wined3d: Split the info log into separate lines.

This commit is contained in:
Henri Verbeet 2009-05-26 09:15:12 +02:00 committed by Alexandre Julliard
parent 1d7845dd33
commit 2153b4d998
1 changed files with 31 additions and 4 deletions

View File

@ -122,6 +122,24 @@ typedef struct {
struct vs_compile_args vs_args;
} glsl_program_key_t;
/* Extract a line from the info log.
* Note that this modifies the source string. */
static char *get_info_log_line(char **ptr)
{
char *p, *q;
p = *ptr;
if (!(q = strstr(p, "\n")))
{
if (!*p) return NULL;
*ptr += strlen(p);
return p;
}
*q = '\0';
*ptr = q + 1;
return p;
}
/** Prints the GLSL info log which will contain error messages if they exist */
/* GL locking is done by the caller */
@ -157,6 +175,8 @@ static void print_glsl_info_log(const WineD3D_GL_Info *gl_info, GLhandleARB obj)
* that if there are errors. */
if (infologLength > 1)
{
char *ptr, *line;
/* Fglrx doesn't terminate the string properly, but it tells us the proper length.
* So use HEAP_ZERO_MEMORY to avoid uninitialized bytes
*/
@ -170,10 +190,17 @@ static void print_glsl_info_log(const WineD3D_GL_Info *gl_info, GLhandleARB obj)
break;
}
}
if(is_spam) {
TRACE("Spam received from GLSL shader #%u: %s\n", obj, debugstr_a(infoLog));
} else {
FIXME("Error received from GLSL shader #%u: %s\n", obj, debugstr_a(infoLog));
ptr = infoLog;
if (is_spam)
{
TRACE("Spam received from GLSL shader #%u:\n", obj);
while ((line = get_info_log_line(&ptr))) TRACE(" %s\n", line);
}
else
{
FIXME("Error received from GLSL shader #%u:\n", obj);
while ((line = get_info_log_line(&ptr))) FIXME(" %s\n", line);
}
HeapFree(GetProcessHeap(), 0, infoLog);
}