them as well as the corresponding _RTF_Info fields. 2009-05-26 14:10:46 +02:00
Francois Gouget 3d6c53b972 riched20: Make ME_GetCursorCoordinates() static and remove ME_MustBeWrapped() as it is unused. 2009-05-26 14:10:32 +02:00
Francois Gouget 623dad0963 msi/tests: Tweak the get_user_sid() functions to simplify their use.
Now the function deals with all errors and win_skips() itself.
2009-05-26 14:10:27 +02:00
Francois Gouget 97dea95e41 oleaut32: Tweak a comment to make it more explicit. 2009-05-26 14:09:58 +02:00
Francois Gouget 53f3f441fb rsaenh: Make the mpi functions static, remove mp_signed_bin_size() as it is unused. 2009-05-26 14:09:51 +02:00
Francois Gouget 185b4bf605 dplayx: DPLAYX_SetLocalSession() and DPLAYX_CopyIntoSessionDesc2A() are unused so remove them. 2009-05-26 14:09:31 +02:00
Francois Gouget fb9e4afd88 winapi_cleanup: There is not much point for this tool so remove it. 2009-05-26 13:50:25 +02:00
Francois Gouget a5924303af winapi_fixup: There is not much point for this tool so remove it. 2009-05-26 13:50:18 +02:00
Henri Verbeet 1ccfab171f wined3d: Use SM3 shader limits for SM4.
This isn't completely right, since as far as I'm aware SM4 doesn't have shader
limits in the same sense as previous shader models, but this should do for now.
2009-05-26 13:50:08 +02:00
Henri Verbeet fcee1b709c d3d10core: Implement ID3D10Device::CreateVertexShader(). 2009-05-26 13:50:01 +02:00
Henri Verbeet f0e303b0f2 wined3d: Add the output signature to IWineD3DDevice_CreateVertexShader(). 2009-05-26 13:49:55 +02:00
Henri Verbeet 2153b4d998 wined3d: Split the info log into separate lines. 2009-05-26 13:49:50 +02:00