winex11.drv: Replace an strdup() with HeapAlloc() in the OpenGL code.

Free the corresponding memory when the library is unloaded.
This commit is contained in:
Francois Gouget 2009-05-26 00:52:05 +02:00 committed by Alexandre Julliard
parent 19020b9ef5
commit c642481305
3 changed files with 14 additions and 3 deletions

View File

@ -76,7 +76,7 @@ typedef struct wine_glextension {
struct WineGLInfo {
const char *glVersion;
const char *glExtensions;
char *glExtensions;
int glxVersion[2];
@ -274,12 +274,13 @@ MAKE_FUNCPTR(glFinish)
MAKE_FUNCPTR(glFlush)
#undef MAKE_FUNCPTR
static BOOL infoInitialized = FALSE;
static BOOL X11DRV_WineGL_InitOpenglInfo(void)
{
static BOOL infoInitialized = FALSE;
int screen = DefaultScreen(gdi_display);
Window win = RootWindow(gdi_display, screen);
const char* str;
Visual *visual;
XVisualInfo template;
XVisualInfo *vis;
@ -318,7 +319,9 @@ static BOOL X11DRV_WineGL_InitOpenglInfo(void)
}
WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
str = (const char *) pglGetString(GL_EXTENSIONS);
WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0, strlen(str)+1);
strcpy(WineGLInfo.glExtensions, str);
/* Get the common GLX version supported by GLX client and server ( major/minor) */
pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
@ -352,6 +355,12 @@ static BOOL X11DRV_WineGL_InitOpenglInfo(void)
return TRUE;
}
void X11DRV_OpenGL_Cleanup(void)
{
HeapFree(GetProcessHeap(), 0, WineGLInfo.glExtensions);
infoInitialized = FALSE;
}
static BOOL has_opengl(void)
{
static int init_done;

View File

@ -226,6 +226,7 @@ extern int CDECL X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
PIXELFORMATDESCRIPTOR *ppfd);
extern int CDECL X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev);
extern BOOL CDECL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev);
extern void X11DRV_OpenGL_Cleanup(void);
/* X11 driver internal functions */

View File

@ -587,6 +587,7 @@ static void process_detach(void)
/* cleanup GDI */
X11DRV_GDI_Finalize();
X11DRV_OpenGL_Cleanup();
IME_UnregisterClasses();
DeleteCriticalSection( &X11DRV_CritSection );