David Adam
|
f1bb04ff8a
|
d3dx8: Implement D3DXComputeBoundingBox.
|
2009-02-06 14:54:02 +01:00 |
David Adam
|
0ccc431a94
|
d3dx8: Implement D3DXComputeBoundingSphere.
|
2009-02-06 14:54:02 +01:00 |
David Adam
|
b8eb4cf861
|
d3dx8: Implement D3DXIntersectTri.
|
2009-02-03 14:17:04 +01:00 |
David Adam
|
5bb6e4ab8c
|
d3dx8: Implement D3DXBoxBoundProbe.
|
2008-08-20 14:08:58 +02:00 |
David Adam
|
6629708081
|
d3dx8: Implement D3DXSphereBoundProbe.
|
2008-07-25 14:09:15 +02:00 |
Francois Gouget
|
1bfdf232d9
|
d3dx8: Add the d3dx8mesh.h header and move the relevant function declarations there.
Include d3dx8mesh.h in d3dx8.h and add some commented out ones as reminders.
|
2008-02-05 12:19:38 +01:00 |